diff options
author | qhuang8 <qhuang8@6f19259b-4bc3-4df7-8a09-765794883524> | 2008-04-09 05:39:18 +0000 |
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committer | qhuang8 <qhuang8@6f19259b-4bc3-4df7-8a09-765794883524> | 2008-04-09 05:39:18 +0000 |
commit | 897f0eee20a4962038398c9c3a7dd1f938f27b9a (patch) | |
tree | e35aabd8807c69347e3b7fc778870823375c755b /MdeModulePkg/Library/GenericBdsLib/BdsConnect.c | |
parent | fd6a62f3bf892fef356b8dce86d799831d7c0f09 (diff) | |
download | edk2-platforms-897f0eee20a4962038398c9c3a7dd1f938f27b9a.tar.xz |
Clean up BDS lib to remove assembly files, remove R8Lib.h & R8Lib.c by applying Mde Lib.
git-svn-id: https://edk2.svn.sourceforge.net/svnroot/edk2/trunk/edk2@5020 6f19259b-4bc3-4df7-8a09-765794883524
Diffstat (limited to 'MdeModulePkg/Library/GenericBdsLib/BdsConnect.c')
-rw-r--r-- | MdeModulePkg/Library/GenericBdsLib/BdsConnect.c | 830 |
1 files changed, 408 insertions, 422 deletions
diff --git a/MdeModulePkg/Library/GenericBdsLib/BdsConnect.c b/MdeModulePkg/Library/GenericBdsLib/BdsConnect.c index 54a650dcea..50675429c3 100644 --- a/MdeModulePkg/Library/GenericBdsLib/BdsConnect.c +++ b/MdeModulePkg/Library/GenericBdsLib/BdsConnect.c @@ -1,422 +1,408 @@ -/** @file - -Copyright (c) 2004 - 2007, Intel Corporation -All rights reserved. This program and the accompanying materials -are licensed and made available under the terms and conditions of the BSD License -which accompanies this distribution. The full text of the license may be found at -http://opensource.org/licenses/bsd-license.php - -THE PROGRAM IS DISTRIBUTED UNDER THE BSD LICENSE ON AN "AS IS" BASIS, -WITHOUT WARRANTIES OR REPRESENTATIONS OF ANY KIND, EITHER EXPRESS OR IMPLIED. - -Module Name: - - BdsConnect.c - -Abstract: - - BDS Lib functions which relate with connect the device - - -**/ - -#include "InternalBdsLib.h" - - -/** - This function will connect all the system driver to controller - first, and then special connect the default console, this make - sure all the system controller avialbe and the platform default - console connected. - - None - - @return None - -**/ -VOID -BdsLibConnectAll ( - VOID - ) -{ - // - // Connect the platform console first - // - BdsLibConnectAllDefaultConsoles (); - - // - // Generic way to connect all the drivers - // - BdsLibConnectAllDriversToAllControllers (); - - // - // Here we have the assumption that we have already had - // platform default console - // - BdsLibConnectAllDefaultConsoles (); -} - - -/** - This function will connect all the system drivers to all controllers - first, and then connect all the console devices the system current - have. After this we should get all the device work and console avariable - if the system have console device. - - None - - @return None - -**/ -VOID -BdsLibGenericConnectAll ( - VOID - ) -{ - // - // Most generic way to connect all the drivers - // - BdsLibConnectAllDriversToAllControllers (); - BdsLibConnectAllConsoles (); -} - - -/** - This function will create all handles associate with every device - path node. If the handle associate with one device path node can not - be created success, then still give one chance to do the dispatch, - which load the missing drivers if possible. - - @param DevicePathToConnect The device path which will be connected, it can be - a multi-instance device path - - @retval EFI_SUCCESS All handles associate with every device path node - have been created - @retval EFI_OUT_OF_RESOURCES There is no resource to create new handles - @retval EFI_NOT_FOUND Create the handle associate with one device path - node failed - -**/ -EFI_STATUS -BdsLibConnectDevicePath ( - IN EFI_DEVICE_PATH_PROTOCOL *DevicePathToConnect - ) -{ - EFI_STATUS Status; - EFI_DEVICE_PATH_PROTOCOL *DevicePath; - EFI_DEVICE_PATH_PROTOCOL *CopyOfDevicePath; - EFI_DEVICE_PATH_PROTOCOL *Instance; - EFI_DEVICE_PATH_PROTOCOL *RemainingDevicePath; - EFI_DEVICE_PATH_PROTOCOL *Next; - EFI_HANDLE Handle; - EFI_HANDLE PreviousHandle; - UINTN Size; - - if (DevicePathToConnect == NULL) { - return EFI_SUCCESS; - } - - DevicePath = DuplicateDevicePath (DevicePathToConnect); - CopyOfDevicePath = DevicePath; - if (DevicePath == NULL) { - return EFI_OUT_OF_RESOURCES; - } - - do { - // - // The outer loop handles multi instance device paths. - // Only console variables contain multiple instance device paths. - // - // After this call DevicePath points to the next Instance - // - Instance = GetNextDevicePathInstance (&DevicePath, &Size); - Next = Instance; - while (!IsDevicePathEndType (Next)) { - Next = NextDevicePathNode (Next); - } - - SetDevicePathEndNode (Next); - - // - // Start the real work of connect with RemainingDevicePath - // - PreviousHandle = NULL; - do { - // - // Find the handle that best matches the Device Path. If it is only a - // partial match the remaining part of the device path is returned in - // RemainingDevicePath. - // - RemainingDevicePath = Instance; - Status = gBS->LocateDevicePath (&gEfiDevicePathProtocolGuid, &RemainingDevicePath, &Handle); - - if (!EFI_ERROR (Status)) { - if (Handle == PreviousHandle) { - // - // If no forward progress is made try invoking the Dispatcher. - // A new FV may have been added to the system an new drivers - // may now be found. - // Status == EFI_SUCCESS means a driver was dispatched - // Status == EFI_NOT_FOUND means no new drivers were dispatched - // - Status = gDS->Dispatch (); - } - - if (!EFI_ERROR (Status)) { - PreviousHandle = Handle; - // - // Connect all drivers that apply to Handle and RemainingDevicePath, - // the Recursive flag is FALSE so only one level will be expanded. - // - // Do not check the connect status here, if the connect controller fail, - // then still give the chance to do dispatch, because partial - // RemainingDevicepath may be in the new FV - // - // 1. If the connect fail, RemainingDevicepath and handle will not - // change, so next time will do the dispatch, then dispatch's status - // will take effect - // 2. If the connect success, the RemainingDevicepath and handle will - // change, then avoid the dispatch, we have chance to continue the - // next connection - // - gBS->ConnectController (Handle, NULL, RemainingDevicePath, FALSE); - } - } - // - // Loop until RemainingDevicePath is an empty device path - // - } while (!EFI_ERROR (Status) && !IsDevicePathEnd (RemainingDevicePath)); - - } while (DevicePath != NULL); - - if (CopyOfDevicePath != NULL) { - gBS->FreePool (CopyOfDevicePath); - } - // - // All handle with DevicePath exists in the handle database - // - return Status; -} - - -/** - This function will connect all current system handles recursively. The - connection will finish until every handle's child handle created if it have. - - None - - @retval EFI_SUCCESS All handles and it's child handle have been - connected - @retval EFI_STATUS Return the status of gBS->LocateHandleBuffer(). - -**/ -EFI_STATUS -BdsLibConnectAllEfi ( - VOID - ) -{ - EFI_STATUS Status; - UINTN HandleCount; - EFI_HANDLE *HandleBuffer; - UINTN Index; - - Status = gBS->LocateHandleBuffer ( - AllHandles, - NULL, - NULL, - &HandleCount, - &HandleBuffer - ); - if (EFI_ERROR (Status)) { - return Status; - } - - for (Index = 0; Index < HandleCount; Index++) { - Status = gBS->ConnectController (HandleBuffer[Index], NULL, NULL, TRUE); - } - - gBS->FreePool (HandleBuffer); - - return EFI_SUCCESS; -} - - -/** - This function will disconnect all current system handles. The disconnection - will finish until every handle have been disconnected. - - None - - @retval EFI_SUCCESS All handles have been disconnected - @retval EFI_STATUS Return the status of gBS->LocateHandleBuffer(). - -**/ -EFI_STATUS -BdsLibDisconnectAllEfi ( - VOID - ) -{ - EFI_STATUS Status; - UINTN HandleCount; - EFI_HANDLE *HandleBuffer; - UINTN Index; - - // - // Disconnect all - // - Status = gBS->LocateHandleBuffer ( - AllHandles, - NULL, - NULL, - &HandleCount, - &HandleBuffer - ); - if (EFI_ERROR (Status)) { - return Status; - } - - for (Index = 0; Index < HandleCount; Index++) { - Status = gBS->DisconnectController (HandleBuffer[Index], NULL, NULL); - } - - gBS->FreePool (HandleBuffer); - - return EFI_SUCCESS; -} - - -/** - Connects all drivers to all controllers. - This function make sure all the current system driver will manage - the correspoinding controllers if have. And at the same time, make - sure all the system controllers have driver to manage it if have. - - None - - @return None - -**/ -VOID -BdsLibConnectAllDriversToAllControllers ( - VOID - ) -{ - EFI_STATUS Status; - - do { - // - // Connect All EFI 1.10 drivers following EFI 1.10 algorithm - // - BdsLibConnectAllEfi (); - - // - // Check to see if it's possible to dispatch an more DXE drivers. - // The BdsLibConnectAllEfi () may have made new DXE drivers show up. - // If anything is Dispatched Status == EFI_SUCCESS and we will try - // the connect again. - // - Status = gDS->Dispatch (); - - } while (!EFI_ERROR (Status)); - -} - - -/** - Connect the specific Usb device which match the short form device path, - and whose bus is determined by Host Controller (Uhci or Ehci) - - @param HostControllerPI Uhci (0x00) or Ehci (0x20) or Both uhci and ehci - (0xFF) - @param RemainingDevicePath a short-form device path that starts with the first - element being a USB WWID or a USB Class device - path - - @return EFI_INVALID_PARAMETER - @return EFI_SUCCESS - @return EFI_NOT_FOUND - -**/ -EFI_STATUS -BdsLibConnectUsbDevByShortFormDP( - IN UINT8 HostControllerPI, - IN EFI_DEVICE_PATH_PROTOCOL *RemainingDevicePath - ) -{ - EFI_STATUS Status; - EFI_HANDLE *HandleArray; - UINTN HandleArrayCount; - UINTN Index; - EFI_PCI_IO_PROTOCOL *PciIo; - UINT8 Class[3]; - BOOLEAN AtLeastOneConnected; - - // - // Check the passed in parameters - // - if (RemainingDevicePath == NULL) { - return EFI_INVALID_PARAMETER; - } - - if ((DevicePathType (RemainingDevicePath) != MESSAGING_DEVICE_PATH) || - ((DevicePathSubType (RemainingDevicePath) != MSG_USB_CLASS_DP) - && (DevicePathSubType (RemainingDevicePath) != MSG_USB_WWID_DP) - )) { - return EFI_INVALID_PARAMETER; - } - - if (HostControllerPI != 0xFF && - HostControllerPI != 0x00 && - HostControllerPI != 0x20) { - return EFI_INVALID_PARAMETER; - } - - // - // Find the usb host controller firstly, then connect with the remaining device path - // - AtLeastOneConnected = FALSE; - Status = gBS->LocateHandleBuffer ( - ByProtocol, - &gEfiPciIoProtocolGuid, - NULL, - &HandleArrayCount, - &HandleArray - ); - if (!EFI_ERROR (Status)) { - for (Index = 0; Index < HandleArrayCount; Index++) { - Status = gBS->HandleProtocol ( - HandleArray[Index], - &gEfiPciIoProtocolGuid, - (VOID **)&PciIo - ); - if (!EFI_ERROR (Status)) { - // - // Check whether the Pci device is the wanted usb host controller - // - Status = PciIo->Pci.Read (PciIo, EfiPciIoWidthUint8, 0x09, 3, &Class); - if (!EFI_ERROR (Status)) { - if ((PCI_CLASS_SERIAL == Class[2]) && - (PCI_CLASS_SERIAL_USB == Class[1])) { - if (HostControllerPI == Class[0] || HostControllerPI == 0xFF) { - Status = gBS->ConnectController ( - HandleArray[Index], - NULL, - RemainingDevicePath, - FALSE - ); - if (!EFI_ERROR(Status)) { - AtLeastOneConnected = TRUE; - } - } - } - } - } - } - - if (AtLeastOneConnected) { - return EFI_SUCCESS; - } - } - - return EFI_NOT_FOUND; -} +/** @file
+ BDS Lib functions which relate with connect the device
+
+Copyright (c) 2004 - 2008, Intel Corporation. <BR>
+All rights reserved. This program and the accompanying materials
+are licensed and made available under the terms and conditions of the BSD License
+which accompanies this distribution. The full text of the license may be found at
+http://opensource.org/licenses/bsd-license.php
+
+THE PROGRAM IS DISTRIBUTED UNDER THE BSD LICENSE ON AN "AS IS" BASIS,
+WITHOUT WARRANTIES OR REPRESENTATIONS OF ANY KIND, EITHER EXPRESS OR IMPLIED.
+
+**/
+
+#include "InternalBdsLib.h"
+
+
+/**
+ This function will connect all the system driver to controller
+ first, and then special connect the default console, this make
+ sure all the system controller avialbe and the platform default
+ console connected.
+
+**/
+VOID
+EFIAPI
+BdsLibConnectAll (
+ VOID
+ )
+{
+ //
+ // Connect the platform console first
+ //
+ BdsLibConnectAllDefaultConsoles ();
+
+ //
+ // Generic way to connect all the drivers
+ //
+ BdsLibConnectAllDriversToAllControllers ();
+
+ //
+ // Here we have the assumption that we have already had
+ // platform default console
+ //
+ BdsLibConnectAllDefaultConsoles ();
+}
+
+
+/**
+ This function will connect all the system drivers to all controllers
+ first, and then connect all the console devices the system current
+ have. After this we should get all the device work and console avariable
+ if the system have console device.
+
+ None
+
+ @return None
+
+**/
+VOID
+BdsLibGenericConnectAll (
+ VOID
+ )
+{
+ //
+ // Most generic way to connect all the drivers
+ //
+ BdsLibConnectAllDriversToAllControllers ();
+ BdsLibConnectAllConsoles ();
+}
+
+
+/**
+ This function will create all handles associate with every device
+ path node. If the handle associate with one device path node can not
+ be created success, then still give one chance to do the dispatch,
+ which load the missing drivers if possible.
+
+ @param DevicePathToConnect The device path which will be connected, it can be
+ a multi-instance device path
+
+ @retval EFI_SUCCESS All handles associate with every device path node
+ have been created
+ @retval EFI_OUT_OF_RESOURCES There is no resource to create new handles
+ @retval EFI_NOT_FOUND Create the handle associate with one device path
+ node failed
+
+**/
+EFI_STATUS
+EFIAPI
+BdsLibConnectDevicePath (
+ IN EFI_DEVICE_PATH_PROTOCOL *DevicePathToConnect
+ )
+{
+ EFI_STATUS Status;
+ EFI_DEVICE_PATH_PROTOCOL *DevicePath;
+ EFI_DEVICE_PATH_PROTOCOL *CopyOfDevicePath;
+ EFI_DEVICE_PATH_PROTOCOL *Instance;
+ EFI_DEVICE_PATH_PROTOCOL *RemainingDevicePath;
+ EFI_DEVICE_PATH_PROTOCOL *Next;
+ EFI_HANDLE Handle;
+ EFI_HANDLE PreviousHandle;
+ UINTN Size;
+
+ if (DevicePathToConnect == NULL) {
+ return EFI_SUCCESS;
+ }
+
+ DevicePath = DuplicateDevicePath (DevicePathToConnect);
+ CopyOfDevicePath = DevicePath;
+ if (DevicePath == NULL) {
+ return EFI_OUT_OF_RESOURCES;
+ }
+
+ do {
+ //
+ // The outer loop handles multi instance device paths.
+ // Only console variables contain multiple instance device paths.
+ //
+ // After this call DevicePath points to the next Instance
+ //
+ Instance = GetNextDevicePathInstance (&DevicePath, &Size);
+ Next = Instance;
+ while (!IsDevicePathEndType (Next)) {
+ Next = NextDevicePathNode (Next);
+ }
+
+ SetDevicePathEndNode (Next);
+
+ //
+ // Start the real work of connect with RemainingDevicePath
+ //
+ PreviousHandle = NULL;
+ do {
+ //
+ // Find the handle that best matches the Device Path. If it is only a
+ // partial match the remaining part of the device path is returned in
+ // RemainingDevicePath.
+ //
+ RemainingDevicePath = Instance;
+ Status = gBS->LocateDevicePath (&gEfiDevicePathProtocolGuid, &RemainingDevicePath, &Handle);
+
+ if (!EFI_ERROR (Status)) {
+ if (Handle == PreviousHandle) {
+ //
+ // If no forward progress is made try invoking the Dispatcher.
+ // A new FV may have been added to the system an new drivers
+ // may now be found.
+ // Status == EFI_SUCCESS means a driver was dispatched
+ // Status == EFI_NOT_FOUND means no new drivers were dispatched
+ //
+ Status = gDS->Dispatch ();
+ }
+
+ if (!EFI_ERROR (Status)) {
+ PreviousHandle = Handle;
+ //
+ // Connect all drivers that apply to Handle and RemainingDevicePath,
+ // the Recursive flag is FALSE so only one level will be expanded.
+ //
+ // Do not check the connect status here, if the connect controller fail,
+ // then still give the chance to do dispatch, because partial
+ // RemainingDevicepath may be in the new FV
+ //
+ // 1. If the connect fail, RemainingDevicepath and handle will not
+ // change, so next time will do the dispatch, then dispatch's status
+ // will take effect
+ // 2. If the connect success, the RemainingDevicepath and handle will
+ // change, then avoid the dispatch, we have chance to continue the
+ // next connection
+ //
+ gBS->ConnectController (Handle, NULL, RemainingDevicePath, FALSE);
+ }
+ }
+ //
+ // Loop until RemainingDevicePath is an empty device path
+ //
+ } while (!EFI_ERROR (Status) && !IsDevicePathEnd (RemainingDevicePath));
+
+ } while (DevicePath != NULL);
+
+ if (CopyOfDevicePath != NULL) {
+ gBS->FreePool (CopyOfDevicePath);
+ }
+ //
+ // All handle with DevicePath exists in the handle database
+ //
+ return Status;
+}
+
+
+/**
+ This function will connect all current system handles recursively. The
+ connection will finish until every handle's child handle created if it have.
+
+ @retval EFI_SUCCESS All handles and it's child handle have been
+ connected
+ @retval EFI_STATUS Return the status of gBS->LocateHandleBuffer().
+
+**/
+EFI_STATUS
+EFIAPI
+BdsLibConnectAllEfi (
+ VOID
+ )
+{
+ EFI_STATUS Status;
+ UINTN HandleCount;
+ EFI_HANDLE *HandleBuffer;
+ UINTN Index;
+
+ Status = gBS->LocateHandleBuffer (
+ AllHandles,
+ NULL,
+ NULL,
+ &HandleCount,
+ &HandleBuffer
+ );
+ if (EFI_ERROR (Status)) {
+ return Status;
+ }
+
+ for (Index = 0; Index < HandleCount; Index++) {
+ Status = gBS->ConnectController (HandleBuffer[Index], NULL, NULL, TRUE);
+ }
+
+ gBS->FreePool (HandleBuffer);
+
+ return EFI_SUCCESS;
+}
+
+
+/**
+ This function will disconnect all current system handles. The disconnection
+ will finish until every handle have been disconnected.
+
+ @retval EFI_SUCCESS All handles have been disconnected
+ @retval EFI_STATUS Return the status of gBS->LocateHandleBuffer().
+
+**/
+EFI_STATUS
+EFIAPI
+BdsLibDisconnectAllEfi (
+ VOID
+ )
+{
+ EFI_STATUS Status;
+ UINTN HandleCount;
+ EFI_HANDLE *HandleBuffer;
+ UINTN Index;
+
+ //
+ // Disconnect all
+ //
+ Status = gBS->LocateHandleBuffer (
+ AllHandles,
+ NULL,
+ NULL,
+ &HandleCount,
+ &HandleBuffer
+ );
+ if (EFI_ERROR (Status)) {
+ return Status;
+ }
+
+ for (Index = 0; Index < HandleCount; Index++) {
+ Status = gBS->DisconnectController (HandleBuffer[Index], NULL, NULL);
+ }
+
+ gBS->FreePool (HandleBuffer);
+
+ return EFI_SUCCESS;
+}
+
+
+/**
+ Connects all drivers to all controllers.
+ This function make sure all the current system driver will manage
+ the correspoinding controllers if have. And at the same time, make
+ sure all the system controllers have driver to manage it if have.
+
+**/
+VOID
+EFIAPI
+BdsLibConnectAllDriversToAllControllers (
+ VOID
+ )
+{
+ EFI_STATUS Status;
+
+ do {
+ //
+ // Connect All EFI 1.10 drivers following EFI 1.10 algorithm
+ //
+ BdsLibConnectAllEfi ();
+
+ //
+ // Check to see if it's possible to dispatch an more DXE drivers.
+ // The BdsLibConnectAllEfi () may have made new DXE drivers show up.
+ // If anything is Dispatched Status == EFI_SUCCESS and we will try
+ // the connect again.
+ //
+ Status = gDS->Dispatch ();
+
+ } while (!EFI_ERROR (Status));
+
+}
+
+
+/**
+ Connect the specific Usb device which match the short form device path,
+ and whose bus is determined by Host Controller (Uhci or Ehci)
+
+ @param HostControllerPI Uhci (0x00) or Ehci (0x20) or Both uhci and ehci
+ (0xFF)
+ @param RemainingDevicePath a short-form device path that starts with the first
+ element being a USB WWID or a USB Class device
+ path
+
+ @return EFI_INVALID_PARAMETER
+ @return EFI_SUCCESS
+ @return EFI_NOT_FOUND
+
+**/
+EFI_STATUS
+EFIAPI
+BdsLibConnectUsbDevByShortFormDP(
+ IN UINT8 HostControllerPI,
+ IN EFI_DEVICE_PATH_PROTOCOL *RemainingDevicePath
+ )
+{
+ EFI_STATUS Status;
+ EFI_HANDLE *HandleArray;
+ UINTN HandleArrayCount;
+ UINTN Index;
+ EFI_PCI_IO_PROTOCOL *PciIo;
+ UINT8 Class[3];
+ BOOLEAN AtLeastOneConnected;
+
+ //
+ // Check the passed in parameters
+ //
+ if (RemainingDevicePath == NULL) {
+ return EFI_INVALID_PARAMETER;
+ }
+
+ if ((DevicePathType (RemainingDevicePath) != MESSAGING_DEVICE_PATH) ||
+ ((DevicePathSubType (RemainingDevicePath) != MSG_USB_CLASS_DP)
+ && (DevicePathSubType (RemainingDevicePath) != MSG_USB_WWID_DP)
+ )) {
+ return EFI_INVALID_PARAMETER;
+ }
+
+ if (HostControllerPI != 0xFF &&
+ HostControllerPI != 0x00 &&
+ HostControllerPI != 0x20) {
+ return EFI_INVALID_PARAMETER;
+ }
+
+ //
+ // Find the usb host controller firstly, then connect with the remaining device path
+ //
+ AtLeastOneConnected = FALSE;
+ Status = gBS->LocateHandleBuffer (
+ ByProtocol,
+ &gEfiPciIoProtocolGuid,
+ NULL,
+ &HandleArrayCount,
+ &HandleArray
+ );
+ if (!EFI_ERROR (Status)) {
+ for (Index = 0; Index < HandleArrayCount; Index++) {
+ Status = gBS->HandleProtocol (
+ HandleArray[Index],
+ &gEfiPciIoProtocolGuid,
+ (VOID **)&PciIo
+ );
+ if (!EFI_ERROR (Status)) {
+ //
+ // Check whether the Pci device is the wanted usb host controller
+ //
+ Status = PciIo->Pci.Read (PciIo, EfiPciIoWidthUint8, 0x09, 3, &Class);
+ if (!EFI_ERROR (Status)) {
+ if ((PCI_CLASS_SERIAL == Class[2]) &&
+ (PCI_CLASS_SERIAL_USB == Class[1])) {
+ if (HostControllerPI == Class[0] || HostControllerPI == 0xFF) {
+ Status = gBS->ConnectController (
+ HandleArray[Index],
+ NULL,
+ RemainingDevicePath,
+ FALSE
+ );
+ if (!EFI_ERROR(Status)) {
+ AtLeastOneConnected = TRUE;
+ }
+ }
+ }
+ }
+ }
+ }
+
+ if (AtLeastOneConnected) {
+ return EFI_SUCCESS;
+ }
+ }
+
+ return EFI_NOT_FOUND;
+}
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