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2013-07-10device: Fix spellingMartin Roth
Change-Id: I53a40d114aa2da76398c5b97443d4096809dcf36 Signed-off-by: Martin Roth <martin.roth@se-eng.com> Reviewed-on: http://review.coreboot.org/3730 Reviewed-by: Ronald G. Minnich <rminnich@gmail.com> Reviewed-by: Paul Menzel <paulepanter@users.sourceforge.net> Tested-by: Stefan Reinauer <stefan.reinauer@coreboot.org>
2013-07-10Provide support for setting up the framebuffer from EDIDRonald G. Minnich
Add three functions to edid.c: void set_vbe_mode_info_valid(struct edid *edid, uintptr_t fb_addr) takes an edid and uintptr_t, and fills in a static lb_framebuffer struct as well as setting the static vbe_valid to 1 unless some problem is found in the edid. The intent here is that this could be called from the native graphics setup code on both ARM and x86. int vbe_mode_info_valid(void) returns value of the static vbe_valid. void fill_lb_framebuffer(struct lb_framebuffer *framebuffer) copies the static edid_fb to lb_framebuffer. There is now a common vbe.h in src/include, removed the two special ones. In general, graphics in coreboot is a mess, but graphics is always a mess. We don't have a clean way to try two different ways to turn on a device and use the one that works. One battle at a time. Overall, things are much better. The best part: this code would also work for ARM, which also uses EDID. Change-Id: Id23eb61498b331d44ab064b8fb4cb10f07cff7f3 Signed-off-by: Ronald G. Minnich <rminnich@google.com> Signed-off-by: Gabe Black <gabeblack@chromium.org> Reviewed-on: http://review.coreboot.org/3636 Tested-by: build bot (Jenkins) Reviewed-by: Stefan Reinauer <stefan.reinauer@coreboot.org>
2013-05-10Get rid of a number of __GNUC__ checksStefan Reinauer
In the process of streamlining coreboot code and getting rid of unneeded ifdefs, drop a number of unneeded checks for the GNU C compiler. This also cleans up x86emu/types.h significantly by dropping all the duplicate types in there. Change-Id: I0bf289e149ed02e5170751c101adc335b849a410 Signed-off-by: Stefan Reinauer <reinauer@google.com> Reviewed-on: http://review.coreboot.org/3226 Reviewed-by: Ronald G. Minnich <rminnich@gmail.com> Tested-by: build bot (Jenkins)
2013-02-07YABEL: use system {in,out}[bwl] on x86Patrick Georgi
The prototypes that were recently defined only work for the internal implementations. Change-Id: Ib34bb75a0b882533da550b9cd17cd777c2463e02 Signed-off-by: Patrick Georgi <patrick.georgi@secunet.com> Reviewed-on: http://review.coreboot.org/2318 Tested-by: build bot (Jenkins) Reviewed-by: Ronald G. Minnich <rminnich@gmail.com>
2012-12-08Fix Yabel compilation on non-x86 platformsStefan Reinauer
Mostly preventing inb/outb being used on non-x86 Change-Id: I0434df4ce477c262337672867dc6ce398ff95279 Signed-off-by: Stefan Reinauer <reinauer@google.com> Reviewed-on: http://review.coreboot.org/2002 Tested-by: build bot (Jenkins) Reviewed-by: Ronald G. Minnich <rminnich@gmail.com>
2012-11-30Rename devices -> deviceStefan Reinauer
to match src/include/device Change-Id: I5d0e5b4361c34881a3b81347aac48738cb5b9af0 Signed-off-by: Stefan Reinauer <reinauer@google.com> Reviewed-on: http://review.coreboot.org/1960 Tested-by: build bot (Jenkins) Reviewed-by: David Hendricks <dhendrix@chromium.org>