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authorSebastian Rasmussen <sebras@hotmail.com>2010-04-14 23:57:41 +0200
committerSebastian Rasmussen <sebras@hotmail.com>2010-04-14 23:57:41 +0200
commit5cf24d751921f4af021550dcc81b621a6fcb0a19 (patch)
treedb657e394d5ca56ddd36ad3f1ce8ab90852e10d2 /draw
parent1eb85415e888d1e31f528ecf92d726ee1b3f5d3f (diff)
downloadmupdf-5cf24d751921f4af021550dcc81b621a6fcb0a19.tar.xz
Remove test for NaN in shademesh rendering since it no longer appears.
The following patch is removed: Wed, 09 Apr 2008 17:00:18 glenn.kennard@gmail.com Check for NaN in fz_rendershade. Fixes crash rendering chinesopera.pdf Since the patch below makes NaN not appear: Sun, 20 Apr 2008 01:15:15 sebras@hotmail.com Axial shadings with no length should not extend, and the same position on the axis may be used for the entire mesh.
Diffstat (limited to 'draw')
-rw-r--r--draw/meshdraw.c4
1 files changed, 0 insertions, 4 deletions
diff --git a/draw/meshdraw.c b/draw/meshdraw.c
index b3d35ba7..076b2c92 100644
--- a/draw/meshdraw.c
+++ b/draw/meshdraw.c
@@ -350,16 +350,12 @@ fz_rendershade(fz_shade *shade, fz_matrix ctm, fz_colorspace *destcs, fz_pixmap
p.x = shade->mesh[(i * 3 + k) * n + 0];
p.y = shade->mesh[(i * 3 + k) * n + 1];
p = fz_transformpoint(ctm, p);
- if (isnan(p.y) || isnan(p.x)) // How is this happening?
- goto baddata;
tri[k][0] = p.x;
tri[k][1] = p.y;
for (j = 2; j < n; j++)
tri[k][j] = shade->mesh[( i * 3 + k) * n + j] * 255;
}
fz_drawtriangle(temp, tri[0], tri[1], tri[2], n);
-baddata:
- ;
}
if (shade->usefunction)