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path: root/MdeModulePkg/Include/Library/NetLib.h
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/** @file
  This library provides basic function for UEFI network stack.

Copyright (c) 2005 - 2008, Intel Corporation
All rights reserved. This program and the accompanying materials
are licensed and made available under the terms and conditions of the BSD License
which accompanies this distribution.  The full text of the license may be found at
http://opensource.org/licenses/bsd-license.php

THE PROGRAM IS DISTRIBUTED UNDER THE BSD LICENSE ON AN "AS IS" BASIS,
WITHOUT WARRANTIES OR REPRESENTATIONS OF ANY KIND, EITHER EXPRESS OR IMPLIED.

**/

#ifndef _NET_LIB_H_
#define _NET_LIB_H_

#include <Library/BaseMemoryLib.h>
#include <Library/MemoryAllocationLib.h>
#include <Protocol/DriverBinding.h>
#include <Protocol/ComponentName.h>
#include <Protocol/DriverConfiguration.h>
#include <Protocol/DriverDiagnostics.h>
#include <Protocol/Dpc.h>

typedef UINT32          IP4_ADDR;
typedef UINT32          TCP_SEQNO;
typedef UINT16          TCP_PORTNO;

typedef enum {
  NET_ETHER_ADDR_LEN    = 6,
  NET_IFTYPE_ETHERNET   = 0x01,

  EFI_IP_PROTO_UDP      = 0x11,
  EFI_IP_PROTO_TCP      = 0x06,
  EFI_IP_PROTO_ICMP     = 0x01,

  //
  // The address classification
  //
  IP4_ADDR_CLASSA       = 1,
  IP4_ADDR_CLASSB,
  IP4_ADDR_CLASSC,
  IP4_ADDR_CLASSD,
  IP4_ADDR_CLASSE,

  IP4_MASK_NUM          = 33
} IP4_CLASS_TYPE;

#pragma pack(1)

//
// Ethernet head definition
//
typedef struct {
  UINT8                 DstMac [NET_ETHER_ADDR_LEN];
  UINT8                 SrcMac [NET_ETHER_ADDR_LEN];
  UINT16                EtherType;
} ETHER_HEAD;


//
// The EFI_IP4_HEADER is hard to use because the source and
// destination address are defined as EFI_IPv4_ADDRESS, which
// is a structure. Two structures can't be compared or masked
// directly. This is why there is an internal representation.
//
typedef struct {
  UINT8                 HeadLen : 4;
  UINT8                 Ver     : 4;
  UINT8                 Tos;
  UINT16                TotalLen;
  UINT16                Id;
  UINT16                Fragment;
  UINT8                 Ttl;
  UINT8                 Protocol;
  UINT16                Checksum;
  IP4_ADDR              Src;
  IP4_ADDR              Dst;
} IP4_HEAD;


//
// ICMP head definition. ICMP message is categoried as either an error
// message or query message. Two message types have their own head format.
//
typedef struct {
  UINT8                 Type;
  UINT8                 Code;
  UINT16                Checksum;
} IP4_ICMP_HEAD;

typedef struct {
  IP4_ICMP_HEAD         Head;
  UINT32                Fourth; // 4th filed of the head, it depends on Type.
  IP4_HEAD              IpHead;
} IP4_ICMP_ERROR_HEAD;

typedef struct {
  IP4_ICMP_HEAD         Head;
  UINT16                Id;
  UINT16                Seq;
} IP4_ICMP_QUERY_HEAD;


//
// UDP header definition
//
typedef struct {
  UINT16                SrcPort;
  UINT16                DstPort;
  UINT16                Length;
  UINT16                Checksum;
} EFI_UDP4_HEADER;


//
// TCP header definition
//
typedef struct {
  TCP_PORTNO            SrcPort;
  TCP_PORTNO            DstPort;
  TCP_SEQNO             Seq;
  TCP_SEQNO             Ack;
  UINT8                 Res     : 4;
  UINT8                 HeadLen : 4;
  UINT8                 Flag;
  UINT16                Wnd;
  UINT16                Checksum;
  UINT16                Urg;
} TCP_HEAD;

#pragma pack()

#define NET_MAC_EQUAL(pMac1, pMac2, Len)     \
    (CompareMem ((pMac1), (pMac2), Len) == 0)

#define NET_MAC_IS_MULTICAST(Mac, BMac, Len) \
    (((*((UINT8 *) Mac) & 0x01) == 0x01) && (!NET_MAC_EQUAL (Mac, BMac, Len)))

#define NTOHL(x) (UINT32)((((UINT32) (x) & 0xff)     << 24) | \
                          (((UINT32) (x) & 0xff00)   << 8)  | \
                          (((UINT32) (x) & 0xff0000) >> 8)  | \
                          (((UINT32) (x) & 0xff000000) >> 24))

#define HTONL(x)  NTOHL(x)

#define NTOHS(x)  (UINT16)((((UINT16) (x) & 0xff) << 8) | \
                           (((UINT16) (x) & 0xff00) >> 8))

#define HTONS(x)  NTOHS(x)

//
// Test the IP's attribute, All the IPs are in host byte order.
//
#define IP4_IS_MULTICAST(Ip)              (((Ip) & 0xF0000000) == 0xE0000000)
#define IP4_IS_LOCAL_BROADCAST(Ip)        ((Ip) == 0xFFFFFFFF)
#define IP4_NET_EQUAL(Ip1, Ip2, NetMask)  (((Ip1) & (NetMask)) == ((Ip2) & (NetMask)))
#define IP4_IS_VALID_NETMASK(Ip)          (NetGetMaskLength (Ip) != IP4_MASK_NUM)

//
// Convert the EFI_IP4_ADDRESS to plain UINT32 IP4 address.
//
#define EFI_IP4(EfiIpAddr)       (*(IP4_ADDR *) ((EfiIpAddr).Addr))
#define EFI_NTOHL(EfiIp)         (NTOHL (EFI_IP4 ((EfiIp))))
#define EFI_IP4_EQUAL(Ip1, Ip2)  (CompareMem ((Ip1), (Ip2), sizeof (EFI_IPv4_ADDRESS)) == 0)

/**
  Return the length of the mask. If the mask is invalid,
  return the invalid length 33, which is IP4_MASK_NUM.
  NetMask is in the host byte order.

  @param[in]  NetMask              The netmask to get the length from.

  @return The length of the netmask, IP4_MASK_NUM if the mask isn't.
  
**/
INTN
EFIAPI
NetGetMaskLength (
  IN IP4_ADDR               NetMask
  );

/**
  Return the class of the address, such as class a, b, c.
  Addr is in host byte order.

  @param[in]   Addr                  The address to get the class from.

  @return IP address class, such as IP4_ADDR_CLASSA.

**/
INTN
EFIAPI
NetGetIpClass (
  IN IP4_ADDR               Addr
  );

/**
  Check whether the IP is a valid unicast address according to
  the netmask. If NetMask is zero, use the IP address's class to
  get the default mask.

  @param[in]  Ip                    The IP to check against.
  @param[in]  NetMask               The mask of the IP.

  @return TRUE if IP is a valid unicast address on the network, otherwise FALSE.

**/
BOOLEAN
EFIAPI
Ip4IsUnicast (
  IN IP4_ADDR               Ip,
  IN IP4_ADDR               NetMask
  );

extern IP4_ADDR gIp4AllMasks [IP4_MASK_NUM];


extern EFI_IPv4_ADDRESS  mZeroIp4Addr;

#define NET_IS_DIGIT(Ch)            (('0' <= (Ch)) && ((Ch) <= '9'))
#define NET_ROUNDUP(size, unit)     (((size) + (unit) - 1) & (~((unit) - 1)))
#define NET_IS_LOWER_CASE_CHAR(Ch)  (('a' <= (Ch)) && ((Ch) <= 'z'))
#define NET_IS_UPPER_CASE_CHAR(Ch)  (('A' <= (Ch)) && ((Ch) <= 'Z'))

#define TICKS_PER_MS            10000U
#define TICKS_PER_SECOND        10000000U

#define NET_RANDOM(Seed)        ((UINT32) ((UINT32) (Seed) * 1103515245UL + 12345) % 4294967295UL)

/**
  Extract a UINT32 from a byte stream, then convert it to host
  byte order. Use this function to avoid alignment error.

  @param[in]  Buf                 The buffer to extract the UINT32.

  @return The UINT32 extracted.

**/
UINT32
EFIAPI
NetGetUint32 (
  IN UINT8                  *Buf
  );

/**
  Put a UINT32 to the byte stream. Convert it from host byte order
  to network byte order before putting.

  @param[in, out]  Buf          The buffer to put the UINT32.
  @param[in]      Data          The data to put.
  
**/
VOID
EFIAPI
NetPutUint32 (
  IN OUT UINT8                 *Buf,
  IN     UINT32                Data
  );

/**
  Initialize a random seed using current time.

  @return The random seed initialized with current time.

**/
UINT32
EFIAPI
NetRandomInitSeed (
  VOID
  );


#define NET_LIST_USER_STRUCT(Entry, Type, Field)        \
          BASE_CR(Entry, Type, Field)

#define NET_LIST_USER_STRUCT_S(Entry, Type, Field, Sig)  \
          CR(Entry, Type, Field, Sig)

//
// Iterate through the doule linked list. It is NOT delete safe
//
#define NET_LIST_FOR_EACH(Entry, ListHead) \
  for(Entry = (ListHead)->ForwardLink; Entry != (ListHead); Entry = Entry->ForwardLink)

//
// Iterate through the doule linked list. This is delete-safe.
// Don't touch NextEntry. Also, don't use this macro if list
// entries other than the Entry may be deleted when processing
// the current Entry.
//
#define NET_LIST_FOR_EACH_SAFE(Entry, NextEntry, ListHead) \
  for(Entry = (ListHead)->ForwardLink, NextEntry = Entry->ForwardLink; \
      Entry != (ListHead); \
      Entry = NextEntry, NextEntry = Entry->ForwardLink \
     )

//
// Make sure the list isn't empty before get the frist/last record.
//
#define NET_LIST_HEAD(ListHead, Type, Field)  \
          NET_LIST_USER_STRUCT((ListHead)->ForwardLink, Type, Field)

#define NET_LIST_TAIL(ListHead, Type, Field)  \
          NET_LIST_USER_STRUCT((ListHead)->BackLink, Type, Field)


/**
  Remove the first entry on the list.

  @param[in, out]  Head                  The list header.

  @return The entry that is removed from the list, NULL if the list is empty.

**/
LIST_ENTRY *
EFIAPI
NetListRemoveHead (
  IN OUT LIST_ENTRY            *Head
  );

/**
  Remove the last entry on the list.

  @param[in, out]  Head                  The list head.

  @return The entry that is removed from the list, NULL if the list is empty.

**/
LIST_ENTRY *
EFIAPI
NetListRemoveTail (
  IN OUT LIST_ENTRY            *Head
  );

/**
  Insert the NewEntry after the PrevEntry.

  @param[in, out]  PrevEntry             The previous entry to insert after.
  @param[in, out]  NewEntry              The new entry to insert.

**/
VOID
EFIAPI
NetListInsertAfter (
  IN OUT LIST_ENTRY         *PrevEntry,
  IN OUT LIST_ENTRY         *NewEntry
  );

/**
  Insert the NewEntry before the PostEntry.

  @param[in, out]  PostEntry             The entry to insert before.
  @param[in, out]  NewEntry              The new entry to insert.

**/
VOID
EFIAPI
NetListInsertBefore (
  IN OUT LIST_ENTRY     *PostEntry,
  IN OUT LIST_ENTRY     *NewEntry
  );


//
// Object container: EFI network stack spec defines various kinds of
// tokens. The drivers can share code to manage those objects.
//
typedef struct {
  LIST_ENTRY                Link;
  VOID                      *Key;
  VOID                      *Value;
} NET_MAP_ITEM;

typedef struct {
  LIST_ENTRY                Used;
  LIST_ENTRY                Recycled;
  UINTN                     Count;
} NET_MAP;

#define NET_MAP_INCREAMENT  64

/**
  Initialize the netmap. Netmap is a reposity to keep the <Key, Value> pairs.

  @param[in, out]  Map                   The netmap to initialize.

**/
VOID
EFIAPI
NetMapInit (
  IN OUT NET_MAP                *Map
  );

/**
  To clean up the netmap, that is, release allocated memories.

  @param[in, out]  Map                   The netmap to clean up.

**/
VOID
EFIAPI
NetMapClean (
  IN OUT NET_MAP            *Map
  );

/**
  Test whether the netmap is empty.

  @param[in]  Map                   The net map to test.

  @return TRUE if the netmap is empty, otherwise FALSE.

**/
BOOLEAN
EFIAPI
NetMapIsEmpty (
  IN NET_MAP                *Map
  );

/**
  Return the number of the <Key, Value> pairs in the netmap.

  @param[in]  Map                   The netmap to get the entry number.

  @return The entry number in the netmap.

**/
UINTN
EFIAPI
NetMapGetCount (
  IN NET_MAP                *Map
  );

/**
  Allocate an item to save the <Key, Value> pair to the head of the netmap.

  @param[in, out]  Map                   The netmap to insert into.
  @param[in]       Key                   The user's key.
  @param[in]       Value                 The user's value for the key.

  @retval EFI_OUT_OF_RESOURCES  Failed to allocate the memory for the item.
  @retval EFI_SUCCESS           The item is inserted to the head.

**/
EFI_STATUS
EFIAPI
NetMapInsertHead (
  IN OUT NET_MAP            *Map,
  IN VOID                   *Key,
  IN VOID                   *Value    OPTIONAL
  );

/**
  Allocate an item to save the <Key, Value> pair to the tail of the netmap.

  @param[in, out]  Map                   The netmap to insert into.
  @param[in]       Key                   The user's key.
  @param[in]       Value                 The user's value for the key.

  @retval EFI_OUT_OF_RESOURCES  Failed to allocate the memory for the item.
  @retval EFI_SUCCESS           The item is inserted to the tail.

**/
EFI_STATUS
EFIAPI
NetMapInsertTail (
  IN OUT NET_MAP            *Map,
  IN VOID                   *Key,
  IN VOID                   *Value    OPTIONAL
  );

/**
  Find the key in the netmap.

  @param[in]  Map                   The netmap to search within.
  @param[in]  Key                   The key to search.

  @return The point to the item contains the Key, or NULL if Key isn't in the map.

**/
NET_MAP_ITEM *
EFIAPI
NetMapFindKey (
  IN  NET_MAP               *Map,
  IN  VOID                  *Key
  );

/**
  Remove the item from the netmap.

  @param[in, out]  Map                   The netmap to remove the item from.
  @param[in, out]  Item                  The item to remove.
  @param[out]      Value                 The variable to receive the value if not NULL.

  @return                                The key of the removed item.

**/
VOID *
EFIAPI
NetMapRemoveItem (
  IN  OUT NET_MAP             *Map,
  IN  OUT NET_MAP_ITEM        *Item,
  OUT VOID                    **Value           OPTIONAL
  );

/**
  Remove the first entry on the netmap.

  @param[in, out]  Map                   The netmap to remove the head from.
  @param[out]      Value                 The variable to receive the value if not NULL.

  @return                                The key of the item removed.

**/
VOID *
EFIAPI
NetMapRemoveHead (
  IN OUT NET_MAP            *Map,
  OUT VOID                  **Value         OPTIONAL
  );

/**
  Remove the last entry on the netmap.

  @param[in, out]  Map                   The netmap to remove the tail from.
  @param[out]      Value                 The variable to receive the value if not NULL.

  @return                                The key of the item removed.

**/
VOID *
EFIAPI
NetMapRemoveTail (
  IN OUT NET_MAP            *Map,
  OUT VOID                  **Value       OPTIONAL
  );

typedef
EFI_STATUS
(*NET_MAP_CALLBACK) (
  IN NET_MAP                *Map,
  IN NET_MAP_ITEM           *Item,
  IN VOID                   *Arg
  );

/**
  Iterate through the netmap and call CallBack for each item. It will
  contiue the traverse if CallBack returns EFI_SUCCESS, otherwise, break
  from the loop. It returns the CallBack's last return value. This
  function is delete safe for the current item.

  @param[in]  Map                   The Map to iterate through.
  @param[in]  CallBack              The callback function to call for each item.
  @param[in]  Arg                   The opaque parameter to the callback.

  @retval EFI_SUCCESS            There is no item in the netmap or CallBack for each item
                                 return EFI_SUCCESS.
  @retval Others                 It returns the CallBack's last return value.

**/
EFI_STATUS
EFIAPI
NetMapIterate (
  IN NET_MAP                *Map,
  IN NET_MAP_CALLBACK       CallBack,
  IN VOID                   *Arg
  );


//
// Helper functions to implement driver binding and service binding protocols.
//
/**
  Create a child of the service that is identified by ServiceBindingGuid.

  @param[in]       Controller            The controller which has the service installed.
  @param[in]       Image                 The image handle used to open service.
  @param[in]       ServiceBindingGuid    The service's Guid.
  @param[in, out]  ChildHandle           The handle to receive the create child

  @retval EFI_SUCCESS           The child is successfully created.
  @retval Others                Failed to create the child.

**/
EFI_STATUS
EFIAPI
NetLibCreateServiceChild (
  IN  EFI_HANDLE            Controller,
  IN  EFI_HANDLE            Image,
  IN  EFI_GUID              *ServiceBindingGuid,
  IN  OUT EFI_HANDLE        *ChildHandle
  );

/**
  Destory a child of the service that is identified by ServiceBindingGuid.

  @param[in]   Controller            The controller which has the service installed.
  @param[in]   Image                 The image handle used to open service.
  @param[in]   ServiceBindingGuid    The service's Guid.
  @param[in]   ChildHandle           The child to destory

  @retval EFI_SUCCESS           The child is successfully destoried.
  @retval Others                Failed to destory the child.

**/
EFI_STATUS
EFIAPI
NetLibDestroyServiceChild (
  IN  EFI_HANDLE            Controller,
  IN  EFI_HANDLE            Image,
  IN  EFI_GUID              *ServiceBindingGuid,
  IN  EFI_HANDLE            ChildHandle
  );

/**
  Convert the mac address of the simple network protocol installed on
  SnpHandle to a unicode string. Callers are responsible for freeing the
  string storage.

  @param[in]   SnpHandle             The handle where the simple network protocol is
                                     installed on.
  @param[in]   ImageHandle           The image handle used to act as the agent handle to
                                     get the simple network protocol.
  @param[out]  MacString             The pointer to store the address of the string
                                     representation of  the mac address.
  
  @retval EFI_SUCCESS           Convert the mac address a unicode string successfully.
  @retval EFI_OUT_OF_RESOURCES  There are not enough memory resource.
  @retval Others                Failed to open the simple network protocol.

**/
EFI_STATUS
EFIAPI
NetLibGetMacString (
  IN  EFI_HANDLE            SnpHandle,
  IN  EFI_HANDLE            ImageHandle,
  OUT CHAR16                **MacString
  );

/**
  Create an IPv4 device path node.

  @param[in, out]  Node                  Pointer to the IPv4 device path node.
  @param[in]       Controller            The handle where the NIC IP4 config protocol resides.
  @param[in]       LocalIp               The local IPv4 address.
  @param[in]       LocalPort             The local port.
  @param[in]       RemoteIp              The remote IPv4 address.
  @param[in]       RemotePort            The remote port.
  @param[in]       Protocol              The protocol type in the IP header.
  @param[in]       UseDefaultAddress     Whether this instance is using default address or not.

**/
VOID
EFIAPI
NetLibCreateIPv4DPathNode (
  IN OUT IPv4_DEVICE_PATH  *Node,
  IN EFI_HANDLE            Controller,
  IN IP4_ADDR              LocalIp,
  IN UINT16                LocalPort,
  IN IP4_ADDR              RemoteIp,
  IN UINT16                RemotePort,
  IN UINT16                Protocol,
  IN BOOLEAN               UseDefaultAddress
  );

/**
  Find the UNDI/SNP handle from controller and protocol GUID.
  For example, IP will open a MNP child to transmit/receive
  packets, when MNP is stopped, IP should also be stopped. IP
  needs to find its own private data which is related the IP's
  service binding instance that is install on UNDI/SNP handle.
  Now, the controller is either a MNP or ARP child handle. But
  IP opens these handle BY_DRIVER, use that info, we can get the
  UNDI/SNP handle.

  @param[in]  Controller            Then protocol handle to check.
  @param[in]  ProtocolGuid          The protocol that is related with the handle.

  @return The UNDI/SNP handle or NULL for errors.

**/
EFI_HANDLE
EFIAPI
NetLibGetNicHandle (
  IN EFI_HANDLE             Controller,
  IN EFI_GUID               *ProtocolGuid
  );

/**
  Add a Deferred Procedure Call to the end of the DPC queue.

  @param[in]  DpcTpl           The EFI_TPL that the DPC should be invoked.
  @param[in]  DpcProcedure     Pointer to the DPC's function.
  @param[in]  DpcContext       Pointer to the DPC's context.  Passed to DpcProcedure
                               when DpcProcedure is invoked.

  @retval  EFI_SUCCESS              The DPC was queued.
  @retval  EFI_INVALID_PARAMETER    DpcTpl is not a valid EFI_TPL, or DpcProcedure
                                    is NULL.
  @retval  EFI_OUT_OF_RESOURCES     There are not enough resources available to
                                    add the DPC to the queue.

**/
EFI_STATUS
EFIAPI
NetLibQueueDpc (
  IN EFI_TPL            DpcTpl,
  IN EFI_DPC_PROCEDURE  DpcProcedure,
  IN VOID               *DpcContext    OPTIONAL
  );

/**
  Dispatch the queue of DPCs. ALL DPCs that have been queued with a DpcTpl
  value greater than or equal to the current TPL are invoked in the order that
  they were queued.  DPCs with higher DpcTpl values are invoked before DPCs with
  lower DpcTpl values.

  @retval  EFI_SUCCESS              One or more DPCs were invoked.
  @retval  EFI_NOT_FOUND            No DPCs were invoked.

**/
EFI_STATUS
EFIAPI
NetLibDispatchDpc (
  VOID
  );

/**
  This is the default unload handle for all the network drivers.

  @param[in]  ImageHandle       The drivers' driver image.

  @retval EFI_SUCCESS           The image is unloaded.
  @retval Others                Failed to unload the image.

**/
EFI_STATUS
EFIAPI
NetLibDefaultUnload (
  IN EFI_HANDLE             ImageHandle
  );

typedef enum {
  //
  //Various signatures
  //
  NET_BUF_SIGNATURE    = SIGNATURE_32 ('n', 'b', 'u', 'f'),
  NET_VECTOR_SIGNATURE = SIGNATURE_32 ('n', 'v', 'e', 'c'),
  NET_QUE_SIGNATURE    = SIGNATURE_32 ('n', 'b', 'q', 'u'),


  NET_PROTO_DATA       = 64,   // Opaque buffer for protocols
  NET_BUF_HEAD         = 1,    // Trim or allocate space from head
  NET_BUF_TAIL         = 0,    // Trim or allocate space from tail
  NET_VECTOR_OWN_FIRST = 0x01  // We allocated the 1st block in the vector
} NET_SIGNATURE_TYPE;

#define NET_CHECK_SIGNATURE(PData, SIGNATURE) \
  ASSERT (((PData) != NULL) && ((PData)->Signature == (SIGNATURE)))

#define NET_SWAP_SHORT(Value) \
  ((((Value) & 0xff) << 8) | (((Value) >> 8) & 0xff))

//
// Single memory block in the vector.
//
typedef struct {
  UINT32              Len;        // The block's length
  UINT8               *Bulk;      // The block's Data
} NET_BLOCK;

typedef VOID (*NET_VECTOR_EXT_FREE) (VOID *Arg);

//
//NET_VECTOR contains several blocks to hold all packet's
//fragments and other house-keeping stuff for sharing. It
//doesn't specify the where actual packet fragment begins.
//
typedef struct {
  UINT32              Signature;
  INTN                RefCnt;  // Reference count to share NET_VECTOR.
  NET_VECTOR_EXT_FREE Free;    // external function to free NET_VECTOR
  VOID                *Arg;    // opeque argument to Free
  UINT32              Flag;    // Flags, NET_VECTOR_OWN_FIRST
  UINT32              Len;     // Total length of the assocated BLOCKs

  UINT32              BlockNum;
  NET_BLOCK           Block[1];
} NET_VECTOR;

//
//NET_BLOCK_OP operate on the NET_BLOCK, It specifies
//where the actual fragment begins and where it ends
//
typedef struct {
  UINT8               *BlockHead;   // Block's head, or the smallest valid Head
  UINT8               *BlockTail;   // Block's tail. BlockTail-BlockHead=block length
  UINT8               *Head;        // 1st byte of the data in the block
  UINT8               *Tail;        // Tail of the data in the block, Tail-Head=Size
  UINT32              Size;         // The size of the data
} NET_BLOCK_OP;


//
//NET_BUF is the buffer manage structure used by the
//network stack. Every network packet may be fragmented,
//and contains multiple fragments. The Vector points to
//memory blocks used by the each fragment, and BlockOp
//specifies where each fragment begins and ends.
//
//It also contains a opaque area for protocol to store
//per-packet informations. Protocol must be caution not
//to overwrite the members after that.
//
typedef struct {
  UINT32              Signature;
  INTN                RefCnt;
  LIST_ENTRY          List;       // The List this NET_BUF is on

  IP4_HEAD            *Ip;        // Network layer header, for fast access
  TCP_HEAD            *Tcp;       // Transport layer header, for fast access
  UINT8               ProtoData [NET_PROTO_DATA]; //Protocol specific data

  NET_VECTOR          *Vector;    // The vector containing the packet

  UINT32              BlockOpNum; // Total number of BlockOp in the buffer
  UINT32              TotalSize;  // Total size of the actual packet
  NET_BLOCK_OP        BlockOp[1]; // Specify the position of actual packet
} NET_BUF;


//
//A queue of NET_BUFs, It is just a thin extension of
//NET_BUF functions.
//
typedef struct {
  UINT32              Signature;
  INTN                RefCnt;
  LIST_ENTRY          List;       // The List this buffer queue is on

  LIST_ENTRY          BufList;    // list of queued buffers
  UINT32              BufSize;    // total length of DATA in the buffers
  UINT32              BufNum;     // total number of buffers on the chain
} NET_BUF_QUEUE;

//
// Pseudo header for TCP and UDP checksum
//
#pragma pack(1)
typedef struct {
  IP4_ADDR            SrcIp;
  IP4_ADDR            DstIp;
  UINT8               Reserved;
  UINT8               Protocol;
  UINT16              Len;
} NET_PSEUDO_HDR;
#pragma pack()

//
// The fragment entry table used in network interfaces. This is
// the same as NET_BLOCK now. Use two different to distinguish
// the two in case that NET_BLOCK be enhanced later.
//
typedef struct {
  UINT32              Len;
  UINT8               *Bulk;
} NET_FRAGMENT;

#define NET_GET_REF(PData)      ((PData)->RefCnt++)
#define NET_PUT_REF(PData)      ((PData)->RefCnt--)
#define NETBUF_FROM_PROTODATA(Info) BASE_CR((Info), NET_BUF, ProtoData)

#define NET_BUF_SHARED(Buf) \
  (((Buf)->RefCnt > 1) || ((Buf)->Vector->RefCnt > 1))

#define NET_VECTOR_SIZE(BlockNum) \
  (sizeof (NET_VECTOR) + ((BlockNum) - 1) * sizeof (NET_BLOCK))

#define NET_BUF_SIZE(BlockOpNum)  \
  (sizeof (NET_BUF) + ((BlockOpNum) - 1) * sizeof (NET_BLOCK_OP))

#define NET_HEADSPACE(BlockOp)  \
  (UINTN)((BlockOp)->Head - (BlockOp)->BlockHead)

#define NET_TAILSPACE(BlockOp)  \
  (UINTN)((BlockOp)->BlockTail - (BlockOp)->Tail)

/**
  Allocate a single block NET_BUF. Upon allocation, all the
  free space is in the tail room.

  @param[in]  Len              The length of the block.

  @return                       Pointer to the allocated NET_BUF. If NULL  the
                                allocation failed due to resource limit.

**/
NET_BUF  *
EFIAPI
NetbufAlloc (
  IN UINT32                 Len
  );

/**
  Free the buffer and its associated NET_VECTOR.

  @param[in]  Nbuf                  Pointer to the NET_BUF to be freed.

**/
VOID
EFIAPI
NetbufFree (
  IN NET_BUF                *Nbuf
  );

/**
  Get the position of some byte in the net buffer. This can be used
  to, for example, retrieve the IP header in the packet. It also
  returns the fragment that contains the byte which is used mainly by
  the buffer implementation itself.

  @param[in]   Nbuf                  Pointer to the net buffer.
  @param[in]   Offset                The index or offset of the byte.
  @param[out]  Index                 Index of the fragment that contains the block.

  @return *                     Pointer to the nth byte of data in the net buffer.
                                If NULL, there is no such data in the net buffer.

**/
UINT8  *
EFIAPI
NetbufGetByte (
  IN  NET_BUF               *Nbuf,
  IN  UINT32                Offset,
  OUT UINT32                *Index  OPTIONAL
  );

/**
  Create a copy of NET_BUF that share the associated NET_DATA.

  @param[in]  Nbuf              Pointer to the net buffer to be cloned.

  @return                       Pointer to the cloned net buffer.If NULL, the
                                allocation failed due to resource limit.

**/
NET_BUF  *
EFIAPI
NetbufClone (
  IN NET_BUF                *Nbuf
  );

/**
  Create a duplicated copy of Nbuf, data is copied. Also leave some
  head space before the data.

  @param[in]       Nbuf                  Pointer to the net buffer to be cloned.
  @param[in, out]  Duplicate             Pointer to the net buffer to duplicate to, if NULL
                                         a new net  buffer is allocated.
  @param[in]      HeadSpace              Length of the head space to reserve.

  @return                       Pointer to the duplicated net buffer.If NULL, the
                                allocation failed due to resource limit.

**/
NET_BUF  *
EFIAPI
NetbufDuplicate (
  IN NET_BUF                *Nbuf,
  IN OUT NET_BUF            *Duplicate        OPTIONAL,
  IN UINT32                 HeadSpace
  );

/**
  Create a NET_BUF structure which contains Len byte data of
  Nbuf starting from Offset. A new NET_BUF structure will be
  created but the associated data in NET_VECTOR is shared.
  This function exists to do IP packet fragmentation.

  @param[in]  Nbuf                  Pointer to the net buffer to be cloned.
  @param[in]  Offset                Starting point of the data to be included in new
                                    buffer.
  @param[in]  Len                   How many data to include in new data.
  @param[in]  HeadSpace             How many bytes of head space to reserve for
                                    protocol header.

  @return                       Pointer to the cloned net buffer.If NULL, the
                                allocation failed due to resource limit.

**/
NET_BUF  *
EFIAPI
NetbufGetFragment (
  IN NET_BUF                *Nbuf,
  IN UINT32                 Offset,
  IN UINT32                 Len,
  IN UINT32                 HeadSpace
  );

/**
  Reserve some space in the header room of the buffer.
  Upon allocation, all the space are in the tail room
  of the buffer. Call this function to move some space
  to the header room. This function is quite limited in
  that it can only reserver space from the first block
  of an empty NET_BUF not built from the external. But
  it should be enough for the network stack.

  @param[in, out]  Nbuf                  Pointer to the net buffer.
  @param[in]       Len                   The length of buffer to be reserverd.

**/
VOID
EFIAPI
NetbufReserve (
  IN OUT NET_BUF            *Nbuf,
  IN UINT32                 Len
  );

/**
  Allocate some space from the header or tail of the buffer.

  @param[in, out]  Nbuf                  Pointer to the net buffer.
  @param[in]       Len                   The length of the buffer to be allocated.
  @param [in]      FromHead              The flag to indicate whether reserve the data from
                                         head or tail. TRUE for from head, and FALSE for
                                         from tail.

  @return                       Pointer to the first byte of the allocated buffer.

**/
UINT8  *
EFIAPI
NetbufAllocSpace (
  IN OUT NET_BUF            *Nbuf,
  IN UINT32                 Len,
  IN BOOLEAN                FromHead
  );

/**
  Trim some data from the header or tail of the buffer.

  @param[in, out]  Nbuf                  Pointer to the net buffer.
  @param[in]       Len                   The length of the data to be trimmed.
  @param[in]      FromHead               The flag to indicate whether trim data from head or
                                         tail. TRUE for from head, and FALSE for from tail.

  @return    Length of the actually trimmed data.

**/
UINT32
EFIAPI
NetbufTrim (
  IN OUT NET_BUF            *Nbuf,
  IN UINT32                 Len,
  IN BOOLEAN                FromHead
  );

/**
  Copy the data from the specific offset to the destination.

  @param[in]   Nbuf                  Pointer to the net buffer.
  @param[in]   Offset                The sequence number of the first byte to copy.
  @param[in]   Len                   Length of the data to copy.
  @param[in]   Dest                  The destination of the data to copy to.

  @retval UINTN                 The length of the copied data.

**/
UINT32
EFIAPI
NetbufCopy (
  IN NET_BUF                *Nbuf,
  IN UINT32                 Offset,
  IN UINT32                 Len,
  IN UINT8                  *Dest
  );

/**
  Build a NET_BUF from external blocks.

  @param[in]  ExtFragment           Pointer to the data block.
  @param[in]  ExtNum                The number of the data block.
  @param[in]  HeadSpace             The head space to be reserved.
  @param[in]  HeadLen               The length of the protocol header, This function
                                    will pull that number of data into a linear block.
  @param[in]  ExtFree               Pointer to the caller provided free function.
  @param[in]  Arg                   The argument passed to ExtFree when ExtFree is
                                    called.

  @return                    Pointer to the net buffer built from the data blocks.
                             If NULL, the allocation failed due to resource limit.

**/
NET_BUF  *
EFIAPI
NetbufFromExt (
  IN NET_FRAGMENT           *ExtFragment,
  IN UINT32                 ExtNum,
  IN UINT32                 HeadSpace,
  IN UINT32                 HeadLen,
  IN NET_VECTOR_EXT_FREE    ExtFree,
  IN VOID                   *Arg          OPTIONAL
  );

/**
  Build a fragment table to contain the fragments in the
  buffer. This is the opposite of the NetbufFromExt.

  @param[in]       Nbuf                  Point to the net buffer.
  @param[in, out]  ExtFragment           Pointer to the data block.
  @param[in, out]  ExtNum                The number of the data block.

  @retval EFI_BUFFER_TOO_SMALL  The number of non-empty block is bigger than ExtNum.
  @retval EFI_SUCCESS           Fragment table built.

**/
EFI_STATUS
EFIAPI
NetbufBuildExt (
  IN NET_BUF                *Nbuf,
  IN OUT NET_FRAGMENT       *ExtFragment,
  IN OUT UINT32             *ExtNum
  );

/**
  Build a NET_BUF from a list of NET_BUF.

  @param[in]   BufList               A List of NET_BUF.
  @param[in]   HeadSpace             The head space to be reserved.
  @param[in]   HeaderLen             The length of the protocol header, This function
                                     will pull that number of data into a linear block.
  @param[in]   ExtFree               Pointer to the caller provided free function.
  @param[in]   Arg                   The argument passed to ExtFree when ExtFree is
                                     called.

  @return                       Pointer to the net buffer built from the data
                                blocks.

**/
NET_BUF  *
EFIAPI
NetbufFromBufList (
  IN LIST_ENTRY             *BufList,
  IN UINT32                 HeadSpace,
  IN UINT32                 HeaderLen,
  IN NET_VECTOR_EXT_FREE    ExtFree,
  IN VOID                   *Arg              OPTIONAL
  );

/**
  Free a list of net buffers.

  @param[in, out]  Head              Pointer to the head of linked net buffers.

**/
VOID
EFIAPI
NetbufFreeList (
  IN OUT LIST_ENTRY         *Head
  );

/**
  Initiate the net buffer queue.

  @param[in, out]  NbufQue               Pointer to the net buffer queue to be initiated.

**/
VOID
EFIAPI
NetbufQueInit (
  IN OUT NET_BUF_QUEUE          *NbufQue
  );

/**
  Allocate an initialized net buffer queue.

  @return                       Pointer to the allocated net buffer queue.If NULL, the
                                allocation failed due to resource limit.

**/
NET_BUF_QUEUE  *
EFIAPI
NetbufQueAlloc (
  VOID
  );

/**
  Free a net buffer queue.

  @param[in]  NbufQue               Poitner to the net buffer queue to be freed.

**/
VOID
EFIAPI
NetbufQueFree (
  IN NET_BUF_QUEUE          *NbufQue
  );

/**
  Remove a net buffer from head in the specific queue.

  @param[in, out]  NbufQue               Pointer to the net buffer queue.

  @return                       Pointer to the net buffer removed from the specific
                                queue. If NULL, there is no net buffer in the specific
                                queue.

**/
NET_BUF  *
EFIAPI
NetbufQueRemove (
  IN OUT NET_BUF_QUEUE          *NbufQue
  );

/**
  Append a buffer to the end of the queue.

  @param[in, out]  NbufQue               Pointer to the net buffer queue.
  @param[in, out]  Nbuf                  Pointer to the net buffer to be appended.

**/
VOID
EFIAPI
NetbufQueAppend (
  IN OUT NET_BUF_QUEUE          *NbufQue,
  IN OUT NET_BUF                *Nbuf
  );

/**
  Copy some data from the buffer queue to the destination.

  @param[in]   NbufQue               Pointer to the net buffer queue.
  @param[in]   Offset                The sequence number of the first byte to copy.
  @param[in]   Len                   Length of the data to copy.
  @param[out]  Dest                  The destination of the data to copy to.

  @return       The length of the copied data. If 0, then the length is zero or offset 
                suppress the total size of net buffer.

**/
UINT32
EFIAPI
NetbufQueCopy (
  IN NET_BUF_QUEUE          *NbufQue,
  IN UINT32                 Offset,
  IN UINT32                 Len,
  OUT UINT8                 *Dest
  );

/**
  Trim some data from the queue header, release the buffer if
  whole buffer is trimmed.

  @param[in, out]  NbufQue               Pointer to the net buffer queue.
  @param[in]       Len                   Length of the data to trim.

  @return   The length of the data trimmed, or 0 if length of the data to trim is zero.

**/
UINT32
EFIAPI
NetbufQueTrim (
  IN OUT NET_BUF_QUEUE      *NbufQue,
  IN UINT32                 Len
  );


/**
  Flush the net buffer queue.

  @param[in, out]  NbufQue               Pointer to the queue to be flushed.

**/
VOID
EFIAPI
NetbufQueFlush (
  IN OUT NET_BUF_QUEUE          *NbufQue
  );

/**
  Compute checksum for a bulk of data.

  @param[in]   Bulk                  Pointer to the data.
  @param[in]   Len                   Length of the data, in bytes.

  @return    The computed checksum.

**/
UINT16
EFIAPI
NetblockChecksum (
  IN UINT8                  *Bulk,
  IN UINT32                 Len
  );

/**
  Add two checksums.

  @param[in]   Checksum1             The first checksum to be added.
  @param[in]   Checksum2             The second checksum to be added.

  @return         The new checksum.

**/
UINT16
EFIAPI
NetAddChecksum (
  IN UINT16                 Checksum1,
  IN UINT16                 Checksum2
  );

/**
  Compute the checksum for a NET_BUF.

  @param[in]   Nbuf                  Pointer to the net buffer.

  @return    The computed checksum.

**/
UINT16
EFIAPI
NetbufChecksum (
  IN NET_BUF                *Nbuf
  );

/**
  Compute the checksum for TCP/UDP pseudo header.
  Src, Dst are in network byte order. and Len is
  in host byte order.

  @param[in]   Src                   The source address of the packet.
  @param[in]   Dst                   The destination address of the packet.
  @param[in]   Proto                 The protocol type of the packet.
  @param[in]   Len                   The length of the packet.

  @return   The computed checksum.

**/
UINT16
EFIAPI
NetPseudoHeadChecksum (
  IN IP4_ADDR               Src,
  IN IP4_ADDR               Dst,
  IN UINT8                  Proto,
  IN UINT16                 Len
  );

#endif