/* * Copyright (c) 1999-2008 Mark D. Hill and David A. Wood * All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are * met: redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer; * redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution; * neither the name of the copyright holders nor the names of its * contributors may be used to endorse or promote products derived from * this software without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ /* * $Id$ * */ #include "PersistentTable.hh" #include "NetDest.hh" #include "Map.hh" #include "Address.hh" #include "AbstractChip.hh" #include "util.hh" // randomize so that handoffs are not locality-aware // int persistent_randomize[] = {0, 4, 8, 12, 1, 5, 9, 13, 2, 6, 10, 14, 3, 7, 11, 15}; // int persistent_randomize[] = {0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15}; class PersistentTableEntry { public: NetDest m_starving; NetDest m_marked; NetDest m_request_to_write; }; PersistentTable::PersistentTable(AbstractChip* chip_ptr, int version) { m_chip_ptr = chip_ptr; m_map_ptr = new Map; m_version = version; } PersistentTable::~PersistentTable() { delete m_map_ptr; m_map_ptr = NULL; m_chip_ptr = NULL; } void PersistentTable::persistentRequestLock(const Address& address, MachineID locker, AccessType type) { // if (locker == m_chip_ptr->getID() ) // cout << "Chip " << m_chip_ptr->getID() << ": " << llocker << " requesting lock for " << address << endl; // MachineID locker = (MachineID) persistent_randomize[llocker]; assert(address == line_address(address)); if (!m_map_ptr->exist(address)) { // Allocate if not present PersistentTableEntry entry; entry.m_starving.add(locker); if (type == AccessType_Write) { entry.m_request_to_write.add(locker); } m_map_ptr->add(address, entry); } else { PersistentTableEntry& entry = m_map_ptr->lookup(address); assert(!(entry.m_starving.isElement(locker))); // Make sure we're not already in the locked set entry.m_starving.add(locker); if (type == AccessType_Write) { entry.m_request_to_write.add(locker); } assert(entry.m_marked.isSubset(entry.m_starving)); } } void PersistentTable::persistentRequestUnlock(const Address& address, MachineID unlocker) { // if (unlocker == m_chip_ptr->getID() ) // cout << "Chip " << m_chip_ptr->getID() << ": " << uunlocker << " requesting unlock for " << address << endl; // MachineID unlocker = (MachineID) persistent_randomize[uunlocker]; assert(address == line_address(address)); assert(m_map_ptr->exist(address)); PersistentTableEntry& entry = m_map_ptr->lookup(address); assert(entry.m_starving.isElement(unlocker)); // Make sure we're in the locked set assert(entry.m_marked.isSubset(entry.m_starving)); entry.m_starving.remove(unlocker); entry.m_marked.remove(unlocker); entry.m_request_to_write.remove(unlocker); assert(entry.m_marked.isSubset(entry.m_starving)); // Deallocate if empty if (entry.m_starving.isEmpty()) { assert(entry.m_marked.isEmpty()); m_map_ptr->erase(address); } } bool PersistentTable::okToIssueStarving(const Address& address) const { assert(address == line_address(address)); if (!m_map_ptr->exist(address)) { return true; // No entry present } else if (m_map_ptr->lookup(address).m_starving.isElement( (MachineID) {MachineType_L1Cache, m_version})) { return false; // We can't issue another lockdown until are previous unlock has occurred } else { return (m_map_ptr->lookup(address).m_marked.isEmpty()); } } MachineID PersistentTable::findSmallest(const Address& address) const { assert(address == line_address(address)); assert(m_map_ptr->exist(address)); const PersistentTableEntry& entry = m_map_ptr->lookup(address); // cout << "Node " << m_chip_ptr->getID() << " returning " << persistent_randomize[entry.m_starving.smallestElement()] << " for findSmallest(" << address << ")" << endl; // return (MachineID) persistent_randomize[entry.m_starving.smallestElement()]; return (MachineID) { MachineType_L1Cache, entry.m_starving.smallestElement() }; } AccessType PersistentTable::typeOfSmallest(const Address& address) const { assert(address == line_address(address)); assert(m_map_ptr->exist(address)); const PersistentTableEntry& entry = m_map_ptr->lookup(address); if (entry.m_request_to_write.isElement((MachineID) {MachineType_L1Cache, entry.m_starving.smallestElement()})) { return AccessType_Write; } else { return AccessType_Read; } } void PersistentTable::markEntries(const Address& address) { assert(address == line_address(address)); if (m_map_ptr->exist(address)) { PersistentTableEntry& entry = m_map_ptr->lookup(address); assert(entry.m_marked.isEmpty()); // None should be marked entry.m_marked = entry.m_starving; // Mark all the nodes currently in the table } } bool PersistentTable::isLocked(const Address& address) const { assert(address == line_address(address)); // If an entry is present, it must be locked return (m_map_ptr->exist(address)); } int PersistentTable::countStarvingForAddress(const Address& address) const { if (m_map_ptr->exist(address)) { PersistentTableEntry& entry = m_map_ptr->lookup(address); return (entry.m_starving.count()); } else { return 0; } } int PersistentTable::countReadStarvingForAddress(const Address& address) const { int count = 0; if (m_map_ptr->exist(address)) { PersistentTableEntry& entry = m_map_ptr->lookup(address); return (entry.m_starving.count() - entry.m_request_to_write.count()); } else { return 0; } }