/* * Copyright (c) 1999-2008 Mark D. Hill and David A. Wood * All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are * met: redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer; * redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution; * neither the name of the copyright holders nor the names of its * contributors may be used to endorse or promote products derived from * this software without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ /* * $Id: NodePersistentTable.C 1.3 04/08/16 14:12:33-05:00 beckmann@c2-143.cs.wisc.edu $ * */ #include "mem/ruby/system/NodePersistentTable.hh" #include "mem/ruby/common/Set.hh" #include "mem/gems_common/Map.hh" #include "mem/ruby/common/Address.hh" #include "mem/ruby/slicc_interface/AbstractChip.hh" #include "mem/gems_common/util.hh" // randomize so that handoffs are not locality-aware // int persistent_randomize[] = {0, 4, 8, 12, 1, 5, 9, 13, 2, 6, 10, 14, 3, 7, 11, 15}; int persistent_randomize[] = {0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15}; class NodePersistentTableEntry { public: Set m_starving; Set m_marked; Set m_request_to_write; }; NodePersistentTable::NodePersistentTable(AbstractChip* chip_ptr, int version) { m_chip_ptr = chip_ptr; m_map_ptr = new Map
; m_version = version; } NodePersistentTable::~NodePersistentTable() { delete m_map_ptr; m_map_ptr = NULL; m_chip_ptr = NULL; } void NodePersistentTable::persistentRequestLock(const Address& address, NodeID llocker, AccessType type) { // if (locker == m_chip_ptr->getID() ) // cout << "Chip " << m_chip_ptr->getID() << ": " << llocker << " requesting lock for " << address << endl; NodeID locker = (NodeID) persistent_randomize[llocker]; assert(address == line_address(address)); if (!m_map_ptr->exist(address)) { // Allocate if not present NodePersistentTableEntry entry; entry.m_starving.add(locker); if (type == AccessType_Write) { entry.m_request_to_write.add(locker); } m_map_ptr->add(address, entry); } else { NodePersistentTableEntry& entry = m_map_ptr->lookup(address); assert(!(entry.m_starving.isElement(locker))); // Make sure we're not already in the locked set entry.m_starving.add(locker); if (type == AccessType_Write) { entry.m_request_to_write.add(locker); } assert(entry.m_marked.isSubset(entry.m_starving)); } } void NodePersistentTable::persistentRequestUnlock(const Address& address, NodeID uunlocker) { // if (unlocker == m_chip_ptr->getID() ) // cout << "Chip " << m_chip_ptr->getID() << ": " << uunlocker << " requesting unlock for " << address << endl; NodeID unlocker = (NodeID) persistent_randomize[uunlocker]; assert(address == line_address(address)); assert(m_map_ptr->exist(address)); NodePersistentTableEntry& entry = m_map_ptr->lookup(address); assert(entry.m_starving.isElement(unlocker)); // Make sure we're in the locked set assert(entry.m_marked.isSubset(entry.m_starving)); entry.m_starving.remove(unlocker); entry.m_marked.remove(unlocker); entry.m_request_to_write.remove(unlocker); assert(entry.m_marked.isSubset(entry.m_starving)); // Deallocate if empty if (entry.m_starving.isEmpty()) { assert(entry.m_marked.isEmpty()); m_map_ptr->erase(address); } } bool NodePersistentTable::okToIssueStarving(const Address& address) const { assert(address == line_address(address)); if (!m_map_ptr->exist(address)) { return true; // No entry present } else if (m_map_ptr->lookup(address).m_starving.isElement(m_chip_ptr->getID())) { return false; // We can't issue another lockdown until are previous unlock has occurred } else { return (m_map_ptr->lookup(address).m_marked.isEmpty()); } } NodeID NodePersistentTable::findSmallest(const Address& address) const { assert(address == line_address(address)); assert(m_map_ptr->exist(address)); const NodePersistentTableEntry& entry = m_map_ptr->lookup(address); // cout << "Node " << m_chip_ptr->getID() << " returning " << persistent_randomize[entry.m_starving.smallestElement()] << " for findSmallest(" << address << ")" << endl; return (NodeID) persistent_randomize[entry.m_starving.smallestElement()]; } AccessType NodePersistentTable::typeOfSmallest(const Address& address) const { assert(address == line_address(address)); assert(m_map_ptr->exist(address)); const NodePersistentTableEntry& entry = m_map_ptr->lookup(address); if (entry.m_request_to_write.isElement(entry.m_starving.smallestElement())) { return AccessType_Write; } else { return AccessType_Read; } } void NodePersistentTable::markEntries(const Address& address) { assert(address == line_address(address)); if (m_map_ptr->exist(address)) { NodePersistentTableEntry& entry = m_map_ptr->lookup(address); assert(entry.m_marked.isEmpty()); // None should be marked entry.m_marked = entry.m_starving; // Mark all the nodes currently in the table } } bool NodePersistentTable::isLocked(const Address& address) const { assert(address == line_address(address)); // If an entry is present, it must be locked return (m_map_ptr->exist(address)); } int NodePersistentTable::countStarvingForAddress(const Address& address) const { if (m_map_ptr->exist(address)) { NodePersistentTableEntry& entry = m_map_ptr->lookup(address); return (entry.m_starving.count()); } else { return 0; } } int NodePersistentTable::countReadStarvingForAddress(const Address& address) const { if (m_map_ptr->exist(address)) { NodePersistentTableEntry& entry = m_map_ptr->lookup(address); return (entry.m_starving.count() - entry.m_request_to_write.count()); } else { return 0; } }