/* * This file is part of the coreboot project. * * Copyright 2015 Google Inc. * Copyright (C) 2014 Imagination Technologies * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; version 2 of the License. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. */ #ifndef PROGRAM_LOADING_H #define PROGRAM_LOADING_H #include #include #include enum { /* Last segment of program. Can be used to take different actions for * cache maintenance of a program load. */ SEG_FINAL = 1 << 0, }; /* Called for each segment of a program loaded. The SEG_FINAL flag will be * set on the last segment loaded. */ void arch_segment_loaded(uintptr_t start, size_t size, int flags); /* Representation of a program. */ struct prog { /* The region_device within the asset is the source of program content * to load. After loading program it represents the memory region of * the stages and payload. For architectures that use a bounce buffer * then it would represent the bounce buffer. */ struct asset asset; /* Entry to program with optional argument. It's up to the architecture * to decide if argument is passed. */ void (*entry)(void *); void *arg; }; #define PROG_INIT(type_, name_) \ { \ .asset = ASSET_INIT(type_, name_), \ } static inline const char *prog_name(const struct prog *prog) { return asset_name(&prog->asset); } static inline enum asset_type prog_type(const struct prog *prog) { return asset_type(&prog->asset); } static inline struct region_device *prog_rdev(struct prog *prog) { return asset_rdev(&prog->asset); } /* Only valid for loaded programs. */ static inline size_t prog_size(const struct prog *prog) { return asset_size(&prog->asset); } /* Only valid for loaded programs. */ static inline void *prog_start(const struct prog *prog) { return asset_mmap(&prog->asset); } static inline void *prog_entry(const struct prog *prog) { return prog->entry; } static inline void *prog_entry_arg(const struct prog *prog) { return prog->arg; } /* region_device representing the 32-bit flat address space. */ extern const struct mem_region_device addrspace_32bit; static inline void prog_memory_init(struct prog *prog, uintptr_t ptr, size_t size) { rdev_chain(&prog->asset.rdev, &addrspace_32bit.rdev, ptr, size); } static inline void prog_set_area(struct prog *prog, void *start, size_t size) { prog_memory_init(prog, (uintptr_t)start, size); } static inline void prog_set_entry(struct prog *prog, void *e, void *arg) { prog->entry = e; prog->arg = arg; } /* Locate the identified program to run. Return 0 on success. < 0 on error. */ int prog_locate(struct prog *prog); /* Run the program described by prog. */ void prog_run(struct prog *prog); /* Per architecture implementation running a program. */ void arch_prog_run(struct prog *prog); /* Platform (SoC/chipset) specific overrides for running a program. This is * called prior to calling the arch_prog_run. Thus, if there is anything * special that needs to be done by the platform similar to the architecture * code it needs to that as well. */ void platform_prog_run(struct prog *prog); struct prog_loader_ops { const char *name; /* Determine if the loader is the active one. If so returns 1 else 0 * or < 0 on error. */ int (*is_loader_active)(struct prog *prog); /* Returns < 0 on error or 0 on success. This function locates * the rdev representing the file data associated with the passed in * prog. */ int (*locate)(struct prog *prog); }; /************************ * ROMSTAGE LOADING * ************************/ /* Run romstage from bootblock. */ void run_romstage(void); /************************ * RAMSTAGE LOADING * ************************/ /* Run ramstage from romstage. */ void run_ramstage(void); /* Called when the stage cache couldn't load ramstage on resume. */ void ramstage_cache_invalid(void); /*********************** * PAYLOAD LOADING * ***********************/ /* Load payload into memory in preparation to run. */ void payload_load(void); /* Run the loaded payload. */ void payload_run(void); /* Mirror the payload to be loaded. */ void mirror_payload(struct prog *payload); /* Defined in src/lib/selfboot.c */ void *selfload(struct prog *payload); #endif /* PROGRAM_LOADING_H */