/*++ @file Reset Architectural Protocol as defined in UEFI/PI under Emulation Copyright (c) 2004 - 2009, Intel Corporation. All rights reserved.
Portions copyright (c) 2010 - 2011, Apple Inc. All rights reserved. This program and the accompanying materials are licensed and made available under the terms and conditions of the BSD License which accompanies this distribution. The full text of the license may be found at http://opensource.org/licenses/bsd-license.php THE PROGRAM IS DISTRIBUTED UNDER THE BSD LICENSE ON AN "AS IS" BASIS, WITHOUT WARRANTIES OR REPRESENTATIONS OF ANY KIND, EITHER EXPRESS OR IMPLIED. **/ #include #include #include #include #include #include #include #include #include VOID EFIAPI EmuResetSystem ( IN EFI_RESET_TYPE ResetType, IN EFI_STATUS ResetStatus, IN UINTN DataSize, IN VOID *ResetData OPTIONAL ) { EFI_STATUS Status; UINTN HandleCount; EFI_HANDLE *HandleBuffer; UINTN Index; // // Disconnect all // Status = gBS->LocateHandleBuffer ( AllHandles, NULL, NULL, &HandleCount, &HandleBuffer ); if (!EFI_ERROR (Status)) { for (Index = 0; Index < HandleCount; Index++) { Status = gBS->DisconnectController (HandleBuffer[Index], NULL, NULL); } gBS->FreePool (HandleBuffer); } // // Discard ResetType, always return 0 as exit code // gEmuThunk->Exit (0); // // Should never go here // ASSERT (FALSE); return; } EFI_STATUS EFIAPI InitializeEmuReset ( IN EFI_HANDLE ImageHandle, IN EFI_SYSTEM_TABLE *SystemTable ) /*++ Routine Description: Arguments: ImageHandle of the loaded driver Pointer to the System Table Returns: Status **/ { EFI_STATUS Status; EFI_HANDLE Handle; SystemTable->RuntimeServices->ResetSystem = EmuResetSystem; Handle = NULL; Status = gBS->InstallMultipleProtocolInterfaces ( &Handle, &gEfiResetArchProtocolGuid, NULL, NULL ); ASSERT_EFI_ERROR (Status); return Status; }