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authorTor Andersson <tor.andersson@artifex.com>2018-04-26 11:28:11 +0200
committerTor Andersson <tor.andersson@artifex.com>2018-05-03 12:39:14 +0200
commit9ebdb1a76b50bfecd0ecbf06c067f856dd7370c5 (patch)
treebdeeb43e16e1efaee9e10d1f7849c246ec8e799f /Makerules
parent96a6ac42f41fd451c3040552584df3fe65156baf (diff)
downloadmupdf-9ebdb1a76b50bfecd0ecbf06c067f856dd7370c5.tar.xz
Remove old and unused cross-compile configurations.
PNaCl was deprecated in 2015. WebOS hasn't seen use since 2012. The beagleboard and tizen builds are no longer used. The mingw and ios sections should suffice as examples.
Diffstat (limited to 'Makerules')
-rw-r--r--Makerules117
1 files changed, 25 insertions, 92 deletions
diff --git a/Makerules b/Makerules
index 068e813f..1e93d3e3 100644
--- a/Makerules
+++ b/Makerules
@@ -143,87 +143,38 @@ else ifeq ($(OS),Linux)
endif
-# The following section is an example of how to simply do cross-compilation
-# using these Makefiles. It builds for a beagleboard running ARM linux,
-# compiling on windows with the CodeSourcery G++ compilers.
-# Invoke this as:
-# make OS=beagle-cross build=release
-# This does rely on the generated directory being populated with the cmap
-# files etc first. Either:
-# 1) do 'make generate' first (this relies on you having an appropriate host
-# base C compiler set up - such as you would have on unix or in windows
-# cygwin)
-# 2) do a non cross compile build (e.g. windows in MSVC) first.
-# 3) download the generated files from mupdf.com.
-
-ifeq "$(OS)" "beagle-cross"
-CC = arm-none-linux-gnueabi-gcc
-CXX = arm-none-linux-gnueabi-g++
-LD = arm-none-linux-gnueabi-gcc
-AR = arm-none-linux-gnueabi-ar
-CFLAGS += -O3 -mfpu=neon -mcpu=cortex-a8 -mfloat-abi=softfp -ftree-vectorize -ffast-math -fsingle-precision-constant
-HAVE_PTHREAD := yes
-PTHREAD_CFLAGS :=
-PTHREAD_LIBS := -lpthread
+# The following section has various cross compilation configurations.
+#
+# Invoke these as:
+# make OS=mingw32-cross
+#
+# This does rely on the generated directory being populated with the font files.
+# On a unix-like system, run 'make generate' before doing the cross compile.
+# On Windows, run 'nmake -f scripts\fontdump.nmake' in a Visual Studio command prompt.
+
+ifeq "$(OS)" "mingw32-cross"
+ OUT := build/$(OS)/$(build)
+ CC = i686-w64-mingw32-gcc
+ CXX = i686-w64-mingw32-g++
+ LD = i686-w64-mingw32-gcc
+ AR = i686-w64-mingw32-ar
+ WINDRES = i686-w64-mingw32-windres
+ HAVE_WIN32=yes
endif
-ifeq "$(OS)" "webos-pre-cross"
-CC = arm-none-linux-gnueabi-gcc
-CXX = arm-none-linux-gnueabi-g++
-LD = arm-none-linux-gnueabi-gcc
-AR = arm-none-linux-gnueabi-ar
-CFLAGS += -O3 -mcpu=cortex-a8 -mfpu=neon -mfloat-abi=softfp -ftree-vectorize -ffast-math -fsingle-precision-constant
+ifeq "$(OS)" "mingw64-cross"
+ OUT := build/$(OS)/$(build)
+ CC = x86_64-w64-mingw32-gcc
+ CXX = x86_64-w64-mingw32-g++
+ LD = x86_64-w64-mingw32-gcc
+ AR = x86_64-w64-mingw32-ar
+ WINDRES = x86_64-w64-mingw32-windres
+ HAVE_WIN32=yes
endif
-ifeq "$(OS)" "webos-pixi-cross"
-CC = arm-none-linux-gnueabi-gcc
-CXX = arm-none-linux-gnueabi-g++
-LD = arm-none-linux-gnueabi-gcc
-AR = arm-none-linux-gnueabi-ar
-CFLAGS += -O3 -mcpu=arm1136jf-s -mfpu=vfp -mfloat-abi=softfp -ffast-math -fsingle-precision-constant
-endif
-
-ifeq "$(OS)" "w64_x86-cross-mingw32"
-CC = i686-w64-mingw32-gcc
-CXX = i686-w64-mingw32-g++
-LD = i686-w64-mingw32-gcc
-AR = i686-w64-mingw32-ar
-WINDRES = i686-w64-mingw32-windres
-HAVE_WIN32=yes
-endif
-
-ifeq "$(OS)" "w64_amd64-cross-mingw32"
-CC = x86_64-w64-mingw32-gcc
-CXX = x86_64-w64-mingw32-g++
-LD = x86_64-w64-mingw32-gcc
-AR = x86_64-w64-mingw32-ar
-WINDRES = x86-64-mingw32-windres
-HAVE_WIN32=yes
-endif
-
-ifeq "$(OS)" "pnacl-cross"
-VALID_TOOLCHAINS := pnacl
-TARGET = mupdf
-include $(NACL_SDK_ROOT)/tools/common.mk
-CC = $(PNACL_CC)
-CXX = $(PNACL_CXX)
-LD = $(PNACL_LD)
-AR = $(PNACL_LIB)
-CFLAGS += -D__NACL__
-
-# Don't install libjpeg, libz, or libfreetype, since these are already
-# provided by naclports and the versions compiled here cause problems
-# with nacl.
-install-nacl-libs: $(OUT)/libmupdf.a $(OUT)/libmujs.a $(OUT)/libjbig2dec.a $(OUT)/libopenjpeg.a
- install -d $(LIBDIR)/$(TOOLCHAIN)/$(CONFIG)/
- install $(OUT)/libmupdf.a $(OUT)/libmujs.a $(OUT)/libjbig2dec.a $(OUT)/libopenjpeg.a $(LIBDIR)/$(TOOLCHAIN)/$(CONFIG)/
-endif
-
-
# Most variables when building for iOS are set up in ios/build_libs.sh,
# which is called from the Xcode project as a "Run Script" build step.
# The following section works for both device and simulator builds.
-
ifeq "$(OS)" "ios"
CC = xcrun cc
CXX = xcrun c++
@@ -231,21 +182,3 @@ ifeq "$(OS)" "ios"
LD = xcrun ld
RANLIB = xcrun ranlib
endif
-
-ifeq "$(OS)" "tizen-arm"
-TIZEN_TOOLS=$(TIZEN_SDK)/tools/arm-linux-gnueabi-gcc-4.6/bin/arm-linux-gnueabi-
-TIZEN_FLAGS=--sysroot=$(TIZEN_SDK)/platforms/mobile-2.3/rootstraps/mobile-2.3-device.core
-CC = $(TIZEN_TOOLS)gcc $(TIZEN_FLAGS)
-CXX = $(TIZEN_TOOLS)g++ $(TIZEN_FLAGS)
-AR = $(TIZEN_TOOLS)ar
-LD = $(TIZEN_TOOLS)ld $(TIZEN_FLAGS)
-endif
-
-ifeq "$(OS)" "tizen-x86"
-TIZEN_TOOLS=$(TIZEN_SDK)/tools/i386-linux-gnueabi-gcc-4.6/bin/i386-linux-gnueabi-
-TIZEN_FLAGS=--sysroot=$(TIZEN_SDK)/platforms/mobile-2.3/rootstraps/mobile-2.3-emulator.core
-CC = $(TIZEN_TOOLS)gcc $(TIZEN_FLAGS)
-CXX = $(TIZEN_TOOLS)g++ $(TIZEN_FLAGS)
-AR = $(TIZEN_TOOLS)ar $(TIZEN_FLAGS)
-LD = $(TIZEN_TOOLS)ld $(TIZEN_FLAGS)
-endif