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2015-07-07sim: Refactor the serialization base classAndreas Sandberg
Objects that are can be serialized are supposed to inherit from the Serializable class. This class is meant to provide a unified API for such objects. However, so far it has mainly been used by SimObjects due to some fundamental design limitations. This changeset redesigns to the serialization interface to make it more generic and hide the underlying checkpoint storage. Specifically: * Add a set of APIs to serialize into a subsection of the current object. Previously, objects that needed this functionality would use ad-hoc solutions using nameOut() and section name generation. In the new world, an object that implements the interface has the methods serializeSection() and unserializeSection() that serialize into a named /subsection/ of the current object. Calling serialize() serializes an object into the current section. * Move the name() method from Serializable to SimObject as it is no longer needed for serialization. The fully qualified section name is generated by the main serialization code on the fly as objects serialize sub-objects. * Add a scoped ScopedCheckpointSection helper class. Some objects need to serialize data structures, that are not deriving from Serializable, into subsections. Previously, this was done using nameOut() and manual section name generation. To simplify this, this changeset introduces a ScopedCheckpointSection() helper class. When this class is instantiated, it adds a new /subsection/ and subsequent serialization calls during the lifetime of this helper class happen inside this section (or a subsection in case of nested sections). * The serialize() call is now const which prevents accidental state manipulation during serialization. Objects that rely on modifying state can use the serializeOld() call instead. The default implementation simply calls serialize(). Note: The old-style calls need to be explicitly called using the serializeOld()/serializeSectionOld() style APIs. These are used by default when serializing SimObjects. * Both the input and output checkpoints now use their own named types. This hides underlying checkpoint implementation from objects that need checkpointing and makes it easier to change the underlying checkpoint storage code.
2015-05-05mem, cpu: Add a separate flag for strictly ordered memoryAndreas Sandberg
The Request::UNCACHEABLE flag currently has two different functions. The first, and obvious, function is to prevent the memory system from caching data in the request. The second function is to prevent reordering and speculation in CPU models. This changeset gives the order/speculation requirement a separate flag (Request::STRICT_ORDER). This flag prevents CPU models from doing the following optimizations: * Speculation: CPU models are not allowed to issue speculative loads. * Write combining: CPU models and caches are not allowed to merge writes to the same cache line. Note: The memory system may still reorder accesses unless the UNCACHEABLE flag is set. It is therefore expected that the STRICT_ORDER flag is combined with the UNCACHEABLE flag to prevent this behavior.
2014-10-16arch: Use shared_ptr for all FaultsAndreas Hansson
This patch takes quite a large step in transitioning from the ad-hoc RefCountingPtr to the c++11 shared_ptr by adopting its use for all Faults. There are no changes in behaviour, and the code modifications are mostly just replacing "new" with "make_shared".
2014-05-31style: eliminate equality tests with true and falseSteve Reinhardt
Using '== true' in a boolean expression is totally redundant, and using '== false' is pretty verbose (and arguably less readable in most cases) compared to '!'. It's somewhat of a pet peeve, perhaps, but I had some time waiting for some tests to run and decided to clean these up. Unfortunately, SLICC appears not to have the '!' operator, so I had to leave the '== false' tests in the SLICC code.
2013-06-03arch: Create a method to finalize physical addressesAndreas Sandberg
in the TLB Some architectures (currently only x86) require some fixing-up of physical addresses after a normal address translation. This is usually to remap devices such as the APIC, but could be used for other memory mapped devices as well. When running the CPU in a using hardware virtualization, we still need to do these address fix-ups before inserting the request into the memory system. This patch moves this patch allows that code to be used by such CPUs without doing full address translations.
2012-03-09CheckerCPU: Add function stubs to non-ARM ISA source to compile with CheckerCPUGeoffrey Blake
Making the CheckerCPU a runtime time option requires the code to be compatible with ISAs other than ARM. This patch adds the appropriate function stubs to allow compilation.
2012-01-29Implement Ali's review feedback.Gabe Black
Try to decrease indentation, and remove some redundant FullSystem checks.
2012-01-07Merge with main repository.Gabe Black
2011-10-31GCC: Get everything working with gcc 4.6.1.Gabe Black
And by "everything" I mean all the quick regressions.
2011-10-30SE/FS: Remove the last references to FULL_SYSTEM from POWER.Gabe Black
2011-04-15trace: reimplement the DTRACE function so it doesn't use a vectorNathan Binkert
At the same time, rename the trace flags to debug flags since they have broader usage than simply tracing. This means that --trace-flags is now --debug-flags and --trace-help is now --debug-help
2010-09-10style: fix sorting of includes and whitespace in some filesNathan Binkert
2010-06-15stats: only consider a formula initialized if there is a formulaNathan Binkert
2010-02-12Power ISA: Add an alignment fault to Power ISA and check alignment in TLB.Timothy M. Jones
2009-10-27POWER: Add support for the Power ISATimothy M. Jones
This adds support for the 32-bit, big endian Power ISA. This supports both integer and floating point instructions based on the Power ISA Book I v2.06.