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author | Eric Biederman <ebiederm@xmission.com> | 2003-04-22 19:02:15 +0000 |
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committer | Eric Biederman <ebiederm@xmission.com> | 2003-04-22 19:02:15 +0000 |
commit | 8ca8d7665d671e10d72b8fcb4d69121d75f7906e (patch) | |
tree | daad2699b4e6b6014bce5a76e82dd9c974801777 /src/devices/device.c | |
parent | b138ac83b53da9abf3dc9a87a1cd4b3d3a8150bd (diff) | |
download | coreboot-8ca8d7665d671e10d72b8fcb4d69121d75f7906e.tar.xz |
- Initial checkin of the freebios2 tree
git-svn-id: svn://svn.coreboot.org/coreboot/trunk@784 2b7e53f0-3cfb-0310-b3e9-8179ed1497e1
Diffstat (limited to 'src/devices/device.c')
-rw-r--r-- | src/devices/device.c | 423 |
1 files changed, 423 insertions, 0 deletions
diff --git a/src/devices/device.c b/src/devices/device.c new file mode 100644 index 0000000000..ffc7253389 --- /dev/null +++ b/src/devices/device.c @@ -0,0 +1,423 @@ +/* + * (c) 1999--2000 Martin Mares <mj@suse.cz> + * (c) 2003 Eric Biederman <ebiederm@xmission.com> + */ +/* lots of mods by ron minnich (rminnich@lanl.gov), with + * the final architecture guidance from Tom Merritt (tjm@codegen.com) + * In particular, we changed from the one-pass original version to + * Tom's recommended multiple-pass version. I wasn't sure about doing + * it with multiple passes, until I actually started doing it and saw + * the wisdom of Tom's recommendations ... + * + * Lots of cleanups by Eric Biederman to handle bridges, and to + * handle resource allocation for non-pci devices. + */ + +#include <console/console.h> +#include <bitops.h> +#include <device.h> +#include <arch/io.h> +#include <pci.h> + +/** + * This is the root of the device tree. A PCI tree always has + * one bus, bus 0. Bus 0 contains devices and bridges. + */ +struct device dev_root; +/* Linked list of ALL devices */ +struct device *all_devices = 0; +/* pointer to the last device */ +static struct device **last_dev_p = &all_devices; + +#define DEVICE_MEM_HIGH 0xFEC00000UL /* Reserve 20M for the system */ +#define DEVICE_IO_START 0x1000 + + +unsigned long device_memory_base; + + +/* Append a new device to the global device chain. + * The chain is used to find devices once everything is set up. + */ +void append_device(struct device *dev) +{ + *last_dev_p = dev; + last_dev_p = &dev->next; +} + + +/** round a number to an alignment. + * @param val the starting value + * @param roundup Alignment as a power of two + * @returns rounded up number + */ +static unsigned long round(unsigned long val, unsigned long roundup) +{ + /* ROUNDUP MUST BE A POWER OF TWO. */ + unsigned long inverse; + inverse = ~(roundup - 1); + val += (roundup - 1); + val &= inverse; + return val; +} + +static unsigned long round_down(unsigned long val, unsigned long round_down) +{ + /* ROUND_DOWN MUST BE A POWER OF TWO. */ + unsigned long inverse; + inverse = ~(round_down - 1); + val &= inverse; + return val; +} + + +/** Read the resources on all devices of a given bus. + * @param bus bus to read the resources on. + */ +static void read_resources(struct device *bus) +{ + struct device *curdev; + + + /* Walk through all of the devices and find which resources they need. */ + for(curdev = bus->children; curdev; curdev = curdev->sibling) { + if (curdev->resources > 0) { + continue; + } + curdev->ops->read_resources(curdev); + } +} + +static struct device *largest_resource(struct device *bus, struct resource **result_res, + unsigned long type_mask, unsigned long type) +{ + struct device *curdev; + struct device *result_dev = 0; + struct resource *last = *result_res; + struct resource *result = 0; + int seen_last = 0; + for(curdev = bus->children; curdev; curdev = curdev->sibling) { + int i; + for(i = 0; i < curdev->resources; i++) { + struct resource *resource = &curdev->resource[i]; + /* If it isn't the right kind of resource ignore it */ + if ((resource->flags & type_mask) != type) { + continue; + } + /* Be certain to pick the successor to last */ + if (resource == last) { + seen_last = 1; + continue; + } + if (last && ( + (last->align < resource->align) || + ((last->align == resource->align) && + (last->size < resource->size)) || + ((last->align == resource->align) && + (last->size == resource->size) && + (!seen_last)))) { + continue; + } + if (!result || + (result->align < resource->align) || + ((result->align == resource->align) && + (result->size < resource->size))) { + result_dev = curdev; + result = resource; + } + } + } + *result_res = result; + return result_dev; +} + +/* Compute allocate resources is the guts of the resource allocator. + * + * The problem. + * - Allocate resources locations for every device. + * - Don't overlap, and follow the rules of bridges. + * - Don't overlap with resources in fixed locations. + * - Be efficient so we don't have ugly strategies. + * + * The strategy. + * - Devices that have fixed addresses are the minority so don't + * worry about them too much. Instead only use part of the address + * space for devices with programmable addresses. This easily handles + * everything except bridges. + * + * - PCI devices are required to have thier sizes and their alignments + * equal. In this case an optimal solution to the packing problem + * exists. Allocate all devices from highest alignment to least + * alignment or vice versa. Use this. + * + * - So we can handle more than PCI run two allocation passes on + * bridges. The first to see how large the resources are behind + * the bridge, and what their alignment requirements are. The + * second to assign a safe address to the devices behind the + * bridge. This allows me to treat a bridge as just a device with + * a couple of resources, and not need to special case it in the + * allocator. Also this allows handling of other types of bridges. + * + */ + +void compute_allocate_resource( + struct device *bus, + struct resource *bridge, + unsigned long type_mask, + unsigned long type) +{ + struct device *dev; + struct resource *resource; + unsigned long base; + unsigned long align, min_align; + min_align = 0; + base = bridge->base; + + /* We want different minimum alignments for different kinds of + * resources. These minimums are not device type specific + * but resource type specific. + */ + if (bridge->flags & IORESOURCE_IO) { + min_align = log2(DEVICE_IO_ALIGN); + } + if (bridge->flags & IORESOURCE_MEM) { + min_align = log2(DEVICE_MEM_ALIGN); + } + + printk_spew("DEV: %02x:%02x.%01x compute_allocate_%s: base: %08lx size: %08lx align: %d gran: %d\n", + bus->bus->secondary, + PCI_SLOT(bus->devfn), PCI_FUNC(bus->devfn), + (bridge->flags & IORESOURCE_IO)? "io": + (bridge->flags & IORESOURCE_PREFETCH)? "prefmem" : "mem", + base, bridge->size, bridge->align, bridge->gran); + + /* Make certain I have read in all of the resources */ + read_resources(bus); + + /* Remember I haven't found anything yet. */ + resource = 0; + + /* Walk through all the devices on the current bus and compute the addresses */ + while((dev = largest_resource(bus, &resource, type_mask, type))) { + unsigned long size; + /* Do NOT I repeat do not ignore resources which have zero size. + * If they need to be ignored dev->read_resources should not even + * return them. Some resources must be set even when they have + * no size. PCI bridge resources are a good example of this. + */ + + /* Propogate the resource alignment to the bridge register */ + if (resource->align > bridge->align) { + bridge->align = resource->align; + } + + /* Make certain we are dealing with a good minimum size */ + size = resource->size; + align = resource->align; + if (align < min_align) { + align = min_align; + } + if (resource->flags & IORESOURCE_IO) { + /* Don't allow potential aliases over the + * legacy pci expansion card addresses. + */ + if ((base > 0x3ff) && ((base & 0x300) != 0)) { + base = (base & ~0x3ff) + 0x400; + } + /* Don't allow allocations in the VGA IO range. + * PCI has special cases for that. + */ + else if ((base >= 0x3b0) && (base <= 0x3df)) { + base = 0x3e0; + } + } + if (((round(base, 1UL << align) + size) -1) <= resource->limit) { + /* base must be aligned to size */ + base = round(base, 1UL << align); + resource->base = base; + resource->flags |= IORESOURCE_SET; + base += size; + + printk_spew( + "DEV: %02x:%02x.%01x %02x * [0x%08lx - 0x%08lx] %s\n", + dev->bus->secondary, + PCI_SLOT(dev->devfn), PCI_FUNC(dev->devfn), + resource->index, + resource->base, resource->base + resource->size -1, + (resource->flags & IORESOURCE_IO)? "io": + (resource->flags & IORESOURCE_PREFETCH)? "prefmem": "mem"); + } + + } + /* A pci bridge resource does not need to be a power + * of two size, but it does have a minimum granularity. + * Round the size up to that minimum granularity so we + * know not to place something else at an address postitively + * decoded by the bridge. + */ + bridge->size = round(base, 1UL << bridge->gran) - bridge->base; + + printk_spew("DEV: %02x:%02x.%01x compute_allocate_%s: base: %08lx size: %08lx align: %d gran: %d done\n", + bus->bus->secondary, + PCI_SLOT(bus->devfn), PCI_FUNC(bus->devfn), + (bridge->flags & IORESOURCE_IO)? "io": + (bridge->flags & IORESOURCE_PREFETCH)? "prefmem" : "mem", + base, bridge->size, bridge->align, bridge->gran); + + +} + +static void allocate_vga_resource(void) +{ + /* FIXME handle the VGA pallette snooping */ + struct device *dev, *vga, *bus; + bus = vga = 0; + for(dev = all_devices; dev; dev = dev->next) { + uint32_t class_revision; + pci_read_config_dword(dev, PCI_CLASS_REVISION, &class_revision); + if (((class_revision >> 24) == 0x03) && + ((class_revision >> 16) != 0x380)) { + if (!vga) { + printk_debug("Allocating VGA resource\n"); + vga = dev; + } + if (vga == dev) { + /* All legacy VGA cards have MEM & I/O space registers */ + dev->command |= PCI_COMMAND_MEMORY | PCI_COMMAND_IO; + } else { + /* It isn't safe to enable other VGA cards */ + dev->command &= ~(PCI_COMMAND_MEMORY | PCI_COMMAND_IO); + } + } + } + if (vga) { + bus = vga->bus; + } + /* Now walk up the bridges setting the VGA enable */ + while(bus) { + uint16_t ctrl; + pci_read_config_word(bus, PCI_BRIDGE_CONTROL, &ctrl); + ctrl |= PCI_BRIDGE_CTL_VGA; + pci_write_config_word(bus, PCI_BRIDGE_CONTROL, ctrl); + bus = (bus == bus->bus)? 0 : bus->bus; + } +} + + +/** Assign the computed resources to the bridges and devices on the bus. + * Recurse to any bridges found on this bus first. Then do the devices + * on this bus. + * @param bus Pointer to the structure for this bus + */ +void assign_resources(struct device *bus) +{ + struct device *curdev; + + printk_debug("ASSIGN RESOURCES, bus %d\n", bus->secondary); + + for (curdev = bus->children; curdev; curdev = curdev->sibling) { + curdev->ops->set_resources(curdev); + } + printk_debug("ASSIGNED RESOURCES, bus %d\n", bus->secondary); +} + +static void enable_resources(struct device *bus) +{ + struct device *curdev; + + /* Walk through the chain of all pci devices and enable them. + * This is effectively a breadth first traversal so we should + * not have enalbing ordering problems. + */ + for (curdev = all_devices; curdev; curdev = curdev->next) { + uint16_t command; + pci_read_config_word(curdev, PCI_COMMAND, &command); + command |= curdev->command; + printk_debug("DEV: %02x:%02x.%01x cmd <- %02x\n", + curdev->bus->secondary, + PCI_SLOT(curdev->devfn), PCI_FUNC(curdev->devfn), + command); + pci_write_config_word(curdev, PCI_COMMAND, command); + } +} + +/** Enumerate the resources on the PCI by calling pci_init + */ +void dev_enumerate(void) +{ + struct device *root; + printk_info("Enumerating buses..."); + root = &dev_root; + if (!root->ops) { + root->ops = &default_pci_ops_root; + } + root->subordinate = root->ops->scan_bus(root, 0); + printk_info("done\n"); +} + +/** Starting at the root, compute what resources are needed and allocate them. + * I/O starts at PCI_IO_START. Since the assignment is hierarchical we + * set the values into the dev_root struct. + */ +void dev_configure(void) +{ + struct device *root = &dev_root; + printk_info("Allocating resources..."); + printk_debug("\n"); + + + root->ops->read_resources(root); + + /* Make certain the io devices are allocated somewhere + * safe. + */ + root->resource[0].base = DEVICE_IO_START; + root->resource[0].flags |= IORESOURCE_SET; + /* Now reallocate the pci resources memory with the + * highest addresses I can manage. + */ + root->resource[1].base = + round_down(DEVICE_MEM_HIGH - root->resource[1].size, + 1UL << root->resource[1].align); + device_memory_base = root->resource[1].base; + root->resource[1].flags |= IORESOURCE_SET; + // now just set things into registers ... we hope ... + root->ops->set_resources(root); + + allocate_vga_resource(); + + printk_info("done.\n"); +} + +/** Starting at the root, walk the tree and enable all devices/bridges. + * What really happens is computed COMMAND bits get set in register 4 + */ +void dev_enable(void) +{ + printk_info("Enabling resourcess..."); + + /* now enable everything. */ + enable_resources(&dev_root); + printk_info("done.\n"); +} + +/** Starting at the root, walk the tree and call a driver to + * do device specific setup. + */ +void dev_initialize(void) +{ + struct device *dev; + + printk_info("Initializing devices...\n"); + for (dev = all_devices; dev; dev = dev->next) { + if (dev->ops->init) { + printk_debug("PCI: %02x:%02x.%01x init\n", + dev->bus->secondary, + PCI_SLOT(dev->devfn), PCI_FUNC(dev->devfn)); + dev->ops->init(dev); + } + } + printk_info("Devices initialized\n"); +} + + |