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diff --git a/src/vendorcode/amd/agesa/f10/Proc/Recovery/HT/htInitRecovery.c b/src/vendorcode/amd/agesa/f10/Proc/Recovery/HT/htInitRecovery.c
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+/**
+ * @file
+ *
+ * Init the Socket and Node maps for Recovery mode.
+ *
+ * Create the Socket and Node maps just like normal boot,
+ * except that they only indicate the BSC is present.
+ *
+ * @xrefitem bom "File Content Label" "Release Content"
+ * @e project: AGESA
+ * @e sub-project: HyperTransport
+ * @e \$Revision: 7506 $ @e \$Date: 2008-08-20 17:44:22 -0500 (Wed, 20 Aug 2008) $
+ *
+ */
+/*
+*****************************************************************************
+*
+* Copyright (c) 2011, Advanced Micro Devices, Inc.
+* All rights reserved.
+*
+* Redistribution and use in source and binary forms, with or without
+* modification, are permitted provided that the following conditions are met:
+* * Redistributions of source code must retain the above copyright
+* notice, this list of conditions and the following disclaimer.
+* * Redistributions in binary form must reproduce the above copyright
+* notice, this list of conditions and the following disclaimer in the
+* documentation and/or other materials provided with the distribution.
+* * Neither the name of Advanced Micro Devices, Inc. nor the names of
+* its contributors may be used to endorse or promote products derived
+* from this software without specific prior written permission.
+*
+* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
+* ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
+* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
+* DISCLAIMED. IN NO EVENT SHALL ADVANCED MICRO DEVICES, INC. BE LIABLE FOR ANY
+* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
+* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
+* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
+* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
+* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+*
+* ***************************************************************************
+*
+*/
+
+
+#include "AGESA.h"
+#include "Ids.h"
+#include "Topology.h"
+#include "heapManager.h"
+#include "Filecode.h"
+#define FILECODE PROC_RECOVERY_HT_HTINITRECOVERY_FILECODE
+
+/*----------------------------------------------------------------------------------------*/
+/**
+ * Get new Socket and Node Maps.
+ *
+ * Put the Socket Die Table and the Node Table in heap with known handles.
+ *
+ * @param[out] SocketDieToNodeMap The Socket, Module to Node info map
+ * @param[out] NodeToSocketDieMap The Node to Socket, Module map.
+ * @param[in] StdHeader Header for library and services.
+ */
+VOID
+STATIC
+NewNodeAndSocketTablesRecovery (
+ OUT SOCKET_DIE_TO_NODE_MAP *SocketDieToNodeMap,
+ OUT NODE_TO_SOCKET_DIE_MAP *NodeToSocketDieMap,
+ IN AMD_CONFIG_PARAMS *StdHeader
+ )
+{
+ UINT8 i;
+ UINT8 j;
+ ALLOCATE_HEAP_PARAMS AllocHeapParams;
+
+ // Allocate heap for the table
+ AllocHeapParams.RequestedBufferSize = (((MAX_SOCKETS) * (MAX_DIES)) * sizeof (SOCKET_DIE_TO_NODE_ITEM));
+ AllocHeapParams.BufferHandle = SOCKET_DIE_MAP_HANDLE;
+ AllocHeapParams.Persist = HEAP_SYSTEM_MEM;
+ if (HeapAllocateBuffer (&AllocHeapParams, StdHeader) == AGESA_SUCCESS) {
+ // HeapAllocateBuffer must set BufferPtr to valid or NULL.
+ *SocketDieToNodeMap = (SOCKET_DIE_TO_NODE_MAP)AllocHeapParams.BufferPtr;
+ ASSERT (SocketDieToNodeMap != NULL);
+ // Initialize shared data structures
+ for (i = 0; i < MAX_SOCKETS; i++) {
+ for (j = 0; j < MAX_DIES; j++) {
+ (**SocketDieToNodeMap)[i][j].Node = HT_LIST_TERMINAL;
+ (**SocketDieToNodeMap)[i][j].LowCore = HT_LIST_TERMINAL;
+ (**SocketDieToNodeMap)[i][j].HighCore = HT_LIST_TERMINAL;
+ }
+ }
+ }
+ // Allocate heap for the table
+ AllocHeapParams.RequestedBufferSize = (MAX_NODES * sizeof (NODE_TO_SOCKET_DIE_ITEM));
+ AllocHeapParams.BufferHandle = NODE_ID_MAP_HANDLE;
+ AllocHeapParams.Persist = HEAP_SYSTEM_MEM;
+ if (HeapAllocateBuffer (&AllocHeapParams, StdHeader) == AGESA_SUCCESS) {
+ // HeapAllocateBuffer must set BufferPtr to valid or NULL.
+ *NodeToSocketDieMap = (NODE_TO_SOCKET_DIE_MAP)AllocHeapParams.BufferPtr;
+ ASSERT (NodeToSocketDieMap != NULL);
+ // Initialize shared data structures
+ for (i = 0; i < MAX_NODES; i++) {
+ (**NodeToSocketDieMap)[i].Socket = HT_LIST_TERMINAL;
+ (**NodeToSocketDieMap)[i].Die = HT_LIST_TERMINAL;
+ }
+ }
+}
+
+/*----------------------------------------------------------------------------------------*/
+/**
+ * Initialize the Node and Socket maps for an AP Core.
+ *
+ * In each core's local heap, create a Node to Socket map and a Socket/Module to Node map.
+ * The mapping is filled in by reading the AP Mailboxes from PCI config on each node.
+ *
+ * @param[in] StdHeader global state, input data
+ *
+ * @retval AGESA_SUCCESS Always succeeds.
+ */
+AGESA_STATUS
+AmdHtInitRecovery (
+ IN AMD_CONFIG_PARAMS *StdHeader
+ )
+{
+ AP_MAILBOXES NodeApMailBox;
+ ALLOCATE_HEAP_PARAMS AllocHeapParams;
+ SOCKET_DIE_TO_NODE_MAP SocketDieToNodeMap;
+ NODE_TO_SOCKET_DIE_MAP NodeToSocketDieMap;
+
+ NodeApMailBox.ApMailInfo.Info = 0;
+ NodeApMailBox.ApMailExtInfo.Info = 0;
+
+ // Allocate heap for caching the mailboxes
+ AllocHeapParams.RequestedBufferSize = sizeof (AP_MAILBOXES);
+ AllocHeapParams.BufferHandle = LOCAL_AP_MAIL_BOX_CACHE_HANDLE;
+ AllocHeapParams.Persist = HEAP_SYSTEM_MEM;
+ if (HeapAllocateBuffer (&AllocHeapParams, StdHeader) == AGESA_SUCCESS) {
+ *(AP_MAILBOXES *)AllocHeapParams.BufferPtr = NodeApMailBox;
+ }
+
+ NewNodeAndSocketTablesRecovery (&SocketDieToNodeMap, &NodeToSocketDieMap, StdHeader);
+ // HeapAllocateBuffer must set BufferPtr to valid or NULL, so the checks below are ok.
+
+ // There is no option to not have socket - node maps, if they aren't allocated that is a fatal bug.
+ ASSERT (SocketDieToNodeMap != NULL);
+ ASSERT (NodeToSocketDieMap != NULL);
+
+ (*SocketDieToNodeMap)[0][0].Node = 0;
+ (*SocketDieToNodeMap)[0][0].LowCore = 0;
+ (*SocketDieToNodeMap)[0][0].HighCore = 0;
+
+ // We lie about being Socket 0 and Module 0 always, it isn't necessarily true.
+ (*NodeToSocketDieMap)[0].Socket = (UINT8)0;
+ (*NodeToSocketDieMap)[0].Die = (UINT8)0;
+
+ return AGESA_SUCCESS;
+}
+