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/*
* This file is part of the coreboot project.
*
* Copyright 2013 Google Inc.
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; version 2 of the License.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc.
*/
#ifndef EDID_H
#define EDID_H
enum edid_modes {
EDID_MODE_AUTO = 0,
EDID_MODE_640x480_60Hz,
};
struct edid_mode {
const char *name;
unsigned int pixel_clock;
unsigned int refresh;
unsigned int ha;
unsigned int hbl;
unsigned int hso;
unsigned int hspw;
unsigned int hborder;
unsigned int va;
unsigned int vbl;
unsigned int vso;
unsigned int vspw;
unsigned int vborder;
unsigned char phsync;
unsigned char pvsync;
unsigned int x_mm;
unsigned int y_mm;
};
/* structure for communicating EDID information from a raw EDID block to
* higher level functions.
* The size of the data types is not critical, so we leave them as
* unsigned int. We can move more into into this struct as needed.
*/
struct edid {
/* These next three things used to all be called bpp.
* Merriment ensued. The identifier
* 'bpp' is herewith banished from our
* Kingdom.
*/
/* How many bits in the framebuffer per pixel.
* Under all reasonable circumstances, it's 32.
*/
unsigned int framebuffer_bits_per_pixel;
/* On the panel, how many bits per color?
* In almost all cases, it's 6 or 8.
* The standard allows for much more!
*/
unsigned int panel_bits_per_color;
/* On the panel, how many bits per pixel.
* On Planet Earth, there are three colors
* per pixel, but this is convenient to have here
* instead of having 3*panel_bits_per_color
* all over the place.
*/
unsigned int panel_bits_per_pixel;
/* used to compute timing for graphics chips. */
struct edid_mode mode;
unsigned int link_clock;
/* 3 variables needed for coreboot framebuffer.
* In most cases, they are the same as the ha
* and va variables, but not always, as in the
* case of a 1366 wide display.
*/
u32 x_resolution;
u32 y_resolution;
u32 bytes_per_line;
};
/* Defined in src/lib/edid.c */
int decode_edid(unsigned char *edid, int size, struct edid *out);
void set_vbe_mode_info_valid(struct edid *edid, uintptr_t fb_addr);
#endif /* EDID_H */
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