From c75ff71139d6358678835cca63e35d1135eaf466 Mon Sep 17 00:00:00 2001 From: Mitch Hayenga Date: Thu, 7 Apr 2016 09:30:20 -0500 Subject: mem: Remove threadId from memory request class In general, the ThreadID parameter is unnecessary in the memory system as the ContextID is what is used for the purposes of locks/wakeups. Since we allocate sequential ContextIDs for each thread on MT-enabled CPUs, ThreadID is unnecessary as the CPUs can identify the requesting thread through sideband info (SenderState / LSQ entries) or ContextID offset from the base ContextID for a cpu. This is a re-spin of 20264eb after the revert (bd1c6789) and includes some fixes of that commit. --- src/gpu-compute/shader.hh | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/gpu-compute/shader.hh') diff --git a/src/gpu-compute/shader.hh b/src/gpu-compute/shader.hh index 91ea8aae0..c1f741d6a 100644 --- a/src/gpu-compute/shader.hh +++ b/src/gpu-compute/shader.hh @@ -205,7 +205,7 @@ class Shader : public SimObject bool dispatch_workgroups(NDRange *ndr); Addr mmap(int length); void functionalTLBAccess(PacketPtr pkt, int cu_id, BaseTLB::Mode mode); - void updateThreadContext(int tid); + void updateContext(int cid); void hostWakeUp(BaseCPU *cpu); }; -- cgit v1.2.3