/** @file NonCanonical Interactive Input Function. The functions assume that isatty() is TRUE at the time they are called. If _S_IWTTY is set, the device returns WIDE characters. Copyright (c) 2012 - 2014, Intel Corporation. All rights reserved.
This program and the accompanying materials are licensed and made available under the terms and conditions of the BSD License which accompanies this distribution. The full text of the license may be found at http://opensource.org/licenses/bsd-license.php. THE PROGRAM IS DISTRIBUTED UNDER THE BSD LICENSE ON AN "AS IS" BASIS, WITHOUT WARRANTIES OR REPRESENTATIONS OF ANY KIND, EITHER EXPRESS OR IMPLIED. **/ #include #include #include #include #include /** Perform a noncanonical read of input. @param[in] filp Pointer to a file descriptor structure. @param[in] BufferSize Maximum number of bytes to return. @retval -1 An error has occurred. Reason in errno. @retval -1 No data returned. None was ready. @retval >0 The number of elements returned **/ ssize_t IIO_NonCanonRead ( struct __filedes *filp ) { cIIO *This; cFIFO *InBuf; struct termios *Termio; ssize_t NumRead; cc_t tioMin; cc_t tioTime; UINT32 InputType; wchar_t InChar; // Intermediate character buffer NumRead = -1; InChar = 0; // Initialize so compilers don't complain. This = filp->devdata; Termio = &This->Termio; InBuf = This->InBuf; tioMin = Termio->c_cc[VMIN]; tioTime = Termio->c_cc[VTIME]; if(tioMin >= MAX_INPUT) { tioMin = MAX_INPUT; } /* There are four types of processing that may be done, based on the values of tioMin and tioTime. Min Time Type --- ---- ---- 0 0 0 Return buffer contents or 1 new char 0 >0 1 Return 0 or 1 character depending on timeout >0 0 2 Buffer Min chars. Return BufferSize chars. >0 >0 3 Return up to Min chars. Unless the inter-byte timer expires. Currently, only type 0 is implemented. */ InputType = 0; if(tioMin != 0) InputType = 2; if(tioTime != 0) ++InputType; //switch(InputType) { // case 0: if(InBuf->IsEmpty(InBuf)) { NumRead = filp->f_ops->fo_read(filp, &filp->f_offset, sizeof(wchar_t), &InChar); if(NumRead > 0) { (void) InBuf->Write(InBuf, &InChar, 1); // Buffer the character } } // break; // case 1: // break; // case 2: // break; // case 3: // break; //} return NumRead; }