/** @file Serialize Variables Library implementation Copyright (c) 2004 - 2011, Intel Corporation. All rights reserved.
This program and the accompanying materials are licensed and made available under the terms and conditions of the BSD License which accompanies this distribution. The full text of the license may be found at http://opensource.org/licenses/bsd-license.php THE PROGRAM IS DISTRIBUTED UNDER THE BSD LICENSE ON AN "AS IS" BASIS, WITHOUT WARRANTIES OR REPRESENTATIONS OF ANY KIND, EITHER EXPRESS OR IMPLIED. **/ #include "SerializeVariablesLib.h" /** Serialization format: The SerializeVariablesLib interface does not specify a format for the serialization of the variable data. This library uses a packed array of a non-uniformly sized data structure elements. Each variable is stored (packed) as: UINT32 VendorNameSize; // Name size in bytes CHAR16 VendorName[?]; // The variable unicode name including the // null terminating character. EFI_GUID VendorGuid; // The variable GUID UINT32 DataSize; // The size of variable data in bytes UINT8 Data[?]; // The variable data **/ /** Unpacks the next variable from the buffer @param[in] Buffer - Buffer pointing to the next variable instance On subsequent calls, the pointer should be incremented by the returned SizeUsed value. @param[in] MaxSize - Max allowable size for the variable data On subsequent calls, this should be decremented by the returned SizeUsed value. @param[out] Name - Variable name string (address in Buffer) @param[out] NameSize - Size of Name in bytes @param[out] Guid - GUID of variable (address in Buffer) @param[out] Attributes - Attributes of variable @param[out] Data - Buffer containing Data for variable (address in Buffer) @param[out] DataSize - Size of Data in bytes @param[out] SizeUsed - Total size used for this variable instance in Buffer @return EFI_STATUS based on the success or failure of the operation **/ STATIC EFI_STATUS UnpackVariableFromBuffer ( IN VOID *Buffer, IN UINTN MaxSize, OUT CHAR16 **Name, OUT UINT32 *NameSize, OUT EFI_GUID **Guid, OUT UINT32 *Attributes, OUT UINT32 *DataSize, OUT VOID **Data, OUT UINTN *SizeUsed ) { UINT8 *BytePtr; UINTN Offset; BytePtr = (UINT8*)Buffer; Offset = 0; *NameSize = *(UINT32*) (BytePtr + Offset); Offset = Offset + sizeof (UINT32); if (Offset > MaxSize) { return EFI_INVALID_PARAMETER; } *Name = (CHAR16*) (BytePtr + Offset); Offset = Offset + *(UINT32*)BytePtr; if (Offset > MaxSize) { return EFI_INVALID_PARAMETER; } *Guid = (EFI_GUID*) (BytePtr + Offset); Offset = Offset + sizeof (EFI_GUID); if (Offset > MaxSize) { return EFI_INVALID_PARAMETER; } *Attributes = *(UINT32*) (BytePtr + Offset); Offset = Offset + sizeof (UINT32); if (Offset > MaxSize) { return EFI_INVALID_PARAMETER; } *DataSize = *(UINT32*) (BytePtr + Offset); Offset = Offset + sizeof (UINT32); if (Offset > MaxSize) { return EFI_INVALID_PARAMETER; } *Data = (VOID*) (BytePtr + Offset); Offset = Offset + *DataSize; if (Offset > MaxSize) { return EFI_INVALID_PARAMETER; } *SizeUsed = Offset; return EFI_SUCCESS; } /** Iterates through the variables in the buffer, and calls a callback function for each variable found. @param[in] CallbackFunction - Function called for each variable instance @param[in] Context - Passed to each call of CallbackFunction @param[in] Buffer - Buffer containing serialized variables @param[in] MaxSize - Size of Buffer in bytes @return EFI_STATUS based on the success or failure of the operation **/ STATIC EFI_STATUS IterateVariablesInBuffer ( IN VARIABLE_SERIALIZATION_ITERATION_CALLBACK CallbackFunction, IN VOID *CallbackContext, IN VOID *Buffer, IN UINTN MaxSize ) { RETURN_STATUS Status; UINTN TotalSizeUsed; UINTN SizeUsed; CHAR16 *Name; UINT32 NameSize; CHAR16 *AlignedName; UINT32 AlignedNameMaxSize; EFI_GUID *Guid; UINT32 Attributes; UINT32 DataSize; VOID *Data; SizeUsed = 0; AlignedName = NULL; AlignedNameMaxSize = 0; Name = NULL; Guid = NULL; Attributes = 0; DataSize = 0; Data = NULL; for ( Status = EFI_SUCCESS, TotalSizeUsed = 0; !EFI_ERROR (Status) && (TotalSizeUsed < MaxSize); ) { Status = UnpackVariableFromBuffer ( (VOID*) ((UINT8*) Buffer + TotalSizeUsed), (MaxSize - TotalSizeUsed), &Name, &NameSize, &Guid, &Attributes, &DataSize, &Data, &SizeUsed ); if (EFI_ERROR (Status)) { return Status; } // // We copy the name to a separately allocated buffer, // to be sure it is 16-bit aligned. // if (NameSize > AlignedNameMaxSize) { if (AlignedName != NULL) { FreePool (AlignedName); } AlignedName = AllocatePool (NameSize); } if (AlignedName == NULL) { return EFI_OUT_OF_RESOURCES; } CopyMem (AlignedName, Name, NameSize); TotalSizeUsed = TotalSizeUsed + SizeUsed; // // Run the callback function // Status = (*CallbackFunction) ( CallbackContext, AlignedName, Guid, Attributes, DataSize, Data ); } if (AlignedName != NULL) { FreePool (AlignedName); } // // Make sure the entire buffer was used, or else return an error // if (TotalSizeUsed != MaxSize) { DEBUG (( EFI_D_ERROR, "Deserialize variables error: TotalSizeUsed(%Lu) != MaxSize(%Lu)\n", (UINT64)TotalSizeUsed, (UINT64)MaxSize )); return EFI_INVALID_PARAMETER; } return EFI_SUCCESS; } STATIC RETURN_STATUS EFIAPI IterateVariablesCallbackNop ( IN VOID *Context, IN CHAR16 *VariableName, IN EFI_GUID *VendorGuid, IN UINT32 Attributes, IN UINTN DataSize, IN VOID *Data ) { return RETURN_SUCCESS; } STATIC RETURN_STATUS EFIAPI IterateVariablesCallbackSetInInstance ( IN VOID *Context, IN CHAR16 *VariableName, IN EFI_GUID *VendorGuid, IN UINT32 Attributes, IN UINTN DataSize, IN VOID *Data ) { EFI_HANDLE Instance; Instance = (EFI_HANDLE) Context; return SerializeVariablesAddVariable ( Instance, VariableName, VendorGuid, Attributes, DataSize, Data ); } STATIC RETURN_STATUS EFIAPI IterateVariablesCallbackSetSystemVariable ( IN VOID *Context, IN CHAR16 *VariableName, IN EFI_GUID *VendorGuid, IN UINT32 Attributes, IN UINTN DataSize, IN VOID *Data ) { EFI_STATUS Status; STATIC CONST UINT32 AuthMask = EFI_VARIABLE_AUTHENTICATED_WRITE_ACCESS | EFI_VARIABLE_TIME_BASED_AUTHENTICATED_WRITE_ACCESS; Status = gRT->SetVariable ( VariableName, VendorGuid, Attributes, DataSize, Data ); if (Status == EFI_SECURITY_VIOLATION && (Attributes & AuthMask) != 0) { DEBUG ((DEBUG_WARN, "%a: setting authenticated variable \"%s\" " "failed with EFI_SECURITY_VIOLATION, ignoring\n", __FUNCTION__, VariableName)); Status = EFI_SUCCESS; } else if (Status == EFI_WRITE_PROTECTED) { DEBUG ((DEBUG_WARN, "%a: setting ReadOnly variable \"%s\" " "failed with EFI_WRITE_PROTECTED, ignoring\n", __FUNCTION__, VariableName)); Status = EFI_SUCCESS; } return Status; } STATIC RETURN_STATUS EnsureExtraBufferSpace ( IN SV_INSTANCE *Instance, IN UINTN Size ) { VOID *NewBuffer; UINTN NewSize; NewSize = Instance->DataSize + Size; if (NewSize <= Instance->BufferSize) { return RETURN_SUCCESS; } // // Double the required size to lessen the need to re-allocate in the future // NewSize = 2 * NewSize; NewBuffer = AllocatePool (NewSize); if (NewBuffer == NULL) { return RETURN_OUT_OF_RESOURCES; } if (Instance->BufferPtr != NULL) { CopyMem (NewBuffer, Instance->BufferPtr, Instance->DataSize); FreePool (Instance->BufferPtr); } Instance->BufferPtr = NewBuffer; Instance->BufferSize = NewSize; return RETURN_SUCCESS; } STATIC VOID AppendToBuffer ( IN SV_INSTANCE *Instance, IN VOID *Data, IN UINTN Size ) { UINTN NewSize; ASSERT (Instance != NULL); ASSERT (Data != NULL); NewSize = Instance->DataSize + Size; ASSERT ((Instance->DataSize + Size) <= Instance->BufferSize); CopyMem ( (VOID*) (((UINT8*) (Instance->BufferPtr)) + Instance->DataSize), Data, Size ); Instance->DataSize = NewSize; } /** Creates a new variable serialization instance @param[out] Handle - Handle for a variable serialization instance @retval RETURN_SUCCESS - The variable serialization instance was successfully created. @retval RETURN_OUT_OF_RESOURCES - There we not enough resources to create the variable serialization instance. **/ RETURN_STATUS EFIAPI SerializeVariablesNewInstance ( OUT EFI_HANDLE *Handle ) { SV_INSTANCE *New; New = AllocateZeroPool (sizeof (*New)); if (New == NULL) { return RETURN_OUT_OF_RESOURCES; } New->Signature = SV_SIGNATURE; *Handle = (EFI_HANDLE) New; return RETURN_SUCCESS; } /** Free memory associated with a variable serialization instance @param[in] Handle - Handle for a variable serialization instance @retval RETURN_SUCCESS - The variable serialization instance was successfully freed. @retval RETURN_INVALID_PARAMETER - Handle was not a valid variable serialization instance. **/ RETURN_STATUS EFIAPI SerializeVariablesFreeInstance ( IN EFI_HANDLE Handle ) { SV_INSTANCE *Instance; Instance = SV_FROM_HANDLE (Handle); if (Instance->Signature != SV_SIGNATURE) { return RETURN_INVALID_PARAMETER; } Instance->Signature = 0; if (Instance->BufferPtr != NULL) { FreePool (Instance->BufferPtr); } FreePool (Instance); return RETURN_SUCCESS; } /** Creates a new variable serialization instance using the given binary representation of the variables to fill the new instance @param[out] Handle - Handle for a variable serialization instance @param[in] Buffer - A buffer with the serialized representation of the variables. Must be the same format as produced by SerializeVariablesToBuffer. @param[in] Size - This is the size of the binary representation of the variables. @retval RETURN_SUCCESS - The binary representation was successfully imported into a new variable serialization instance @retval RETURN_OUT_OF_RESOURCES - There we not enough resources to create the new variable serialization instance **/ RETURN_STATUS EFIAPI SerializeVariablesNewInstanceFromBuffer ( OUT EFI_HANDLE *Handle, IN VOID *Buffer, IN UINTN Size ) { RETURN_STATUS Status; Status = SerializeVariablesNewInstance (Handle); if (RETURN_ERROR (Status)) { return Status; } Status = IterateVariablesInBuffer ( IterateVariablesCallbackNop, NULL, Buffer, Size ); if (RETURN_ERROR (Status)) { SerializeVariablesFreeInstance (*Handle); return Status; } Status = IterateVariablesInBuffer ( IterateVariablesCallbackSetInInstance, (VOID*) *Handle, Buffer, Size ); if (RETURN_ERROR (Status)) { SerializeVariablesFreeInstance (*Handle); return Status; } return Status; } /** Iterates all variables found with RuntimeServices GetNextVariableName @param[in] CallbackFunction - Function called for each variable instance @param[in] Context - Passed to each call of CallbackFunction @retval RETURN_SUCCESS - All variables were iterated without the CallbackFunction returning an error @retval RETURN_OUT_OF_RESOURCES - There we not enough resources to iterate through the variables @return Any of RETURN_ERROR indicates an error reading the variable or an error was returned from CallbackFunction **/ RETURN_STATUS EFIAPI SerializeVariablesIterateSystemVariables ( IN VARIABLE_SERIALIZATION_ITERATION_CALLBACK CallbackFunction, IN VOID *Context ) { RETURN_STATUS Status; UINTN VariableNameBufferSize; UINTN VariableNameSize; CHAR16 *VariableName; EFI_GUID VendorGuid; UINTN VariableDataBufferSize; UINTN VariableDataSize; VOID *VariableData; UINT32 VariableAttributes; VOID *NewBuffer; // // Initialize the variable name and data buffer variables. // VariableNameBufferSize = sizeof (CHAR16); VariableName = AllocateZeroPool (VariableNameBufferSize); VariableDataBufferSize = 0; VariableData = NULL; for (;;) { // // Get the next variable name and guid // VariableNameSize = VariableNameBufferSize; Status = gRT->GetNextVariableName ( &VariableNameSize, VariableName, &VendorGuid ); if (Status == EFI_BUFFER_TOO_SMALL) { // // The currently allocated VariableName buffer is too small, // so we allocate a larger buffer, and copy the old buffer // to it. // NewBuffer = AllocatePool (VariableNameSize); if (NewBuffer == NULL) { Status = EFI_OUT_OF_RESOURCES; break; } CopyMem (NewBuffer, VariableName, VariableNameBufferSize); if (VariableName != NULL) { FreePool (VariableName); } VariableName = NewBuffer; VariableNameBufferSize = VariableNameSize; // // Try to get the next variable name again with the larger buffer. // Status = gRT->GetNextVariableName ( &VariableNameSize, VariableName, &VendorGuid ); } if (EFI_ERROR (Status)) { if (Status == EFI_NOT_FOUND) { Status = EFI_SUCCESS; } break; } // // Get the variable data and attributes // VariableDataSize = VariableDataBufferSize; Status = gRT->GetVariable ( VariableName, &VendorGuid, &VariableAttributes, &VariableDataSize, VariableData ); if (Status == EFI_BUFFER_TOO_SMALL) { // // The currently allocated VariableData buffer is too small, // so we allocate a larger buffer. // if (VariableDataBufferSize != 0) { FreePool (VariableData); VariableData = NULL; VariableDataBufferSize = 0; } VariableData = AllocatePool (VariableDataSize); if (VariableData == NULL) { Status = EFI_OUT_OF_RESOURCES; break; } VariableDataBufferSize = VariableDataSize; // // Try to read the variable again with the larger buffer. // Status = gRT->GetVariable ( VariableName, &VendorGuid, &VariableAttributes, &VariableDataSize, VariableData ); } if (EFI_ERROR (Status)) { break; } // // Run the callback function // Status = (*CallbackFunction) ( Context, VariableName, &VendorGuid, VariableAttributes, VariableDataSize, VariableData ); if (EFI_ERROR (Status)) { break; } } if (VariableName != NULL) { FreePool (VariableName); } if (VariableData != NULL) { FreePool (VariableData); } return Status; } /** Iterates all variables found in the variable serialization instance @param[in] Handle - Handle for a variable serialization instance @param[in] CallbackFunction - Function called for each variable instance @param[in] Context - Passed to each call of CallbackFunction @retval RETURN_SUCCESS - All variables were iterated without the CallbackFunction returning an error @retval RETURN_OUT_OF_RESOURCES - There we not enough resources to iterate through the variables @return Any of RETURN_ERROR indicates an error reading the variable or an error was returned from CallbackFunction **/ RETURN_STATUS EFIAPI SerializeVariablesIterateInstanceVariables ( IN EFI_HANDLE Handle, IN VARIABLE_SERIALIZATION_ITERATION_CALLBACK CallbackFunction, IN VOID *Context ) { SV_INSTANCE *Instance; Instance = SV_FROM_HANDLE (Handle); if ((Instance->BufferPtr != NULL) && (Instance->DataSize != 0)) { return IterateVariablesInBuffer ( CallbackFunction, Context, Instance->BufferPtr, Instance->DataSize ); } else { return RETURN_SUCCESS; } } /** Sets all variables found in the variable serialization instance @param[in] Handle - Handle for a variable serialization instance @retval RETURN_SUCCESS - All variables were set successfully @retval RETURN_OUT_OF_RESOURCES - There we not enough resources to set all the variables @return Any of RETURN_ERROR indicates an error reading the variables or in attempting to set a variable **/ RETURN_STATUS EFIAPI SerializeVariablesSetSerializedVariables ( IN EFI_HANDLE Handle ) { return SerializeVariablesIterateInstanceVariables ( Handle, IterateVariablesCallbackSetSystemVariable, NULL ); } /** Adds a variable to the variable serialization instance @param[in] Handle - Handle for a variable serialization instance @param[in] VariableName - Refer to RuntimeServices GetVariable @param[in] VendorGuid - Refer to RuntimeServices GetVariable @param[in] Attributes - Refer to RuntimeServices GetVariable @param[in] DataSize - Refer to RuntimeServices GetVariable @param[in] Data - Refer to RuntimeServices GetVariable @retval RETURN_SUCCESS - All variables were set successfully @retval RETURN_OUT_OF_RESOURCES - There we not enough resources to add the variable @retval RETURN_INVALID_PARAMETER - Handle was not a valid variable serialization instance or VariableName, VariableGuid or Data are NULL. **/ RETURN_STATUS EFIAPI SerializeVariablesAddVariable ( IN EFI_HANDLE Handle, IN CHAR16 *VariableName, IN EFI_GUID *VendorGuid, IN UINT32 Attributes, IN UINTN DataSize, IN VOID *Data ) { RETURN_STATUS Status; SV_INSTANCE *Instance; UINT32 SerializedNameSize; UINT32 SerializedDataSize; UINTN SerializedSize; Instance = SV_FROM_HANDLE (Handle); if ((Instance->Signature != SV_SIGNATURE) || (VariableName == NULL) || (VendorGuid == NULL) || (Data == NULL)) { } SerializedNameSize = (UINT32) StrSize (VariableName); SerializedSize = sizeof (SerializedNameSize) + SerializedNameSize + sizeof (*VendorGuid) + sizeof (Attributes) + sizeof (SerializedDataSize) + DataSize; Status = EnsureExtraBufferSpace ( Instance, SerializedSize ); if (RETURN_ERROR (Status)) { return Status; } // // Add name size (UINT32) // AppendToBuffer (Instance, (VOID*) &SerializedNameSize, sizeof (SerializedNameSize)); // // Add variable unicode name string // AppendToBuffer (Instance, (VOID*) VariableName, SerializedNameSize); // // Add variable GUID // AppendToBuffer (Instance, (VOID*) VendorGuid, sizeof (*VendorGuid)); // // Add variable attributes // AppendToBuffer (Instance, (VOID*) &Attributes, sizeof (Attributes)); // // Add variable data size (UINT32) // SerializedDataSize = (UINT32) DataSize; AppendToBuffer (Instance, (VOID*) &SerializedDataSize, sizeof (SerializedDataSize)); // // Add variable data // AppendToBuffer (Instance, Data, DataSize); return RETURN_SUCCESS; } /** Serializes the variables known to this instance into the provided buffer. @param[in] Handle - Handle for a variable serialization instance @param[out] Buffer - A buffer to store the binary representation of the variables. @param[in,out] Size - On input this is the size of the buffer. On output this is the size of the binary representation of the variables. @retval RETURN_SUCCESS - The binary representation was successfully completed and returned in the buffer. @retval RETURN_OUT_OF_RESOURCES - There we not enough resources to save the variables to the buffer. @retval RETURN_INVALID_PARAMETER - Handle was not a valid variable serialization instance or Size or Buffer were NULL. @retval RETURN_BUFFER_TOO_SMALL - The Buffer size as indicated by the Size parameter was too small for the serialized variable data. Size is returned with the required size. **/ RETURN_STATUS EFIAPI SerializeVariablesToBuffer ( IN EFI_HANDLE Handle, OUT VOID *Buffer, IN OUT UINTN *Size ) { SV_INSTANCE *Instance; Instance = SV_FROM_HANDLE (Handle); if (Size == NULL) { return RETURN_INVALID_PARAMETER; } if (*Size < Instance->DataSize) { *Size = Instance->DataSize; return RETURN_BUFFER_TOO_SMALL; } if (Buffer == NULL) { return RETURN_INVALID_PARAMETER; } *Size = Instance->DataSize; CopyMem (Buffer, Instance->BufferPtr, Instance->DataSize); return RETURN_SUCCESS; }