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authorqhuang8 <qhuang8@6f19259b-4bc3-4df7-8a09-765794883524>2008-04-09 05:39:18 +0000
committerqhuang8 <qhuang8@6f19259b-4bc3-4df7-8a09-765794883524>2008-04-09 05:39:18 +0000
commit897f0eee20a4962038398c9c3a7dd1f938f27b9a (patch)
treee35aabd8807c69347e3b7fc778870823375c755b /MdeModulePkg/Library/GenericBdsLib/BdsConnect.c
parentfd6a62f3bf892fef356b8dce86d799831d7c0f09 (diff)
downloadedk2-platforms-897f0eee20a4962038398c9c3a7dd1f938f27b9a.tar.xz
Clean up BDS lib to remove assembly files, remove R8Lib.h & R8Lib.c by applying Mde Lib.
git-svn-id: https://edk2.svn.sourceforge.net/svnroot/edk2/trunk/edk2@5020 6f19259b-4bc3-4df7-8a09-765794883524
Diffstat (limited to 'MdeModulePkg/Library/GenericBdsLib/BdsConnect.c')
-rw-r--r--MdeModulePkg/Library/GenericBdsLib/BdsConnect.c830
1 files changed, 408 insertions, 422 deletions
diff --git a/MdeModulePkg/Library/GenericBdsLib/BdsConnect.c b/MdeModulePkg/Library/GenericBdsLib/BdsConnect.c
index 54a650dcea..50675429c3 100644
--- a/MdeModulePkg/Library/GenericBdsLib/BdsConnect.c
+++ b/MdeModulePkg/Library/GenericBdsLib/BdsConnect.c
@@ -1,422 +1,408 @@
-/** @file
-
-Copyright (c) 2004 - 2007, Intel Corporation
-All rights reserved. This program and the accompanying materials
-are licensed and made available under the terms and conditions of the BSD License
-which accompanies this distribution. The full text of the license may be found at
-http://opensource.org/licenses/bsd-license.php
-
-THE PROGRAM IS DISTRIBUTED UNDER THE BSD LICENSE ON AN "AS IS" BASIS,
-WITHOUT WARRANTIES OR REPRESENTATIONS OF ANY KIND, EITHER EXPRESS OR IMPLIED.
-
-Module Name:
-
- BdsConnect.c
-
-Abstract:
-
- BDS Lib functions which relate with connect the device
-
-
-**/
-
-#include "InternalBdsLib.h"
-
-
-/**
- This function will connect all the system driver to controller
- first, and then special connect the default console, this make
- sure all the system controller avialbe and the platform default
- console connected.
-
- None
-
- @return None
-
-**/
-VOID
-BdsLibConnectAll (
- VOID
- )
-{
- //
- // Connect the platform console first
- //
- BdsLibConnectAllDefaultConsoles ();
-
- //
- // Generic way to connect all the drivers
- //
- BdsLibConnectAllDriversToAllControllers ();
-
- //
- // Here we have the assumption that we have already had
- // platform default console
- //
- BdsLibConnectAllDefaultConsoles ();
-}
-
-
-/**
- This function will connect all the system drivers to all controllers
- first, and then connect all the console devices the system current
- have. After this we should get all the device work and console avariable
- if the system have console device.
-
- None
-
- @return None
-
-**/
-VOID
-BdsLibGenericConnectAll (
- VOID
- )
-{
- //
- // Most generic way to connect all the drivers
- //
- BdsLibConnectAllDriversToAllControllers ();
- BdsLibConnectAllConsoles ();
-}
-
-
-/**
- This function will create all handles associate with every device
- path node. If the handle associate with one device path node can not
- be created success, then still give one chance to do the dispatch,
- which load the missing drivers if possible.
-
- @param DevicePathToConnect The device path which will be connected, it can be
- a multi-instance device path
-
- @retval EFI_SUCCESS All handles associate with every device path node
- have been created
- @retval EFI_OUT_OF_RESOURCES There is no resource to create new handles
- @retval EFI_NOT_FOUND Create the handle associate with one device path
- node failed
-
-**/
-EFI_STATUS
-BdsLibConnectDevicePath (
- IN EFI_DEVICE_PATH_PROTOCOL *DevicePathToConnect
- )
-{
- EFI_STATUS Status;
- EFI_DEVICE_PATH_PROTOCOL *DevicePath;
- EFI_DEVICE_PATH_PROTOCOL *CopyOfDevicePath;
- EFI_DEVICE_PATH_PROTOCOL *Instance;
- EFI_DEVICE_PATH_PROTOCOL *RemainingDevicePath;
- EFI_DEVICE_PATH_PROTOCOL *Next;
- EFI_HANDLE Handle;
- EFI_HANDLE PreviousHandle;
- UINTN Size;
-
- if (DevicePathToConnect == NULL) {
- return EFI_SUCCESS;
- }
-
- DevicePath = DuplicateDevicePath (DevicePathToConnect);
- CopyOfDevicePath = DevicePath;
- if (DevicePath == NULL) {
- return EFI_OUT_OF_RESOURCES;
- }
-
- do {
- //
- // The outer loop handles multi instance device paths.
- // Only console variables contain multiple instance device paths.
- //
- // After this call DevicePath points to the next Instance
- //
- Instance = GetNextDevicePathInstance (&DevicePath, &Size);
- Next = Instance;
- while (!IsDevicePathEndType (Next)) {
- Next = NextDevicePathNode (Next);
- }
-
- SetDevicePathEndNode (Next);
-
- //
- // Start the real work of connect with RemainingDevicePath
- //
- PreviousHandle = NULL;
- do {
- //
- // Find the handle that best matches the Device Path. If it is only a
- // partial match the remaining part of the device path is returned in
- // RemainingDevicePath.
- //
- RemainingDevicePath = Instance;
- Status = gBS->LocateDevicePath (&gEfiDevicePathProtocolGuid, &RemainingDevicePath, &Handle);
-
- if (!EFI_ERROR (Status)) {
- if (Handle == PreviousHandle) {
- //
- // If no forward progress is made try invoking the Dispatcher.
- // A new FV may have been added to the system an new drivers
- // may now be found.
- // Status == EFI_SUCCESS means a driver was dispatched
- // Status == EFI_NOT_FOUND means no new drivers were dispatched
- //
- Status = gDS->Dispatch ();
- }
-
- if (!EFI_ERROR (Status)) {
- PreviousHandle = Handle;
- //
- // Connect all drivers that apply to Handle and RemainingDevicePath,
- // the Recursive flag is FALSE so only one level will be expanded.
- //
- // Do not check the connect status here, if the connect controller fail,
- // then still give the chance to do dispatch, because partial
- // RemainingDevicepath may be in the new FV
- //
- // 1. If the connect fail, RemainingDevicepath and handle will not
- // change, so next time will do the dispatch, then dispatch's status
- // will take effect
- // 2. If the connect success, the RemainingDevicepath and handle will
- // change, then avoid the dispatch, we have chance to continue the
- // next connection
- //
- gBS->ConnectController (Handle, NULL, RemainingDevicePath, FALSE);
- }
- }
- //
- // Loop until RemainingDevicePath is an empty device path
- //
- } while (!EFI_ERROR (Status) && !IsDevicePathEnd (RemainingDevicePath));
-
- } while (DevicePath != NULL);
-
- if (CopyOfDevicePath != NULL) {
- gBS->FreePool (CopyOfDevicePath);
- }
- //
- // All handle with DevicePath exists in the handle database
- //
- return Status;
-}
-
-
-/**
- This function will connect all current system handles recursively. The
- connection will finish until every handle's child handle created if it have.
-
- None
-
- @retval EFI_SUCCESS All handles and it's child handle have been
- connected
- @retval EFI_STATUS Return the status of gBS->LocateHandleBuffer().
-
-**/
-EFI_STATUS
-BdsLibConnectAllEfi (
- VOID
- )
-{
- EFI_STATUS Status;
- UINTN HandleCount;
- EFI_HANDLE *HandleBuffer;
- UINTN Index;
-
- Status = gBS->LocateHandleBuffer (
- AllHandles,
- NULL,
- NULL,
- &HandleCount,
- &HandleBuffer
- );
- if (EFI_ERROR (Status)) {
- return Status;
- }
-
- for (Index = 0; Index < HandleCount; Index++) {
- Status = gBS->ConnectController (HandleBuffer[Index], NULL, NULL, TRUE);
- }
-
- gBS->FreePool (HandleBuffer);
-
- return EFI_SUCCESS;
-}
-
-
-/**
- This function will disconnect all current system handles. The disconnection
- will finish until every handle have been disconnected.
-
- None
-
- @retval EFI_SUCCESS All handles have been disconnected
- @retval EFI_STATUS Return the status of gBS->LocateHandleBuffer().
-
-**/
-EFI_STATUS
-BdsLibDisconnectAllEfi (
- VOID
- )
-{
- EFI_STATUS Status;
- UINTN HandleCount;
- EFI_HANDLE *HandleBuffer;
- UINTN Index;
-
- //
- // Disconnect all
- //
- Status = gBS->LocateHandleBuffer (
- AllHandles,
- NULL,
- NULL,
- &HandleCount,
- &HandleBuffer
- );
- if (EFI_ERROR (Status)) {
- return Status;
- }
-
- for (Index = 0; Index < HandleCount; Index++) {
- Status = gBS->DisconnectController (HandleBuffer[Index], NULL, NULL);
- }
-
- gBS->FreePool (HandleBuffer);
-
- return EFI_SUCCESS;
-}
-
-
-/**
- Connects all drivers to all controllers.
- This function make sure all the current system driver will manage
- the correspoinding controllers if have. And at the same time, make
- sure all the system controllers have driver to manage it if have.
-
- None
-
- @return None
-
-**/
-VOID
-BdsLibConnectAllDriversToAllControllers (
- VOID
- )
-{
- EFI_STATUS Status;
-
- do {
- //
- // Connect All EFI 1.10 drivers following EFI 1.10 algorithm
- //
- BdsLibConnectAllEfi ();
-
- //
- // Check to see if it's possible to dispatch an more DXE drivers.
- // The BdsLibConnectAllEfi () may have made new DXE drivers show up.
- // If anything is Dispatched Status == EFI_SUCCESS and we will try
- // the connect again.
- //
- Status = gDS->Dispatch ();
-
- } while (!EFI_ERROR (Status));
-
-}
-
-
-/**
- Connect the specific Usb device which match the short form device path,
- and whose bus is determined by Host Controller (Uhci or Ehci)
-
- @param HostControllerPI Uhci (0x00) or Ehci (0x20) or Both uhci and ehci
- (0xFF)
- @param RemainingDevicePath a short-form device path that starts with the first
- element being a USB WWID or a USB Class device
- path
-
- @return EFI_INVALID_PARAMETER
- @return EFI_SUCCESS
- @return EFI_NOT_FOUND
-
-**/
-EFI_STATUS
-BdsLibConnectUsbDevByShortFormDP(
- IN UINT8 HostControllerPI,
- IN EFI_DEVICE_PATH_PROTOCOL *RemainingDevicePath
- )
-{
- EFI_STATUS Status;
- EFI_HANDLE *HandleArray;
- UINTN HandleArrayCount;
- UINTN Index;
- EFI_PCI_IO_PROTOCOL *PciIo;
- UINT8 Class[3];
- BOOLEAN AtLeastOneConnected;
-
- //
- // Check the passed in parameters
- //
- if (RemainingDevicePath == NULL) {
- return EFI_INVALID_PARAMETER;
- }
-
- if ((DevicePathType (RemainingDevicePath) != MESSAGING_DEVICE_PATH) ||
- ((DevicePathSubType (RemainingDevicePath) != MSG_USB_CLASS_DP)
- && (DevicePathSubType (RemainingDevicePath) != MSG_USB_WWID_DP)
- )) {
- return EFI_INVALID_PARAMETER;
- }
-
- if (HostControllerPI != 0xFF &&
- HostControllerPI != 0x00 &&
- HostControllerPI != 0x20) {
- return EFI_INVALID_PARAMETER;
- }
-
- //
- // Find the usb host controller firstly, then connect with the remaining device path
- //
- AtLeastOneConnected = FALSE;
- Status = gBS->LocateHandleBuffer (
- ByProtocol,
- &gEfiPciIoProtocolGuid,
- NULL,
- &HandleArrayCount,
- &HandleArray
- );
- if (!EFI_ERROR (Status)) {
- for (Index = 0; Index < HandleArrayCount; Index++) {
- Status = gBS->HandleProtocol (
- HandleArray[Index],
- &gEfiPciIoProtocolGuid,
- (VOID **)&PciIo
- );
- if (!EFI_ERROR (Status)) {
- //
- // Check whether the Pci device is the wanted usb host controller
- //
- Status = PciIo->Pci.Read (PciIo, EfiPciIoWidthUint8, 0x09, 3, &Class);
- if (!EFI_ERROR (Status)) {
- if ((PCI_CLASS_SERIAL == Class[2]) &&
- (PCI_CLASS_SERIAL_USB == Class[1])) {
- if (HostControllerPI == Class[0] || HostControllerPI == 0xFF) {
- Status = gBS->ConnectController (
- HandleArray[Index],
- NULL,
- RemainingDevicePath,
- FALSE
- );
- if (!EFI_ERROR(Status)) {
- AtLeastOneConnected = TRUE;
- }
- }
- }
- }
- }
- }
-
- if (AtLeastOneConnected) {
- return EFI_SUCCESS;
- }
- }
-
- return EFI_NOT_FOUND;
-}
+/** @file
+ BDS Lib functions which relate with connect the device
+
+Copyright (c) 2004 - 2008, Intel Corporation. <BR>
+All rights reserved. This program and the accompanying materials
+are licensed and made available under the terms and conditions of the BSD License
+which accompanies this distribution. The full text of the license may be found at
+http://opensource.org/licenses/bsd-license.php
+
+THE PROGRAM IS DISTRIBUTED UNDER THE BSD LICENSE ON AN "AS IS" BASIS,
+WITHOUT WARRANTIES OR REPRESENTATIONS OF ANY KIND, EITHER EXPRESS OR IMPLIED.
+
+**/
+
+#include "InternalBdsLib.h"
+
+
+/**
+ This function will connect all the system driver to controller
+ first, and then special connect the default console, this make
+ sure all the system controller avialbe and the platform default
+ console connected.
+
+**/
+VOID
+EFIAPI
+BdsLibConnectAll (
+ VOID
+ )
+{
+ //
+ // Connect the platform console first
+ //
+ BdsLibConnectAllDefaultConsoles ();
+
+ //
+ // Generic way to connect all the drivers
+ //
+ BdsLibConnectAllDriversToAllControllers ();
+
+ //
+ // Here we have the assumption that we have already had
+ // platform default console
+ //
+ BdsLibConnectAllDefaultConsoles ();
+}
+
+
+/**
+ This function will connect all the system drivers to all controllers
+ first, and then connect all the console devices the system current
+ have. After this we should get all the device work and console avariable
+ if the system have console device.
+
+ None
+
+ @return None
+
+**/
+VOID
+BdsLibGenericConnectAll (
+ VOID
+ )
+{
+ //
+ // Most generic way to connect all the drivers
+ //
+ BdsLibConnectAllDriversToAllControllers ();
+ BdsLibConnectAllConsoles ();
+}
+
+
+/**
+ This function will create all handles associate with every device
+ path node. If the handle associate with one device path node can not
+ be created success, then still give one chance to do the dispatch,
+ which load the missing drivers if possible.
+
+ @param DevicePathToConnect The device path which will be connected, it can be
+ a multi-instance device path
+
+ @retval EFI_SUCCESS All handles associate with every device path node
+ have been created
+ @retval EFI_OUT_OF_RESOURCES There is no resource to create new handles
+ @retval EFI_NOT_FOUND Create the handle associate with one device path
+ node failed
+
+**/
+EFI_STATUS
+EFIAPI
+BdsLibConnectDevicePath (
+ IN EFI_DEVICE_PATH_PROTOCOL *DevicePathToConnect
+ )
+{
+ EFI_STATUS Status;
+ EFI_DEVICE_PATH_PROTOCOL *DevicePath;
+ EFI_DEVICE_PATH_PROTOCOL *CopyOfDevicePath;
+ EFI_DEVICE_PATH_PROTOCOL *Instance;
+ EFI_DEVICE_PATH_PROTOCOL *RemainingDevicePath;
+ EFI_DEVICE_PATH_PROTOCOL *Next;
+ EFI_HANDLE Handle;
+ EFI_HANDLE PreviousHandle;
+ UINTN Size;
+
+ if (DevicePathToConnect == NULL) {
+ return EFI_SUCCESS;
+ }
+
+ DevicePath = DuplicateDevicePath (DevicePathToConnect);
+ CopyOfDevicePath = DevicePath;
+ if (DevicePath == NULL) {
+ return EFI_OUT_OF_RESOURCES;
+ }
+
+ do {
+ //
+ // The outer loop handles multi instance device paths.
+ // Only console variables contain multiple instance device paths.
+ //
+ // After this call DevicePath points to the next Instance
+ //
+ Instance = GetNextDevicePathInstance (&DevicePath, &Size);
+ Next = Instance;
+ while (!IsDevicePathEndType (Next)) {
+ Next = NextDevicePathNode (Next);
+ }
+
+ SetDevicePathEndNode (Next);
+
+ //
+ // Start the real work of connect with RemainingDevicePath
+ //
+ PreviousHandle = NULL;
+ do {
+ //
+ // Find the handle that best matches the Device Path. If it is only a
+ // partial match the remaining part of the device path is returned in
+ // RemainingDevicePath.
+ //
+ RemainingDevicePath = Instance;
+ Status = gBS->LocateDevicePath (&gEfiDevicePathProtocolGuid, &RemainingDevicePath, &Handle);
+
+ if (!EFI_ERROR (Status)) {
+ if (Handle == PreviousHandle) {
+ //
+ // If no forward progress is made try invoking the Dispatcher.
+ // A new FV may have been added to the system an new drivers
+ // may now be found.
+ // Status == EFI_SUCCESS means a driver was dispatched
+ // Status == EFI_NOT_FOUND means no new drivers were dispatched
+ //
+ Status = gDS->Dispatch ();
+ }
+
+ if (!EFI_ERROR (Status)) {
+ PreviousHandle = Handle;
+ //
+ // Connect all drivers that apply to Handle and RemainingDevicePath,
+ // the Recursive flag is FALSE so only one level will be expanded.
+ //
+ // Do not check the connect status here, if the connect controller fail,
+ // then still give the chance to do dispatch, because partial
+ // RemainingDevicepath may be in the new FV
+ //
+ // 1. If the connect fail, RemainingDevicepath and handle will not
+ // change, so next time will do the dispatch, then dispatch's status
+ // will take effect
+ // 2. If the connect success, the RemainingDevicepath and handle will
+ // change, then avoid the dispatch, we have chance to continue the
+ // next connection
+ //
+ gBS->ConnectController (Handle, NULL, RemainingDevicePath, FALSE);
+ }
+ }
+ //
+ // Loop until RemainingDevicePath is an empty device path
+ //
+ } while (!EFI_ERROR (Status) && !IsDevicePathEnd (RemainingDevicePath));
+
+ } while (DevicePath != NULL);
+
+ if (CopyOfDevicePath != NULL) {
+ gBS->FreePool (CopyOfDevicePath);
+ }
+ //
+ // All handle with DevicePath exists in the handle database
+ //
+ return Status;
+}
+
+
+/**
+ This function will connect all current system handles recursively. The
+ connection will finish until every handle's child handle created if it have.
+
+ @retval EFI_SUCCESS All handles and it's child handle have been
+ connected
+ @retval EFI_STATUS Return the status of gBS->LocateHandleBuffer().
+
+**/
+EFI_STATUS
+EFIAPI
+BdsLibConnectAllEfi (
+ VOID
+ )
+{
+ EFI_STATUS Status;
+ UINTN HandleCount;
+ EFI_HANDLE *HandleBuffer;
+ UINTN Index;
+
+ Status = gBS->LocateHandleBuffer (
+ AllHandles,
+ NULL,
+ NULL,
+ &HandleCount,
+ &HandleBuffer
+ );
+ if (EFI_ERROR (Status)) {
+ return Status;
+ }
+
+ for (Index = 0; Index < HandleCount; Index++) {
+ Status = gBS->ConnectController (HandleBuffer[Index], NULL, NULL, TRUE);
+ }
+
+ gBS->FreePool (HandleBuffer);
+
+ return EFI_SUCCESS;
+}
+
+
+/**
+ This function will disconnect all current system handles. The disconnection
+ will finish until every handle have been disconnected.
+
+ @retval EFI_SUCCESS All handles have been disconnected
+ @retval EFI_STATUS Return the status of gBS->LocateHandleBuffer().
+
+**/
+EFI_STATUS
+EFIAPI
+BdsLibDisconnectAllEfi (
+ VOID
+ )
+{
+ EFI_STATUS Status;
+ UINTN HandleCount;
+ EFI_HANDLE *HandleBuffer;
+ UINTN Index;
+
+ //
+ // Disconnect all
+ //
+ Status = gBS->LocateHandleBuffer (
+ AllHandles,
+ NULL,
+ NULL,
+ &HandleCount,
+ &HandleBuffer
+ );
+ if (EFI_ERROR (Status)) {
+ return Status;
+ }
+
+ for (Index = 0; Index < HandleCount; Index++) {
+ Status = gBS->DisconnectController (HandleBuffer[Index], NULL, NULL);
+ }
+
+ gBS->FreePool (HandleBuffer);
+
+ return EFI_SUCCESS;
+}
+
+
+/**
+ Connects all drivers to all controllers.
+ This function make sure all the current system driver will manage
+ the correspoinding controllers if have. And at the same time, make
+ sure all the system controllers have driver to manage it if have.
+
+**/
+VOID
+EFIAPI
+BdsLibConnectAllDriversToAllControllers (
+ VOID
+ )
+{
+ EFI_STATUS Status;
+
+ do {
+ //
+ // Connect All EFI 1.10 drivers following EFI 1.10 algorithm
+ //
+ BdsLibConnectAllEfi ();
+
+ //
+ // Check to see if it's possible to dispatch an more DXE drivers.
+ // The BdsLibConnectAllEfi () may have made new DXE drivers show up.
+ // If anything is Dispatched Status == EFI_SUCCESS and we will try
+ // the connect again.
+ //
+ Status = gDS->Dispatch ();
+
+ } while (!EFI_ERROR (Status));
+
+}
+
+
+/**
+ Connect the specific Usb device which match the short form device path,
+ and whose bus is determined by Host Controller (Uhci or Ehci)
+
+ @param HostControllerPI Uhci (0x00) or Ehci (0x20) or Both uhci and ehci
+ (0xFF)
+ @param RemainingDevicePath a short-form device path that starts with the first
+ element being a USB WWID or a USB Class device
+ path
+
+ @return EFI_INVALID_PARAMETER
+ @return EFI_SUCCESS
+ @return EFI_NOT_FOUND
+
+**/
+EFI_STATUS
+EFIAPI
+BdsLibConnectUsbDevByShortFormDP(
+ IN UINT8 HostControllerPI,
+ IN EFI_DEVICE_PATH_PROTOCOL *RemainingDevicePath
+ )
+{
+ EFI_STATUS Status;
+ EFI_HANDLE *HandleArray;
+ UINTN HandleArrayCount;
+ UINTN Index;
+ EFI_PCI_IO_PROTOCOL *PciIo;
+ UINT8 Class[3];
+ BOOLEAN AtLeastOneConnected;
+
+ //
+ // Check the passed in parameters
+ //
+ if (RemainingDevicePath == NULL) {
+ return EFI_INVALID_PARAMETER;
+ }
+
+ if ((DevicePathType (RemainingDevicePath) != MESSAGING_DEVICE_PATH) ||
+ ((DevicePathSubType (RemainingDevicePath) != MSG_USB_CLASS_DP)
+ && (DevicePathSubType (RemainingDevicePath) != MSG_USB_WWID_DP)
+ )) {
+ return EFI_INVALID_PARAMETER;
+ }
+
+ if (HostControllerPI != 0xFF &&
+ HostControllerPI != 0x00 &&
+ HostControllerPI != 0x20) {
+ return EFI_INVALID_PARAMETER;
+ }
+
+ //
+ // Find the usb host controller firstly, then connect with the remaining device path
+ //
+ AtLeastOneConnected = FALSE;
+ Status = gBS->LocateHandleBuffer (
+ ByProtocol,
+ &gEfiPciIoProtocolGuid,
+ NULL,
+ &HandleArrayCount,
+ &HandleArray
+ );
+ if (!EFI_ERROR (Status)) {
+ for (Index = 0; Index < HandleArrayCount; Index++) {
+ Status = gBS->HandleProtocol (
+ HandleArray[Index],
+ &gEfiPciIoProtocolGuid,
+ (VOID **)&PciIo
+ );
+ if (!EFI_ERROR (Status)) {
+ //
+ // Check whether the Pci device is the wanted usb host controller
+ //
+ Status = PciIo->Pci.Read (PciIo, EfiPciIoWidthUint8, 0x09, 3, &Class);
+ if (!EFI_ERROR (Status)) {
+ if ((PCI_CLASS_SERIAL == Class[2]) &&
+ (PCI_CLASS_SERIAL_USB == Class[1])) {
+ if (HostControllerPI == Class[0] || HostControllerPI == 0xFF) {
+ Status = gBS->ConnectController (
+ HandleArray[Index],
+ NULL,
+ RemainingDevicePath,
+ FALSE
+ );
+ if (!EFI_ERROR(Status)) {
+ AtLeastOneConnected = TRUE;
+ }
+ }
+ }
+ }
+ }
+ }
+
+ if (AtLeastOneConnected) {
+ return EFI_SUCCESS;
+ }
+ }
+
+ return EFI_NOT_FOUND;
+}