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/*++
Copyright (c) 2004, Intel Corporation
All rights reserved. This program and the accompanying materials
are licensed and made available under the terms and conditions of the BSD License
which accompanies this distribution. The full text of the license may be found at
http://opensource.org/licenses/bsd-license.php
THE PROGRAM IS DISTRIBUTED UNDER THE BSD LICENSE ON AN "AS IS" BASIS,
WITHOUT WARRANTIES OR REPRESENTATIONS OF ANY KIND, EITHER EXPRESS OR IMPLIED.
Module Name:
UgaSplash.h
Abstract:
UGA Splash screen protocol.
Abstraction of a very simple graphics device.
--*/
#ifndef __UGA_SPLASH_H__
#define __UGA_SPLASH_H__
#include EFI_PROTOCOL_DEFINITION (GraphicsOutput)
#include EFI_PROTOCOL_DEFINITION (UgaDraw)
#define EFI_UGA_SPLASH_PROTOCOL_GUID \
{ 0xa45b3a0d, 0x2e55, 0x4c03, {0xad, 0x9c, 0x27, 0xd4, 0x82, 0xb, 0x50, 0x7e} }
typedef struct _EFI_UGA_SPLASH_PROTOCOL EFI_UGA_SPLASH_PROTOCOL;
struct _EFI_UGA_SPLASH_PROTOCOL {
UINT32 PixelWidth;
UINT32 PixelHeight;
EFI_GRAPHICS_OUTPUT_BLT_PIXEL *Image;
};
extern EFI_GUID gEfiUgaSplashProtocolGuid;
#endif
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