From ac12c66cf91343153ea90a6f33977a13e10b21d0 Mon Sep 17 00:00:00 2001 From: Aaron Durbin Date: Wed, 20 May 2015 12:08:55 -0500 Subject: assets: abstract away the firmware assets used for booting As there can be more than one source of firmware assets this patch generalizes the notion of locating a particular asset. struct asset is added along with some helper functions for working on assets as a first class citizen. Change-Id: I2ce575d1e5259aed4c34c3dcfd438abe9db1d7b9 Signed-off-by: Aaron Durbin Reviewed-on: http://review.coreboot.org/10264 Reviewed-by: Patrick Georgi Tested-by: build bot (Jenkins) --- src/arch/arm64/boot.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/arch/arm64/boot.c') diff --git a/src/arch/arm64/boot.c b/src/arch/arm64/boot.c index 88d477c71f..b22f029e58 100644 --- a/src/arch/arm64/boot.c +++ b/src/arch/arm64/boot.c @@ -73,7 +73,7 @@ void arch_prog_run(struct prog *prog) void (*doit)(void *); void *arg; - if (ENV_RAMSTAGE && prog->type == PROG_PAYLOAD) { + if (ENV_RAMSTAGE && prog_type(prog) == ASSET_PAYLOAD) { run_payload(prog); return; } -- cgit v1.2.3