/** @file * * Copyright (c) 2011-2015, ARM Limited. All rights reserved. * * This program and the accompanying materials * are licensed and made available under the terms and conditions of the BSD License * which accompanies this distribution. The full text of the license may be found at * http://opensource.org/licenses/bsd-license.php * * THE PROGRAM IS DISTRIBUTED UNDER THE BSD LICENSE ON AN "AS IS" BASIS, * WITHOUT WARRANTIES OR REPRESENTATIONS OF ANY KIND, EITHER EXPRESS OR IMPLIED. * **/ #include #include #include #include #include "LinuxLoader.h" STATIC CONST CHAR8 *mTokenList[] = { /*"SEC",*/ "PEI", "DXE", "BDS", NULL }; VOID PrintPerformance ( VOID ) { UINTN Key; CONST VOID *Handle; CONST CHAR8 *Token, *Module; UINT64 Start, Stop, TimeStamp; UINT64 Delta, TicksPerSecond, Milliseconds; UINTN Index; CHAR8 Buffer[100]; UINTN CharCount; BOOLEAN CountUp; TicksPerSecond = GetPerformanceCounterProperties (&Start, &Stop); if (Start < Stop) { CountUp = TRUE; } else { CountUp = FALSE; } TimeStamp = 0; Key = 0; do { Key = GetPerformanceMeasurement (Key, (CONST VOID **)&Handle, &Token, &Module, &Start, &Stop); if (Key != 0) { for (Index = 0; mTokenList[Index] != NULL; Index++) { if (AsciiStriCmp (mTokenList[Index], Token) == 0) { Delta = CountUp ? (Stop - Start) : (Start - Stop); TimeStamp += Delta; Milliseconds = DivU64x64Remainder (MultU64x32 (Delta, 1000), TicksPerSecond, NULL); CharCount = AsciiSPrint (Buffer, sizeof (Buffer), "%6a %6ld ms\n", Token, Milliseconds); SerialPortWrite ((UINT8 *) Buffer, CharCount); break; } } } } while (Key != 0); CharCount = AsciiSPrint (Buffer, sizeof (Buffer), "Total Time = %ld ms\n\n", DivU64x64Remainder (MultU64x32 (TimeStamp, 1000), TicksPerSecond, NULL)); SerialPortWrite ((UINT8 *) Buffer, CharCount); } STATIC EFI_STATUS InsertSystemMemoryResources ( LIST_ENTRY *ResourceList, EFI_HOB_RESOURCE_DESCRIPTOR *ResHob ) { SYSTEM_MEMORY_RESOURCE *NewResource; LIST_ENTRY *Link; LIST_ENTRY *NextLink; LIST_ENTRY AttachedResources; SYSTEM_MEMORY_RESOURCE *Resource; EFI_PHYSICAL_ADDRESS NewResourceEnd; if (IsListEmpty (ResourceList)) { NewResource = AllocateZeroPool (sizeof (SYSTEM_MEMORY_RESOURCE)); NewResource->PhysicalStart = ResHob->PhysicalStart; NewResource->ResourceLength = ResHob->ResourceLength; InsertTailList (ResourceList, &NewResource->Link); return EFI_SUCCESS; } InitializeListHead (&AttachedResources); Link = ResourceList->ForwardLink; ASSERT (Link != NULL); while (Link != ResourceList) { Resource = (SYSTEM_MEMORY_RESOURCE*)Link; // Sanity Check. The resources should not overlapped. ASSERT (!((ResHob->PhysicalStart >= Resource->PhysicalStart) && (ResHob->PhysicalStart < (Resource->PhysicalStart + Resource->ResourceLength)))); ASSERT (!((ResHob->PhysicalStart + ResHob->ResourceLength - 1 >= Resource->PhysicalStart) && ((ResHob->PhysicalStart + ResHob->ResourceLength - 1) < (Resource->PhysicalStart + Resource->ResourceLength)))); // The new resource is attached after this resource descriptor if (ResHob->PhysicalStart == Resource->PhysicalStart + Resource->ResourceLength) { Resource->ResourceLength = Resource->ResourceLength + ResHob->ResourceLength; NextLink = RemoveEntryList (&Resource->Link); InsertTailList (&AttachedResources, &Resource->Link); Link = NextLink; } // The new resource is attached before this resource descriptor else if (ResHob->PhysicalStart + ResHob->ResourceLength == Resource->PhysicalStart) { Resource->PhysicalStart = ResHob->PhysicalStart; Resource->ResourceLength = Resource->ResourceLength + ResHob->ResourceLength; NextLink = RemoveEntryList (&Resource->Link); InsertTailList (&AttachedResources, &Resource->Link); Link = NextLink; } else { Link = Link->ForwardLink; } } if (!IsListEmpty (&AttachedResources)) { // See if we can merge the attached resource with other resources NewResource = (SYSTEM_MEMORY_RESOURCE*)GetFirstNode (&AttachedResources); Link = RemoveEntryList (&NewResource->Link); while (!IsListEmpty (&AttachedResources)) { // Merge resources Resource = (SYSTEM_MEMORY_RESOURCE*)Link; // Ensure they overlap each other ASSERT ( ((NewResource->PhysicalStart >= Resource->PhysicalStart) && (NewResource->PhysicalStart < (Resource->PhysicalStart + Resource->ResourceLength))) || (((NewResource->PhysicalStart + NewResource->ResourceLength) >= Resource->PhysicalStart) && ((NewResource->PhysicalStart + NewResource->ResourceLength) < (Resource->PhysicalStart + Resource->ResourceLength))) ); NewResourceEnd = MAX (NewResource->PhysicalStart + NewResource->ResourceLength, Resource->PhysicalStart + Resource->ResourceLength); NewResource->PhysicalStart = MIN (NewResource->PhysicalStart, Resource->PhysicalStart); NewResource->ResourceLength = NewResourceEnd - NewResource->PhysicalStart; Link = RemoveEntryList (Link); } } else { // None of the Resource of the list is attached to this ResHob. Create a new entry for it NewResource = AllocateZeroPool (sizeof (SYSTEM_MEMORY_RESOURCE)); NewResource->PhysicalStart = ResHob->PhysicalStart; NewResource->ResourceLength = ResHob->ResourceLength; } InsertTailList (ResourceList, &NewResource->Link); return EFI_SUCCESS; } EFI_STATUS GetSystemMemoryResources ( IN LIST_ENTRY *ResourceList ) { EFI_HOB_RESOURCE_DESCRIPTOR *ResHob; InitializeListHead (ResourceList); // Find the first System Memory Resource Descriptor ResHob = (EFI_HOB_RESOURCE_DESCRIPTOR *)GetFirstHob (EFI_HOB_TYPE_RESOURCE_DESCRIPTOR); while ((ResHob != NULL) && (ResHob->ResourceType != EFI_RESOURCE_SYSTEM_MEMORY)) { ResHob = (EFI_HOB_RESOURCE_DESCRIPTOR *)GetNextHob (EFI_HOB_TYPE_RESOURCE_DESCRIPTOR, (VOID *)((UINTN)ResHob + ResHob->Header.HobLength)); } // Did not find any if (ResHob == NULL) { return EFI_NOT_FOUND; } else { InsertSystemMemoryResources (ResourceList, ResHob); } ResHob = (EFI_HOB_RESOURCE_DESCRIPTOR *)GetNextHob (EFI_HOB_TYPE_RESOURCE_DESCRIPTOR, (VOID *)((UINTN)ResHob + ResHob->Header.HobLength)); while (ResHob != NULL) { if (ResHob->ResourceType == EFI_RESOURCE_SYSTEM_MEMORY) { InsertSystemMemoryResources (ResourceList, ResHob); } ResHob = (EFI_HOB_RESOURCE_DESCRIPTOR *)GetNextHob (EFI_HOB_TYPE_RESOURCE_DESCRIPTOR, (VOID *)((UINTN)ResHob + ResHob->Header.HobLength)); } return EFI_SUCCESS; }