/* * Copyright (c) 2010-2012 ARM Limited * All rights reserved * * The license below extends only to copyright in the software and shall * not be construed as granting a license to any other intellectual * property including but not limited to intellectual property relating * to a hardware implementation of the functionality of the software * licensed hereunder. You may use the software subject to the license * terms below provided that you ensure that this notice is replicated * unmodified and in its entirety in all distributions of the software, * modified or unmodified, in source code or in binary form. * * Copyright (c) 2001-2005 The Regents of The University of Michigan * All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are * met: redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer; * redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution; * neither the name of the copyright holders nor the names of its * contributors may be used to endorse or promote products derived from * this software without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. * * Authors: Ron Dreslinski * Ali Saidi * Andreas Hansson */ #include "base/random.hh" #include "mem/simple_mem.hh" using namespace std; SimpleMemory::SimpleMemory(const SimpleMemoryParams* p) : AbstractMemory(p), port(name() + ".port", *this), lat(p->latency), lat_var(p->latency_var), bandwidth(p->bandwidth), isBusy(false), retryReq(false), releaseEvent(this) { } void SimpleMemory::init() { // allow unconnected memories as this is used in several ruby // systems at the moment if (port.isConnected()) { port.sendRangeChange(); } } Tick SimpleMemory::calculateLatency(PacketPtr pkt) { if (pkt->memInhibitAsserted()) { return 0; } else { Tick latency = lat; if (lat_var != 0) latency += random_mt.random(0, lat_var); return latency; } } Tick SimpleMemory::doAtomicAccess(PacketPtr pkt) { access(pkt); return calculateLatency(pkt); } void SimpleMemory::doFunctionalAccess(PacketPtr pkt) { functionalAccess(pkt); } bool SimpleMemory::recvTimingReq(PacketPtr pkt) { /// @todo temporary hack to deal with memory corruption issues until /// 4-phase transactions are complete for (int x = 0; x < pendingDelete.size(); x++) delete pendingDelete[x]; pendingDelete.clear(); if (pkt->memInhibitAsserted()) { // snooper will supply based on copy of packet // still target's responsibility to delete packet pendingDelete.push_back(pkt); return true; } // we should never get a new request after committing to retry the // current one, the bus violates the rule as it simply sends a // retry to the next one waiting on the retry list, so simply // ignore it if (retryReq) return false; // if we are busy with a read or write, remember that we have to // retry if (isBusy) { retryReq = true; return false; } // update the release time according to the bandwidth limit, and // do so with respect to the time it takes to finish this request // rather than long term as it is the short term data rate that is // limited for any real memory // only look at reads and writes when determining if we are busy, // and for how long, as it is not clear what to regulate for the // other types of commands if (pkt->isRead() || pkt->isWrite()) { // calculate an appropriate tick to release to not exceed // the bandwidth limit Tick duration = pkt->getSize() * bandwidth; // only consider ourselves busy if there is any need to wait // to avoid extra events being scheduled for (infinitely) fast // memories if (duration != 0) { schedule(releaseEvent, curTick() + duration); isBusy = true; } } // go ahead and deal with the packet and put the response in the // queue if there is one bool needsResponse = pkt->needsResponse(); Tick latency = doAtomicAccess(pkt); // turn packet around to go back to requester if response expected if (needsResponse) { // doAtomicAccess() should already have turned packet into // atomic response assert(pkt->isResponse()); port.schedTimingResp(pkt, curTick() + latency); } else { pendingDelete.push_back(pkt); } return true; } void SimpleMemory::release() { assert(isBusy); isBusy = false; if (retryReq) { retryReq = false; port.sendRetry(); } } BaseSlavePort & SimpleMemory::getSlavePort(const std::string &if_name, PortID idx) { if (if_name != "port") { return MemObject::getSlavePort(if_name, idx); } else { return port; } } unsigned int SimpleMemory::drain(DrainManager *dm) { int count = port.drain(dm); if (count) setDrainState(Drainable::Draining); else setDrainState(Drainable::Drained); return count; } SimpleMemory::MemoryPort::MemoryPort(const std::string& _name, SimpleMemory& _memory) : QueuedSlavePort(_name, &_memory, queueImpl), queueImpl(_memory, *this), memory(_memory) { } AddrRangeList SimpleMemory::MemoryPort::getAddrRanges() const { AddrRangeList ranges; ranges.push_back(memory.getAddrRange()); return ranges; } Tick SimpleMemory::MemoryPort::recvAtomic(PacketPtr pkt) { return memory.doAtomicAccess(pkt); } void SimpleMemory::MemoryPort::recvFunctional(PacketPtr pkt) { pkt->pushLabel(memory.name()); if (!queue.checkFunctional(pkt)) { // Default implementation of SimpleTimingPort::recvFunctional() // calls recvAtomic() and throws away the latency; we can save a // little here by just not calculating the latency. memory.doFunctionalAccess(pkt); } pkt->popLabel(); } bool SimpleMemory::MemoryPort::recvTimingReq(PacketPtr pkt) { return memory.recvTimingReq(pkt); } SimpleMemory* SimpleMemoryParams::create() { return new SimpleMemory(this); }