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authorlgao4 <lgao4@6f19259b-4bc3-4df7-8a09-765794883524>2007-10-10 02:13:43 +0000
committerlgao4 <lgao4@6f19259b-4bc3-4df7-8a09-765794883524>2007-10-10 02:13:43 +0000
commit952261d5ef7c7ca4b73696053bdadd5b589692f2 (patch)
treeb9c94bd3ea82c2d6f8e13f2e865dce387cfa7829 /Nt32Pkg/Sec/SecMain.h
parent166152e85cd99bf4d3d9158b5c3455e4e0f7bb12 (diff)
downloadedk2-platforms-952261d5ef7c7ca4b73696053bdadd5b589692f2.tar.xz
Use VirtualAlloc() to allocate enough memory space for Nt32 emulator in place of original mapped file to memory space.
git-svn-id: https://edk2.svn.sourceforge.net/svnroot/edk2/trunk/edk2@4068 6f19259b-4bc3-4df7-8a09-765794883524
Diffstat (limited to 'Nt32Pkg/Sec/SecMain.h')
-rw-r--r--Nt32Pkg/Sec/SecMain.h4
1 files changed, 0 insertions, 4 deletions
diff --git a/Nt32Pkg/Sec/SecMain.h b/Nt32Pkg/Sec/SecMain.h
index a91467ae33..7102d5f5fa 100644
--- a/Nt32Pkg/Sec/SecMain.h
+++ b/Nt32Pkg/Sec/SecMain.h
@@ -47,15 +47,11 @@ typedef struct {
UINT64 Size;
} NT_FD_INFO;
-#define NT_SYSTEM_MEMORY_FILENAME_SIZE 40
-
typedef struct {
- CHAR16 FileName[NT_SYSTEM_MEMORY_FILENAME_SIZE];
EFI_PHYSICAL_ADDRESS Memory;
UINT64 Size;
} NT_SYSTEM_MEMORY;
-
#define MAX_PDB_NAME_TO_MOD_HANDLE_ARRAY_SIZE 0x100
typedef struct {