#define SC_INCLUDE_DYNAMIC_PROCESSES #include using namespace sc_core; using std::cout; using std::endl; struct M3: sc_module { M3(sc_module_name _name) { SC_THREAD(ticker); SC_THREAD(calling); SC_THREAD(target); t = sc_get_current_process_handle(); } sc_process_handle t; sc_event ev; int count; void ticker() { for (;;) { wait(10, SC_NS); ev.notify(); } } void calling() { wait(15, SC_NS); // Target runs at time 10 NS due to notification sc_assert( count == 1 ); wait(10, SC_NS); // Target runs again at time 20 NS due to notification sc_assert( count == 2 ); t.reset(); // Target reset immediately at time 25 NS sc_assert( count == 0 ); wait(10, SC_NS); // Target runs again at time 30 NS due to notification sc_assert( count == 1 ); t.kill(); // Target killed immediately at time 35 NS sc_assert( t.terminated() ); sc_stop(); } void target() { cout << "Target called/reset at " << sc_time_stamp() << endl; count = 0; for (;;) { wait(ev); cout << "Target awoke at " << sc_time_stamp() << endl; ++count; } } SC_HAS_PROCESS(M3); }; int sc_main(int argc, char* argv[]) { M3 m("m"); sc_start(); return 0; }