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author | Tor Andersson <tor.andersson@artifex.com> | 2017-11-13 17:18:52 +0100 |
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committer | Tor Andersson <tor.andersson@artifex.com> | 2017-11-17 13:11:42 +0100 |
commit | a3979090efc4463e033b701089afa42312df7f6e (patch) | |
tree | 22fd78736ad9a68b86827ef19f9a9d740c36d8d9 /docs/building.html | |
parent | fc452c7a082905f3c45b22b2455b4322d26bbaec (diff) | |
download | mupdf-a3979090efc4463e033b701089afa42312df7f6e.tar.xz |
Purge remnants of GLFW.
Diffstat (limited to 'docs/building.html')
-rw-r--r-- | docs/building.html | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/docs/building.html b/docs/building.html index 8970e542..3d0edeba 100644 --- a/docs/building.html +++ b/docs/building.html @@ -83,10 +83,10 @@ only want the command line tools, you can build with HAVE_X11=no. <p> The new OpenGL-based viewer also needs OpenGL headers and libraries. If you're -building on Linux, install the mesa-common-dev and libgl1-mesa-dev packages. -You'll also need several X11 development packages: xorg-dev, libxcursor-dev, -libxrandr-dev, and libxinerama-dev. To skip building the OpenGL viewer, build -with HAVE_GLUT=no. +building on Linux, install the mesa-common-dev, libgl1-mesa-dev packages, and +libglu1-mesa-dev packages. You'll also need several X11 development packages: +xorg-dev, libxcursor-dev, libxrandr-dev, and libxinerama-dev. To skip building +the OpenGL viewer, build with HAVE_GLUT=no. <p> To install the viewer, command line tools, libraries, and header files on your system: |