/*++ Copyright (c) 2006, Intel Corporation All rights reserved. This program and the accompanying materials are licensed and made available under the terms and conditions of the BSD License which accompanies this distribution. The full text of the license may be found at http://opensource.org/licenses/bsd-license.php THE PROGRAM IS DISTRIBUTED UNDER THE BSD LICENSE ON AN "AS IS" BASIS, WITHOUT WARRANTIES OR REPRESENTATIONS OF ANY KIND, EITHER EXPRESS OR IMPLIED. Module Name: WinNtUgaInput.c Abstract: This file produces the Simple Text In for an Uga window. This stuff is linked at the hip to the Window, since the window processing is done in a thread kicked off in WinNtUgaImplementation.c Since the window information is processed in an other thread we need a keyboard Queue to pass data about. The Simple Text In code just takes data off the Queue. The WinProc message loop takes keyboard input and places it in the Queue. --*/ #include "WinNtUga.h" EFI_STATUS UgaPrivateCreateQ ( IN UGA_PRIVATE_DATA *Private ) /*++ Routine Description: TODO: Add function description Arguments: Private - TODO: add argument description Returns: EFI_SUCCESS - TODO: Add description for return value --*/ { Private->WinNtThunk->InitializeCriticalSection (&Private->QCriticalSection); Private->Queue.Front = 0; Private->Queue.Rear = MAX_Q - 1; Private->Queue.Count = 0; return EFI_SUCCESS; } EFI_STATUS UgaPrivateDestroyQ ( IN UGA_PRIVATE_DATA *Private ) /*++ Routine Description: TODO: Add function description Arguments: Private - TODO: add argument description Returns: EFI_SUCCESS - TODO: Add description for return value --*/ { Private->Queue.Count = 0; Private->WinNtThunk->DeleteCriticalSection (&Private->QCriticalSection); return EFI_SUCCESS; } EFI_STATUS UgaPrivateAddQ ( IN UGA_PRIVATE_DATA *Private, IN EFI_INPUT_KEY Key ) /*++ Routine Description: TODO: Add function description Arguments: Private - TODO: add argument description Key - TODO: add argument description Returns: EFI_NOT_READY - TODO: Add description for return value EFI_SUCCESS - TODO: Add description for return value --*/ { Private->WinNtThunk->EnterCriticalSection (&Private->QCriticalSection); if (Private->Queue.Count == MAX_Q) { Private->WinNtThunk->LeaveCriticalSection (&Private->QCriticalSection); return EFI_NOT_READY; } Private->Queue.Rear = (Private->Queue.Rear + 1) % MAX_Q; Private->Queue.Q[Private->Queue.Rear] = Key; Private->Queue.Count++; Private->WinNtThunk->LeaveCriticalSection (&Private->QCriticalSection); return EFI_SUCCESS; } EFI_STATUS UgaPrivateDeleteQ ( IN UGA_PRIVATE_DATA *Private, OUT EFI_INPUT_KEY *Key ) /*++ Routine Description: TODO: Add function description Arguments: Private - TODO: add argument description Key - TODO: add argument description Returns: EFI_NOT_READY - TODO: Add description for return value EFI_SUCCESS - TODO: Add description for return value --*/ { Private->WinNtThunk->EnterCriticalSection (&Private->QCriticalSection); if (Private->Queue.Count == 0) { Private->WinNtThunk->LeaveCriticalSection (&Private->QCriticalSection); return EFI_NOT_READY; } *Key = Private->Queue.Q[Private->Queue.Front]; Private->Queue.Front = (Private->Queue.Front + 1) % MAX_Q; Private->Queue.Count--; Private->WinNtThunk->LeaveCriticalSection (&Private->QCriticalSection); return EFI_SUCCESS; } EFI_STATUS UgaPrivateCheckQ ( IN UGA_PRIVATE_DATA *Private ) /*++ Routine Description: TODO: Add function description Arguments: Private - TODO: add argument description Returns: EFI_NOT_READY - TODO: Add description for return value EFI_SUCCESS - TODO: Add description for return value --*/ { if (Private->Queue.Count == 0) { return EFI_NOT_READY; } return EFI_SUCCESS; } // // Simple Text In implementation. // EFI_STATUS EFIAPI WinNtUgaSimpleTextInReset ( IN EFI_SIMPLE_TEXT_IN_PROTOCOL *This, IN BOOLEAN ExtendedVerification ) /*++ Routine Description: TODO: Add function description Arguments: This - TODO: add argument description ExtendedVerification - TODO: add argument description Returns: EFI_SUCCESS - TODO: Add description for return value --*/ { UGA_PRIVATE_DATA *Private; EFI_INPUT_KEY Key; EFI_TPL OldTpl; Private = UGA_PRIVATE_DATA_FROM_TEXT_IN_THIS (This); // // Enter critical section // OldTpl = gBS->RaiseTPL (TPL_NOTIFY); // // A reset is draining the Queue // while (UgaPrivateDeleteQ (Private, &Key) == EFI_SUCCESS) ; // // Leave critical section and return // gBS->RestoreTPL (OldTpl); return EFI_SUCCESS; } STATIC EFI_STATUS EFIAPI WinNtUgaSimpleTextInReadKeyStroke ( IN EFI_SIMPLE_TEXT_IN_PROTOCOL *This, OUT EFI_INPUT_KEY *Key ) /*++ Routine Description: TODO: Add function description Arguments: This - TODO: add argument description Key - TODO: add argument description Returns: TODO: add return values --*/ { UGA_PRIVATE_DATA *Private; EFI_STATUS Status; EFI_TPL OldTpl; Private = UGA_PRIVATE_DATA_FROM_TEXT_IN_THIS (This); // // Enter critical section // OldTpl = gBS->RaiseTPL (TPL_NOTIFY); Status = UgaPrivateCheckQ (Private); if (!EFI_ERROR (Status)) { // // If a Key press exists try and read it. // Status = UgaPrivateDeleteQ (Private, Key); } // // Leave critical section and return // gBS->RestoreTPL (OldTpl); return Status; } STATIC VOID EFIAPI WinNtUgaSimpleTextInWaitForKey ( IN EFI_EVENT Event, IN VOID *Context ) /*++ Routine Description: TODO: Add function description Arguments: Event - TODO: add argument description Context - TODO: add argument description Returns: TODO: add return values --*/ { UGA_PRIVATE_DATA *Private; EFI_STATUS Status; EFI_TPL OldTpl; Private = (UGA_PRIVATE_DATA *) Context; // // Enter critical section // OldTpl = gBS->RaiseTPL (TPL_NOTIFY); Status = UgaPrivateCheckQ (Private); if (!EFI_ERROR (Status)) { // // If a there is a key in the queue signal our event. // gBS->SignalEvent (Event); } else { // // We need to sleep or NT will schedule this thread with such high // priority that WinProc thread will never run and we will not see // keyboard input. This Sleep makes the syste run 10x faster, so don't // remove it. // Private->WinNtThunk->Sleep (1); } // // Leave critical section and return // gBS->RestoreTPL (OldTpl); } EFI_STATUS WinNtUgaInitializeSimpleTextInForWindow ( IN UGA_PRIVATE_DATA *Private ) /*++ Routine Description: TODO: Add function description Arguments: Private - TODO: add argument description Returns: TODO: add return values --*/ { EFI_STATUS Status; UgaPrivateCreateQ (Private); // // Initialize Simple Text In protoocol // Private->SimpleTextIn.Reset = WinNtUgaSimpleTextInReset; Private->SimpleTextIn.ReadKeyStroke = WinNtUgaSimpleTextInReadKeyStroke; Status = gBS->CreateEvent ( EVT_NOTIFY_WAIT, TPL_NOTIFY, WinNtUgaSimpleTextInWaitForKey, Private, &Private->SimpleTextIn.WaitForKey ); return Status; } EFI_STATUS WinNtUgaDestroySimpleTextInForWindow ( IN UGA_PRIVATE_DATA *Private ) /*++ Routine Description: TODO: Add function description Arguments: Private - TODO: add argument description Returns: EFI_SUCCESS - TODO: Add description for return value --*/ { UgaPrivateDestroyQ (Private); return EFI_SUCCESS; }