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This patch introduces the notion of a master and slave port in the C++
code, thus bringing the previous classification from the Python
classes into the corresponding simulation objects and memory objects.
The patch enables us to classify behaviours into the two bins and add
assumptions and enfore compliance, also simplifying the two
interfaces. As a starting point, isSnooping is confined to a master
port, and getAddrRanges to slave ports. More of these specilisations
are to come in later patches.
The getPort function is not getMasterPort and getSlavePort, and
returns a port reference rather than a pointer as NULL would never be
a valid return value. The default implementation of these two
functions is placed in MemObject, and calls fatal.
The one drawback with this specific patch is that it requires some
code duplication, e.g. QueuedPort becomes QueuedMasterPort and
QueuedSlavePort, and BusPort becomes BusMasterPort and BusSlavePort
(avoiding multiple inheritance). With the later introduction of the
port interfaces, moving the functionality outside the port itself, a
lot of the duplicated code will disappear again.
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This patch decouples the queueing and the port interactions to
simplify the introduction of the master and slave ports. By separating
the queueing functionality from the port itself, it becomes much
easier to distinguish between master and slave ports, and still retain
the queueing ability for both (without code duplication).
As part of the split into a PacketQueue and a port, there is now also
a hierarchy of two port classes, QueuedPort and SimpleTimingPort. The
QueuedPort is useful for ports that want to leave the packet
transmission of outgoing packets to the queue and is used by both
master and slave ports. The SimpleTimingPort inherits from the
QueuedPort and adds the implemention of recvTiming and recvFunctional
through recvAtomic.
The PioPort and MessagePort are cleaned up as part of the changes.
--HG--
rename : src/mem/tport.cc => src/mem/packet_queue.cc
rename : src/mem/tport.hh => src/mem/packet_queue.hh
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This patch cleans up a number of minor issues aiming to get closer to
compliance with the C++0x standard as interpreted by gcc and clang
(compile with std=c++0x and -pedantic-errors). In particular, the
patch cleans up enums where the last item was succeded by a comma,
namespaces closed by a curcly brace followed by a semi-colon, and the
use of the GNU-extension typeof (replaced by templated functions). It
does not address variable-length arrays, zero-size arrays, anonymous
structs, range expressions in switch statements, and the use of long
long. The generated CPU code also has a large number of issues that
remain to be fixed, mainly related to overflows in implicit constant
conversion (due to shifts).
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Also clean up how we create boot loader memory a bit.
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This change implements a PL031 real time clock.
--HG--
rename : src/dev/arm/timer_sp804.cc => src/dev/arm/rtc_pl031.cc
rename : src/dev/arm/timer_sp804.hh => src/dev/arm/rtc_pl031.hh
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This patch simplifies the mport in preparation for a split into a
master and slave role for the message ports. In particular,
sendMessageAtomic was only used in a single location and similarly so
sendMessageTiming. The affected interrupt device is updated
accordingly.
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This patch moves the readBlob/writeBlob/memsetBlob from the Port class
to the PortProxy class, thus making a clear separation of the basic
port functionality (recv/send functional/atomic/timing), and the
higher-level functional accessors available on the port proxies.
There are only a few places in the code base where the blob functions
were used on ports, and they are all for peeking into the memory
system without making a normal memory access (in the memtest, and the
malta and tsunami pchip). The memtest also exemplifies how easy it is
to create a non-translating proxy if desired. The malta and tsunami
pchip used a slave port to perform a functional read, and this is now
changed to rely on the physProxy of the system (to which they already
have a pointer).
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This patch is adding a clearer design intent to all objects that would
not be complete without a port proxy by making the proxies members
rathen than dynamically allocated. In essence, if NULL would not be a
valid value for the proxy, then we avoid using a pointer to make this
clear.
The same approach is used for the methods using these proxies, such as
loadSections, that now use references rather than pointers to better
reflect the fact that NULL would not be an acceptable value (in fact
the code would break and that is how this patch started out).
Overall the concept of "using a reference to express unconditional
composition where a NULL pointer is never valid" could be done on a
much broader scale throughout the code base, but for now it is only
done in the locations affected by the proxies.
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This patch moves all port creation from the getPort method to be
consistently done in the MemObject's constructor. This is possible
thanks to the Swig interface passing the length of the vector ports.
Previously there was a mix of: 1) creating the ports as members (at
object construction time) and using getPort for the name resolution,
or 2) dynamically creating the ports in the getPort call. This is now
uniform. Furthermore, objects that would not be complete without a
port have these ports as members rather than having pointers to
dynamically allocated ports.
This patch also enables an elaboration-time enumeration of all the
ports in the system which can be used to determine the masterId.
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This patch cleans up a number of remaining uses of bus.port which
is now split into bus.master and bus.slave. The only non-trivial change
is the memtest where the level building now has to be aware of the role
of the ports used in the previous level.
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The copy-engine ports were previously created implicitly and bound
based on the dma port peer rather than relying on the normal Python
binding (connectPorts) being called explicitly. This patch makes the
copy engine port similar to all other ports in that they are visibly
in the Python class and bound using the normal explicit calls through
Python.
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This patch classifies all ports in Python as either Master or Slave
and enforces a binding of master to slave. Conceptually, a master (such
as a CPU or DMA port) issues requests, and receives responses, and
conversely, a slave (such as a memory or a PIO device) receives
requests and sends back responses. Currently there is no
differentiation between coherent and non-coherent masters and slaves.
The classification as master/slave also involves splitting the dual
role port of the bus into a master and slave port and updating all the
system assembly scripts to use the appropriate port. Similarly, the
interrupt devices have to have their int_port split into a master and
slave port. The intdev and its children have minimal changes to
facilitate the extra port.
Note that this patch does not enforce any port typing in the C++
world, it merely ensures that the Python objects have a notion of the
port roles and are connected in an appropriate manner. This check is
carried when two ports are connected, e.g. bus.master =
memory.port. The following patches will make use of the
classifications and specialise the C++ ports into masters and slaves.
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This change adds a master id to each request object which can be
used identify every device in the system that is capable of issuing a request.
This is part of the way to removing the numCpus+1 stats in the cache and
replacing them with the master ids. This is one of a series of changes
that make way for the stats output to be changed to python.
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This patch adds the necessary flags to the SConstruct and SConscript
files for compiling using clang 2.9 and later (on Ubuntu et al and OSX
XCode 4.2), and also cleans up a bunch of compiler warnings found by
clang. Most of the warnings are related to hidden virtual functions,
comparisons with unsigneds >= 0, and if-statements with empty
bodies. A number of mismatches between struct and class are also
fixed. clang 2.8 is not working as it has problems with class names
that occur in multiple namespaces (e.g. Statistics in
kernel_stats.hh).
clang has a bug (http://llvm.org/bugs/show_bug.cgi?id=7247) which
causes confusion between the container std::set and the function
Packet::set, and this is currently addressed by not including the
entire namespace std, but rather selecting e.g. "using std::vector" in
the appropriate places.
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Try to decrease indentation, and remove some redundant FullSystem checks.
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--HG--
rename : src/mem/vport.hh => src/mem/fs_translating_port_proxy.hh
rename : src/mem/translating_port.cc => src/mem/se_translating_port_proxy.cc
rename : src/mem/translating_port.hh => src/mem/se_translating_port_proxy.hh
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This patch adds a missing curly brace when clearing and setting the
appropriate bits in the ns_gige.cc code.
This commit is not based on any runtime bug experienced, but rather
inspection of the code.
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In preparation for the introduction of Master and Slave ports, this
patch removes the default port parameter in the Python port and thus
forces the argument list of the Port to contain only the
description. The drawback at this point is that the config port and
dma port of PCI and DMA devices have to be connected explicitly. This
is key for future diversification as the pio and config port are
slaves, but the dma port is a master.
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This patch makes the bus bridge uni-directional and specialises the
bus ports to be a master port and a slave port. This greatly
simplifies the assumptions on both sides as either port only has to
deal with requests or responses. The following patches introduce the
notion of master and slave ports, and would not be possible without
this split of responsibilities.
In making the bridge unidirectional, the address range mechanism of
the bridge is also changed. For the cases where communication is
taking place both ways, an additional bridge is needed. This causes
issues with the existing mechanism, as the busses cannot determine
when to stop iterating the address updates from the two bridges. To
avoid this issue, and also greatly simplify the specification, the
bridge now has a fixed set of address ranges, specified at creation
time.
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This patch simplifies the address-range determination mechanism and
also unifies the naming across ports and devices. It further splits
the queries for determining if a port is snooping and what address
ranges it responds to (aiming towards a separation of
cache-maintenance ports and pure memory-mapped ports). Default
behaviours are such that most ports do not have to define isSnooping,
and master ports need not implement getAddrRanges.
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This patch removes the inheritance of EventManager from the ports and
moves all responsibility for event queues to the owner. Eventually the
event manager should be the interface block, which could either be the
structural owner or a subblock like a LSQ in the O3 CPU for example.
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Port proxies are used to replace non-structural ports, and thus enable
all ports in the system to correspond to a structural entity. This has
the advantage of accessing memory through the normal memory subsystem
and thus allowing any constellation of distributed memories, address
maps, etc. Most accesses are done through the "system port" that is
used for loading binaries, debugging etc. For the entities that belong
to the CPU, e.g. threads and thread contexts, they wrap the CPU data
port in a port proxy.
The following replacements are made:
FunctionalPort > PortProxy
TranslatingPort > SETranslatingPortProxy
VirtualPort > FSTranslatingPortProxy
--HG--
rename : src/mem/vport.cc => src/mem/fs_translating_port_proxy.cc
rename : src/mem/vport.hh => src/mem/fs_translating_port_proxy.hh
rename : src/mem/translating_port.cc => src/mem/se_translating_port_proxy.cc
rename : src/mem/translating_port.hh => src/mem/se_translating_port_proxy.hh
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panic.
--HG--
extra : rebase_source : 8152d4fa7d7354c9f150a450ae0710e95141ba4b
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--HG--
extra : rebase_source : f9e22de341493a25ac6106c16ac35c61c128a080
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--HG--
extra : rebase_source : 3301137733cdf5fdb471d56ef7990e7a3a865442
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Adds the flag 'recvSnoops' which enables pagewalkers using DmaPorts,
to properly configure snoops.
--HG--
extra : rebase_source : 64207bef62c3268ddff2236ee4adae873812325f
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There was a bug in the mm_disk implementation where a copy paste error
resulted in the d32 variable not being initialised (as it incorrectly
was used instead of d16), and gcc 4.5 complaining.
--HG--
extra : rebase_source : 9515e87b188b9eac189da8034cb13c3bf7d9e20b
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Make DmaDevice::getPort() call PioDevice::getPort() instead
of just copying and pasting the code.
Also move definitions from .hh to .cc file.
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'tickEvent' was not being serialized as in its place 'event' was being used.
This patch rectifies this error.
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This is so they don't have to declare themselves to the IO APIC and don't have
to have a pointer to the platform object.
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Not all objects need a platform pointer, and having one creates a dependence
on their being a platform object. This change removes the platform pointer to
from the base device object and moves it into subclasses that actually need
it.
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In order for a system object to work in SE mode and FS mode, it has to either
always require a platform object even in SE mode, or get rid of the
requirement all together. Making SE mode carry around unnecessary/unused bits
of FS seems less than ideal, so I decided to go with the second option. The
platform pointer in the System class was used for exactly one purpose, a path
for the Alpha Linux system object to get to the real time clock and read its
frequency so that it could short cut the loops_per_jiffy calculation. There
was also a copy and pasted implementation in MIPS, but since it was only there
because it was there in Alpha I still count that as one use.
This change reverses the mechanism that communicates the RTC frequency so that
the Tsunami platform object pushes it up to the AlphaSystem object. This is
slightly less specific than it could be because really only the
AlphaLinuxSystem uses it. Because the intrFrequency function on the Platform
class was no longer necessary (and unimplemented on anything but Alpha) it was
eliminated.
After this change, a platform will need to have a system, but a system won't
have to have a platform.
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Initialize flags via the Event constructor instead of calling
setFlags() in the body of the derived class's constructor. I
forget exactly why, but this made life easier when implementing
multi-queue support.
Also rename Event::getFlags() to isFlagSet() to better match
common usage, and get rid of some unused Event methods.
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Some DPRINTFs were printing uninitalized values because the DPRINTFs were
always being printed even when the features they were printing weren't
being used. This change moves the DPRINTFs into the appropriate if blocks
and initializes the state variables correctly.
There also is a case where the offset into the packet could be calculated
incorrectly during a DMA that is fixed.
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