/*++ @file
Reset Architectural Protocol as defined in UEFI/PI under Emulation
Copyright (c) 2004 - 2009, Intel Corporation. All rights reserved.
Portions copyright (c) 2010 - 2011, Apple Inc. All rights reserved.
This program and the accompanying materials
are licensed and made available under the terms and conditions of the BSD License
which accompanies this distribution. The full text of the license may be found at
http://opensource.org/licenses/bsd-license.php
THE PROGRAM IS DISTRIBUTED UNDER THE BSD LICENSE ON AN "AS IS" BASIS,
WITHOUT WARRANTIES OR REPRESENTATIONS OF ANY KIND, EITHER EXPRESS OR IMPLIED.
**/
#include
#include
#include
#include
#include
#include
#include
#include
#include
VOID
EFIAPI
EmuResetSystem (
IN EFI_RESET_TYPE ResetType,
IN EFI_STATUS ResetStatus,
IN UINTN DataSize,
IN VOID *ResetData OPTIONAL
)
{
EFI_STATUS Status;
UINTN HandleCount;
EFI_HANDLE *HandleBuffer;
UINTN Index;
//
// Disconnect all
//
Status = gBS->LocateHandleBuffer (
AllHandles,
NULL,
NULL,
&HandleCount,
&HandleBuffer
);
if (!EFI_ERROR (Status)) {
for (Index = 0; Index < HandleCount; Index++) {
Status = gBS->DisconnectController (HandleBuffer[Index], NULL, NULL);
}
gBS->FreePool (HandleBuffer);
}
//
// Discard ResetType, always return 0 as exit code
//
gEmuThunk->Exit (0);
//
// Should never go here
//
ASSERT (FALSE);
return;
}
EFI_STATUS
EFIAPI
InitializeEmuReset (
IN EFI_HANDLE ImageHandle,
IN EFI_SYSTEM_TABLE *SystemTable
)
/*++
Routine Description:
Arguments:
ImageHandle of the loaded driver
Pointer to the System Table
Returns:
Status
**/
{
EFI_STATUS Status;
EFI_HANDLE Handle;
SystemTable->RuntimeServices->ResetSystem = EmuResetSystem;
Handle = NULL;
Status = gBS->InstallMultipleProtocolInterfaces (
&Handle,
&gEfiResetArchProtocolGuid,
NULL,
NULL
);
ASSERT_EFI_ERROR (Status);
return Status;
}