/*++ @file POSIX Pthreads to emulate APs and implement threads Copyright (c) 2011, Apple Inc. All rights reserved. Copyright (c) 2011, Intel Corporation. All rights reserved.
This program and the accompanying materials are licensed and made available under the terms and conditions of the BSD License which accompanies this distribution. The full text of the license may be found at http://opensource.org/licenses/bsd-license.php THE PROGRAM IS DISTRIBUTED UNDER THE BSD LICENSE ON AN "AS IS" BASIS, WITHOUT WARRANTIES OR REPRESENTATIONS OF ANY KIND, EITHER EXPRESS OR IMPLIED. **/ #include "SecMain.h" #include UINTN EFIAPI PthreadMutexLock ( IN VOID *Mutex ) { return (UINTN)pthread_mutex_lock ((pthread_mutex_t *)Mutex); } UINTN EFIAPI PthreadMutexUnLock ( IN VOID *Mutex ) { return (UINTN)pthread_mutex_unlock ((pthread_mutex_t *)Mutex); } UINTN EFIAPI PthreadMutexTryLock ( IN VOID *Mutex ) { return (UINTN)pthread_mutex_trylock ((pthread_mutex_t *)Mutex); } VOID * PthreadMutexInit ( IN VOID ) { pthread_mutex_t *Mutex; int err; Mutex = malloc (sizeof (pthread_mutex_t)); err = pthread_mutex_init (Mutex, NULL); if (err == 0) { return Mutex; } return NULL; } UINTN PthreadMutexDestroy ( IN VOID *Mutex ) { if (Mutex != NULL) { return pthread_mutex_destroy ((pthread_mutex_t *)Mutex); } return -1; } // Can't store this data on PthreadCreate stack so we need a global typedef struct { pthread_mutex_t Mutex; THREAD_THUNK_THREAD_ENTRY Start; } THREAD_MANGLE; THREAD_MANGLE mThreadMangle = { PTHREAD_MUTEX_INITIALIZER, NULL }; VOID * SecFakePthreadStart ( VOID *Context ) { THREAD_THUNK_THREAD_ENTRY Start; sigset_t SigMask; // Save global on the stack before we unlock Start = mThreadMangle.Start; pthread_mutex_unlock (&mThreadMangle.Mutex); // Mask all signals to the APs sigfillset (&SigMask); pthread_sigmask (SIG_BLOCK, &SigMask, NULL); // // We have to start the thread in SEC as we need to follow // OS X calling conventions. We can then call back into // to the callers Start. // // This is a great example of how all problems in computer // science can be solved by adding another level of indirection // return (VOID *)ReverseGasketUint64 ((CALL_BACK)Start, (UINTN)Context); } UINTN PthreadCreate ( IN VOID *Thread, IN VOID *Attribute, IN THREAD_THUNK_THREAD_ENTRY Start, IN VOID *Context ) { int err; BOOLEAN EnabledOnEntry; // // Threads inherit interrupt state so disable interrupts before we start thread // if (SecInterruptEanbled ()) { SecDisableInterrupt (); EnabledOnEntry = TRUE; } else { EnabledOnEntry = FALSE; } // Aquire lock for global, SecFakePthreadStart runs in a different thread. pthread_mutex_lock (&mThreadMangle.Mutex); mThreadMangle.Start = Start; err = pthread_create (Thread, Attribute, SecFakePthreadStart, Context); if (err != 0) { // Thread failed to launch so release the lock; pthread_mutex_unlock (&mThreadMangle.Mutex); } if (EnabledOnEntry) { // Restore interrupt state SecEnableInterrupt (); } return err; } VOID PthreadExit ( IN VOID *ValuePtr ) { pthread_exit (ValuePtr); return; } UINTN PthreadSelf ( VOID ) { // POSIX currently allows pthread_t to be a structure or arithmetic type. // Check out sys/types.h to make sure this will work if you are porting. // On OS X (Darwin) pthread_t is a pointer to a structure so this code works. return (UINTN)pthread_self (); } EMU_THREAD_THUNK_PROTOCOL gPthreadThunk = { GasketPthreadMutexLock, GasketPthreadMutexUnLock, GasketPthreadMutexTryLock, GasketPthreadMutexInit, GasketPthreadMutexDestroy, GasketPthreadCreate, GasketPthreadExit, GasketPthreadSelf }; EFI_STATUS PthreadOpen ( IN EMU_IO_THUNK_PROTOCOL *This ) { if (This->Instance != 0) { // Only single instance is supported return EFI_NOT_FOUND; } if (This->ConfigString[0] == L'0') { // If AP count is zero no need for threads return EFI_NOT_FOUND; } This->Interface = &gPthreadThunk; return EFI_SUCCESS; } EFI_STATUS PthreadClose ( IN EMU_IO_THUNK_PROTOCOL *This ) { return EFI_SUCCESS; } EMU_IO_THUNK_PROTOCOL gPthreadThunkIo = { &gEmuThreadThunkProtocolGuid, NULL, NULL, 0, GasketPthreadOpen, GasketPthreadClose, NULL };