From 90710be68f95d174a0c4292795792ba52e847308 Mon Sep 17 00:00:00 2001 From: xdu2 Date: Fri, 4 Nov 2011 08:27:47 +0000 Subject: MdePkg: Move Bmp.h from IntelFrameworkModulePkg/Library/GenericBdsLib/ to MdePkg/Include/IndustryStandard. Signed-off-by: xdu2 Reviewed-by: mdkinney Reviewed-by: lgao4 git-svn-id: https://edk2.svn.sourceforge.net/svnroot/edk2/trunk/edk2@12662 6f19259b-4bc3-4df7-8a09-765794883524 --- MdePkg/Include/IndustryStandard/Bmp.h | 48 +++++++++++++++++++++++++++++++++++ 1 file changed, 48 insertions(+) create mode 100644 MdePkg/Include/IndustryStandard/Bmp.h (limited to 'MdePkg/Include/IndustryStandard/Bmp.h') diff --git a/MdePkg/Include/IndustryStandard/Bmp.h b/MdePkg/Include/IndustryStandard/Bmp.h new file mode 100644 index 0000000000..eaacc4aa20 --- /dev/null +++ b/MdePkg/Include/IndustryStandard/Bmp.h @@ -0,0 +1,48 @@ +/** @file + This file defines BMP file header data structures. + +Copyright (c) 2006 - 2011, Intel Corporation. All rights reserved.
+This program and the accompanying materials +are licensed and made available under the terms and conditions of the BSD License +which accompanies this distribution. The full text of the license may be found at +http://opensource.org/licenses/bsd-license.php + +THE PROGRAM IS DISTRIBUTED UNDER THE BSD LICENSE ON AN "AS IS" BASIS, +WITHOUT WARRANTIES OR REPRESENTATIONS OF ANY KIND, EITHER EXPRESS OR IMPLIED. + +**/ + +#ifndef _BMP_H_ +#define _BMP_H_ + +#pragma pack(1) + +typedef struct { + UINT8 Blue; + UINT8 Green; + UINT8 Red; + UINT8 Reserved; +} BMP_COLOR_MAP; + +typedef struct { + CHAR8 CharB; + CHAR8 CharM; + UINT32 Size; + UINT16 Reserved[2]; + UINT32 ImageOffset; + UINT32 HeaderSize; + UINT32 PixelWidth; + UINT32 PixelHeight; + UINT16 Planes; ///< Must be 1 + UINT16 BitPerPixel; ///< 1, 4, 8, or 24 + UINT32 CompressionType; + UINT32 ImageSize; ///< Compressed image size in bytes + UINT32 XPixelsPerMeter; + UINT32 YPixelsPerMeter; + UINT32 NumberOfColors; + UINT32 ImportantColors; +} BMP_IMAGE_HEADER; + +#pragma pack() + +#endif -- cgit v1.2.3