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Change-Id: I9a628cec4da127a3f072d9611259dad99dfa9d29
Reviewed-on: https://gerrit.chromium.org/gerrit/63125
Reviewed-by: Ronald G. Minnich <rminnich@chromium.org>
Commit-Queue: Furquan Shaikh <furquan@chromium.org>
Tested-by: Furquan Shaikh <furquan@chromium.org>
Reviewed-on: http://review.coreboot.org/4382
Tested-by: build bot (Jenkins)
Reviewed-by: Patrick Georgi <patrick@georgi-clan.de>
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... based on the EDID detailed timing values for
pixel_clock and link_clock.
Two undocumented registers 0x6f040 and 0x6f044 correspond to link_m and link_n
respectively. Other two undocumented registers 0x6f030 and 0x6f034 correspond
to data_m and data_n respectively.
Calculations are based on the intel_link_compute_m_n from linux kernel.
Currently, the value for 0x6f030 does not come up right with our calculations.
Hence, set to hard-coded value.
Change-Id: I40ff411729d0a61759164c3c1098504973f9cf5e
Reviewed-on: https://gerrit.chromium.org/gerrit/62915
Reviewed-by: Ronald G. Minnich <rminnich@chromium.org>
Tested-by: Furquan Shaikh <furquan@chromium.org>
Commit-Queue: Furquan Shaikh <furquan@chromium.org>
Reviewed-on: http://review.coreboot.org/4381
Tested-by: build bot (Jenkins)
Reviewed-by: Patrick Georgi <patrick@georgi-clan.de>
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Now that we have horizontal display areas that are not multiples of 32 bytes,
things are more complex. We add three struct members (x, y resolution and
bytes per line) which are to be filled in by the mainboard as it sets the mode.
In future, the EDID code may take a stab at initializing these but the values are
context-dependent.
Change-Id: Ib9102d6bbf8c66931f5adb1029a04b881a982cfe
Signed-off-by: Ronald G. Minnich <rminnich@google.com>
Reviewed-on: https://gerrit.chromium.org/gerrit/60514
Tested-by: Ronald G. Minnich <rminnich@chromium.org>
Reviewed-by: Aaron Durbin <adurbin@chromium.org>
Commit-Queue: Ronald G. Minnich <rminnich@chromium.org>
Reviewed-on: http://review.coreboot.org/4336
Tested-by: build bot (Jenkins)
Reviewed-by: Ronald G. Minnich <rminnich@gmail.com>
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We've got enough of a handle on this to realize some things:
drm_dp_helper.h is by design device and architecture independent
i915.h is common to most intel graphics chipsets going back several years
i915_reg.h is as well
Move these files to src/include/device, and adjust the .c files accordingly.
Change-Id: I07512b3695fea0b22949074b467986420783d62a
Signed-off-by: Ronald G. Minnich <rminnich@google.com>
Signed-off-by: Gabe Black <gabeblack@chromium.org>
Reviewed-on: http://review.coreboot.org/3637
Tested-by: build bot (Jenkins)
Reviewed-by: Stefan Reinauer <stefan.reinauer@coreboot.org>
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Add three functions to edid.c:
void set_vbe_mode_info_valid(struct edid *edid, uintptr_t fb_addr)
takes an edid and uintptr_t, and fills in a static lb_framebuffer struct
as well as setting the static vbe_valid to 1 unless some problem
is found in the edid. The intent here is that this could be called from
the native graphics setup code on both ARM and x86.
int vbe_mode_info_valid(void)
returns value of the static vbe_valid.
void fill_lb_framebuffer(struct lb_framebuffer *framebuffer)
copies the static edid_fb to lb_framebuffer.
There is now a common vbe.h in src/include, removed the two special ones.
In general, graphics in coreboot is a mess, but graphics is always a
mess. We don't have a clean way to try two different ways to turn on
a device and use the one that works. One battle at a time. Overall,
things are much better.
The best part: this code would also work for ARM, which also uses EDID.
Change-Id: Id23eb61498b331d44ab064b8fb4cb10f07cff7f3
Signed-off-by: Ronald G. Minnich <rminnich@google.com>
Signed-off-by: Gabe Black <gabeblack@chromium.org>
Reviewed-on: http://review.coreboot.org/3636
Tested-by: build bot (Jenkins)
Reviewed-by: Stefan Reinauer <stefan.reinauer@coreboot.org>
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This code is taken from an EDID reader written at Red Hat.
The key function is
int decode_edid(unsigned char *edid, int size, struct edid *out)
Which takes a pointer to an EDID blob, and a size, and decodes it into
a machine-independent format in out, which may be used for driving
chipsets. The EDID blob might come for IO, or a compiled-in EDID
BLOB, or CBFS.
Also included are the changes needed to use the EDID code on Link.
Change-Id: I66b275b8ed28fd77cfa5978bdec1eeef9e9425f1
Signed-off-by: Ronald G. Minnich <rminnich@google.com>
Signed-off-by: Ronald G. Minnich <rminnich@gmail.com>
Reviewed-on: http://review.coreboot.org/2837
Tested-by: build bot (Jenkins)
Reviewed-by: Stefan Reinauer <stefan.reinauer@coreboot.org>
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