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authorLuc Verhaegen <libv@skynet.be>2009-05-29 03:04:16 +0000
committerLuc Verhaegen <libv@skynet.be>2009-05-29 03:04:16 +0000
commit5c5beb765dce9e5ded2ea1332d86d288ba347dce (patch)
tree2ac82209a29b6af718caf0813b83443f1363034a /src/pc80/vga/vga.c
parent195f5cd66674433cf06dbfe57e0b9bd98bb3549c (diff)
downloadcoreboot-5c5beb765dce9e5ded2ea1332d86d288ba347dce.tar.xz
Implement native VGA Support.
This code brings a rather complete set of VGA IO routines for whoever wants it. These consist of the by now familiar read/write/mask sets. Due to the crazy nature of VGA, an ancient standard with bits all over the place, it makes no sense to define individual registers. You need a vga register spec at hand if you want to do anything anyway. These IO routines are always exposed. It also provides code to natively set up a 640x400 VGA textmode with an 8x16 font. The native VGA mode code is behind the OPTION_VGA option, as the font really adds to the size of the compiled/compressed rom. The font is the one also present in the linux kernel, but this file is unlicensed. Another copy of this is also present in coreboot in the deprecated console/btext code. The vga console code has been cleaned up, but it still has some TODO's left open, but that's for when i finally have found the remaining issue with the epia-m. Right now, it is important to get parts of my work out already and to make the remainder managable again. Signed-off-by: Luc Verhaegen <libv@skynet.be> Acked-by: Peter Stuge <peter@stuge.se> git-svn-id: svn://svn.coreboot.org/coreboot/trunk@4321 2b7e53f0-3cfb-0310-b3e9-8179ed1497e1
Diffstat (limited to 'src/pc80/vga/vga.c')
-rw-r--r--src/pc80/vga/vga.c328
1 files changed, 328 insertions, 0 deletions
diff --git a/src/pc80/vga/vga.c b/src/pc80/vga/vga.c
new file mode 100644
index 0000000000..f87ba66635
--- /dev/null
+++ b/src/pc80/vga/vga.c
@@ -0,0 +1,328 @@
+/*
+ * Copyright (C) 2007-2009 Luc Verhaegen <libv@skynet.be>
+ *
+ * This program is free software; you can redistribute it and/or modify it
+ * under the terms of the GNU General Public License as published by the Free
+ * Software Foundation; either version 2 of the License, or (at your option)
+ * any later version.
+ *
+ * This program is distributed in the hope that it will be useful, but WITHOUT
+ * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
+ * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
+ * more details.
+ *
+ * You should have received a copy of the GNU General Public License along with
+ * this program; if not, write to the Free Software Foundation, Inc., 51
+ * Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
+ */
+
+#include <pc80/vga.h>
+#include <pc80/vga_io.h>
+
+#include <string.h>
+
+/*
+ * pci io enable should've happened before
+ */
+void
+vga_io_init(void)
+{
+ vga_enable_mask(0x01, 0x01);
+
+ /* cr io is at 0x3D4/0x3D5 */
+ vga_misc_mask(0x01, 0x01);
+
+ /* clear cr0-7 protection */
+ vga_cr_mask(0x11, 0x00, 0x80);
+}
+
+/*
+ *
+ */
+static void
+vga_fb_init(void)
+{
+ vga_sr_write(0x02, 0x03);
+ vga_sr_write(0x03, 0x00);
+ vga_sr_write(0x04, 0x02); /* access all 256kB */
+
+ vga_gr_write(0x00, 0x00);
+ vga_gr_write(0x01, 0x00);
+ vga_gr_write(0x02, 0x00);
+ vga_gr_write(0x03, 0x00);
+ vga_gr_write(0x04, 0x00);
+ vga_gr_write(0x05, 0x10);
+ vga_gr_write(0x06, 0x0E); /* map at 0xB8000 */
+ vga_gr_write(0x07, 0x00);
+ vga_gr_write(0x08, 0xFF);
+
+ /* o/e enable: ram enable */
+ vga_misc_mask(0x22, 0x22);
+}
+
+/*
+ *
+ */
+static void
+vga_fb_clear(void)
+{
+ memset((void *)VGA_FB, 0x00, 0x8000);
+}
+
+#include "vga_palette.c"
+
+/*
+ *
+ */
+static void
+vga_palette_init(void)
+{
+ unsigned int i;
+
+ /* set up attribute registers */
+ for (i = 0; i < 0x10; i++)
+ vga_ar_write(i, i);
+
+ vga_ar_write(0x10, 0x0c);
+ vga_ar_write(0x11, 0x00);
+ vga_ar_write(0x12, 0x0F);
+ vga_ar_write(0x13, 0x08);
+ vga_ar_write(0x14, 0x00);
+
+ vga_palette_disable();
+
+ /* load actual palette */
+ vga_dac_mask_write(0xFF);
+
+ for (i = 0; i < 0x100; i++) {
+ vga_dac_write_address(i);
+ vga_dac_data_write(default_vga_palette[i].red);
+ vga_dac_data_write(default_vga_palette[i].green);
+ vga_dac_data_write(default_vga_palette[i].blue);
+ }
+}
+
+/*
+ *
+ */
+static void
+vga_mode_set(int hdisplay, int hblankstart, int hsyncstart, int hsyncend,
+ int hblankend, int htotal, int vdisplay, int vblankstart,
+ int vsyncstart, int vsyncend, int vblankend, int vtotal,
+ int stride)
+{
+ /* htotal: 2080 */
+ htotal /= 8;
+ htotal -= 5;
+ vga_cr_write(0x00, htotal);
+
+ /* hdisplay: 2048 */
+ hdisplay /= 8;
+ hdisplay -= 1;
+ vga_cr_write(0x01, hdisplay);
+
+ /* hblankstart: 2048 */
+ hblankstart /= 8;
+ hblankstart -= 1;
+ vga_cr_write(0x02, hblankstart);
+
+ /* hblankend: hblankstart + 512 */
+ hblankend /= 8;
+ hblankend -= 1;
+ vga_cr_mask(0x03, hblankend, 0x1F);
+ vga_cr_mask(0x05, hblankend << 2, 0x80);
+
+ /* hsyncstart: 255 * 8: 2040 */
+ vga_cr_write(0x04, hsyncstart / 8);
+
+ /* hsyncend: hsyncstart + 255 */
+ vga_cr_mask(0x05, hsyncend / 8, 0x1F);
+
+ /* vtotal: 1025 */
+ vtotal -= 2;
+ vga_cr_write(0x06, vtotal);
+ vga_cr_mask(0x07, vtotal >> 8, 0x01);
+ vga_cr_mask(0x07, vtotal >> 4, 0x20);
+
+ /* vdisplay: 1024 */
+ vdisplay -= 1;
+ vga_cr_write(0x12, vdisplay);
+ vga_cr_mask(0x07, vdisplay >> 7, 0x02);
+ vga_cr_mask(0x07, vdisplay >> 3, 0x40);
+
+ /* vblankstart: 1024 */
+ vblankstart -= 1;
+ vga_cr_write(0x15, vblankstart);
+ vga_cr_mask(0x07, vblankstart >> 5, 0x08);
+ vga_cr_mask(0x09, vblankstart >> 4, 0x20);
+
+ /* vblankend: vblankstart + 256 */
+ vblankend -= 1;
+ vga_cr_write(0x16, vblankend);
+
+ /* vsyncstart: 1023 */
+ vga_cr_write(0x10, vsyncstart);
+ vga_cr_mask(0x07, vsyncstart >> 6, 0x04);
+ vga_cr_mask(0x07, vsyncstart >> 2, 0x80);
+
+ /* vsyncend: vsyncstart + 16 */
+ vga_cr_mask(0x11, vsyncend, 0x0F);
+
+ /* stride */
+ vga_cr_write(0x13, stride / 8);
+
+ /* line compare */
+ vga_cr_write(0x18, 0xFF);
+ vga_cr_mask(0x07, 0x10, 0x10);
+ vga_cr_mask(0x09, 0x40, 0x40);
+
+ vga_misc_mask(0x44, 0xCC); /* set up clock: 27mhz and h/vsync */
+
+ vga_cr_mask(0x09, 0x00, 0x80); /* disable doublescan */
+}
+
+#include "vga_font_8x16.c"
+
+static void
+vga_font_8x16_load(void)
+{
+ unsigned char *p;
+ int i, j;
+ unsigned char sr2, sr4, gr5, gr6;
+
+#define height 16
+#define count 256
+
+ sr2 = vga_sr_read(0x02);
+ sr4 = vga_sr_read(0x04);
+ gr5 = vga_gr_read(0x05);
+ gr6 = vga_gr_read(0x06);
+
+ /* disable odd/even */
+ vga_sr_mask(0x04, 0x04, 0x04);
+ vga_gr_mask(0x05, 0x00, 0x10);
+ vga_gr_mask(0x06, 0x00, 0x02);
+
+ /* plane 2 */
+ vga_sr_write(0x02, 0x04);
+ p = (unsigned char *) VGA_FB;
+ for (i = 0; i < count; i++) {
+ for (j = 0; j < 32; j++) {
+ if (j < height)
+ *p = vga_font_8x16[i][j];
+ else
+ *p = 0x00;
+ p++;
+ }
+ }
+
+ vga_gr_write(0x06, gr6);
+ vga_gr_write(0x05, gr5);
+ vga_sr_write(0x04, sr4);
+ vga_sr_write(0x02, sr2);
+
+ /* set up font size */
+ vga_cr_mask(0x09, 16 - 1, 0x1F);
+}
+
+/*
+ *
+ */
+void
+vga_cursor_enable(int enable)
+{
+ if (enable)
+ vga_cr_mask(0x0A, 0x00, 0x20);
+ else
+ vga_cr_mask(0x0A, 0x20, 0x20);
+}
+
+/*
+ *
+ */
+void
+vga_cursor_reset(void)
+{
+ vga_cr_write(0x0A, 0x2E);
+ vga_cr_write(0x0B, 0x0E);
+ vga_cr_write(0x0E, 0x00);
+ vga_cr_write(0x0F, 0x00);
+}
+
+/*
+ *
+ */
+void
+vga_cursor_set(unsigned int line, unsigned int character)
+{
+ unsigned int offset = (80 * line + character) & 0xFFFF;
+
+ vga_cr_write(0x0A, 0x0E);
+ vga_cr_write(0x0B, 0x0E);
+ vga_cr_write(0x0E, offset >> 8);
+ vga_cr_write(0x0F, offset & 0xFF);
+}
+
+/*
+ *
+ */
+void
+vga_frame_set(unsigned int line, unsigned int character)
+{
+ unsigned int offset = (80 * line + character) & 0xFFFF;
+
+ vga_cr_write(0x0C, offset >> 8);
+ vga_cr_write(0x0D, offset & 0xFF);
+}
+
+/*
+ * simply fills a line with the given string.
+ */
+void
+vga_line_write(unsigned int line, const char *string)
+{
+ unsigned short *p = (unsigned short *) VGA_FB + (80 * line);
+ int i, len = strlen(string);
+
+ for (i = 0; i < 80; i++) {
+ if (i < len)
+ p[i] = 0x0F00 | string[i];
+ else
+ p[i] = 0x0F00;
+ }
+}
+
+/*
+ * set up everything to get a basic 80x25 textmode.
+ */
+void
+vga_textmode_init(void)
+{
+ vga_sr_write(0x00, 0x01); /* clear reset */
+ vga_sr_write(0x01, 0x00);
+
+ /* set up cr */
+ vga_cr_mask(0x03, 0x80, 0xE0);
+ vga_cr_mask(0x05, 0x00, 0x60);
+
+ vga_cr_write(0x08, 0x00);
+
+ vga_cr_write(0x14, 0x00); /* */
+
+ vga_cr_write(0x17, 0x23);
+
+ vga_palette_init();
+
+ vga_mode_set(640, 648, 680, 776, 792, 800,
+ 400, 407, 412, 414, 442, 449, 320);
+
+ vga_cursor_reset();
+ vga_frame_set(0, 0);
+
+ vga_fb_init();
+ vga_fb_clear();
+ vga_font_8x16_load();
+
+ vga_sr_mask(0x00, 0x02, 0x02); /* take us out of reset */
+ vga_cr_mask(0x17, 0x80, 0x80); /* sync! */
+}