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#/*++
#
# Copyright (c) 2006 - 2007, Intel Corporation
# All rights reserved. This program and the accompanying materials
# are licensed and made available under the terms and conditions of the BSD License
# which accompanies this distribution. The full text of the license may be found at
# http://opensource.org/licenses/bsd-license.php
#
# THE PROGRAM IS DISTRIBUTED UNDER THE BSD LICENSE ON AN "AS IS" BASIS,
# WITHOUT WARRANTIES OR REPRESENTATIONS OF ANY KIND, EITHER EXPRESS OR IMPLIED.
#
# Module Name:
#
# X64.dsc
#
# Abstract:
#
# This is the build description file containing the platform
# build definitions.
#
#
# Notes:
#
# The info in this file is broken down into sections. The start of a section
# is designated by a "[" in the first column. So the [=====] separater ends
# a section.
#
#--*/
[=============================================================================]
#
# This section gets processed first by the utility. Define any
# macros that you may use elsewhere in this description file. This is the
# mechanism by which you can pass parameters and defines to the makefiles
# generated for each component. You can define it here, and then make an
# assignment in the [makefile.common] section. For example, if here you
# define MY_VAR = my_var_value, then you can add MY_VAR = $(MY_VAR) in
# the [makefile.common] section and it becomes MY_VAR = my_var_value in
# the output makefiles for each component.
#
[Defines]
PLATFORM = $(PROJECT_NAME)
[=============================================================================]
#
# Include other common build descriptions
#
!include "$(EDK_SOURCE)\Sample\Platform\Common.dsc"
!include "$(EDK_SOURCE)\Sample\Platform\Common$(PROCESSOR).dsc"
[=============================================================================]
[Fv.Fv.Attributes]
[Fv.Fv.options]
[Build.Fv.Fv]
[=============================================================================]
#
# These are the libraries that will be built by the master makefile
#
[=============================================================================]
[Libraries]
DEFINE EDK_PREFIX=
DEFINE PROCESSOR=IA32
!include "$(EDK_SOURCE)\Sample\Platform\EdkLib32.dsc"
#!include "$(EDK_SOURCE)\Sample\Platform\EdkIIGlueLib32.dsc"
DEFINE PROCESSOR=X64
!include "$(EDK_SOURCE)\Sample\Platform\EdkLibAll.dsc"
#!include "$(EDK_SOURCE)\Sample\Platform\EdkIIGlueLibAll.dsc"
[=============================================================================]
#
# These are platform specific libraries that must be built prior to building
# certain drivers that depend upon them.
#
[=============================================================================]
[Libraries.Platform]
DEFINE PROCESSOR=X64
Sample\Platform\Generic\RuntimeDxe\StatusCode\Lib\BsDataHubStatusCode\BsDataHubStatusCode.inf
Sample\Platform\Generic\RuntimeDxe\StatusCode\Lib\RtMemoryStatusCode\RtMemoryStatusCode.inf
[=============================================================================]
#
# These are the components that will be built by the master makefile
#
[=============================================================================]
[Components]
DEFINE PACKAGE=Default
#Add EDK INF file here:
#Other\Maintained\Application\Shell\ShellFull.inf
[=============================================================================]
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