/** @file Implement the driver binding protocol for the socket layer. Copyright (c) 2011, Intel Corporation All rights reserved. This program and the accompanying materials are licensed and made available under the terms and conditions of the BSD License which accompanies this distribution. The full text of the license may be found at http://opensource.org/licenses/bsd-license.php THE PROGRAM IS DISTRIBUTED UNDER THE BSD LICENSE ON AN "AS IS" BASIS, WITHOUT WARRANTIES OR REPRESENTATIONS OF ANY KIND, EITHER EXPRESS OR IMPLIED. \section NetworkAdapterManagement Network Adapter Management Network adapters may come and go over the life if a system running UEFI. The SocketDxe driver uses the driver binding API to manage the connections to network adapters. The ::DriverSupported routine selects network adapters that the socket layer is not using. This determination by the lack of the tag GUID associated with the network protocol in the ::cEslSocketBinding array. The selected network adapters are passed to the ::DriverStart routine. The ::DriverStart routine calls the ::EslServiceConnect routine to create an ::ESL_SERVICE structure to manage the network adapter for the socket layer. EslServiceConnect also installs the tag GUID on the network adapter to prevent future calls from ::DriverSupported. EslService also calls the network specific initialization routine listed in ESL_SOCKET_BINDING::pfnInitialize field of the ::cEslSocketBinding entry. The ::DriverStop routine calls the ::EslServiceDisconnect routine to undo the work done by ::DriverStart. The socket layer must break the active network connections, then remove the tag GUIDs from the controller handle and free ::ESL_SERVICE structure. **/ #include "Socket.h" /** Verify the controller type This routine walks the cEslSocketBinding array to determines if the controller is a network adapter by supporting any of the network protocols required by the sockets layer. If so, the routine verifies that the socket layer is not already using the support by looking for the tag GUID listed in the corresponding array entry. The controller handle is passed to the ::DriverStart routine if sockets can use the network adapter. See the \ref NetworkAdapterManagement section. This routine is called by the UEFI driver framework during connect processing. @param [in] pThis Protocol instance pointer. @param [in] Controller Handle of device to test. @param [in] pRemainingDevicePath Not used. @retval EFI_SUCCESS This driver supports this device. @retval other This driver does not support this device. **/ EFI_STATUS EFIAPI DriverSupported ( IN EFI_DRIVER_BINDING_PROTOCOL * pThis, IN EFI_HANDLE Controller, IN EFI_DEVICE_PATH_PROTOCOL * pRemainingDevicePath ) { CONST ESL_SOCKET_BINDING * pEnd; VOID * pInterface; CONST ESL_SOCKET_BINDING * pSocketBinding; EFI_STATUS Status; // // Assume the list is empty // Status = EFI_UNSUPPORTED; // // Walk the list of network connection points // pSocketBinding = &cEslSocketBinding[0]; pEnd = &pSocketBinding[ cEslSocketBindingEntries ]; while ( pEnd > pSocketBinding ) { // // Determine if the controller supports the network protocol // Status = gBS->OpenProtocol ( Controller, pSocketBinding->pNetworkBinding, &pInterface, pThis->DriverBindingHandle, Controller, EFI_OPEN_PROTOCOL_GET_PROTOCOL ); if ( !EFI_ERROR ( Status )) { // // Determine if the driver is already connected // Status = gBS->OpenProtocol ( Controller, (EFI_GUID *)pSocketBinding->pTagGuid, &pInterface, pThis->DriverBindingHandle, Controller, EFI_OPEN_PROTOCOL_GET_PROTOCOL ); if ( !EFI_ERROR ( Status )) { Status = EFI_ALREADY_STARTED; } else { if ( EFI_UNSUPPORTED == Status ) { // // Connect the driver since the tag is not present // Status = EFI_SUCCESS; } } } // // Set the next network protocol // pSocketBinding += 1; } // // Return the device supported status // return Status; } /** Connect to a network adapter This routine calls ::EslServiceConnect to connect the socket layer to the network adapters. See the \ref NetworkAdapterManagement section. This routine is called by the UEFI driver framework during connect processing if the controller passes the tests in ::DriverSupported. @param [in] pThis Protocol instance pointer. @param [in] Controller Handle of device to work with. @param [in] pRemainingDevicePath Not used, always produce all possible children. @retval EFI_SUCCESS This driver is added to Controller. @retval other This driver does not support this device. **/ EFI_STATUS EFIAPI DriverStart ( IN EFI_DRIVER_BINDING_PROTOCOL * pThis, IN EFI_HANDLE Controller, IN EFI_DEVICE_PATH_PROTOCOL * pRemainingDevicePath ) { EFI_STATUS Status; DBG_ENTER ( ); // // Connect to this network adapter // Status = EslServiceConnect ( pThis->DriverBindingHandle, Controller ); // // Display the driver start status // DBG_EXIT_STATUS ( Status ); return Status; } /** Disconnect from a network adapter This routine calls ::EslServiceDisconnect to disconnect the socket layer from the network adapters. See the \ref NetworkAdapterManagement section. This routine is called by ::DriverUnload when the socket layer is being unloaded. This routine should also called by the UEFI driver framework when a network adapter is being unloaded from the system. @param [in] pThis Protocol instance pointer. @param [in] Controller Handle of device to stop driver on. @param [in] NumberOfChildren How many children need to be stopped. @param [in] pChildHandleBuffer Not used. @retval EFI_SUCCESS This driver is removed Controller. @retval EFI_DEVICE_ERROR The device could not be stopped due to a device error. @retval other This driver was not removed from this device. **/ EFI_STATUS EFIAPI DriverStop ( IN EFI_DRIVER_BINDING_PROTOCOL * pThis, IN EFI_HANDLE Controller, IN UINTN NumberOfChildren, IN EFI_HANDLE * pChildHandleBuffer ) { EFI_STATUS Status; DBG_ENTER ( ); // // Disconnect the network adapters // Status = EslServiceDisconnect ( pThis->DriverBindingHandle, Controller ); // // Display the driver start status // DBG_EXIT_STATUS ( Status ); return Status; } /** Driver binding protocol for the SocketDxe driver. **/ EFI_DRIVER_BINDING_PROTOCOL mDriverBinding = { DriverSupported, DriverStart, DriverStop, 0xa, NULL, NULL };