/* * Copyright (c) 1999-2008 Mark D. Hill and David A. Wood * All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are * met: redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer; * redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution; * neither the name of the copyright holders nor the names of its * contributors may be used to endorse or promote products derived from * this software without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ /* * Transition.hh * * Description: * * $Id$ * * */ #ifndef TRANSITION_H #define TRANSITION_H #include "mem/slicc/slicc_global.hh" #include "mem/gems_common/Vector.hh" #include "mem/slicc/symbols/Symbol.hh" class State; class Event; class Action; class Var; class Transition : public Symbol { public: // Constructors Transition(string state, string event, string nextState, const Vector& actionList, const Location& location, const Map& pairMap); // Destructor ~Transition() { } // Public Methods State* getStatePtr() const { assert(m_statePtr != NULL); return m_statePtr; } Event* getEventPtr() const { assert(m_eventPtr != NULL); return m_eventPtr; } State* getNextStatePtr() const { assert(m_nextStatePtr != NULL); return m_nextStatePtr; } // int getStateIndex() const { assert(m_statePtr != NULL); return m_statePtr->getIndex(); } // int getEventIndex() const { assert(m_eventPtr != NULL); return m_eventPtr->getIndex(); } // int getNextStateIndex() const { assert(m_nextStatePtr != NULL); return m_nextStatePtr->getIndex(); } void checkIdents(const Vector& states, const Vector& events, const Vector& actions); const string& getStateShorthand() const; const string& getEventShorthand() const; const string& getNextStateShorthand() const; string getActionShorthands() const; const Vector& getActions() const { assert(m_actionPtrsValid); return m_actionPtrs; } const Map& getResources() const { assert(m_actionPtrsValid); return m_resources; } void print(ostream& out) const; // Default copy constructor and assignment operator // Transition(const Transition& obj); // Transition& operator=(const Transition& obj); private: // Private Methods Event* findIndex(const Vector& vec, string ident); State* findIndex(const Vector& vec, string ident); Action* findIndex(const Vector& vec, string ident); // Data Members (m_ prefix) string m_state; string m_event; string m_nextState; State* m_statePtr; Event* m_eventPtr; State* m_nextStatePtr; Vector m_actionList; Vector m_actionPtrs; Map m_resources; bool m_actionPtrsValid; }; // Output operator declaration ostream& operator<<(ostream& out, const Transition& obj); // ******************* Definitions ******************* // Output operator definition extern inline ostream& operator<<(ostream& out, const Transition& obj) { obj.print(out); out << flush; return out; } #endif //TRANSITION_H