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author | Robin Watts <robin.watts@artifex.com> | 2012-03-12 17:15:47 +0000 |
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committer | Robin Watts <robin.watts@artifex.com> | 2012-03-12 17:38:14 +0000 |
commit | 1013512f2851242c446443ff0eeb297701710e2b (patch) | |
tree | ba326c5bff9de775df8ca4fb4f58ff0f1b2ad6ce /fitz/fitz-internal.h | |
parent | cb2441e8ed1136dc85a9cd02f733035277be43b2 (diff) | |
parent | 2bd952f3fa8241aad0626f39343cffa9855c2d8c (diff) | |
download | mupdf-1013512f2851242c446443ff0eeb297701710e2b.tar.xz |
Merge branch 'header-split'
Diffstat (limited to 'fitz/fitz-internal.h')
-rw-r--r-- | fitz/fitz-internal.h | 1091 |
1 files changed, 1091 insertions, 0 deletions
diff --git a/fitz/fitz-internal.h b/fitz/fitz-internal.h new file mode 100644 index 00000000..0f4b47c7 --- /dev/null +++ b/fitz/fitz-internal.h @@ -0,0 +1,1091 @@ +#ifndef FITZ_INTERNAL_H +#define FITZ_INTERNAL_H + +#include "fitz.h" + +struct fz_warn_context_s +{ + char message[256]; + int count; +}; + + +fz_context *fz_clone_context_internal(fz_context *ctx); + +void fz_new_aa_context(fz_context *ctx); +void fz_free_aa_context(fz_context *ctx); +void fz_copy_aa_context(fz_context *dst, fz_context *src); + +/* Default locks */ +extern fz_locks_context fz_locks_default; + +#if defined(MEMENTO) || defined(DEBUG) +#define FITZ_DEBUG_LOCKING +#endif + +#ifdef FITZ_DEBUG_LOCKING + +void fz_assert_lock_held(fz_context *ctx, int lock); +void fz_assert_lock_not_held(fz_context *ctx, int lock); +void fz_lock_debug_lock(fz_context *ctx, int lock); +void fz_lock_debug_unlock(fz_context *ctx, int lock); + +#else + +#define fz_assert_lock_held(A,B) do { } while (0) +#define fz_assert_lock_not_held(A,B) do { } while (0) +#define fz_lock_debug_lock(A,B) do { } while (0) +#define fz_lock_debug_unlock(A,B) do { } while (0) + +#endif /* !FITZ_DEBUG_LOCKING */ + +static inline void +fz_lock(fz_context *ctx, int lock) +{ + fz_lock_debug_lock(ctx, lock); + ctx->locks->lock(ctx->locks->user, lock); +} + +static inline void +fz_unlock(fz_context *ctx, int lock) +{ + fz_lock_debug_unlock(ctx, lock); + ctx->locks->unlock(ctx->locks->user, lock); +} + + +/* + * Basic runtime and utility functions + */ + +/* + fz_malloc_struct: Allocate storage for a structure (with scavenging), + clear it, and (in Memento builds) tag the pointer as belonging to a + struct of this type. + + CTX: The context. + + STRUCT: The structure type. + + Returns a pointer to allocated (and cleared) structure. Throws + exception on failure to allocate. +*/ +/* alloc and zero a struct, and tag it for memento */ +#define fz_malloc_struct(CTX, STRUCT) \ + Memento_label(fz_calloc(CTX,1,sizeof(STRUCT)), #STRUCT) + +/* Range checking atof */ +float fz_atof(const char *s); + +/* + * Generic hash-table with fixed-length keys. + */ + +typedef struct fz_hash_table_s fz_hash_table; + +fz_hash_table *fz_new_hash_table(fz_context *ctx, int initialsize, int keylen, int lock); +void fz_debug_hash(fz_context *ctx, fz_hash_table *table); +void fz_empty_hash(fz_context *ctx, fz_hash_table *table); +void fz_free_hash(fz_context *ctx, fz_hash_table *table); + +void *fz_hash_find(fz_context *ctx, fz_hash_table *table, void *key); +void *fz_hash_insert(fz_context *ctx, fz_hash_table *table, void *key, void *val); +void fz_hash_remove(fz_context *ctx, fz_hash_table *table, void *key); + +int fz_hash_len(fz_context *ctx, fz_hash_table *table); +void *fz_hash_get_key(fz_context *ctx, fz_hash_table *table, int idx); +void *fz_hash_get_val(fz_context *ctx, fz_hash_table *table, int idx); + +/* + * Math and geometry + */ + +/* Multiply scaled two integers in the 0..255 range */ +static inline int fz_mul255(int a, int b) +{ + /* see Jim Blinn's book "Dirty Pixels" for how this works */ + int x = a * b + 128; + x += x >> 8; + return x >> 8; +} + +/* Expand a value A from the 0...255 range to the 0..256 range */ +#define FZ_EXPAND(A) ((A)+((A)>>7)) + +/* Combine values A (in any range) and B (in the 0..256 range), + * to give a single value in the same range as A was. */ +#define FZ_COMBINE(A,B) (((A)*(B))>>8) + +/* Combine values A and C (in the same (any) range) and B and D (in the + * 0..256 range), to give a single value in the same range as A and C were. */ +#define FZ_COMBINE2(A,B,C,D) (FZ_COMBINE((A), (B)) + FZ_COMBINE((C), (D))) + +/* Blend SRC and DST (in the same range) together according to + * AMOUNT (in the 0...256 range). */ +#define FZ_BLEND(SRC, DST, AMOUNT) ((((SRC)-(DST))*(AMOUNT) + ((DST)<<8))>>8) + +void fz_gridfit_matrix(fz_matrix *m); +float fz_matrix_max_expansion(fz_matrix m); + +/* + * Basic crypto functions. + * Independent of the rest of fitz. + * For further encapsulation in filters, or not. + */ + +/* md5 digests */ + +typedef struct fz_md5_s fz_md5; + +struct fz_md5_s +{ + unsigned int state[4]; + unsigned int count[2]; + unsigned char buffer[64]; +}; + +void fz_md5_init(fz_md5 *state); +void fz_md5_update(fz_md5 *state, const unsigned char *input, unsigned inlen); +void fz_md5_final(fz_md5 *state, unsigned char digest[16]); + +/* sha-256 digests */ + +typedef struct fz_sha256_s fz_sha256; + +struct fz_sha256_s +{ + unsigned int state[8]; + unsigned int count[2]; + union { + unsigned char u8[64]; + unsigned int u32[16]; + } buffer; +}; + +void fz_sha256_init(fz_sha256 *state); +void fz_sha256_update(fz_sha256 *state, const unsigned char *input, unsigned int inlen); +void fz_sha256_final(fz_sha256 *state, unsigned char digest[32]); + +/* arc4 crypto */ + +typedef struct fz_arc4_s fz_arc4; + +struct fz_arc4_s +{ + unsigned x; + unsigned y; + unsigned char state[256]; +}; + +void fz_arc4_init(fz_arc4 *state, const unsigned char *key, unsigned len); +void fz_arc4_encrypt(fz_arc4 *state, unsigned char *dest, const unsigned char *src, unsigned len); + +/* AES block cipher implementation from XYSSL */ + +typedef struct fz_aes_s fz_aes; + +#define AES_DECRYPT 0 +#define AES_ENCRYPT 1 + +struct fz_aes_s +{ + int nr; /* number of rounds */ + unsigned long *rk; /* AES round keys */ + unsigned long buf[68]; /* unaligned data */ +}; + +void aes_setkey_enc( fz_aes *ctx, const unsigned char *key, int keysize ); +void aes_setkey_dec( fz_aes *ctx, const unsigned char *key, int keysize ); +void aes_crypt_cbc( fz_aes *ctx, int mode, int length, + unsigned char iv[16], + const unsigned char *input, + unsigned char *output ); + +/* + Resource store + + MuPDF stores decoded "objects" into a store for potential reuse. + If the size of the store gets too big, objects stored within it can + be evicted and freed to recover space. When MuPDF comes to decode + such an object, it will check to see if a version of this object is + already in the store - if it is, it will simply reuse it. If not, it + will decode it and place it into the store. + + All objects that can be placed into the store are derived from the + fz_storable type (i.e. this should be the first component of the + objects structure). This allows for consistent (thread safe) + reference counting, and includes a function that will be called to + free the object as soon as the reference count reaches zero. + + Most objects offer fz_keep_XXXX/fz_drop_XXXX functions derived + from fz_keep_storable/fz_drop_storable. Creation of such objects + includes a call to FZ_INIT_STORABLE to set up the fz_storable header. + */ + +typedef struct fz_storable_s fz_storable; + +typedef void (fz_store_free_fn)(fz_context *, fz_storable *); + +struct fz_storable_s { + int refs; + fz_store_free_fn *free; +}; + +#define FZ_INIT_STORABLE(S_,RC,FREE) \ + do { fz_storable *S = &(S_)->storable; S->refs = (RC); \ + S->free = (FREE); \ + } while (0) + +void *fz_keep_storable(fz_context *, fz_storable *); +void fz_drop_storable(fz_context *, fz_storable *); + +/* + The store can be seen as a dictionary that maps keys to fz_storable + values. In order to allow keys of different types to be stored, we + have a structure full of functions for each key 'type'; this + fz_store_type pointer is stored with each key, and tells the store + how to perform certain operations (like taking/dropping a reference, + comparing two keys, outputting details for debugging etc). + + The store uses a hash table internally for speed where possible. In + order for this to work, we need a mechanism for turning a generic + 'key' into 'a hashable string'. For this purpose the type structure + contains a make_hash_key function pointer that maps from a void * + to an fz_store_hash structure. If make_hash_key function returns 0, + then the key is determined not to be hashable, and the value is + not stored in the hash table. +*/ +typedef struct fz_store_hash_s fz_store_hash; + +struct fz_store_hash_s +{ + fz_store_free_fn *free; + union + { + struct + { + int i0; + int i1; + } i; + struct + { + void *ptr; + int i; + } pi; + } u; +}; + +typedef struct fz_store_type_s fz_store_type; + +struct fz_store_type_s +{ + int (*make_hash_key)(fz_store_hash *, void *); + void *(*keep_key)(fz_context *,void *); + void (*drop_key)(fz_context *,void *); + int (*cmp_key)(void *, void *); + void (*debug)(void *); +}; + +/* + fz_store_new_context: Create a new store inside the context + + max: The maximum size (in bytes) that the store is allowed to grow + to. FZ_STORE_UNLIMITED means no limit. +*/ +void fz_new_store_context(fz_context *ctx, unsigned int max); + +/* + fz_drop_store_context: Drop a reference to the store. +*/ +void fz_drop_store_context(fz_context *ctx); + +/* + fz_keep_store_context: Take a reference to the store. +*/ +fz_store *fz_keep_store_context(fz_context *ctx); + +/* + fz_debug_store: Dump the contents of the store for debugging. +*/ +void fz_debug_store(fz_context *ctx); + +/* + fz_store_item: Add an item to the store. + + Add an item into the store, returning NULL for success. If an item + with the same key is found in the store, then our item will not be + inserted, and the function will return a pointer to that value + instead. This function takes its own reference to val, as required + (i.e. the caller maintains ownership of its own reference). + + key: The key to use to index the item. + + val: The value to store. + + itemsize: The size in bytes of the value (as counted towards the + store size). + + type: Functions used to manipulate the key. +*/ +void *fz_store_item(fz_context *ctx, void *key, void *val, unsigned int itemsize, fz_store_type *type); + +/* + fz_find_item: Find an item within the store. + + free: The function used to free the value (to ensure we get a value + of the correct type). + + key: The key to use to index the item. + + type: Functions used to manipulate the key. + + Returns NULL for not found, otherwise returns a pointer to the value + indexed by key to which a reference has been taken. +*/ +void *fz_find_item(fz_context *ctx, fz_store_free_fn *free, void *key, fz_store_type *type); + +/* + fz_remove_item: Remove an item from the store. + + If an item indexed by the given key exists in the store, remove it. + + free: The function used to free the value (to ensure we get a value + of the correct type). + + key: The key to use to find the item to remove. + + type: Functions used to manipulate the key. +*/ +void fz_remove_item(fz_context *ctx, fz_store_free_fn *free, void *key, fz_store_type *type); + +/* + fz_empty_store: Evict everything from the store. +*/ +void fz_empty_store(fz_context *ctx); + +/* + fz_store_scavenge: Internal function used as part of the scavenging + allocator; when we fail to allocate memory, before returning a + failure to the caller, we try to scavenge space within the store by + evicting at least 'size' bytes. The allocator then retries. + + size: The number of bytes we are trying to have free. + + phase: What phase of the scavenge we are in. Updated on exit. + + Returns non zero if we managed to free any memory. +*/ +int fz_store_scavenge(fz_context *ctx, unsigned int size, int *phase); + +struct fz_buffer_s +{ + int refs; + unsigned char *data; + int cap, len; +}; + +/* + fz_new_buffer: Create a new buffer. + + capacity: Initial capacity. + + Returns pointer to new buffer. Throws exception on allocation + failure. +*/ +fz_buffer *fz_new_buffer(fz_context *ctx, int capacity); + +/* + fz_resize_buffer: Ensure that a buffer has a given capacity, + truncating data if required. + + buf: The buffer to alter. + + capacity: The desired capacity for the buffer. If the current size + of the buffer contents is smaller than capacity, it is truncated. + +*/ +void fz_resize_buffer(fz_context *ctx, fz_buffer *buf, int capacity); + +/* + fz_grow_buffer: Make some space within a buffer (i.e. ensure that + capacity > size). + + buf: The buffer to grow. + + May throw exception on failure to allocate. +*/ +void fz_grow_buffer(fz_context *ctx, fz_buffer *buf); + +/* + fz_trim_buffer: Trim wasted capacity from a buffer. + + buf: The buffer to trim. +*/ +void fz_trim_buffer(fz_context *ctx, fz_buffer *buf); + +struct fz_stream_s +{ + fz_context *ctx; + int refs; + int error; + int eof; + int pos; + int avail; + int bits; + int locked; + unsigned char *bp, *rp, *wp, *ep; + void *state; + int (*read)(fz_stream *stm, unsigned char *buf, int len); + void (*close)(fz_context *ctx, void *state); + void (*seek)(fz_stream *stm, int offset, int whence); + unsigned char buf[4096]; +}; + +void fz_lock_stream(fz_stream *stm); + +fz_stream *fz_new_stream(fz_context *ctx, void*, int(*)(fz_stream*, unsigned char*, int), void(*)(fz_context *, void *)); +fz_stream *fz_keep_stream(fz_stream *stm); +void fz_fill_buffer(fz_stream *stm); + +void fz_read_line(fz_stream *stm, char *buf, int max); + +static inline int fz_read_byte(fz_stream *stm) +{ + if (stm->rp == stm->wp) + { + fz_fill_buffer(stm); + return stm->rp < stm->wp ? *stm->rp++ : EOF; + } + return *stm->rp++; +} + +static inline int fz_peek_byte(fz_stream *stm) +{ + if (stm->rp == stm->wp) + { + fz_fill_buffer(stm); + return stm->rp < stm->wp ? *stm->rp : EOF; + } + return *stm->rp; +} + +static inline void fz_unread_byte(fz_stream *stm) +{ + if (stm->rp > stm->bp) + stm->rp--; +} + +static inline int fz_is_eof(fz_stream *stm) +{ + if (stm->rp == stm->wp) + { + if (stm->eof) + return 1; + return fz_peek_byte(stm) == EOF; + } + return 0; +} + +static inline unsigned int fz_read_bits(fz_stream *stm, int n) +{ + unsigned int x; + + if (n <= stm->avail) + { + stm->avail -= n; + x = (stm->bits >> stm->avail) & ((1 << n) - 1); + } + else + { + x = stm->bits & ((1 << stm->avail) - 1); + n -= stm->avail; + stm->avail = 0; + + while (n > 8) + { + x = (x << 8) | fz_read_byte(stm); + n -= 8; + } + + if (n > 0) + { + stm->bits = fz_read_byte(stm); + stm->avail = 8 - n; + x = (x << n) | (stm->bits >> stm->avail); + } + } + + return x; +} + +static inline void fz_sync_bits(fz_stream *stm) +{ + stm->avail = 0; +} + +static inline int fz_is_eof_bits(fz_stream *stm) +{ + return fz_is_eof(stm) && (stm->avail == 0 || stm->bits == EOF); +} + +/* + * Data filters. + */ + +fz_stream *fz_open_copy(fz_stream *chain); +fz_stream *fz_open_null(fz_stream *chain, int len); +fz_stream *fz_open_arc4(fz_stream *chain, unsigned char *key, unsigned keylen); +fz_stream *fz_open_aesd(fz_stream *chain, unsigned char *key, unsigned keylen); +fz_stream *fz_open_a85d(fz_stream *chain); +fz_stream *fz_open_ahxd(fz_stream *chain); +fz_stream *fz_open_rld(fz_stream *chain); +fz_stream *fz_open_dctd(fz_stream *chain, int color_transform); +fz_stream *fz_open_resized_dctd(fz_stream *chain, int color_transform, int factor); +fz_stream *fz_open_faxd(fz_stream *chain, + int k, int end_of_line, int encoded_byte_align, + int columns, int rows, int end_of_block, int black_is_1); +fz_stream *fz_open_flated(fz_stream *chain); +fz_stream *fz_open_lzwd(fz_stream *chain, int early_change); +fz_stream *fz_open_predict(fz_stream *chain, int predictor, int columns, int colors, int bpc); +fz_stream *fz_open_jbig2d(fz_stream *chain, fz_buffer *global); + +/* + * Resources and other graphics related objects. + */ + +enum { FZ_MAX_COLORS = 32 }; + +int fz_find_blendmode(char *name); +char *fz_blendmode_name(int blendmode); + +struct fz_bitmap_s +{ + int refs; + int w, h, stride, n; + unsigned char *samples; +}; + +fz_bitmap *fz_new_bitmap(fz_context *ctx, int w, int h, int n); + +void fz_bitmap_details(fz_bitmap *bitmap, int *w, int *h, int *n, int *stride); + +void fz_clear_bitmap(fz_context *ctx, fz_bitmap *bit); + +/* + Pixmaps represent a set of pixels for a 2 dimensional region of a + plane. Each pixel has n components per pixel, the last of which is + always alpha. The data is in premultiplied alpha when rendering, but + non-premultiplied for colorspace conversions and rescaling. + + x, y: The minimum x and y coord of the region in pixels. + + w, h: The width and height of the region in pixels. + + n: The number of color components in the image. Always + includes a separate alpha channel. For mask images n=1, for greyscale + (plus alpha) images n=2, for rgb (plus alpha) images n=3. + + interpolate: A boolean flag set to non-zero if the image + will be drawn using linear interpolation, or set to zero if + image will be using nearest neighbour sampling. + + xres, yres: Image resolution in dpi. Default is 96 dpi. + + colorspace: Pointer to a colorspace object describing the colorspace + the pixmap is in. If NULL, the image is a mask. + + samples: A simple block of memory w * h * n bytes of memory in which + the components are stored. The first n bytes are components 0 to n-1 + for the pixel at (x,y). Each successive n bytes gives another pixel + in scanline order. Subsequent scanlines follow on with no padding. + + free_samples: Is zero when an application has provided its own + buffer for pixel data through fz_new_pixmap_with_rect_and_data. + If not zero the buffer will be freed when fz_drop_pixmap is + called for the pixmap. +*/ +struct fz_pixmap_s +{ + fz_storable storable; + int x, y, w, h, n; + int interpolate; + int xres, yres; + fz_colorspace *colorspace; + unsigned char *samples; + int free_samples; +}; + +fz_pixmap *fz_new_pixmap_with_data(fz_context *ctx, fz_colorspace *colorspace, int w, int h, unsigned char *samples); + +fz_pixmap *fz_new_pixmap_with_rect_and_data(fz_context *ctx, fz_colorspace *colorspace, fz_bbox bbox, unsigned char *samples); + +void fz_free_pixmap_imp(fz_context *ctx, fz_storable *pix); + +void fz_clear_pixmap_rect_with_value(fz_context *ctx, fz_pixmap *pix, int value, fz_bbox r); +void fz_copy_pixmap_rect(fz_context *ctx, fz_pixmap *dest, fz_pixmap *src, fz_bbox r); +void fz_premultiply_pixmap(fz_context *ctx, fz_pixmap *pix); +fz_pixmap *fz_alpha_from_gray(fz_context *ctx, fz_pixmap *gray, int luminosity); +unsigned int fz_pixmap_size(fz_context *ctx, fz_pixmap *pix); + +fz_pixmap *fz_scale_pixmap(fz_context *ctx, fz_pixmap *src, float x, float y, float w, float h, fz_bbox *clip); + +struct fz_image_s +{ + fz_storable storable; + int w, h; + fz_image *mask; + fz_colorspace *colorspace; + fz_pixmap *(*get_pixmap)(fz_context *, fz_image *, int w, int h); +}; + +fz_pixmap *fz_load_jpx(fz_context *ctx, unsigned char *data, int size, fz_colorspace *cs); +fz_pixmap *fz_load_jpeg(fz_context *doc, unsigned char *data, int size); +fz_pixmap *fz_load_png(fz_context *doc, unsigned char *data, int size); +fz_pixmap *fz_load_tiff(fz_context *doc, unsigned char *data, int size); + +struct fz_halftone_s +{ + int refs; + int n; + fz_pixmap *comp[1]; +}; + +fz_halftone *fz_new_halftone(fz_context *ctx, int num_comps); +fz_halftone *fz_get_default_halftone(fz_context *ctx, int num_comps); +void fz_drop_halftone(fz_context *ctx, fz_halftone *half); +fz_halftone *fz_keep_halftone(fz_context *ctx, fz_halftone *half); + +struct fz_colorspace_s +{ + fz_storable storable; + unsigned int size; + char name[16]; + int n; + void (*to_rgb)(fz_context *ctx, fz_colorspace *, float *src, float *rgb); + void (*from_rgb)(fz_context *ctx, fz_colorspace *, float *rgb, float *dst); + void (*free_data)(fz_context *Ctx, fz_colorspace *); + void *data; +}; + +fz_colorspace *fz_new_colorspace(fz_context *ctx, char *name, int n); +fz_colorspace *fz_keep_colorspace(fz_context *ctx, fz_colorspace *colorspace); +void fz_drop_colorspace(fz_context *ctx, fz_colorspace *colorspace); +void fz_free_colorspace_imp(fz_context *ctx, fz_storable *colorspace); + +void fz_convert_color(fz_context *ctx, fz_colorspace *dsts, float *dstv, fz_colorspace *srcs, float *srcv); + +/* + * Fonts come in two variants: + * Regular fonts are handled by FreeType. + * Type 3 fonts have callbacks to the interpreter. + */ + +char *ft_error_string(int err); + +struct fz_font_s +{ + int refs; + char name[32]; + + void *ft_face; /* has an FT_Face if used */ + int ft_substitute; /* ... substitute metrics */ + int ft_bold; /* ... synthesize bold */ + int ft_italic; /* ... synthesize italic */ + int ft_hint; /* ... force hinting for DynaLab fonts */ + + /* origin of font data */ + char *ft_file; + unsigned char *ft_data; + int ft_size; + + fz_matrix t3matrix; + void *t3resources; + fz_buffer **t3procs; /* has 256 entries if used */ + float *t3widths; /* has 256 entries if used */ + char *t3flags; /* has 256 entries if used */ + void *t3doc; /* a pdf_document for the callback */ + void (*t3run)(void *doc, void *resources, fz_buffer *contents, fz_device *dev, fz_matrix ctm, void *gstate); + void (*t3freeres)(void *doc, void *resources); + + fz_rect bbox; /* font bbox is used only for t3 fonts */ + + /* per glyph bounding box cache */ + int use_glyph_bbox; + int bbox_count; + fz_rect *bbox_table; + + /* substitute metrics */ + int width_count; + int *width_table; /* in 1000 units */ +}; + +void fz_new_font_context(fz_context *ctx); +fz_font_context *fz_keep_font_context(fz_context *ctx); +void fz_drop_font_context(fz_context *ctx); + +fz_font *fz_new_type3_font(fz_context *ctx, char *name, fz_matrix matrix); + +fz_font *fz_new_font_from_memory(fz_context *ctx, unsigned char *data, int len, int index, int use_glyph_bbox); +fz_font *fz_new_font_from_file(fz_context *ctx, char *path, int index, int use_glyph_bbox); + +fz_font *fz_keep_font(fz_context *ctx, fz_font *font); +void fz_drop_font(fz_context *ctx, fz_font *font); + +void fz_debug_font(fz_context *ctx, fz_font *font); + +void fz_set_font_bbox(fz_context *ctx, fz_font *font, float xmin, float ymin, float xmax, float ymax); +fz_rect fz_bound_glyph(fz_context *ctx, fz_font *font, int gid, fz_matrix trm); +int fz_glyph_cacheable(fz_context *ctx, fz_font *font, int gid); + +/* + * Vector path buffer. + * It can be stroked and dashed, or be filled. + * It has a fill rule (nonzero or even_odd). + * + * When rendering, they are flattened, stroked and dashed straight + * into the Global Edge List. + */ + +typedef struct fz_path_s fz_path; +typedef struct fz_stroke_state_s fz_stroke_state; + +typedef union fz_path_item_s fz_path_item; + +typedef enum fz_path_item_kind_e +{ + FZ_MOVETO, + FZ_LINETO, + FZ_CURVETO, + FZ_CLOSE_PATH +} fz_path_item_kind; + +typedef enum fz_linecap_e +{ + FZ_LINECAP_BUTT = 0, + FZ_LINECAP_ROUND = 1, + FZ_LINECAP_SQUARE = 2, + FZ_LINECAP_TRIANGLE = 3 +} fz_linecap; + +typedef enum fz_linejoin_e +{ + FZ_LINEJOIN_MITER = 0, + FZ_LINEJOIN_ROUND = 1, + FZ_LINEJOIN_BEVEL = 2, + FZ_LINEJOIN_MITER_XPS = 3 +} fz_linejoin; + +union fz_path_item_s +{ + fz_path_item_kind k; + float v; +}; + +struct fz_path_s +{ + int len, cap; + fz_path_item *items; + int last; +}; + +struct fz_stroke_state_s +{ + fz_linecap start_cap, dash_cap, end_cap; + fz_linejoin linejoin; + float linewidth; + float miterlimit; + float dash_phase; + int dash_len; + float dash_list[32]; +}; + +fz_path *fz_new_path(fz_context *ctx); +void fz_moveto(fz_context*, fz_path*, float x, float y); +void fz_lineto(fz_context*, fz_path*, float x, float y); +void fz_curveto(fz_context*,fz_path*, float, float, float, float, float, float); +void fz_curvetov(fz_context*,fz_path*, float, float, float, float); +void fz_curvetoy(fz_context*,fz_path*, float, float, float, float); +void fz_closepath(fz_context*,fz_path*); +void fz_free_path(fz_context *ctx, fz_path *path); + +void fz_transform_path(fz_context *ctx, fz_path *path, fz_matrix transform); + +fz_path *fz_clone_path(fz_context *ctx, fz_path *old); + +fz_rect fz_bound_path(fz_context *ctx, fz_path *path, fz_stroke_state *stroke, fz_matrix ctm); +void fz_debug_path(fz_context *ctx, fz_path *, int indent); + +/* + * Glyph cache + */ + +void fz_new_glyph_cache_context(fz_context *ctx); +fz_glyph_cache *fz_keep_glyph_cache(fz_context *ctx); +void fz_drop_glyph_cache_context(fz_context *ctx); +void fz_purge_glyph_cache(fz_context *ctx); + +fz_pixmap *fz_render_ft_glyph(fz_context *ctx, fz_font *font, int cid, fz_matrix trm, int aa); +fz_pixmap *fz_render_t3_glyph(fz_context *ctx, fz_font *font, int cid, fz_matrix trm, fz_colorspace *model); +fz_pixmap *fz_render_ft_stroked_glyph(fz_context *ctx, fz_font *font, int gid, fz_matrix trm, fz_matrix ctm, fz_stroke_state *state); +fz_pixmap *fz_render_glyph(fz_context *ctx, fz_font*, int, fz_matrix, fz_colorspace *model); +fz_pixmap *fz_render_stroked_glyph(fz_context *ctx, fz_font*, int, fz_matrix, fz_matrix, fz_stroke_state *stroke); +void fz_render_t3_glyph_direct(fz_context *ctx, fz_device *dev, fz_font *font, int gid, fz_matrix trm, void *gstate); + +/* + * Text buffer. + * + * The trm field contains the a, b, c and d coefficients. + * The e and f coefficients come from the individual elements, + * together they form the transform matrix for the glyph. + * + * Glyphs are referenced by glyph ID. + * The Unicode text equivalent is kept in a separate array + * with indexes into the glyph array. + */ + +typedef struct fz_text_s fz_text; +typedef struct fz_text_item_s fz_text_item; + +struct fz_text_item_s +{ + float x, y; + int gid; /* -1 for one gid to many ucs mappings */ + int ucs; /* -1 for one ucs to many gid mappings */ +}; + +struct fz_text_s +{ + fz_font *font; + fz_matrix trm; + int wmode; + int len, cap; + fz_text_item *items; +}; + +fz_text *fz_new_text(fz_context *ctx, fz_font *face, fz_matrix trm, int wmode); +void fz_add_text(fz_context *ctx, fz_text *text, int gid, int ucs, float x, float y); +void fz_free_text(fz_context *ctx, fz_text *text); +fz_rect fz_bound_text(fz_context *ctx, fz_text *text, fz_matrix ctm); +fz_text *fz_clone_text(fz_context *ctx, fz_text *old); +void fz_debug_text(fz_context *ctx, fz_text*, int indent); + +/* + * The shading code uses gouraud shaded triangle meshes. + */ + +enum +{ + FZ_LINEAR, + FZ_RADIAL, + FZ_MESH, +}; + +typedef struct fz_shade_s fz_shade; + +struct fz_shade_s +{ + fz_storable storable; + + fz_rect bbox; /* can be fz_infinite_rect */ + fz_colorspace *colorspace; + + fz_matrix matrix; /* matrix from pattern dict */ + int use_background; /* background color for fills but not 'sh' */ + float background[FZ_MAX_COLORS]; + + int use_function; + float function[256][FZ_MAX_COLORS + 1]; + + int type; /* linear, radial, mesh */ + int extend[2]; + + int mesh_len; + int mesh_cap; + float *mesh; /* [x y 0], [x y r], [x y t] or [x y c1 ... cn] */ +}; + +fz_shade *fz_keep_shade(fz_context *ctx, fz_shade *shade); +void fz_drop_shade(fz_context *ctx, fz_shade *shade); +void fz_free_shade_imp(fz_context *ctx, fz_storable *shade); +void fz_debug_shade(fz_context *ctx, fz_shade *shade); + +fz_rect fz_bound_shade(fz_context *ctx, fz_shade *shade, fz_matrix ctm); +void fz_paint_shade(fz_context *ctx, fz_shade *shade, fz_matrix ctm, fz_pixmap *dest, fz_bbox bbox); + +/* + * Scan converter + */ + +typedef struct fz_gel_s fz_gel; + +fz_gel *fz_new_gel(fz_context *ctx); +void fz_insert_gel(fz_gel *gel, float x0, float y0, float x1, float y1); +void fz_reset_gel(fz_gel *gel, fz_bbox clip); +void fz_sort_gel(fz_gel *gel); +fz_bbox fz_bound_gel(fz_gel *gel); +void fz_free_gel(fz_gel *gel); +int fz_is_rect_gel(fz_gel *gel); + +void fz_scan_convert(fz_gel *gel, int eofill, fz_bbox clip, fz_pixmap *pix, unsigned char *colorbv); + +void fz_flatten_fill_path(fz_gel *gel, fz_path *path, fz_matrix ctm, float flatness); +void fz_flatten_stroke_path(fz_gel *gel, fz_path *path, fz_stroke_state *stroke, fz_matrix ctm, float flatness, float linewidth); +void fz_flatten_dash_path(fz_gel *gel, fz_path *path, fz_stroke_state *stroke, fz_matrix ctm, float flatness, float linewidth); + +/* + * The device interface. + */ + +fz_device *fz_new_draw_device_type3(fz_context *ctx, fz_pixmap *dest); + +enum +{ + /* Hints */ + FZ_IGNORE_IMAGE = 1, + FZ_IGNORE_SHADE = 2, + + /* Flags */ + FZ_DEVFLAG_MASK = 1, + FZ_DEVFLAG_COLOR = 2, + FZ_DEVFLAG_UNCACHEABLE = 4, + FZ_DEVFLAG_FILLCOLOR_UNDEFINED = 8, + FZ_DEVFLAG_STROKECOLOR_UNDEFINED = 16, + FZ_DEVFLAG_STARTCAP_UNDEFINED = 32, + FZ_DEVFLAG_DASHCAP_UNDEFINED = 64, + FZ_DEVFLAG_ENDCAP_UNDEFINED = 128, + FZ_DEVFLAG_LINEJOIN_UNDEFINED = 256, + FZ_DEVFLAG_MITERLIMIT_UNDEFINED = 512, + FZ_DEVFLAG_LINEWIDTH_UNDEFINED = 1024, + /* Arguably we should have a bit for the dash pattern itself being + * undefined, but that causes problems; do we assume that it should + * always be set to non-dashing at the start of every glyph? */ +}; + +struct fz_device_s +{ + int hints; + int flags; + + void *user; + void (*free_user)(fz_device *); + fz_context *ctx; + + void (*fill_path)(fz_device *, fz_path *, int even_odd, fz_matrix, fz_colorspace *, float *color, float alpha); + void (*stroke_path)(fz_device *, fz_path *, fz_stroke_state *, fz_matrix, fz_colorspace *, float *color, float alpha); + void (*clip_path)(fz_device *, fz_path *, fz_rect *rect, int even_odd, fz_matrix); + void (*clip_stroke_path)(fz_device *, fz_path *, fz_rect *rect, fz_stroke_state *, fz_matrix); + + void (*fill_text)(fz_device *, fz_text *, fz_matrix, fz_colorspace *, float *color, float alpha); + void (*stroke_text)(fz_device *, fz_text *, fz_stroke_state *, fz_matrix, fz_colorspace *, float *color, float alpha); + void (*clip_text)(fz_device *, fz_text *, fz_matrix, int accumulate); + void (*clip_stroke_text)(fz_device *, fz_text *, fz_stroke_state *, fz_matrix); + void (*ignore_text)(fz_device *, fz_text *, fz_matrix); + + void (*fill_shade)(fz_device *, fz_shade *shd, fz_matrix ctm, float alpha); + void (*fill_image)(fz_device *, fz_image *img, fz_matrix ctm, float alpha); + void (*fill_image_mask)(fz_device *, fz_image *img, fz_matrix ctm, fz_colorspace *, float *color, float alpha); + void (*clip_image_mask)(fz_device *, fz_image *img, fz_rect *rect, fz_matrix ctm); + + void (*pop_clip)(fz_device *); + + void (*begin_mask)(fz_device *, fz_rect, int luminosity, fz_colorspace *, float *bc); + void (*end_mask)(fz_device *); + void (*begin_group)(fz_device *, fz_rect, int isolated, int knockout, int blendmode, float alpha); + void (*end_group)(fz_device *); + + void (*begin_tile)(fz_device *, fz_rect area, fz_rect view, float xstep, float ystep, fz_matrix ctm); + void (*end_tile)(fz_device *); +}; + +void fz_fill_path(fz_device *dev, fz_path *path, int even_odd, fz_matrix ctm, fz_colorspace *colorspace, float *color, float alpha); +void fz_stroke_path(fz_device *dev, fz_path *path, fz_stroke_state *stroke, fz_matrix ctm, fz_colorspace *colorspace, float *color, float alpha); +void fz_clip_path(fz_device *dev, fz_path *path, fz_rect *rect, int even_odd, fz_matrix ctm); +void fz_clip_stroke_path(fz_device *dev, fz_path *path, fz_rect *rect, fz_stroke_state *stroke, fz_matrix ctm); +void fz_fill_text(fz_device *dev, fz_text *text, fz_matrix ctm, fz_colorspace *colorspace, float *color, float alpha); +void fz_stroke_text(fz_device *dev, fz_text *text, fz_stroke_state *stroke, fz_matrix ctm, fz_colorspace *colorspace, float *color, float alpha); +void fz_clip_text(fz_device *dev, fz_text *text, fz_matrix ctm, int accumulate); +void fz_clip_stroke_text(fz_device *dev, fz_text *text, fz_stroke_state *stroke, fz_matrix ctm); +void fz_ignore_text(fz_device *dev, fz_text *text, fz_matrix ctm); +void fz_pop_clip(fz_device *dev); +void fz_fill_shade(fz_device *dev, fz_shade *shade, fz_matrix ctm, float alpha); +void fz_fill_image(fz_device *dev, fz_image *image, fz_matrix ctm, float alpha); +void fz_fill_image_mask(fz_device *dev, fz_image *image, fz_matrix ctm, fz_colorspace *colorspace, float *color, float alpha); +void fz_clip_image_mask(fz_device *dev, fz_image *image, fz_rect *rect, fz_matrix ctm); +void fz_begin_mask(fz_device *dev, fz_rect area, int luminosity, fz_colorspace *colorspace, float *bc); +void fz_end_mask(fz_device *dev); +void fz_begin_group(fz_device *dev, fz_rect area, int isolated, int knockout, int blendmode, float alpha); +void fz_end_group(fz_device *dev); +void fz_begin_tile(fz_device *dev, fz_rect area, fz_rect view, float xstep, float ystep, fz_matrix ctm); +void fz_end_tile(fz_device *dev); + +fz_device *fz_new_device(fz_context *ctx, void *user); + + + +/* + * Plotting functions. + */ + +void fz_decode_tile(fz_pixmap *pix, float *decode); +void fz_decode_indexed_tile(fz_pixmap *pix, float *decode, int maxval); +void fz_unpack_tile(fz_pixmap *dst, unsigned char * restrict src, int n, int depth, int stride, int scale); + +void fz_paint_solid_alpha(unsigned char * restrict dp, int w, int alpha); +void fz_paint_solid_color(unsigned char * restrict dp, int n, int w, unsigned char *color); + +void fz_paint_span(unsigned char * restrict dp, unsigned char * restrict sp, int n, int w, int alpha); +void fz_paint_span_with_color(unsigned char * restrict dp, unsigned char * restrict mp, int n, int w, unsigned char *color); + +void fz_paint_image(fz_pixmap *dst, fz_bbox scissor, fz_pixmap *shape, fz_pixmap *img, fz_matrix ctm, int alpha); +void fz_paint_image_with_color(fz_pixmap *dst, fz_bbox scissor, fz_pixmap *shape, fz_pixmap *img, fz_matrix ctm, unsigned char *colorbv); + +void fz_paint_pixmap(fz_pixmap *dst, fz_pixmap *src, int alpha); +void fz_paint_pixmap_with_mask(fz_pixmap *dst, fz_pixmap *src, fz_pixmap *msk); +void fz_paint_pixmap_with_rect(fz_pixmap *dst, fz_pixmap *src, int alpha, fz_bbox bbox); + +void fz_blend_pixmap(fz_pixmap *dst, fz_pixmap *src, int alpha, int blendmode, int isolated, fz_pixmap *shape); +void fz_blend_pixel(unsigned char dp[3], unsigned char bp[3], unsigned char sp[3], int blendmode); + +enum +{ + /* PDF 1.4 -- standard separable */ + FZ_BLEND_NORMAL, + FZ_BLEND_MULTIPLY, + FZ_BLEND_SCREEN, + FZ_BLEND_OVERLAY, + FZ_BLEND_DARKEN, + FZ_BLEND_LIGHTEN, + FZ_BLEND_COLOR_DODGE, + FZ_BLEND_COLOR_BURN, + FZ_BLEND_HARD_LIGHT, + FZ_BLEND_SOFT_LIGHT, + FZ_BLEND_DIFFERENCE, + FZ_BLEND_EXCLUSION, + + /* PDF 1.4 -- standard non-separable */ + FZ_BLEND_HUE, + FZ_BLEND_SATURATION, + FZ_BLEND_COLOR, + FZ_BLEND_LUMINOSITY, + + /* For packing purposes */ + FZ_BLEND_MODEMASK = 15, + FZ_BLEND_ISOLATED = 16, + FZ_BLEND_KNOCKOUT = 32 +}; + +struct fz_document_s +{ + void (*close)(fz_document *); + int (*needs_password)(fz_document *doc); + int (*authenticate_password)(fz_document *doc, char *password); + fz_outline *(*load_outline)(fz_document *doc); + int (*count_pages)(fz_document *doc); + fz_page *(*load_page)(fz_document *doc, int number); + fz_link *(*load_links)(fz_document *doc, fz_page *page); + fz_rect (*bound_page)(fz_document *doc, fz_page *page); + void (*run_page)(fz_document *doc, fz_page *page, fz_device *dev, fz_matrix transform, fz_cookie *cookie); + void (*free_page)(fz_document *doc, fz_page *page); +}; + +#endif |