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authorUwe Hermann <uwe@hermann-uwe.de>2009-10-16 22:07:20 +0000
committerUwe Hermann <uwe@hermann-uwe.de>2009-10-16 22:07:20 +0000
commite052bb7a601d63eb2ab5251ad87ca5ea28572e9c (patch)
tree551ea542cbccc776908da86811aadb06dee082f2 /util/cbfstool
parent5e19eee460adb3e9a701eabfff0d127093e23c9c (diff)
downloadcoreboot-e052bb7a601d63eb2ab5251ad87ca5ea28572e9c.tar.xz
Drop duplicate version of the documentation/cbfs.txt file as discussed.
Signed-off-by: Uwe Hermann <uwe@hermann-uwe.de> Acked-by: Uwe Hermann <uwe@hermann-uwe.de> git-svn-id: svn://svn.coreboot.org/coreboot/trunk@4797 2b7e53f0-3cfb-0310-b3e9-8179ed1497e1
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-Coreboot CBFS Specification
-Jordan Crouse <jordan@cosmicpenguin.net>
-
-= Introduction =
-
-This document describes the coreboot CBFS specification (from here referred
-to as CBFS). CBFS is a scheme for managing independent chunks of data in
-a system ROM. Though not a true filesystem, the style and concepts are
-similar.
-
-= Architecture =
-
-The CBFS architecture looks like the following:
-
-/---------------\ <-- Start of ROM
-| /-----------\ | --|
-| | Header | | |
-| |-----------| | |
-| | Name | | |-- Component
-| |-----------| | |
-| |Data | | |
-| |.. | | |
-| \-----------/ | --|
-| |
-| /-----------\ |
-| | Header | |
-| |-----------| |
-| | Name | |
-| |-----------| |
-| |Data | |
-| |.. | |
-| \-----------/ |
-| |
-| ... |
-| /-----------\ |
-| | | |
-| | Bootblock | |
-| | --------- | |
-| | Reset | | <- 0xFFFFFFF0
-| \-----------/ |
-\---------------/
-
-
-The CBFS architecture consists of a binary associated with a physical
-ROM disk referred hereafter as the ROM. A number of independent of
-components, each with a header prepended on to data are located within
-the ROM. The components are nominally arranged sequentially, though they
-are aligned along a pre-defined boundary.
-
-The bootblock occupies the last 20k of the ROM. Within
-the bootblock is a master header containing information about the ROM
-including the size, alignment of the components, and the offset of the
-start of the first CBFS component within the ROM.
-
-= Master Header =
-
-The master header contains essential information about the ROM that is
-used by both the CBFS implementation within coreboot at runtime as well
-as host based utilities to create and manage the ROM. The master header
-will be located somewhere within the bootblock (high end of the ROM). A
-pointer to the location of the header will be located at offset
--4 from the end of the ROM. This translates to address 0xFFFFFFFC on a
-normal x86 system. The pointer will be to physical memory somewhere
-between - 0xFFFF0000 and 0xFFFFFFF0. This makes it easier for coreboot
-to locate the header at run time. Build time utilities will
-need to read the pointer and do the appropriate math to locate the header.
-
-The following is the structure of the master header:
-
-struct cbfs_header {
- unsigned int magic;
- unsigned int version;
- unsigned int romsize;
- unsigned int bootblocksize;
- unsigned int align;
- unsigned int offset;
- unsigned int pad[2];
-};
-
-The meaning of each member is as follows:
-
-'magic' is a 32 bit number that identifies the ROM as a CBFS type. The magic
-number is 0x4F524243, which is 'ORBC' in ASCII.
-
-'version' is a 32 bit number that identifies the version of CBFS. The current
-version is 0x31313131 ('1111' in ASCII) which is endian-independent.
-
-'romsize' is the size of the ROM in bytes. Coreboot will subtract 'size' from
-0xFFFFFFFF to locate the beginning of the ROM in memory.
-
-'bootblocksize' is the boot block size in bytes. There is no limitation on
-the boot block size as in v3.
-
-'align' is the number of bytes that each component is aligned to within the
-ROM. This is used to make sure that each component is aligned correctly with
-regards to the erase block sizes on the ROM - allowing one to replace a
-component at runtime without disturbing the others.
-
-'offset' is the offset of the the first CBFS component (from the start of
-the ROM). This is to allow for arbitrary space to be left at the beginning
-of the ROM for things like embedded controller firmware.
-
-'pad' rounds the header to 32 bytes and reserves a little room for later use.
-
-= Bootblock =
-The bootblock is a mandatory component in the ROM. It is located in the
-last bootblocksize bytes of ROM space, and contains, among other things,
-the location of the master header and the entry point for the loader
-firmware. The bootblock does not have a component header attached to it.
-
-
-= Components =
-
-CBFS components are placed in the ROM starting at 'offset' specified in
-the master header and ending at the bootblock. Thus the total size available
-for components in the ROM is (ROM size - bootblocksize - 'offset'). Each CBFS
-component is to be aligned according to the 'align' value in the header.
-Thus, if a component of size 1052 is located at offset 0 with an 'align' value
-of 1024, the next component will be located at offset 2048.
-
-Each CBFS component will be indexed with a unique ASCII string name of
-unlimited size.
-
-Each CBFS component starts with a header:
-
-struct cbfs_file {
- char magic[8];
- unsigned int len;
- unsigned int type;
- unsigned int checksum;
- unsigned int offset;
-};
-
-'magic' is a magic value used to identify the header. During runtime,
-coreboot will scan the ROM looking for this value. The default magic is
-the string 'LARCHIVE'.
-
-'len' is the length of the data, not including the size of the header and
-the size of the name.
-
-'type' is a 32 bit number indicating the type of data that is attached.
-The data type is used in a number of ways, as detailed in the section
-below.
-
-'checksum' is a 32bit checksum of the entire component, including the
-header and name.
-
-'offset' is the start of the component data, based off the start of the header.
-The difference between the size of the header and offset is the size of the
-component name.
-
-Immediately following the header will be the name of the component, which will
-null terminated and 16 byte aligned. The following picture shows the
-structure of the header:
-
-/--------\ <- start
-| Header |
-|--------| <- sizeof(struct cbfs_file)
-| Name |
-|--------| <- 'offset'
-| Data |
-| ... |
-\--------/ <- start + 'offset' + 'len'
-
-== Searching Alogrithm ==
-
-To locate a specific component in the ROM, one starts at the 'offset'
-specified in the CBFS master header. For this example, the offset will
-be 0.
-
-From that offset, the code should search for the magic string on the
-component, jumping 'align' bytes each time. So, assuming that 'align' is
-16, the code will search for the string 'LARCHIVE' at offset 0, 16, 32, etc.
-If the offset ever exceeds the allowable range for CBFS components, then no
-component was found.
-
-Upon recognizing a component, the software then has to search for the
-specific name of the component. This is accomplished by comparing the
-desired name with the string on the component located at
-offset + sizeof(struct cbfs_file). If the string matches, then the component
-has been located, otherwise the software should add 'offset' + 'len' to
-the offset and resume the search for the magic value.
-
-== Data Types ==
-
-The 'type' member of struct cbfs_file is used to identify the content
-of the component data, and is used by coreboot and other
-run-time entities to make decisions about how to handle the data.
-
-There are three component types that are essential to coreboot, and so
-are defined here.
-
-=== Stages ===
-
-Stages are code loaded by coreboot during the boot process. They are
-essential to a successful boot. Stages are comprised of a single blob
-of binary data that is to be loaded into a particular location in memory
-and executed. The uncompressed header contains information about how
-large the data is, and where it should be placed, and what additional memory
-needs to be cleared.
-
-Stages are assigned a component value of 0x10. When coreboot sees this
-component type, it knows that it should pass the data to a sub-function
-that will process the stage.
-
-The following is the format of a stage component:
-
-/--------\
-| Header |
-|--------|
-| Binary |
-| .. |
-\--------/
-
-The header is defined as:
-
-struct cbfs_stage {
- unsigned int compression;
- unsigned long long entry;
- unsigned long long load;
- unsigned int len;
- unsigned int memlen;
-};
-
-'compression' is an integer defining how the data is compressed. There
-are three compression types defined by this version of the standard:
-none (0x0), lzma (0x1), and nrv2b (0x02), though additional types may be
-added assuming that coreboot understands how to handle the scheme.
-
-'entry' is a 64 bit value indicating the location where the program
-counter should jump following the loading of the stage. This should be
-an absolute physical memory address.
-
-'load' is a 64 bit value indicating where the subsequent data should be
-loaded. This should be an absolute physical memory address.
-
-'len' is the length of the compressed data in the component.
-
-'memlen' is the amount of memory that will be used by the component when
-it is loaded.
-
-The component data will start immediately following the header.
-
-When coreboot loads a stage, it will first zero the memory from 'load' to
-'memlen'. It will then decompress the component data according to the
-specified scheme and place it in memory starting at 'load'. Following that,
-it will jump execution to the address specified by 'entry'.
-Some components are designed to execute directly from the ROM - coreboot
-knows which components must do that and will act accordingly.
-
-=== Payloads ===
-
-Payloads are loaded by coreboot following the boot process.
-
-Stages are assigned a component value of 0x20. When coreboot sees this
-component type, it knows that it should pass the data to a sub-function
-that will process the payload. Furthermore, other run time
-applications such as 'bayou' may easily index all available payloads
-on the system by searching for the payload type.
-
-
-The following is the format of a stage component:
-
-/-----------\
-| Header |
-| Segment 1 |
-| Segment 2 |
-| ... |
-|-----------|
-| Binary |
-| .. |
-\-----------/
-
-The header is as follows:
-
-struct cbfs_payload {
- struct cbfs_payload_segment segments;
-}
-
-The header contains a number of segments corresponding to the segments
-that need to be loaded for the payload.
-
-The following is the structure of each segment header:
-
-struct cbfs_payload_segment {
- unsigned int type;
- unsigned int compression;
- unsigned int offset;
- unsigned long long load_addr;
- unsigned int len;
- unsigned int mem_len;
-};
-
-'type' is the type of segment, one of the following:
-
-PAYLOAD_SEGMENT_CODE 0x45444F43 The segment contains executable code
-PAYLOAD_SEGMENT_DATA 0x41544144 The segment contains data
-PAYLOAD_SEGMENT_BSS 0x20535342 The memory speicfied by the segment
- should be zeroed
-PAYLOAD_SEGMENT_PARAMS 0x41524150 The segment contains information for
- the payload
-PAYLOAD_SEGMENT_ENTRY 0x52544E45 The segment contains the entry point
- for the payload
-
-'compression' is the compression scheme for the segment. Each segment can
-be independently compressed. There are three compression types defined by
-this version of the standard: none (0x0), lzma (0x1), and nrv2b (0x02),
-though additional types may be added assuming that coreboot understands
-how to handle the scheme.
-
-'offset' is the address of the data within the component, starting from
-the component header.
-
-'load_addr' is a 64 bit value indicating where the segment should be placed
-in memory.
-
-'len' is a 32 bit value indicating the size of the segment within the
-component.
-
-'mem_len' is the size of the data when it is placed into memory.
-
-The data will located immediately following the last segment.
-
-=== Option ROMS ===
-
-The third specified component type will be Option ROMs. Option ROMS will
-have component type '0x30'. They will have no additional header, the
-uncompressed binary data will be located in the data portion of the
-component.
-
-=== NULL ===
-
-There is a 4th component type ,defined as NULL (0xFFFFFFFF). This is
-the "don't care" component type. This can be used when the component
-type is not necessary (such as when the name of the component is unique.
-i.e. option_table). It is recommended that all components be assigned a
-unique type, but NULL can be used when the type does not matter.