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Signed-off-by: ydong10
Reviewed-by: lgao4
git-svn-id: https://edk2.svn.sourceforge.net/svnroot/edk2/trunk/edk2@12880 6f19259b-4bc3-4df7-8a09-765794883524
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git-svn-id: https://edk2.svn.sourceforge.net/svnroot/edk2/trunk/edk2@11757 6f19259b-4bc3-4df7-8a09-765794883524
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git-svn-id: https://edk2.svn.sourceforge.net/svnroot/edk2/trunk/edk2@11583 6f19259b-4bc3-4df7-8a09-765794883524
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mBltLibBytesPerPixel is UINTN, and therefore it will always
be >= 0. Instead an ASSERT is used to verify that MergedMasks
is non-zero.
git-svn-id: https://edk2.svn.sourceforge.net/svnroot/edk2/trunk/edk2@11581 6f19259b-4bc3-4df7-8a09-765794883524
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Fix build error with BaseTools trunk. LibraryClasses
should be used instead of Libraries.
git-svn-id: https://edk2.svn.sourceforge.net/svnroot/edk2/trunk/edk2@11546 6f19259b-4bc3-4df7-8a09-765794883524
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These changes fix compiler warnings with Visual Studio 2005.
git-svn-id: https://edk2.svn.sourceforge.net/svnroot/edk2/trunk/edk2@11545 6f19259b-4bc3-4df7-8a09-765794883524
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This BltLib implementation will act on the BltLib functions by
directly manipulating a memory framebuffer. Therefore, it
should be usable by a Graphics Output Protocol (GOP) driver
to easily implement the GOP Blt function whenever a memory
framebuffer is available.
It can also be used in any situation where code would prefer to
not call the GOP Blt function, and would rather update the
framebuffer directly. (Assuming a framebuffer is available
for the graphics device.)
git-svn-id: https://edk2.svn.sourceforge.net/svnroot/edk2/trunk/edk2@11521 6f19259b-4bc3-4df7-8a09-765794883524
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