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/****************************************************************************
*
*						Realmode X86 Emulator Library
*
*            	Copyright (C) 1996-1999 SciTech Software, Inc.
* 				     Copyright (C) David Mosberger-Tang
* 					   Copyright (C) 1999 Egbert Eich
*
*  ========================================================================
*
*  Permission to use, copy, modify, distribute, and sell this software and
*  its documentation for any purpose is hereby granted without fee,
*  provided that the above copyright notice appear in all copies and that
*  both that copyright notice and this permission notice appear in
*  supporting documentation, and that the name of the authors not be used
*  in advertising or publicity pertaining to distribution of the software
*  without specific, written prior permission.  The authors makes no
*  representations about the suitability of this software for any purpose.
*  It is provided "as is" without express or implied warranty.
*
*  THE AUTHORS DISCLAIMS ALL WARRANTIES WITH REGARD TO THIS SOFTWARE,
*  INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS, IN NO
*  EVENT SHALL THE AUTHORS BE LIABLE FOR ANY SPECIAL, INDIRECT OR
*  CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF
*  USE, DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR
*  OTHER TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR
*  PERFORMANCE OF THIS SOFTWARE.
*
*  ========================================================================
*
* Language:		ANSI C
* Environment:	Any
* Developer:    Kendall Bennett
*
* Description:  Header file for x86 register definitions.
*
****************************************************************************/
/* $XFree86: xc/extras/x86emu/include/x86emu/regs.h,v 1.3 2001/10/28 03:32:25 tsi Exp $ */

#ifndef __X86EMU_REGS_H
#define __X86EMU_REGS_H

/*---------------------- Macros and type definitions ----------------------*/

#pragma pack(1)

/*
 * General EAX, EBX, ECX, EDX type registers.  Note that for
 * portability, and speed, the issue of byte swapping is not addressed
 * in the registers.  All registers are stored in the default format
 * available on the host machine.  The only critical issue is that the
 * registers should line up EXACTLY in the same manner as they do in
 * the 386.  That is:
 *
 * EAX & 0xff  === AL
 * EAX & 0xffff == AX
 *
 * etc.  The result is that alot of the calculations can then be
 * done using the native instruction set fully.
 */

#ifdef	__BIG_ENDIAN__

typedef struct {
    u32 e_reg;
	} I32_reg_t;

typedef struct {
	u16 filler0, x_reg;
	} I16_reg_t;

typedef struct {
	u8 filler0, filler1, h_reg, l_reg;
	} I8_reg_t;

#else /* !__BIG_ENDIAN__ */

typedef struct {
    u32 e_reg;
	} I32_reg_t;

typedef struct {
	u16 x_reg;
	} I16_reg_t;

typedef struct {
	u8 l_reg, h_reg;
	} I8_reg_t;

#endif /* BIG_ENDIAN */

typedef union {
	I32_reg_t   I32_reg;
	I16_reg_t   I16_reg;
	I8_reg_t    I8_reg;
	} i386_general_register;

struct i386_general_regs {
	i386_general_register A, B, C, D;
	};

typedef struct i386_general_regs Gen_reg_t;

struct i386_special_regs {
	i386_general_register SP, BP, SI, DI, IP;
	u32 FLAGS;
	};

/*  
 * Segment registers here represent the 16 bit quantities
 * CS, DS, ES, SS.
 */

struct i386_segment_regs {
    u16 CS, DS, SS, ES, FS, GS;
	};

/* 8 bit registers */
#define R_AH  gen.A.I8_reg.h_reg
#define R_AL  gen.A.I8_reg.l_reg
#define R_BH  gen.B.I8_reg.h_reg
#define R_BL  gen.B.I8_reg.l_reg
#define R_CH  gen.C.I8_reg.h_reg
#define R_CL  gen.C.I8_reg.l_reg
#define R_DH  gen.D.I8_reg.h_reg
#define R_DL  gen.D.I8_reg.l_reg

/* 16 bit registers */
#define R_AX  gen.A.I16_reg.x_reg
#define R_BX  gen.B.I16_reg.x_reg
#define R_CX  gen.C.I16_reg.x_reg
#define R_DX  gen.D.I16_reg.x_reg

/* 32 bit extended registers */
#define R_EAX  gen.A.I32_reg.e_reg
#define R_EBX  gen.B.I32_reg.e_reg
#define R_ECX  gen.C.I32_reg.e_reg
#define R_EDX  gen.D.I32_reg.e_reg

/* special registers */
#define R_SP  spc.SP.I16_reg.x_reg
#define R_BP  spc.BP.I16_reg.x_reg
#define R_SI  spc.SI.I16_reg.x_reg
#define R_DI  spc.DI.I16_reg.x_reg
#define R_IP  spc.IP.I16_reg.x_reg
#define R_FLG spc.FLAGS

/* special registers */
#define R_SP  spc.SP.I16_reg.x_reg
#define R_BP  spc.BP.I16_reg.x_reg
#define R_SI  spc.SI.I16_reg.x_reg
#define R_DI  spc.DI.I16_reg.x_reg
#define R_IP  spc.IP.I16_reg.x_reg
#define R_FLG spc.FLAGS

/* special registers */
#define R_ESP  spc.SP.I32_reg.e_reg
#define R_EBP  spc.BP.I32_reg.e_reg
#define R_ESI  spc.SI.I32_reg.e_reg
#define R_EDI  spc.DI.I32_reg.e_reg
#define R_EIP  spc.IP.I32_reg.e_reg
#define R_EFLG spc.FLAGS

/* segment registers */
#define R_CS  seg.CS
#define R_DS  seg.DS
#define R_SS  seg.SS
#define R_ES  seg.ES
#define R_FS  seg.FS
#define R_GS  seg.GS

/* flag conditions   */
#define FB_CF 0x0001            /* CARRY flag  */
#define FB_PF 0x0004            /* PARITY flag */
#define FB_AF 0x0010            /* AUX  flag   */
#define FB_ZF 0x0040            /* ZERO flag   */
#define FB_SF 0x0080            /* SIGN flag   */
#define FB_TF 0x0100            /* TRAP flag   */
#define FB_IF 0x0200            /* INTERRUPT ENABLE flag */
#define FB_DF 0x0400            /* DIR flag    */
#define FB_OF 0x0800            /* OVERFLOW flag */

/* 80286 and above always have bit#1 set */
#define F_ALWAYS_ON  (0x0002)   /* flag bits always on */

/*
 * Define a mask for only those flag bits we will ever pass back 
 * (via PUSHF) 
 */
#define F_MSK (FB_CF|FB_PF|FB_AF|FB_ZF|FB_SF|FB_TF|FB_IF|FB_DF|FB_OF)

/* following bits masked in to a 16bit quantity */

#define F_CF 0x0001             /* CARRY flag  */
#define F_PF 0x0004             /* PARITY flag */
#define F_AF 0x0010             /* AUX  flag   */
#define F_ZF 0x0040             /* ZERO flag   */
#define F_SF 0x0080             /* SIGN flag   */
#define F_TF 0x0100             /* TRAP flag   */
#define F_IF 0x0200             /* INTERRUPT ENABLE flag */
#define F_DF 0x0400             /* DIR flag    */
#define F_OF 0x0800             /* OVERFLOW flag */

#define TOGGLE_FLAG(flag)     	(M.x86.R_FLG ^= (flag))
#define SET_FLAG(flag)        	(M.x86.R_FLG |= (flag))
#define CLEAR_FLAG(flag)      	(M.x86.R_FLG &= ~(flag))
#define ACCESS_FLAG(flag)     	(M.x86.R_FLG & (flag))
#define CLEARALL_FLAG(m)    	(M.x86.R_FLG = 0)

#define CONDITIONAL_SET_FLAG(COND,FLAG) \
  if (COND) SET_FLAG(FLAG); else CLEAR_FLAG(FLAG)

#define F_PF_CALC 0x010000      /* PARITY flag has been calced    */
#define F_ZF_CALC 0x020000      /* ZERO flag has been calced      */
#define F_SF_CALC 0x040000      /* SIGN flag has been calced      */

#define F_ALL_CALC      0xff0000        /* All have been calced   */

/*
 * Emulator machine state.
 * Segment usage control.
 */
#define SYSMODE_SEG_DS_SS       0x00000001
#define SYSMODE_SEGOVR_CS       0x00000002
#define SYSMODE_SEGOVR_DS       0x00000004
#define SYSMODE_SEGOVR_ES       0x00000008
#define SYSMODE_SEGOVR_FS       0x00000010
#define SYSMODE_SEGOVR_GS       0x00000020
#define SYSMODE_SEGOVR_SS       0x00000040
#define SYSMODE_PREFIX_REPE     0x00000080
#define SYSMODE_PREFIX_REPNE    0x00000100
#define SYSMODE_PREFIX_DATA     0x00000200
#define SYSMODE_PREFIX_ADDR     0x00000400
//phueper: for REP(E|NE) Instructions, we need to decide wether it should be using
//the 32bit ECX register as or the 16bit CX register as count register
#define SYSMODE_32BIT_REP       0x00000800
#define SYSMODE_INTR_PENDING    0x10000000
#define SYSMODE_EXTRN_INTR      0x20000000
#define SYSMODE_HALTED          0x40000000

#define SYSMODE_SEGMASK (SYSMODE_SEG_DS_SS      | \
						 SYSMODE_SEGOVR_CS      | \
						 SYSMODE_SEGOVR_DS      | \
						 SYSMODE_SEGOVR_ES      | \
						 SYSMODE_SEGOVR_FS      | \
						 SYSMODE_SEGOVR_GS      | \
						 SYSMODE_SEGOVR_SS)
#define SYSMODE_CLRMASK (SYSMODE_SEG_DS_SS      | \
						 SYSMODE_SEGOVR_CS      | \
						 SYSMODE_SEGOVR_DS      | \
						 SYSMODE_SEGOVR_ES      | \
						 SYSMODE_SEGOVR_FS      | \
						 SYSMODE_SEGOVR_GS      | \
						 SYSMODE_SEGOVR_SS      | \
						 SYSMODE_PREFIX_DATA    | \
						 SYSMODE_PREFIX_ADDR    | \
						 SYSMODE_32BIT_REP)

#define  INTR_SYNCH           0x1
#define  INTR_ASYNCH          0x2
#define  INTR_HALTED          0x4

typedef struct {
    struct i386_general_regs    gen;
    struct i386_special_regs    spc;
    struct i386_segment_regs    seg;
    /*
     * MODE contains information on:
     *  REPE prefix             2 bits  repe,repne
     *  SEGMENT overrides       5 bits  normal,DS,SS,CS,ES
     *  Delayed flag set        3 bits  (zero, signed, parity)
     *  reserved                6 bits
     *  interrupt #             8 bits  instruction raised interrupt
     *  BIOS video segregs      4 bits  
     *  Interrupt Pending       1 bits  
     *  Extern interrupt        1 bits
     *  Halted                  1 bits
     */
    u32                         mode;
    volatile int                intr;   /* mask of pending interrupts */
    volatile int                         debug;
#if CONFIG_X86EMU_DEBUG
    int                         check;
    u16                         saved_ip;
    u16                         saved_cs;
    int                         enc_pos;
    int                         enc_str_pos;
    char                        decode_buf[32]; /* encoded byte stream  */
    char                        decoded_buf[256]; /* disassembled strings */
#endif
    u8                          intno;
    u8                          __pad[3];
	} X86EMU_regs;

/****************************************************************************
REMARKS:
Structure maintaining the emulator machine state.

MEMBERS:
mem_base		- Base real mode memory for the emulator
abseg			- Base for the absegment
mem_size		- Size of the real mode memory block for the emulator
private			- private data pointer
x86			- X86 registers
****************************************************************************/
typedef struct {
	unsigned long	mem_base;
	unsigned long	mem_size;
	unsigned long	abseg;
	void*        	private;
	X86EMU_regs		x86;
	} X86EMU_sysEnv;

#pragma pack()

/*----------------------------- Global Variables --------------------------*/

#ifdef  __cplusplus
extern "C" {            			/* Use "C" linkage when in C++ mode */
#endif

/* Global emulator machine state.
 *
 * We keep it global to avoid pointer dereferences in the code for speed.
 */

extern    X86EMU_sysEnv	_X86EMU_env;
#define   M             _X86EMU_env

#define X86_EAX M.x86.R_EAX
#define X86_EBX M.x86.R_EBX
#define X86_ECX M.x86.R_ECX
#define X86_EDX M.x86.R_EDX
#define X86_ESI M.x86.R_ESI
#define X86_EDI M.x86.R_EDI
#define X86_EBP M.x86.R_EBP
#define X86_EIP M.x86.R_EIP
#define X86_ESP M.x86.R_ESP
#define X86_EFLAGS M.x86.R_EFLG

#define X86_FLAGS M.x86.R_FLG
#define X86_AX M.x86.R_AX
#define X86_BX M.x86.R_BX
#define X86_CX M.x86.R_CX
#define X86_DX M.x86.R_DX
#define X86_SI M.x86.R_SI
#define X86_DI M.x86.R_DI
#define X86_BP M.x86.R_BP
#define X86_IP M.x86.R_IP
#define X86_SP M.x86.R_SP
#define X86_CS M.x86.R_CS
#define X86_DS M.x86.R_DS
#define X86_ES M.x86.R_ES
#define X86_SS M.x86.R_SS
#define X86_FS M.x86.R_FS
#define X86_GS M.x86.R_GS

#define X86_AL M.x86.R_AL
#define X86_BL M.x86.R_BL
#define X86_CL M.x86.R_CL
#define X86_DL M.x86.R_DL

#define X86_AH M.x86.R_AH
#define X86_BH M.x86.R_BH
#define X86_CH M.x86.R_CH
#define X86_DH M.x86.R_DH

#ifdef  __cplusplus
}                       			/* End of "C" linkage for C++   	*/
#endif

#endif /* __X86EMU_REGS_H */