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authorbxing <bxing@6f19259b-4bc3-4df7-8a09-765794883524>2006-07-21 08:47:38 +0000
committerbxing <bxing@6f19259b-4bc3-4df7-8a09-765794883524>2006-07-21 08:47:38 +0000
commit3f566587aea64bb986866c7f69a6b82891bf59db (patch)
tree406fa713c2baaa46f9c357f49bcef7d710e7f044 /MdePkg/Library/BaseLib/x86FxRestore.c
parent31a9215c3223d3818d1709f39d06774e18df103f (diff)
downloadedk2-platforms-3f566587aea64bb986866c7f69a6b82891bf59db.tar.xz
1. Updated function headers in all assembly files.
2. Split x86LowLevel.c into a bunch of C files to make images linked with BaseLib smaller. 3. Fixed a few minor bugs. git-svn-id: https://edk2.svn.sourceforge.net/svnroot/edk2/trunk/edk2@1066 6f19259b-4bc3-4df7-8a09-765794883524
Diffstat (limited to 'MdePkg/Library/BaseLib/x86FxRestore.c')
-rw-r--r--MdePkg/Library/BaseLib/x86FxRestore.c48
1 files changed, 48 insertions, 0 deletions
diff --git a/MdePkg/Library/BaseLib/x86FxRestore.c b/MdePkg/Library/BaseLib/x86FxRestore.c
new file mode 100644
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+++ b/MdePkg/Library/BaseLib/x86FxRestore.c
@@ -0,0 +1,48 @@
+/** @file
+ IA-32/x64 AsmFxRestore()
+
+ Copyright (c) 2006, Intel Corporation<BR>
+ All rights reserved. This program and the accompanying materials
+ are licensed and made available under the terms and conditions of the BSD License
+ which accompanies this distribution. The full text of the license may be found at
+ http://opensource.org/licenses/bsd-license.php
+
+ THE PROGRAM IS DISTRIBUTED UNDER THE BSD LICENSE ON AN "AS IS" BASIS,
+ WITHOUT WARRANTIES OR REPRESENTATIONS OF ANY KIND, EITHER EXPRESS OR IMPLIED.
+
+ Module Name: x86FxRestore.c
+
+**/
+
+#include "BaseLibInternals.h"
+
+/**
+ Restores the current floating point/SSE/SSE2 context from a buffer.
+
+ Restores the current floating point/SSE/SSE2 state from the buffer specified
+ by Buffer. Buffer must be aligned on a 16-byte boundary. This function is
+ only available on IA-32 and X64.
+
+ If Buffer is NULL, then ASSERT().
+ If Buffer is not aligned on a 16-byte boundary, then ASSERT().
+ If Buffer was not saved with AsmFxSave(), then ASSERT().
+
+ @param Buffer Pointer to a buffer to save the floating point/SSE/SSE2 context.
+
+**/
+VOID
+EFIAPI
+AsmFxRestore (
+ IN CONST IA32_FX_BUFFER *Buffer
+ )
+{
+ ASSERT (Buffer != NULL);
+ ASSERT (((UINTN)Buffer & 0xf) == 0);
+
+ //
+ // Check the flag recorded by AsmFxSave()
+ //
+ ASSERT (*(UINT32 *) (&Buffer[sizeof (IA32_FX_BUFFER) - 4]) == 0xAA5555AA);
+
+ InternalX86FxRestore (Buffer);
+}