diff options
Diffstat (limited to 'MdeModulePkg/Library/DxeNetLib/NetBuffer.c')
-rw-r--r-- | MdeModulePkg/Library/DxeNetLib/NetBuffer.c | 1759 |
1 files changed, 1759 insertions, 0 deletions
diff --git a/MdeModulePkg/Library/DxeNetLib/NetBuffer.c b/MdeModulePkg/Library/DxeNetLib/NetBuffer.c new file mode 100644 index 0000000000..a9de17f7e2 --- /dev/null +++ b/MdeModulePkg/Library/DxeNetLib/NetBuffer.c @@ -0,0 +1,1759 @@ +/** @file
+
+Copyright (c) 2005 - 2006, Intel Corporation
+All rights reserved. This program and the accompanying materials
+are licensed and made available under the terms and conditions of the BSD License
+which accompanies this distribution. The full text of the license may be found at
+http://opensource.org/licenses/bsd-license.php
+
+THE PROGRAM IS DISTRIBUTED UNDER THE BSD LICENSE ON AN "AS IS" BASIS,
+WITHOUT WARRANTIES OR REPRESENTATIONS OF ANY KIND, EITHER EXPRESS OR IMPLIED.
+
+Module Name:
+
+ NetBuffer.c
+
+Abstract:
+
+
+
+**/
+
+#include <PiDxe.h> + +#include <Library/NetLib.h> +#include <Library/BaseLib.h> +#include <Library/DebugLib.h> +#include <Library/BaseMemoryLib.h> +#include <Library/UefiBootServicesTableLib.h> +#include <Library/MemoryAllocationLib.h>
+
+
+/**
+ Allocate and build up the sketch for a NET_BUF. The net buffer allocated
+ has the BlockOpNum's NET_BLOCK_OP, and its associated NET_VECTOR has the
+ BlockNum's NET_BLOCK.
+
+ @param BlockNum The number of NET_BLOCK in the Vector of net buffer
+ @param BlockOpNum The number of NET_BLOCK_OP in the net buffer
+
+ @retval * Pointer to the allocated NET_BUF. If NULL the
+ allocation failed due to resource limit.
+
+**/
+STATIC
+NET_BUF *
+NetbufAllocStruct (
+ IN UINT32 BlockNum,
+ IN UINT32 BlockOpNum
+ )
+{
+ NET_BUF *Nbuf;
+ NET_VECTOR *Vector;
+
+ ASSERT (BlockOpNum >= 1);
+
+ //
+ // Allocate three memory blocks.
+ //
+ Nbuf = NetAllocateZeroPool (NET_BUF_SIZE (BlockOpNum));
+
+ if (Nbuf == NULL) {
+ return NULL;
+ }
+
+ Nbuf->Signature = NET_BUF_SIGNATURE;
+ Nbuf->RefCnt = 1;
+ Nbuf->BlockOpNum = BlockOpNum;
+ NetListInit (&Nbuf->List);
+
+ if (BlockNum != 0) {
+ Vector = NetAllocateZeroPool (NET_VECTOR_SIZE (BlockNum));
+
+ if (Vector == NULL) {
+ goto FreeNbuf;
+ }
+
+ Vector->Signature = NET_VECTOR_SIGNATURE;
+ Vector->RefCnt = 1;
+ Vector->BlockNum = BlockNum;
+ Nbuf->Vector = Vector;
+ }
+
+ return Nbuf;
+
+FreeNbuf:
+
+ NetFreePool (Nbuf);
+ return NULL;
+}
+
+
+/**
+ Allocate a single block NET_BUF. Upon allocation, all the
+ free space is in the tail room.
+
+ @param Len The length of the block.
+
+ @retval * Pointer to the allocated NET_BUF. If NULL the
+ allocation failed due to resource limit.
+
+**/
+NET_BUF *
+NetbufAlloc (
+ IN UINT32 Len
+ )
+{
+ NET_BUF *Nbuf;
+ NET_VECTOR *Vector;
+ UINT8 *Bulk;
+
+ ASSERT (Len > 0);
+
+ Nbuf = NetbufAllocStruct (1, 1);
+
+ if (Nbuf == NULL) {
+ return NULL;
+ }
+
+ Bulk = NetAllocatePool (Len);
+
+ if (Bulk == NULL) {
+ goto FreeNBuf;
+ }
+
+ Vector = Nbuf->Vector;
+ Vector->Len = Len;
+
+ Vector->Block[0].Bulk = Bulk;
+ Vector->Block[0].Len = Len;
+
+ Nbuf->BlockOp[0].BlockHead = Bulk;
+ Nbuf->BlockOp[0].BlockTail = Bulk + Len;
+
+ Nbuf->BlockOp[0].Head = Bulk;
+ Nbuf->BlockOp[0].Tail = Bulk;
+ Nbuf->BlockOp[0].Size = 0;
+
+ return Nbuf;
+
+FreeNBuf:
+ NetFreePool (Nbuf);
+ return NULL;
+}
+
+
+/**
+ Free the vector
+
+ @param Vector Pointer to the NET_VECTOR to be freed.
+
+ @return None.
+
+**/
+STATIC
+VOID
+NetbufFreeVector (
+ IN NET_VECTOR *Vector
+ )
+{
+ UINT32 Index;
+
+ NET_CHECK_SIGNATURE (Vector, NET_VECTOR_SIGNATURE);
+ ASSERT (Vector->RefCnt > 0);
+
+ Vector->RefCnt--;
+
+ if (Vector->RefCnt > 0) {
+ return;
+ }
+
+ if (Vector->Free != NULL) {
+ //
+ // Call external free function to free the vector if it
+ // isn't NULL. If NET_VECTOR_OWN_FIRST is set, release the
+ // first block since it is allocated by us
+ //
+ if (Vector->Flag & NET_VECTOR_OWN_FIRST) {
+ NetFreePool (Vector->Block[0].Bulk);
+ }
+
+ Vector->Free (Vector->Arg);
+
+ } else {
+ //
+ // Free each memory block associated with the Vector
+ //
+ for (Index = 0; Index < Vector->BlockNum; Index++) {
+ NetFreePool (Vector->Block[Index].Bulk);
+ }
+ }
+
+ NetFreePool (Vector);
+}
+
+
+/**
+ Free the buffer and its associated NET_VECTOR.
+
+ @param Nbuf Pointer to the NET_BUF to be freed.
+
+ @return None.
+
+**/
+VOID
+NetbufFree (
+ IN NET_BUF *Nbuf
+ )
+{
+ NET_CHECK_SIGNATURE (Nbuf, NET_BUF_SIGNATURE);
+ ASSERT (Nbuf->RefCnt > 0);
+
+ Nbuf->RefCnt--;
+
+ if (Nbuf->RefCnt == 0) {
+ //
+ // Update Vector only when NBuf is to be released. That is,
+ // all the sharing of Nbuf increse Vector's RefCnt by one
+ //
+ NetbufFreeVector (Nbuf->Vector);
+ NetFreePool (Nbuf);
+ }
+}
+
+
+/**
+ Create a copy of NET_BUF that share the associated NET_DATA.
+
+ @param Nbuf Pointer to the net buffer to be cloned.
+
+ @retval * Pointer to the cloned net buffer.
+
+**/
+NET_BUF *
+NetbufClone (
+ IN NET_BUF *Nbuf
+ )
+{
+ NET_BUF *Clone;
+
+ NET_CHECK_SIGNATURE (Nbuf, NET_BUF_SIGNATURE);
+
+ Clone = NetAllocatePool (NET_BUF_SIZE (Nbuf->BlockOpNum));
+
+ if (Clone == NULL) {
+ return NULL;
+ }
+
+ Clone->Signature = NET_BUF_SIGNATURE;
+ Clone->RefCnt = 1;
+ NetListInit (&Clone->List);
+
+ Clone->Ip = Nbuf->Ip;
+ Clone->Tcp = Nbuf->Tcp;
+
+ NetCopyMem (Clone->ProtoData, Nbuf->ProtoData, NET_PROTO_DATA);
+
+ NET_GET_REF (Nbuf->Vector);
+
+ Clone->Vector = Nbuf->Vector;
+ Clone->BlockOpNum = Nbuf->BlockOpNum;
+ Clone->TotalSize = Nbuf->TotalSize;
+ NetCopyMem (Clone->BlockOp, Nbuf->BlockOp, sizeof (NET_BLOCK_OP) * Nbuf->BlockOpNum);
+
+ return Clone;
+}
+
+
+/**
+ Create a duplicated copy of Nbuf, data is copied. Also leave some
+ head space before the data.
+
+ @param Nbuf Pointer to the net buffer to be cloned.
+ @param Duplicate Pointer to the net buffer to duplicate to, if NULL
+ a new net buffer is allocated.
+ @param HeadSpace Length of the head space to reserve
+
+ @retval * Pointer to the duplicated net buffer.
+
+**/
+NET_BUF *
+NetbufDuplicate (
+ IN NET_BUF *Nbuf,
+ IN NET_BUF *Duplicate OPTIONAL,
+ IN UINT32 HeadSpace
+ )
+{
+ UINT8 *Dst;
+
+ NET_CHECK_SIGNATURE (Nbuf, NET_BUF_SIGNATURE);
+
+ if (Duplicate == NULL) {
+ Duplicate = NetbufAlloc (Nbuf->TotalSize + HeadSpace);
+ }
+
+ if (Duplicate == NULL) {
+ return NULL;
+ }
+
+ //
+ // Don't set the IP and TCP head point, since it is most
+ // like that they are pointing to the memory of Nbuf.
+ //
+ NetCopyMem (Duplicate->ProtoData, Nbuf->ProtoData, NET_PROTO_DATA);
+ NetbufReserve (Duplicate, HeadSpace);
+
+ Dst = NetbufAllocSpace (Duplicate, Nbuf->TotalSize, NET_BUF_TAIL);
+ NetbufCopy (Nbuf, 0, Nbuf->TotalSize, Dst);
+
+ return Duplicate;
+}
+
+
+/**
+ Free a list of net buffers.
+
+ @param Head Pointer to the head of linked net buffers.
+
+ @return None.
+
+**/
+VOID
+NetbufFreeList (
+ IN NET_LIST_ENTRY *Head
+ )
+{
+ NET_LIST_ENTRY *Entry;
+ NET_LIST_ENTRY *Next;
+ NET_BUF *Nbuf;
+
+ Entry = Head->ForwardLink;
+
+ NET_LIST_FOR_EACH_SAFE (Entry, Next, Head) {
+ Nbuf = NET_LIST_USER_STRUCT (Entry, NET_BUF, List);
+ NET_CHECK_SIGNATURE (Nbuf, NET_BUF_SIGNATURE);
+
+ NetListRemoveEntry (Entry);
+ NetbufFree (Nbuf);
+ }
+
+ ASSERT (NetListIsEmpty (Head));
+}
+
+
+/**
+ Get the position of some byte in the net buffer. This can be used
+ to, for example, retrieve the IP header in the packet. It also
+ returns the fragment that contains the byte which is used mainly by
+ the buffer implementation itself.
+
+ @param Nbuf Pointer to the net buffer.
+ @param Offset The index or offset of the byte
+ @param Index Index of the fragment that contains the block
+
+ @retval * Pointer to the nth byte of data in the net buffer.
+ If NULL, there is no such data in the net buffer.
+
+**/
+UINT8 *
+NetbufGetByte (
+ IN NET_BUF *Nbuf,
+ IN UINT32 Offset,
+ OUT UINT32 *Index OPTIONAL
+ )
+{
+ NET_BLOCK_OP *BlockOp;
+ UINT32 Loop;
+ UINT32 Len;
+
+ NET_CHECK_SIGNATURE (Nbuf, NET_BUF_SIGNATURE);
+
+ if (Offset >= Nbuf->TotalSize) {
+ return NULL;
+ }
+
+ BlockOp = Nbuf->BlockOp;
+ Len = 0;
+
+ for (Loop = 0; Loop < Nbuf->BlockOpNum; Loop++) {
+
+ if (Len + BlockOp[Loop].Size <= Offset) {
+ Len += BlockOp[Loop].Size;
+ continue;
+ }
+
+ if (Index != NULL) {
+ *Index = Loop;
+ }
+
+ return BlockOp[Loop].Head + (Offset - Len);
+ }
+
+ return NULL;
+}
+
+
+
+/**
+ Set the NET_BLOCK and corresponding NET_BLOCK_OP in
+ the buffer. All the pointers in NET_BLOCK and NET_BLOCK_OP
+ are set to the bulk's head and tail respectively. So, this
+ function alone can't be used by NetbufAlloc.
+
+ @param Nbuf Pointer to the net buffer.
+ @param Bulk Pointer to the data.
+ @param Len Length of the bulk data.
+ @param Index The data block index in the net buffer the bulk
+ data should belong to.
+
+ @return None.
+
+**/
+STATIC
+VOID
+NetbufSetBlock (
+ IN NET_BUF *Nbuf,
+ IN UINT8 *Bulk,
+ IN UINT32 Len,
+ IN UINT32 Index
+ )
+{
+ NET_BLOCK_OP *BlockOp;
+ NET_BLOCK *Block;
+
+ NET_CHECK_SIGNATURE (Nbuf, NET_BUF_SIGNATURE);
+ NET_CHECK_SIGNATURE (Nbuf->Vector, NET_VECTOR_SIGNATURE);
+ ASSERT (Index < Nbuf->BlockOpNum);
+
+ Block = &(Nbuf->Vector->Block[Index]);
+ BlockOp = &(Nbuf->BlockOp[Index]);
+ Block->Len = Len;
+ Block->Bulk = Bulk;
+ BlockOp->BlockHead = Bulk;
+ BlockOp->BlockTail = Bulk + Len;
+ BlockOp->Head = Bulk;
+ BlockOp->Tail = Bulk + Len;
+ BlockOp->Size = Len;
+}
+
+
+
+/**
+ Set the NET_BLOCK_OP in the buffer. The corresponding NET_BLOCK
+ structure is left untouched. Some times, there is no 1:1 relationship
+ between NET_BLOCK and NET_BLOCK_OP. For example, that in NetbufGetFragment.
+
+ @param Nbuf Pointer to the net buffer.
+ @param Bulk Pointer to the data.
+ @param Len Length of the bulk data.
+ @param Index The data block index in the net buffer the bulk
+ data should belong to.
+
+ @return None.
+
+**/
+STATIC
+VOID
+NetbufSetBlockOp (
+ IN NET_BUF *Nbuf,
+ IN UINT8 *Bulk,
+ IN UINT32 Len,
+ IN UINT32 Index
+ )
+{
+ NET_BLOCK_OP *BlockOp;
+
+ NET_CHECK_SIGNATURE (Nbuf, NET_BUF_SIGNATURE);
+ ASSERT (Index < Nbuf->BlockOpNum);
+
+ BlockOp = &(Nbuf->BlockOp[Index]);
+ BlockOp->BlockHead = Bulk;
+ BlockOp->BlockTail = Bulk + Len;
+ BlockOp->Head = Bulk;
+ BlockOp->Tail = Bulk + Len;
+ BlockOp->Size = Len;
+}
+
+
+/**
+ Helper function for NetbufClone. It is necessary because NetbufGetFragment
+ may allocate the first block to accomodate the HeadSpace and HeadLen. So, it
+ need to create a new NET_VECTOR. But, we want to avoid data copy by sharing
+ the old NET_VECTOR.
+
+ @param Arg Point to the old NET_VECTOR
+
+ @return NONE
+
+**/
+STATIC
+VOID
+NetbufGetFragmentFree (
+ IN VOID *Arg
+ )
+{
+ NET_VECTOR *Vector;
+
+ Vector = (NET_VECTOR *)Arg;
+ NetbufFreeVector (Vector);
+}
+
+
+
+/**
+ Create a NET_BUF structure which contains Len byte data of
+ Nbuf starting from Offset. A new NET_BUF structure will be
+ created but the associated data in NET_VECTOR is shared.
+ This function exists to do IP packet fragmentation.
+
+ @param Nbuf Pointer to the net buffer to be cloned.
+ @param Offset Starting point of the data to be included in new
+ buffer.
+ @param Len How many data to include in new data
+ @param HeadSpace How many bytes of head space to reserve for
+ protocol header
+
+ @retval * Pointer to the cloned net buffer.
+
+**/
+NET_BUF *
+NetbufGetFragment (
+ IN NET_BUF *Nbuf,
+ IN UINT32 Offset,
+ IN UINT32 Len,
+ IN UINT32 HeadSpace
+ )
+{
+ NET_BUF *Child;
+ NET_VECTOR *Vector;
+ NET_BLOCK_OP *BlockOp;
+ UINT32 CurBlockOp;
+ UINT32 BlockOpNum;
+ UINT8 *FirstBulk;
+ UINT32 Index;
+ UINT32 First;
+ UINT32 Last;
+ UINT32 FirstSkip;
+ UINT32 FirstLen;
+ UINT32 LastLen;
+ UINT32 Cur;
+
+ NET_CHECK_SIGNATURE (Nbuf, NET_BUF_SIGNATURE);
+
+ if ((Len == 0) || (Offset + Len > Nbuf->TotalSize)) {
+ return NULL;
+ }
+
+ //
+ // First find the first and last BlockOp that contains
+ // the valid data, and compute the offset of the first
+ // BlockOp and length of the last BlockOp
+ //
+ BlockOp = Nbuf->BlockOp;
+ Cur = 0;
+
+ for (Index = 0; Index < Nbuf->BlockOpNum; Index++) {
+ if (Offset < Cur + BlockOp[Index].Size) {
+ break;
+ }
+
+ Cur += BlockOp[Index].Size;
+ }
+
+ //
+ // First is the index of the first BlockOp, FirstSkip is
+ // the offset of the first byte in the first BlockOp.
+ //
+ First = Index;
+ FirstSkip = Offset - Cur;
+ FirstLen = BlockOp[Index].Size - FirstSkip;
+
+ //
+ //redundant assignment to make compiler happy.
+ //
+ Last = 0;
+ LastLen = 0;
+
+ if (Len > FirstLen) {
+ Cur += BlockOp[Index].Size;
+ Index++;
+
+ for (; Index < Nbuf->BlockOpNum; Index++) {
+ if (Offset + Len <= Cur + BlockOp[Index].Size) {
+ Last = Index;
+ LastLen = Offset + Len - Cur;
+ break;
+ }
+
+ Cur += BlockOp[Index].Size;
+ }
+
+ } else {
+ Last = First;
+ LastLen = Len;
+ FirstLen = Len;
+ }
+
+ BlockOpNum = Last - First + 1;
+ CurBlockOp = 0;
+
+ if (HeadSpace != 0) {
+ //
+ // Allocate an extra block to accomdate the head space.
+ //
+ BlockOpNum++;
+
+ Child = NetbufAllocStruct (1, BlockOpNum);
+
+ if (Child == NULL) {
+ return NULL;
+ }
+
+ FirstBulk = NetAllocatePool (HeadSpace);
+
+ if (FirstBulk == NULL) {
+ goto FreeChild;
+ }
+
+ Vector = Child->Vector;
+ Vector->Free = NetbufGetFragmentFree;
+ Vector->Arg = Nbuf->Vector;
+ Vector->Flag = NET_VECTOR_OWN_FIRST;
+ Vector->Len = HeadSpace;
+
+ //
+ //Reserve the head space in the first block
+ //
+ NetbufSetBlock (Child, FirstBulk, HeadSpace, 0);
+ Child->BlockOp[0].Head += HeadSpace;
+ Child->BlockOp[0].Size = 0;
+ CurBlockOp++;
+
+ }else {
+ Child = NetbufAllocStruct (0, BlockOpNum);
+
+ if (Child == NULL) {
+ return NULL;
+ }
+
+ Child->Vector = Nbuf->Vector;
+ }
+
+ NET_GET_REF (Nbuf->Vector);
+ Child->TotalSize = Len;
+
+ //
+ // Set all the BlockOp up, the first and last one are special
+ // and need special process.
+ //
+ NetbufSetBlockOp (
+ Child,
+ Nbuf->BlockOp[First].Head + FirstSkip,
+ FirstLen,
+ CurBlockOp++
+ );
+
+ for (Index = First + 1; Index <= Last - 1 ; Index++) {
+ NetbufSetBlockOp (
+ Child,
+ BlockOp[Index].Head,
+ BlockOp[Index].Size,
+ CurBlockOp++
+ );
+ }
+
+ if (First != Last) {
+ NetbufSetBlockOp (
+ Child,
+ BlockOp[Last].Head,
+ LastLen,
+ CurBlockOp
+ );
+ }
+
+ NetCopyMem (Child->ProtoData, Nbuf->ProtoData, NET_PROTO_DATA);
+ return Child;
+
+FreeChild:
+
+ NetFreePool (Child);
+ return NULL;
+}
+
+
+
+/**
+ Build a NET_BUF from external blocks.
+
+ @param ExtFragment Pointer to the data block.
+ @param ExtNum The number of the data block.
+ @param HeadSpace The head space to be reserved.
+ @param HeadLen The length of the protocol header, This function
+ will pull that number of data into a linear block.
+ @param ExtFree Pointer to the caller provided free function.
+ @param Arg The argument passed to ExtFree when ExtFree is
+ called.
+
+ @retval * Pointer to the net buffer built from the data
+ blocks.
+
+**/
+NET_BUF *
+NetbufFromExt (
+ IN NET_FRAGMENT *ExtFragment,
+ IN UINT32 ExtNum,
+ IN UINT32 HeadSpace,
+ IN UINT32 HeadLen,
+ IN NET_VECTOR_EXT_FREE ExtFree,
+ IN VOID *Arg OPTIONAL
+ )
+{
+ NET_BUF *Nbuf;
+ NET_VECTOR *Vector;
+ NET_FRAGMENT SavedFragment;
+ UINT32 SavedIndex;
+ UINT32 TotalLen;
+ UINT32 BlockNum;
+ UINT8 *FirstBlock;
+ UINT32 FirstBlockLen;
+ UINT8 *Header;
+ UINT32 CurBlock;
+ UINT32 Index;
+ UINT32 Len;
+ UINT32 Copied;
+
+ ASSERT ((ExtFragment != NULL) && (ExtNum > 0) && (ExtFree != NULL));
+
+ SavedFragment.Bulk = NULL;
+ SavedFragment.Len = 0;
+
+ FirstBlockLen = 0;
+ FirstBlock = NULL;
+ BlockNum = ExtNum;
+ Index = 0;
+ TotalLen = 0;
+ SavedIndex = 0;
+ Len = 0;
+ Copied = 0;
+
+ //
+ // No need to consolidate the header if the first block is
+ // longer than the header length or there is only one block.
+ //
+ if ((ExtFragment[0].Len >= HeadLen) || (ExtNum == 1)) {
+ HeadLen = 0;
+ }
+
+ //
+ // Allocate an extra block if we need to:
+ // 1. Allocate some header space
+ // 2. aggreate the packet header
+ //
+ if ((HeadSpace != 0) || (HeadLen != 0)) {
+ FirstBlockLen = HeadLen + HeadSpace;
+ FirstBlock = NetAllocatePool (FirstBlockLen);
+
+ if (FirstBlock == NULL) {
+ return NULL;
+ }
+
+ BlockNum++;
+ }
+
+ //
+ // Copy the header to the first block, reduce the NET_BLOCK
+ // to allocate by one for each block that is completely covered
+ // by the first bulk.
+ //
+ if (HeadLen != 0) {
+ Len = HeadLen;
+ Header = FirstBlock + HeadSpace;
+
+ for (Index = 0; Index < ExtNum; Index++) {
+ if (Len >= ExtFragment[Index].Len) {
+ NetCopyMem (Header, ExtFragment[Index].Bulk, ExtFragment[Index].Len);
+
+ Copied += ExtFragment[Index].Len;
+ Len -= ExtFragment[Index].Len;
+ Header += ExtFragment[Index].Len;
+ TotalLen += ExtFragment[Index].Len;
+ BlockNum--;
+
+ if (Len == 0) {
+ //
+ // Increament the index number to point to the next
+ // non-empty fragment.
+ //
+ Index++;
+ break;
+ }
+
+ } else {
+ NetCopyMem (Header, ExtFragment[Index].Bulk, Len);
+
+ Copied += Len;
+ TotalLen += Len;
+
+ //
+ // Adjust the block structure to exclude the data copied,
+ // So, the left-over block can be processed as other blocks.
+ // But it must be recovered later. (SavedIndex > 0) always
+ // holds since we don't aggreate the header if the first block
+ // is bigger enough that the header is continuous
+ //
+ SavedIndex = Index;
+ SavedFragment = ExtFragment[Index];
+ ExtFragment[Index].Bulk += Len;
+ ExtFragment[Index].Len -= Len;
+ break;
+ }
+ }
+ }
+
+ Nbuf = NetbufAllocStruct (BlockNum, BlockNum);
+
+ if (Nbuf == NULL) {
+ goto FreeFirstBlock;
+ }
+
+ Vector = Nbuf->Vector;
+ Vector->Free = ExtFree;
+ Vector->Arg = Arg;
+ Vector->Flag = (FirstBlockLen ? NET_VECTOR_OWN_FIRST : 0);
+
+ //
+ // Set the first block up which may contain
+ // some head space and aggregated header
+ //
+ CurBlock = 0;
+
+ if (FirstBlockLen != 0) {
+ NetbufSetBlock (Nbuf, FirstBlock, HeadSpace + Copied, 0);
+ Nbuf->BlockOp[0].Head += HeadSpace;
+ Nbuf->BlockOp[0].Size = Copied;
+
+ CurBlock++;
+ }
+
+ for (; Index < ExtNum; Index++) {
+ NetbufSetBlock (Nbuf, ExtFragment[Index].Bulk, ExtFragment[Index].Len, CurBlock);
+ TotalLen += ExtFragment[Index].Len;
+ CurBlock++;
+ }
+
+ Vector->Len = TotalLen + HeadSpace;
+ Nbuf->TotalSize = TotalLen;
+
+ if (SavedIndex) {
+ ExtFragment[SavedIndex] = SavedFragment;
+ }
+
+ return Nbuf;
+
+FreeFirstBlock:
+ NetFreePool (FirstBlock);
+ return NULL;
+}
+
+
+/**
+ Build a fragment table to contain the fragments in the
+ buffer. This is the opposite of the NetbufFromExt.
+
+ @param Nbuf Point to the net buffer
+ @param ExtFragment Pointer to the data block.
+ @param ExtNum The number of the data block.
+
+ @retval EFI_BUFFER_TOO_SMALL The number of non-empty block is bigger than ExtNum
+ @retval EFI_SUCCESS Fragment table built.
+
+**/
+EFI_STATUS
+NetbufBuildExt (
+ IN NET_BUF *Nbuf,
+ IN NET_FRAGMENT *ExtFragment,
+ IN UINT32 *ExtNum
+ )
+{
+ UINT32 Index;
+ UINT32 Current;
+
+ Current = 0;
+
+ for (Index = 0; (Index < Nbuf->BlockOpNum); Index++) {
+ if (Nbuf->BlockOp[Index].Size == 0) {
+ continue;
+ }
+
+ if (Current < *ExtNum) {
+ ExtFragment[Current].Bulk = Nbuf->BlockOp[Index].Head;
+ ExtFragment[Current].Len = Nbuf->BlockOp[Index].Size;
+ Current++;
+ } else {
+ return EFI_BUFFER_TOO_SMALL;
+ }
+ }
+
+ *ExtNum = Current;
+ return EFI_SUCCESS;
+}
+
+
+/**
+ Build a NET_BUF from a list of NET_BUF.
+
+ @param BufList A List of NET_BUF.
+ @param HeadSpace The head space to be reserved.
+ @param HeaderLen The length of the protocol header, This function
+ will pull that number of data into a linear block.
+ @param ExtFree Pointer to the caller provided free function.
+ @param Arg The argument passed to ExtFree when ExtFree is
+ called.
+
+ @retval * Pointer to the net buffer built from the data
+ blocks.
+
+**/
+NET_BUF *
+NetbufFromBufList (
+ IN NET_LIST_ENTRY *BufList,
+ IN UINT32 HeadSpace,
+ IN UINT32 HeaderLen,
+ IN NET_VECTOR_EXT_FREE ExtFree,
+ IN VOID *Arg OPTIONAL
+ )
+{
+ NET_FRAGMENT *Fragment;
+ UINT32 FragmentNum;
+ NET_LIST_ENTRY *Entry;
+ NET_BUF *Nbuf;
+ UINT32 Index;
+ UINT32 Current;
+
+ //
+ //Compute how many blocks are there
+ //
+ FragmentNum = 0;
+
+ NET_LIST_FOR_EACH (Entry, BufList) {
+ Nbuf = NET_LIST_USER_STRUCT (Entry, NET_BUF, List);
+ NET_CHECK_SIGNATURE (Nbuf, NET_BUF_SIGNATURE);
+ FragmentNum += Nbuf->BlockOpNum;
+ }
+
+ //
+ //Allocate and copy block points
+ //
+ Fragment = NetAllocatePool (sizeof (NET_FRAGMENT) * FragmentNum);
+
+ if (Fragment == NULL) {
+ return NULL;
+ }
+
+ Current = 0;
+
+ NET_LIST_FOR_EACH (Entry, BufList) {
+ Nbuf = NET_LIST_USER_STRUCT (Entry, NET_BUF, List);
+ NET_CHECK_SIGNATURE (Nbuf, NET_BUF_SIGNATURE);
+
+ for (Index = 0; Index < Nbuf->BlockOpNum; Index++) {
+ if (Nbuf->BlockOp[Index].Size) {
+ Fragment[Current].Bulk = Nbuf->BlockOp[Index].Head;
+ Fragment[Current].Len = Nbuf->BlockOp[Index].Size;
+ Current++;
+ }
+ }
+ }
+
+ Nbuf = NetbufFromExt (Fragment, Current, HeadSpace, HeaderLen, ExtFree, Arg);
+ NetFreePool (Fragment);
+
+ return Nbuf;
+}
+
+
+/**
+ Reserve some space in the header room of the buffer.
+ Upon allocation, all the space are in the tail room
+ of the buffer. Call this function to move some space
+ to the header room. This function is quite limited in
+ that it can only reserver space from the first block
+ of an empty NET_BUF not built from the external. But
+ it should be enough for the network stack.
+
+ @param Nbuf Pointer to the net buffer.
+ @param Len The length of buffer to be reserverd.
+
+ @return None.
+
+**/
+VOID
+NetbufReserve (
+ IN NET_BUF *Nbuf,
+ IN UINT32 Len
+ )
+{
+ NET_CHECK_SIGNATURE (Nbuf, NET_BUF_SIGNATURE);
+ NET_CHECK_SIGNATURE (Nbuf->Vector, NET_VECTOR_SIGNATURE);
+
+ ASSERT ((Nbuf->BlockOpNum == 1) && (Nbuf->TotalSize == 0));
+ ASSERT ((Nbuf->Vector->Free == NULL) && (Nbuf->Vector->Len >= Len));
+
+ Nbuf->BlockOp[0].Head += Len;
+ Nbuf->BlockOp[0].Tail += Len;
+
+ ASSERT (Nbuf->BlockOp[0].Tail <= Nbuf->BlockOp[0].BlockTail);
+}
+
+
+/**
+ Allocate some space from the header or tail of the buffer.
+
+ @param Nbuf Pointer to the net buffer.
+ @param Len The length of the buffer to be allocated.
+ @param FromHead The flag to indicate whether reserve the data from
+ head or tail. TRUE for from head, and FALSE for
+ from tail.
+
+ @retval * Pointer to the first byte of the allocated buffer.
+
+**/
+UINT8 *
+NetbufAllocSpace (
+ IN NET_BUF *Nbuf,
+ IN UINT32 Len,
+ IN BOOLEAN FromHead
+ )
+{
+ NET_BLOCK_OP *BlockOp;
+ UINT32 Index;
+ UINT8 *SavedTail;
+
+ NET_CHECK_SIGNATURE (Nbuf, NET_BUF_SIGNATURE);
+ NET_CHECK_SIGNATURE (Nbuf->Vector, NET_VECTOR_SIGNATURE);
+
+ ASSERT (Len > 0);
+
+ if (FromHead) {
+ //
+ // Allocate some space from head. If the buffer is empty,
+ // allocate from the first block. If it isn't, allocate
+ // from the first non-empty block, or the block before that.
+ //
+ if (Nbuf->TotalSize == 0) {
+ Index = 0;
+ } else {
+ NetbufGetByte (Nbuf, 0, &Index);
+
+ if ((NET_HEADSPACE(&(Nbuf->BlockOp[Index])) < Len) && (Index > 0)) {
+ Index--;
+ }
+ }
+
+ BlockOp = &(Nbuf->BlockOp[Index]);
+
+ if (NET_HEADSPACE (BlockOp) < Len) {
+ return NULL;
+ }
+
+ BlockOp->Head -= Len;
+ BlockOp->Size += Len;
+ Nbuf->TotalSize += Len;
+
+ return BlockOp->Head;
+
+ } else {
+ //
+ // Allocate some space from the tail. If the buffer is empty,
+ // allocate from the first block. If it isn't, allocate
+ // from the last non-empty block, or the block after that.
+ //
+ if (Nbuf->TotalSize == 0) {
+ Index = 0;
+ } else {
+ NetbufGetByte (Nbuf, Nbuf->TotalSize - 1, &Index);
+
+ if ((NET_TAILSPACE(&(Nbuf->BlockOp[Index])) < Len) &&
+ (Index < Nbuf->BlockOpNum - 1)) {
+
+ Index++;
+ }
+ }
+
+ BlockOp = &(Nbuf->BlockOp[Index]);
+
+ if (NET_TAILSPACE (BlockOp) < Len) {
+ return NULL;
+ }
+
+ SavedTail = BlockOp->Tail;
+
+ BlockOp->Tail += Len;
+ BlockOp->Size += Len;
+ Nbuf->TotalSize += Len;
+
+ return SavedTail;
+ }
+}
+
+
+/**
+ Trim a single NET_BLOCK.
+
+ @param BlockOp Pointer to the NET_BLOCK.
+ @param Len The length of the data to be trimmed.
+ @param FromHead The flag to indicate whether trim data from head or
+ tail. TRUE for from head, and FALSE for from tail.
+
+ @return None.
+
+**/
+STATIC
+VOID
+NetblockTrim (
+ IN NET_BLOCK_OP *BlockOp,
+ IN UINT32 Len,
+ IN BOOLEAN FromHead
+ )
+{
+ ASSERT (BlockOp && (BlockOp->Size >= Len));
+
+ BlockOp->Size -= Len;
+
+ if (FromHead) {
+ BlockOp->Head += Len;
+ } else {
+ BlockOp->Tail -= Len;
+ }
+}
+
+
+/**
+ Trim some data from the header or tail of the buffer.
+
+ @param Nbuf Pointer to the net buffer.
+ @param Len The length of the data to be trimmed.
+ @param FromHead The flag to indicate whether trim data from head or
+ tail. TRUE for from head, and FALSE for from tail.
+
+ @retval UINTN Length of the actually trimmed data.
+
+**/
+UINT32
+NetbufTrim (
+ IN NET_BUF *Nbuf,
+ IN UINT32 Len,
+ IN BOOLEAN FromHead
+ )
+{
+ NET_BLOCK_OP *BlockOp;
+ UINT32 Index;
+ UINT32 Trimmed;
+
+ NET_CHECK_SIGNATURE (Nbuf, NET_BUF_SIGNATURE);
+
+ if (Len > Nbuf->TotalSize) {
+ Len = Nbuf->TotalSize;
+ }
+
+ //
+ // If FromTail is true, iterate backward. That
+ // is, init Index to NBuf->BlockNum - 1, and
+ // decrease it by 1 during each loop. Otherwise,
+ // iterate forward. That is, init Index to 0, and
+ // increase it by 1 during each loop.
+ //
+ Trimmed = 0;
+ Nbuf->TotalSize -= Len;
+
+ Index = (FromHead ? 0 : Nbuf->BlockOpNum - 1);
+ BlockOp = Nbuf->BlockOp;
+
+ for (;;) {
+ if (BlockOp[Index].Size == 0) {
+ Index += (FromHead ? 1 : -1);
+ continue;
+ }
+
+ if (Len > BlockOp[Index].Size) {
+ Len -= BlockOp[Index].Size;
+ Trimmed += BlockOp[Index].Size;
+ NetblockTrim (&BlockOp[Index], BlockOp[Index].Size, FromHead);
+ } else {
+ Trimmed += Len;
+ NetblockTrim (&BlockOp[Index], Len, FromHead);
+ break;
+ }
+
+ Index += (FromHead ? 1 : -1);
+ }
+
+ return Trimmed;
+}
+
+
+/**
+ Copy the data from the specific offset to the destination.
+
+ @param Nbuf Pointer to the net buffer.
+ @param Offset The sequence number of the first byte to copy.
+ @param Len Length of the data to copy.
+ @param Dest The destination of the data to copy to.
+
+ @retval UINTN The length of the copied data.
+
+**/
+UINT32
+NetbufCopy (
+ IN NET_BUF *Nbuf,
+ IN UINT32 Offset,
+ IN UINT32 Len,
+ IN UINT8 *Dest
+ )
+{
+ NET_BLOCK_OP *BlockOp;
+ UINT32 Skip;
+ UINT32 Left;
+ UINT32 Copied;
+ UINT32 Index;
+ UINT32 Cur;
+
+ NET_CHECK_SIGNATURE (Nbuf, NET_BUF_SIGNATURE);
+ ASSERT (Dest);
+
+ if ((Len == 0) || (Nbuf->TotalSize <= Offset)) {
+ return 0;
+ }
+
+ if (Nbuf->TotalSize - Offset < Len) {
+ Len = Nbuf->TotalSize - Offset;
+ }
+
+ BlockOp = Nbuf->BlockOp;
+
+ //
+ // Skip to the offset. Don't make "Offset-By-One" error here.
+ // Cur + BLOCK.SIZE is the first sequence number of next block.
+ // So, (Offset < Cur + BLOCK.SIZE) means that the first byte
+ // is in the current block. if (Offset == Cur + BLOCK.SIZE), the
+ // first byte is the next block's first byte.
+ //
+ Cur = 0;
+
+ for (Index = 0; Index < Nbuf->BlockOpNum; Index++) {
+ if (BlockOp[Index].Size == 0) {
+ continue;
+ }
+
+ if (Offset < Cur + BlockOp[Index].Size) {
+ break;
+ }
+
+ Cur += BlockOp[Index].Size;
+ }
+
+ //
+ // Cur is the sequence number of the first byte in the block
+ // Offset - Cur is the number of bytes before first byte to
+ // to copy in the current block.
+ //
+ Skip = Offset - Cur;
+ Left = BlockOp[Index].Size - Skip;
+
+ if (Len <= Left) {
+ NetCopyMem (Dest, BlockOp[Index].Head + Skip, Len);
+ return Len;
+ }
+
+ NetCopyMem (Dest, BlockOp[Index].Head + Skip, Left);
+
+ Dest += Left;
+ Len -= Left;
+ Copied = Left;
+
+ Index++;
+
+ for (; Index < Nbuf->BlockOpNum; Index++) {
+ if (Len > BlockOp[Index].Size) {
+ Len -= BlockOp[Index].Size;
+ Copied += BlockOp[Index].Size;
+
+ NetCopyMem (Dest, BlockOp[Index].Head, BlockOp[Index].Size);
+ Dest += BlockOp[Index].Size;
+ } else {
+ Copied += Len;
+ NetCopyMem (Dest, BlockOp[Index].Head, Len);
+ break;
+ }
+ }
+
+ return Copied;
+}
+
+
+/**
+ Initiate the net buffer queue.
+
+ @param NbufQue Pointer to the net buffer queue to be initiated.
+
+ @return None.
+
+**/
+VOID
+NetbufQueInit (
+ IN NET_BUF_QUEUE *NbufQue
+ )
+{
+ NbufQue->Signature = NET_QUE_SIGNATURE;
+ NbufQue->RefCnt = 1;
+ NetListInit (&NbufQue->List);
+
+ NetListInit (&NbufQue->BufList);
+ NbufQue->BufSize = 0;
+ NbufQue->BufNum = 0;
+}
+
+
+/**
+ Allocate an initialized net buffer queue.
+
+ None.
+
+ @retval * Pointer to the allocated net buffer queue.
+
+**/
+NET_BUF_QUEUE *
+NetbufQueAlloc (
+ VOID
+ )
+{
+ NET_BUF_QUEUE *NbufQue;
+
+ NbufQue = NetAllocatePool (sizeof (NET_BUF_QUEUE));
+ if (NbufQue == NULL) {
+ return NULL;
+ }
+
+ NetbufQueInit (NbufQue);
+
+ return NbufQue;
+}
+
+
+/**
+ Free a net buffer queue.
+
+ @param NbufQue Poitner to the net buffer queue to be freed.
+
+ @return None.
+
+**/
+VOID
+NetbufQueFree (
+ IN NET_BUF_QUEUE *NbufQue
+ )
+{
+ NET_CHECK_SIGNATURE (NbufQue, NET_QUE_SIGNATURE);
+
+ NbufQue->RefCnt--;
+
+ if (NbufQue->RefCnt == 0) {
+ NetbufQueFlush (NbufQue);
+ NetFreePool (NbufQue);
+ }
+}
+
+
+/**
+ Append a buffer to the end of the queue.
+
+ @param NbufQue Pointer to the net buffer queue.
+ @param Nbuf Pointer to the net buffer to be appended.
+
+ @return None.
+
+**/
+VOID
+NetbufQueAppend (
+ IN NET_BUF_QUEUE *NbufQue,
+ IN NET_BUF *Nbuf
+ )
+{
+ NET_CHECK_SIGNATURE (NbufQue, NET_QUE_SIGNATURE);
+ NET_CHECK_SIGNATURE (Nbuf, NET_BUF_SIGNATURE);
+
+ NetListInsertTail (&NbufQue->BufList, &Nbuf->List);
+
+ NbufQue->BufSize += Nbuf->TotalSize;
+ NbufQue->BufNum++;
+}
+
+
+/**
+ Remove a net buffer from head in the specific queue.
+
+ @param NbufQue Pointer to the net buffer queue.
+
+ @retval * Pointer to the net buffer removed from the specific
+ queue.
+
+**/
+NET_BUF *
+NetbufQueRemove (
+ IN NET_BUF_QUEUE *NbufQue
+ )
+{
+ NET_BUF *First;
+
+ NET_CHECK_SIGNATURE (NbufQue, NET_QUE_SIGNATURE);
+
+ if (NbufQue->BufNum == 0) {
+ return NULL;
+ }
+
+ First = NET_LIST_USER_STRUCT (NbufQue->BufList.ForwardLink, NET_BUF, List);
+
+ NetListRemoveHead (&NbufQue->BufList);
+
+ NbufQue->BufSize -= First->TotalSize;
+ NbufQue->BufNum--;
+ return First;
+}
+
+
+/**
+ Copy some data from the buffer queue to the destination.
+
+ @param NbufQue Pointer to the net buffer queue.
+ @param Offset The sequence number of the first byte to copy.
+ @param Len Length of the data to copy.
+ @param Dest The destination of the data to copy to.
+
+ @retval UINTN The length of the copied data.
+
+**/
+UINT32
+NetbufQueCopy (
+ IN NET_BUF_QUEUE *NbufQue,
+ IN UINT32 Offset,
+ IN UINT32 Len,
+ IN UINT8 *Dest
+ )
+{
+ NET_LIST_ENTRY *Entry;
+ NET_BUF *Nbuf;
+ UINT32 Skip;
+ UINT32 Left;
+ UINT32 Cur;
+ UINT32 Copied;
+
+ NET_CHECK_SIGNATURE (NbufQue, NET_QUE_SIGNATURE);
+ ASSERT (Dest != NULL);
+
+ if ((Len == 0) || (NbufQue->BufSize <= Offset)) {
+ return 0;
+ }
+
+ if (NbufQue->BufSize - Offset < Len) {
+ Len = NbufQue->BufSize - Offset;
+ }
+
+ //
+ // skip to the Offset
+ //
+ Cur = 0;
+ Nbuf = NULL;
+
+ NET_LIST_FOR_EACH (Entry, &NbufQue->BufList) {
+ Nbuf = NET_LIST_USER_STRUCT (Entry, NET_BUF, List);
+
+ if (Offset < Cur + Nbuf->TotalSize) {
+ break;
+ }
+
+ Cur += Nbuf->TotalSize;
+ }
+
+ //
+ // Copy the data in the first buffer.
+ //
+ Skip = Offset - Cur;
+ Left = Nbuf->TotalSize - Skip;
+
+ if (Len < Left) {
+ return NetbufCopy (Nbuf, Skip, Len, Dest);
+ }
+
+ NetbufCopy (Nbuf, Skip, Left, Dest);
+ Dest += Left;
+ Len -= Left;
+ Copied = Left;
+
+ //
+ // Iterate over the others
+ //
+ Entry = Entry->ForwardLink;
+
+ while ((Len > 0) && (Entry != &NbufQue->BufList)) {
+ Nbuf = NET_LIST_USER_STRUCT (Entry, NET_BUF, List);
+
+ if (Len > Nbuf->TotalSize) {
+ Len -= Nbuf->TotalSize;
+ Copied += Nbuf->TotalSize;
+
+ NetbufCopy (Nbuf, 0, Nbuf->TotalSize, Dest);
+ Dest += Nbuf->TotalSize;
+
+ } else {
+ NetbufCopy (Nbuf, 0, Len, Dest);
+ Copied += Len;
+ break;
+ }
+
+ Entry = Entry->ForwardLink;
+ }
+
+ return Copied;
+}
+
+
+/**
+ Trim some data from the queue header, release the buffer if
+ whole buffer is trimmed.
+
+ @param NbufQue Pointer to the net buffer queue.
+ @param Len Length of the data to trim.
+
+ @retval UINTN The length of the data trimmed.
+
+**/
+UINT32
+NetbufQueTrim (
+ IN NET_BUF_QUEUE *NbufQue,
+ IN UINT32 Len
+ )
+{
+ NET_LIST_ENTRY *Entry;
+ NET_LIST_ENTRY *Next;
+ NET_BUF *Nbuf;
+ UINT32 Trimmed;
+
+ NET_CHECK_SIGNATURE (NbufQue, NET_QUE_SIGNATURE);
+
+ if (Len == 0) {
+ return 0;
+ }
+
+ if (Len > NbufQue->BufSize) {
+ Len = NbufQue->BufSize;
+ }
+
+ NbufQue->BufSize -= Len;
+ Trimmed = 0;
+
+ NET_LIST_FOR_EACH_SAFE (Entry, Next, &NbufQue->BufList) {
+ Nbuf = NET_LIST_USER_STRUCT (Entry, NET_BUF, List);
+
+ if (Len >= Nbuf->TotalSize) {
+ Trimmed += Nbuf->TotalSize;
+ Len -= Nbuf->TotalSize;
+
+ NetListRemoveEntry (Entry);
+ NetbufFree (Nbuf);
+
+ NbufQue->BufNum--;
+
+ if (Len == 0) {
+ break;
+ }
+
+ } else {
+ Trimmed += NetbufTrim (Nbuf, Len, NET_BUF_HEAD);
+ break;
+ }
+ }
+
+ return Trimmed;
+}
+
+
+/**
+ Flush the net buffer queue.
+
+ @param NbufQue Pointer to the queue to be flushed.
+
+ @return None.
+
+**/
+VOID
+NetbufQueFlush (
+ IN NET_BUF_QUEUE *NbufQue
+ )
+{
+ NET_CHECK_SIGNATURE (NbufQue, NET_QUE_SIGNATURE);
+
+ NetbufFreeList (&NbufQue->BufList);
+
+ NbufQue->BufNum = 0;
+ NbufQue->BufSize = 0;
+}
+
+
+/**
+ Compute checksum for a bulk of data.
+
+ @param Bulk Pointer to the data.
+ @param Len Length of the data, in bytes.
+
+ @retval UINT16 The computed checksum.
+
+**/
+UINT16
+NetblockChecksum (
+ IN UINT8 *Bulk,
+ IN UINT32 Len
+ )
+{
+ register UINT32 Sum;
+
+ Sum = 0;
+
+ while (Len > 1) {
+ Sum += *(UINT16 *) Bulk;
+ Bulk += 2;
+ Len -= 2;
+ }
+
+ //
+ // Add left-over byte, if any
+ //
+ if (Len > 0) {
+ Sum += *(UINT8 *) Bulk;
+ }
+
+ //
+ // Fold 32-bit sum to 16 bits
+ //
+ while (Sum >> 16) {
+ Sum = (Sum & 0xffff) + (Sum >> 16);
+
+ }
+
+ return (UINT16) Sum;
+}
+
+
+/**
+ Add two checksums.
+
+ @param Checksum1 The first checksum to be added.
+ @param Checksum2 The second checksum to be added.
+
+ @retval UINT16 The new checksum.
+
+**/
+UINT16
+NetAddChecksum (
+ IN UINT16 Checksum1,
+ IN UINT16 Checksum2
+ )
+{
+ UINT32 Sum;
+
+ Sum = Checksum1 + Checksum2;
+
+ //
+ // two UINT16 can only add up to a carry of 1.
+ //
+ if (Sum >> 16) {
+ Sum = (Sum & 0xffff) + 1;
+
+ }
+
+ return (UINT16) Sum;
+}
+
+
+/**
+ Compute the checksum for a NET_BUF.
+
+ @param Nbuf Pointer to the net buffer.
+
+ @retval UINT16 The computed checksum.
+
+**/
+UINT16
+NetbufChecksum (
+ IN NET_BUF *Nbuf
+ )
+{
+ NET_BLOCK_OP *BlockOp;
+ UINT32 Offset;
+ UINT16 TotalSum;
+ UINT16 BlockSum;
+ UINT32 Index;
+
+ NET_CHECK_SIGNATURE (Nbuf, NET_BUF_SIGNATURE);
+
+ TotalSum = 0;
+ Offset = 0;
+ BlockOp = Nbuf->BlockOp;
+
+ for (Index = 0; Index < Nbuf->BlockOpNum; Index++) {
+ if (BlockOp[Index].Size == 0) {
+ continue;
+ }
+
+ BlockSum = NetblockChecksum (BlockOp[Index].Head, BlockOp[Index].Size);
+
+ if (Offset & 0x01) {
+ //
+ // The checksum starts with an odd byte, swap
+ // the checksum before added to total checksum
+ //
+ BlockSum = (UINT16) NET_SWAP_SHORT (BlockSum);
+ }
+
+ TotalSum = NetAddChecksum (BlockSum, TotalSum);
+ Offset += BlockOp[Index].Size;
+ }
+
+ return TotalSum;
+}
+
+
+/**
+ Compute the checksum for TCP/UDP pseudo header.
+ Src, Dst are in network byte order. and Len is
+ in host byte order.
+
+ @param Src The source address of the packet.
+ @param Dst The destination address of the packet.
+ @param Proto The protocol type of the packet.
+ @param Len The length of the packet.
+
+ @retval UINT16 The computed checksum.
+
+**/
+UINT16
+NetPseudoHeadChecksum (
+ IN IP4_ADDR Src,
+ IN IP4_ADDR Dst,
+ IN UINT8 Proto,
+ IN UINT16 Len
+ )
+{
+ NET_PSEUDO_HDR Hdr;
+
+ //
+ // Zero the memory to relieve align problems
+ //
+ NetZeroMem (&Hdr, sizeof (Hdr));
+
+ Hdr.SrcIp = Src;
+ Hdr.DstIp = Dst;
+ Hdr.Protocol = Proto;
+ Hdr.Len = HTONS (Len);
+
+ return NetblockChecksum ((UINT8 *) &Hdr, sizeof (Hdr));
+}
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