summaryrefslogtreecommitdiff
path: root/BraswellPlatformPkg/Common/Override/IntelFrameworkModulePkg/Library/GenericBdsLib/BdsConnect.c
diff options
context:
space:
mode:
Diffstat (limited to 'BraswellPlatformPkg/Common/Override/IntelFrameworkModulePkg/Library/GenericBdsLib/BdsConnect.c')
-rw-r--r--BraswellPlatformPkg/Common/Override/IntelFrameworkModulePkg/Library/GenericBdsLib/BdsConnect.c435
1 files changed, 435 insertions, 0 deletions
diff --git a/BraswellPlatformPkg/Common/Override/IntelFrameworkModulePkg/Library/GenericBdsLib/BdsConnect.c b/BraswellPlatformPkg/Common/Override/IntelFrameworkModulePkg/Library/GenericBdsLib/BdsConnect.c
new file mode 100644
index 0000000000..1970c84aee
--- /dev/null
+++ b/BraswellPlatformPkg/Common/Override/IntelFrameworkModulePkg/Library/GenericBdsLib/BdsConnect.c
@@ -0,0 +1,435 @@
+/** @file
+ BDS Lib functions which relate with connect the device
+
+Copyright (c) 2004 - 2013, Intel Corporation. All rights reserved.<BR>
+This program and the accompanying materials
+are licensed and made available under the terms and conditions of the BSD License
+which accompanies this distribution. The full text of the license may be found at
+http://opensource.org/licenses/bsd-license.php
+
+THE PROGRAM IS DISTRIBUTED UNDER THE BSD LICENSE ON AN "AS IS" BASIS,
+WITHOUT WARRANTIES OR REPRESENTATIONS OF ANY KIND, EITHER EXPRESS OR IMPLIED.
+
+**/
+
+#include "InternalBdsLib.h"
+
+
+/**
+ This function will connect all the system driver to controller
+ first, and then special connect the default console, this make
+ sure all the system controller available and the platform default
+ console connected.
+
+**/
+VOID
+EFIAPI
+BdsLibConnectAll (
+ VOID
+ )
+{
+ //
+ // Connect the platform console first
+ //
+ BdsLibConnectAllDefaultConsoles ();
+
+ //
+ // Generic way to connect all the drivers
+ //
+ BdsLibConnectAllDriversToAllControllers ();
+
+ //
+ // Here we have the assumption that we have already had
+ // platform default console
+ //
+ BdsLibConnectAllDefaultConsoles ();
+}
+
+
+/**
+ This function will connect all the system drivers to all controllers
+ first, and then connect all the console devices the system current
+ have. After this we should get all the device work and console available
+ if the system have console device.
+
+**/
+VOID
+BdsLibGenericConnectAll (
+ VOID
+ )
+{
+ //
+ // Most generic way to connect all the drivers
+ //
+ BdsLibConnectAllDriversToAllControllers ();
+ BdsLibConnectAllConsoles ();
+}
+
+/**
+ This function will create all handles associate with every device
+ path node. If the handle associate with one device path node can not
+ be created successfully, then still give chance to do the dispatch,
+ which load the missing drivers if possible.
+
+ @param DevicePathToConnect The device path which will be connected, it can be
+ a multi-instance device path
+
+ @retval EFI_SUCCESS All handles associate with every device path node
+ have been created
+ @retval EFI_OUT_OF_RESOURCES There is no resource to create new handles
+ @retval EFI_NOT_FOUND Create the handle associate with one device path
+ node failed
+
+**/
+EFI_STATUS
+EFIAPI
+BdsLibConnectDevicePath (
+ IN EFI_DEVICE_PATH_PROTOCOL *DevicePathToConnect
+ )
+{
+ EFI_STATUS Status;
+ EFI_DEVICE_PATH_PROTOCOL *DevicePath;
+ EFI_DEVICE_PATH_PROTOCOL *CopyOfDevicePath;
+ EFI_DEVICE_PATH_PROTOCOL *Instance;
+ EFI_DEVICE_PATH_PROTOCOL *RemainingDevicePath;
+ EFI_DEVICE_PATH_PROTOCOL *Next;
+ EFI_HANDLE Handle;
+ EFI_HANDLE PreviousHandle;
+ UINTN Size;
+ EFI_TPL CurrentTpl;
+
+ if (DevicePathToConnect == NULL) {
+ return EFI_SUCCESS;
+ }
+
+ CurrentTpl = EfiGetCurrentTpl ();
+
+ DevicePath = DuplicateDevicePath (DevicePathToConnect);
+ if (DevicePath == NULL) {
+ return EFI_OUT_OF_RESOURCES;
+ }
+ CopyOfDevicePath = DevicePath;
+
+ do {
+ //
+ // The outer loop handles multi instance device paths.
+ // Only console variables contain multiple instance device paths.
+ //
+ // After this call DevicePath points to the next Instance
+ //
+ Instance = GetNextDevicePathInstance (&DevicePath, &Size);
+ if (Instance == NULL) {
+ FreePool (CopyOfDevicePath);
+ return EFI_OUT_OF_RESOURCES;
+ }
+
+ Next = Instance;
+ while (!IsDevicePathEndType (Next)) {
+ Next = NextDevicePathNode (Next);
+ }
+
+ SetDevicePathEndNode (Next);
+
+ //
+ // Start the real work of connect with RemainingDevicePath
+ //
+ PreviousHandle = NULL;
+ do {
+ //
+ // Find the handle that best matches the Device Path. If it is only a
+ // partial match the remaining part of the device path is returned in
+ // RemainingDevicePath.
+ //
+ RemainingDevicePath = Instance;
+ Status = gBS->LocateDevicePath (&gEfiDevicePathProtocolGuid, &RemainingDevicePath, &Handle);
+
+ if (!EFI_ERROR (Status)) {
+ if (Handle == PreviousHandle) {
+ //
+ // If no forward progress is made try invoking the Dispatcher.
+ // A new FV may have been added to the system an new drivers
+ // may now be found.
+ // Status == EFI_SUCCESS means a driver was dispatched
+ // Status == EFI_NOT_FOUND means no new drivers were dispatched
+ //
+ if (CurrentTpl == TPL_APPLICATION) {
+ //
+ // Dispatch calls LoadImage/StartImage which cannot run at TPL > TPL_APPLICATION
+ //
+ Status = gDS->Dispatch ();
+ } else {
+ //
+ // Always return EFI_NOT_FOUND here
+ // to prevent dead loop when control handle is found but connection failded case
+ //
+ Status = EFI_NOT_FOUND;
+ }
+ }
+
+ if (!EFI_ERROR (Status)) {
+ PreviousHandle = Handle;
+ //
+ // Connect all drivers that apply to Handle and RemainingDevicePath,
+ // the Recursive flag is FALSE so only one level will be expanded.
+ //
+ // Do not check the connect status here, if the connect controller fail,
+ // then still give the chance to do dispatch, because partial
+ // RemainingDevicepath may be in the new FV
+ //
+ // 1. If the connect fail, RemainingDevicepath and handle will not
+ // change, so next time will do the dispatch, then dispatch's status
+ // will take effect
+ // 2. If the connect success, the RemainingDevicepath and handle will
+ // change, then avoid the dispatch, we have chance to continue the
+ // next connection
+ //
+ gBS->ConnectController (Handle, NULL, RemainingDevicePath, FALSE);
+ }
+ }
+ //
+ // Loop until RemainingDevicePath is an empty device path
+ //
+ } while (!EFI_ERROR (Status) && !IsDevicePathEnd (RemainingDevicePath));
+
+ } while (DevicePath != NULL);
+
+ if (CopyOfDevicePath != NULL) {
+ FreePool (CopyOfDevicePath);
+ }
+ //
+ // All handle with DevicePath exists in the handle database
+ //
+ return Status;
+}
+
+/**
+ This function will connect all current system handles recursively.
+
+ gBS->ConnectController() service is invoked for each handle exist in system handler buffer.
+ If the handle is bus type handler, all childrens also will be connected recursively
+ by gBS->ConnectController().
+
+ @retval EFI_SUCCESS All handles and it's child handle have been connected
+ @retval EFI_STATUS Error status returned by of gBS->LocateHandleBuffer().
+
+**/
+EFI_STATUS
+EFIAPI
+BdsLibConnectAllEfi (
+ VOID
+ )
+{
+ EFI_STATUS Status;
+ UINTN HandleCount;
+ EFI_HANDLE *HandleBuffer;
+ UINTN Index;
+
+ Status = gBS->LocateHandleBuffer (
+ AllHandles,
+ NULL,
+ NULL,
+ &HandleCount,
+ &HandleBuffer
+ );
+ if (EFI_ERROR (Status)) {
+ return Status;
+ }
+
+ for (Index = 0; Index < HandleCount; Index++) {
+ Status = gBS->ConnectController (HandleBuffer[Index], NULL, NULL, TRUE);
+ }
+
+ if (HandleBuffer != NULL) {
+ FreePool (HandleBuffer);
+ }
+
+ return EFI_SUCCESS;
+}
+
+/**
+ This function will disconnect all current system handles.
+
+ gBS->DisconnectController() is invoked for each handle exists in system handle buffer.
+ If handle is a bus type handle, all childrens also are disconnected recursively by
+ gBS->DisconnectController().
+
+ @retval EFI_SUCCESS All handles have been disconnected
+ @retval EFI_STATUS Error status returned by of gBS->LocateHandleBuffer().
+
+**/
+EFI_STATUS
+EFIAPI
+BdsLibDisconnectAllEfi (
+ VOID
+ )
+{
+ EFI_STATUS Status;
+ UINTN HandleCount;
+ EFI_HANDLE *HandleBuffer;
+ UINTN Index;
+
+ //
+ // Disconnect all
+ //
+ Status = gBS->LocateHandleBuffer (
+ AllHandles,
+ NULL,
+ NULL,
+ &HandleCount,
+ &HandleBuffer
+ );
+ if (EFI_ERROR (Status)) {
+ return Status;
+ }
+
+ for (Index = 0; Index < HandleCount; Index++) {
+ Status = gBS->DisconnectController (HandleBuffer[Index], NULL, NULL);
+ }
+
+ if (HandleBuffer != NULL) {
+ FreePool (HandleBuffer);
+ }
+
+ return EFI_SUCCESS;
+}
+
+
+/**
+ Connects all drivers to all controllers.
+ This function make sure all the current system driver will manage
+ the correspoinding controllers if have. And at the same time, make
+ sure all the system controllers have driver to manage it if have.
+
+**/
+VOID
+EFIAPI
+BdsLibConnectAllDriversToAllControllers (
+ VOID
+ )
+{
+ EFI_STATUS Status;
+
+ do {
+ //
+ // Connect All EFI 1.10 drivers following EFI 1.10 algorithm
+ //
+ BdsLibConnectAllEfi ();
+
+ //
+ // Check to see if it's possible to dispatch an more DXE drivers.
+ // The BdsLibConnectAllEfi () may have made new DXE drivers show up.
+ // If anything is Dispatched Status == EFI_SUCCESS and we will try
+ // the connect again.
+ //
+ Status = gDS->Dispatch ();
+
+ } while (!EFI_ERROR (Status));
+
+}
+
+
+/**
+ Connect the specific Usb device which match the short form device path,
+ and whose bus is determined by Host Controller (Uhci or Ehci).
+
+ @param HostControllerPI Uhci (0x00) or Ehci (0x20) or Both uhci and ehci
+ (0xFF)
+ @param RemainingDevicePath a short-form device path that starts with the first
+ element being a USB WWID or a USB Class device
+ path
+
+ @return EFI_INVALID_PARAMETER RemainingDevicePath is NULL pointer.
+ RemainingDevicePath is not a USB device path.
+ Invalid HostControllerPI type.
+ @return EFI_SUCCESS Success to connect USB device
+ @return EFI_NOT_FOUND Fail to find handle for USB controller to connect.
+
+**/
+EFI_STATUS
+EFIAPI
+BdsLibConnectUsbDevByShortFormDP(
+ IN UINT8 HostControllerPI,
+ IN EFI_DEVICE_PATH_PROTOCOL *RemainingDevicePath
+ )
+{
+ EFI_STATUS Status;
+ EFI_HANDLE *HandleArray;
+ UINTN HandleArrayCount;
+ UINTN Index;
+ EFI_PCI_IO_PROTOCOL *PciIo;
+ UINT8 Class[3];
+ BOOLEAN AtLeastOneConnected;
+
+ //
+ // Check the passed in parameters
+ //
+ if (RemainingDevicePath == NULL) {
+ return EFI_INVALID_PARAMETER;
+ }
+
+ if ((DevicePathType (RemainingDevicePath) != MESSAGING_DEVICE_PATH) ||
+ ((DevicePathSubType (RemainingDevicePath) != MSG_USB_CLASS_DP)
+ && (DevicePathSubType (RemainingDevicePath) != MSG_USB_WWID_DP)
+ )) {
+ return EFI_INVALID_PARAMETER;
+ }
+
+ if (HostControllerPI != 0xFF &&
+ HostControllerPI != 0x00 &&
+ HostControllerPI != 0x20) {
+ return EFI_INVALID_PARAMETER;
+ }
+
+ //
+ // Find the usb host controller firstly, then connect with the remaining device path
+ //
+ AtLeastOneConnected = FALSE;
+ Status = gBS->LocateHandleBuffer (
+ ByProtocol,
+ &gEfiPciIoProtocolGuid,
+ NULL,
+ &HandleArrayCount,
+ &HandleArray
+ );
+ if (!EFI_ERROR (Status)) {
+ for (Index = 0; Index < HandleArrayCount; Index++) {
+ Status = gBS->HandleProtocol (
+ HandleArray[Index],
+ &gEfiPciIoProtocolGuid,
+ (VOID **)&PciIo
+ );
+ if (!EFI_ERROR (Status)) {
+ //
+ // Check whether the Pci device is the wanted usb host controller
+ //
+ Status = PciIo->Pci.Read (PciIo, EfiPciIoWidthUint8, 0x09, 3, &Class);
+ if (!EFI_ERROR (Status)) {
+ if ((PCI_CLASS_SERIAL == Class[2]) &&
+ (PCI_CLASS_SERIAL_USB == Class[1])) {
+ if (HostControllerPI == Class[0] || HostControllerPI == 0xFF) {
+ Status = gBS->ConnectController (
+ HandleArray[Index],
+ NULL,
+ RemainingDevicePath,
+ FALSE
+ );
+ if (!EFI_ERROR(Status)) {
+ AtLeastOneConnected = TRUE;
+ }
+ }
+ }
+ }
+ }
+ }
+
+ if (HandleArray != NULL) {
+ FreePool (HandleArray);
+ }
+
+ if (AtLeastOneConnected) {
+ return EFI_SUCCESS;
+ }
+ }
+
+ return EFI_NOT_FOUND;
+}