/* * Copyright (c) 2017 ARM Limited * All rights reserved. * * The license below extends only to copyright in the software and shall * not be construed as granting a license to any other intellectual * property including but not limited to intellectual property relating * to a hardware implementation of the functionality of the software * licensed hereunder. You may use the software subject to the license * terms below provided that you ensure that this notice is replicated * unmodified and in its entirety in all distributions of the software, * modified or unmodified, in source code or in binary form. * * Copyright (c) 2002-2005 The Regents of The University of Michigan * All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are * met: redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer; * redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution; * neither the name of the copyright holders nor the names of its * contributors may be used to endorse or promote products derived from * this software without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. * * Authors: Nathan Binkert */ #ifndef __BASE_REFCNT_HH__ #define __BASE_REFCNT_HH__ #include /** * @file base/refcnt.hh * * Classes for managing reference counted objects. */ /** * Derive from RefCounted if you want to enable reference counting of * this class. If you want to use automatic reference counting, you * should use RefCountingPtr instead of regular pointers. */ class RefCounted { private: // The reference count is mutable because one may want to // reference count a const pointer. This really is OK because // const is about logical constness of the object not really about // strictly disallowing an object to change. mutable int count; private: // Don't allow a default copy constructor or copy operator on // these objects because the default operation will copy the // reference count as well and we certainly don't want that. RefCounted(const RefCounted &); RefCounted &operator=(const RefCounted &); public: /** * We initialize the reference count to zero and the first object * to take ownership of it must increment it to one. * * @attention A memory leak will occur if you never assign a newly * constructed object to a reference counting pointer. */ RefCounted() : count(0) {} /** * We make the destructor virtual because we're likely to have * virtual functions on reference counted objects. * * @todo Even if this were true, does it matter? Shouldn't the * derived class indicate this? This only matters if we would * ever choose to delete a "RefCounted *" which I doubt we'd ever * do. We don't ever delete a "void *". */ virtual ~RefCounted() {} /// Increment the reference count void incref() const { ++count; } /// Decrement the reference count and destroy the object if all /// references are gone. void decref() const { if (--count <= 0) delete this; } }; /** * If you want a reference counting pointer to a mutable object, * create it like this: * @code * typedef RefCountingPtr FooPtr; * @endcode * * @attention Do not use "const FooPtr" * To create a reference counting pointer to a const object, use this: * @code * typedef RefCountingPtr ConstFooPtr; * @endcode * * These two usages are analogous to iterator and const_iterator in the stl. */ template class RefCountingPtr { public: using PtrType = T*; protected: /** Convenience aliases for const/non-const versions of T w/ friendship. */ /** @{ */ static constexpr auto TisConst = std::is_const::value; using ConstT = typename std::conditional, RefCountingPtr::type>>::type; friend ConstT; using NonConstT = typename std::conditional::type>, RefCountingPtr>::type; friend NonConstT; /** @} */ /// The stored pointer. /// Arguably this should be private. T *data; /** * Copy a new pointer value and increment the reference count if * it is a valid pointer. Note, this does not delete the * reference any existing object. * @param d Pointer to store. */ void copy(T *d) { data = d; if (data) data->incref(); } /** * Delete the reference to any existing object if it is non NULL. * @attention this doesn't clear the pointer value, so a double * decref could happen if not careful. */ void del() { if (data) data->decref(); } /** * Drop the old reference and change it to something new. */ void set(T *d) { // Need to check if we're actually changing because otherwise // we could delete the last reference before adding the new // reference. if (data != d) { del(); copy(d); } } public: /// Create an empty reference counting pointer. RefCountingPtr() : data(0) {} /// Create a new reference counting pointer to some object /// (probably something newly created). Adds a reference. RefCountingPtr(T *data) { copy(data); } /// Create a new reference counting pointer by copying another /// one. Adds a reference. RefCountingPtr(const RefCountingPtr &r) { copy(r.data); } /** Move-constructor. * Does not add a reference. */ RefCountingPtr(RefCountingPtr&& r) { data = r.data; r.data = nullptr; } template RefCountingPtr(const NonConstT &r) { copy(r.data); } /// Destroy the pointer and any reference it may hold. ~RefCountingPtr() { del(); } // The following pointer access functions are const because they // don't actually change the pointer, though the user could change // what is pointed to. This is analagous to a "Foo * const". /// Access a member variable. T *operator->() const { return data; } /// Dereference the pointer. T &operator*() const { return *data; } /// Directly access the pointer itself without taking a reference. T *get() const { return data; } template operator RefCountingPtr::type>() { return RefCountingPtr(*this); } /// Assign a new value to the pointer const RefCountingPtr &operator=(T *p) { set(p); return *this; } /// Copy the pointer from another RefCountingPtr const RefCountingPtr &operator=(const RefCountingPtr &r) { return operator=(r.data); } /// Move-assign the pointer from another RefCountingPtr const RefCountingPtr &operator=(RefCountingPtr&& r) { /* This happens regardless of whether the pointer is the same or not, * because of the move semantics, the rvalue needs to be 'destroyed'. */ del(); data = r.data; r.data = nullptr; return *this; } /// Check if the pointer is empty bool operator!() const { return data == 0; } /// Check if the pointer is non-empty operator bool() const { return data != 0; } }; /// Check for equality of two reference counting pointers. template inline bool operator==(const RefCountingPtr &l, const RefCountingPtr &r) { return l.get() == r.get(); } /// Check for equality of of a reference counting pointers and a /// regular pointer template inline bool operator==(const RefCountingPtr &l, const T *r) { return l.get() == r; } /// Check for equality of of a reference counting pointers and a /// regular pointer template inline bool operator==(const T *l, const RefCountingPtr &r) { return l == r.get(); } /// Check for inequality of two reference counting pointers. template inline bool operator!=(const RefCountingPtr &l, const RefCountingPtr &r) { return l.get() != r.get(); } /// Check for inequality of of a reference counting pointers and a /// regular pointer template inline bool operator!=(const RefCountingPtr &l, const T *r) { return l.get() != r; } /// Check for inequality of of a reference counting pointers and a /// regular pointer template inline bool operator!=(const T *l, const RefCountingPtr &r) { return l != r.get(); } #endif // __BASE_REFCNT_HH__