From 312efd742eedef23768a62453404dd2f77ae8b35 Mon Sep 17 00:00:00 2001 From: Andreas Hansson Date: Mon, 26 Mar 2012 05:35:24 -0400 Subject: Power: Change bitfield name to avoid conflicts with range_map This patch changes the name of a bitfield from W to W_FIELD to avoid clashes with W being used as a class (typename) in the templatized range_map. It also changes L to L_FIELD to avoid future problems. The problem manifestes itself when the CPU includes a header that in turn includes range_map.hh. The relevant parts of the decoder are updated. --- src/arch/power/isa/bitfields.isa | 6 ++++-- src/arch/power/isa/decoder.isa | 7 ++++--- 2 files changed, 8 insertions(+), 5 deletions(-) (limited to 'src/arch') diff --git a/src/arch/power/isa/bitfields.isa b/src/arch/power/isa/bitfields.isa index 8cd323ad5..2997ea52f 100644 --- a/src/arch/power/isa/bitfields.isa +++ b/src/arch/power/isa/bitfields.isa @@ -75,8 +75,10 @@ def bitfield BF <25:23>; // Fields for FPSCR manipulation instructions def bitfield FLM <24:17>; -def bitfield L <25>; -def bitfield W <16>; +// Named so to avoid conflicts with potential template typenames +def bitfield L_FIELD <25>; +// Named so to avoid conflicts with range_map.hh +def bitfield W_FIELD <16>; // Named so to avoid conflicts with range.hh def bitfield U_FIELD <15:12>; diff --git a/src/arch/power/isa/decoder.isa b/src/arch/power/isa/decoder.isa index 23089190f..11d222390 100644 --- a/src/arch/power/isa/decoder.isa +++ b/src/arch/power/isa/decoder.isa @@ -571,14 +571,15 @@ decode OPCODE default Unknown::unknown() { }}); 583: mffs({{ Ft_uq = FPSCR; }}); 134: mtfsfi({{ - FPSCR = insertCRField(FPSCR, BF + (8 * (1 - W)), U_FIELD); + FPSCR = insertCRField(FPSCR, BF + (8 * (1 - W_FIELD)), + U_FIELD); }}); 711: mtfsf({{ - if (L == 1) { FPSCR = Fb_uq; } + if (L_FIELD == 1) { FPSCR = Fb_uq; } else { for (int i = 0; i < 8; ++i) { if (bits(FLM, i) == 1) { - int k = 4 * (i + (8 * (1 - W))); + int k = 4 * (i + (8 * (1 - W_FIELD))); FPSCR = insertBits(FPSCR, k, k + 3, bits(Fb_uq, k, k + 3)); } -- cgit v1.2.3