/* * Copyright (c) 1999-2008 Mark D. Hill and David A. Wood * All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are * met: redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer; * redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution; * neither the name of the copyright holders nor the names of its * contributors may be used to endorse or promote products derived from * this software without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ // NOTE: Never include this file directly, this should only be // included from Set.h #ifndef SET_H #define SET_H #include "Global.hh" #include "Vector.hh" #include "NodeID.hh" #include "RubyConfig.hh" enum PresenceBit {NotPresent, Present}; class Set { public: // Constructors // creates and empty set Set(); Set (int size); // used during the replay mechanism // Set(const char *str); // Set(const Set& obj); // Set& operator=(const Set& obj); // Destructor // ~Set(); // Public Methods void add(NodeID newElement); void addSet(const Set& set); void addRandom(); void remove(NodeID newElement); void removeSet(const Set& set); void clear(); void broadcast(); int count() const; bool isEqual(const Set& set) const; Set OR(const Set& orSet) const; // return the logical OR of this set and orSet Set AND(const Set& andSet) const; // return the logical AND of this set and andSet // Returns true if the intersection of the two sets is non-empty bool intersectionIsNotEmpty(const Set& other_set) const; // Returns true if the intersection of the two sets is empty bool intersectionIsEmpty(const Set& other_set) const; bool isSuperset(const Set& test) const; bool isSubset(const Set& test) const { return test.isSuperset(*this); } bool isElement(NodeID element) const; bool isBroadcast() const; bool isEmpty() const; NodeID smallestElement() const; // int size() const; void setSize (int size); // get element for a index NodeID elementAt(int index) const; int getSize() const { return m_bits.size(); } // DEPRECATED METHODS void addToSet(NodeID newElement) { add(newElement); } // Deprecated void removeFromSet(NodeID newElement) { remove(newElement); } // Deprecated void clearSet() { clear(); } // Deprecated void setBroadcast() { broadcast(); } // Deprecated bool presentInSet(NodeID element) const { return isElement(element); } // Deprecated void print(ostream& out) const; private: // Private Methods // Data Members (m_ prefix) Vector m_bits; // This is an vector of uint8 to reduce the size of the set }; // Output operator declaration ostream& operator<<(ostream& out, const Set& obj); // ******************* Definitions ******************* // Output operator definition extern inline ostream& operator<<(ostream& out, const Set& obj) { obj.print(out); out << flush; return out; } #endif //SET_H