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author | Myles Watson <mylesgw@gmail.com> | 2009-07-02 18:56:24 +0000 |
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committer | Myles Watson <mylesgw@gmail.com> | 2009-07-02 18:56:24 +0000 |
commit | 29cc9eda2021a87396ef31a6fc81daff6fd1be7a (patch) | |
tree | d3dfa07ca85547c77c5d07825fc8afcc19489076 /src/include/device/path.h | |
parent | 2468331952bae0abdc4d76dbe6cf26f05b7825e5 (diff) | |
download | coreboot-29cc9eda2021a87396ef31a6fc81daff6fd1be7a.tar.xz |
Move the v3 resource allocator to v2.
Major changes:
1. Separate resource allocation into:
A. Read Resources
B. Avoid fixed resources (constrain limits)
C. Allocate resources
D. Set resources
Usage notes:
Resources which have IORESOURCE_FIXED set in the flags constrain the placement
of other resources. All fixed resources will end up outside (above or below)
the allocated resources.
Domains usually start with base = 0 and limit = 2^address_bits - 1.
I've added an IOAPIC to all platforms so that the old limit of 0xfec00000 is
still there for resources. Some platforms may want to change that, but I didn't
want to break anyone's board.
Resources are allocated in a single block for memory and another for I/O.
Currently the resource allocator doesn't support holes.
Signed-off-by: Myles Watson <mylesgw@gmail.com>
Acked-by: Ronald G. Minnich <rminnich@gmail.com>
Acked-by: Patrick Georgi <patrick.georgi@coresystems.de>
git-svn-id: svn://svn.coreboot.org/coreboot/trunk@4394 2b7e53f0-3cfb-0310-b3e9-8179ed1497e1
Diffstat (limited to 'src/include/device/path.h')
0 files changed, 0 insertions, 0 deletions