/* * Copyright (c) 2006 The Regents of The University of Michigan * Copyright (c) 2013 Advanced Micro Devices, Inc. * Copyright (c) 2013 Mark D. Hill and David A. Wood * All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are * met: redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer; * redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution; * neither the name of the copyright holders nor the names of its * contributors may be used to endorse or promote products derived from * this software without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. * * Authors: Nathan Binkert * Steve Reinhardt */ #ifndef __SIM_CORE_HH__ #define __SIM_CORE_HH__ /** @file This header provides some core simulator functionality such as time * information, output directory and exit events */ #include #include "base/types.hh" #include "sim/eventq.hh" /// The universal simulation clock. inline Tick curTick() { return _curEventQueue->getCurTick(); } const Tick retryTime = 1000; /// These are variables that are set based on the simulator frequency ///@{ namespace SimClock { extern Tick Frequency; ///< The number of ticks that equal one second namespace Float { /** These variables equal the number of ticks in the unit of time they're * named after in a double. * @{ */ extern double s; ///< second extern double ms; ///< millisecond extern double us; ///< microsecond extern double ns; ///< nanosecond extern double ps; ///< picosecond /** @} */ /** These variables the inverse of above. They're all < 1. * @{ */ extern double Hz; ///< Hz extern double kHz; ///< kHz extern double MHz; ///< MHz extern double GHz; ///< GHz /** @}*/ } // namespace Float /** These variables equal the number of ticks in the unit of time they're * named after in a 64 bit integer. * * @{ */ namespace Int { extern Tick s; ///< second extern Tick ms; ///< millisecond extern Tick us; ///< microsecond extern Tick ns; ///< nanosecond extern Tick ps; ///< picosecond /** @} */ } // namespace Int } // namespace SimClock /** @} */ void fixClockFrequency(); bool clockFrequencyFixed(); void setClockFrequency(Tick ticksPerSecond); Tick getClockFrequency(); // Ticks per second. void setOutputDir(const std::string &dir); class Callback; void registerExitCallback(Callback *callback); void doExitCleanup(); #endif /* __SIM_CORE_HH__ */