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authorRobin Watts <robin.watts@artifex.com>2012-03-12 17:15:47 +0000
committerRobin Watts <robin.watts@artifex.com>2012-03-12 17:38:14 +0000
commit1013512f2851242c446443ff0eeb297701710e2b (patch)
treeba326c5bff9de775df8ca4fb4f58ff0f1b2ad6ce /fitz/fitz-internal.h
parentcb2441e8ed1136dc85a9cd02f733035277be43b2 (diff)
parent2bd952f3fa8241aad0626f39343cffa9855c2d8c (diff)
downloadmupdf-1013512f2851242c446443ff0eeb297701710e2b.tar.xz
Merge branch 'header-split'
Diffstat (limited to 'fitz/fitz-internal.h')
-rw-r--r--fitz/fitz-internal.h1091
1 files changed, 1091 insertions, 0 deletions
diff --git a/fitz/fitz-internal.h b/fitz/fitz-internal.h
new file mode 100644
index 00000000..0f4b47c7
--- /dev/null
+++ b/fitz/fitz-internal.h
@@ -0,0 +1,1091 @@
+#ifndef FITZ_INTERNAL_H
+#define FITZ_INTERNAL_H
+
+#include "fitz.h"
+
+struct fz_warn_context_s
+{
+ char message[256];
+ int count;
+};
+
+
+fz_context *fz_clone_context_internal(fz_context *ctx);
+
+void fz_new_aa_context(fz_context *ctx);
+void fz_free_aa_context(fz_context *ctx);
+void fz_copy_aa_context(fz_context *dst, fz_context *src);
+
+/* Default locks */
+extern fz_locks_context fz_locks_default;
+
+#if defined(MEMENTO) || defined(DEBUG)
+#define FITZ_DEBUG_LOCKING
+#endif
+
+#ifdef FITZ_DEBUG_LOCKING
+
+void fz_assert_lock_held(fz_context *ctx, int lock);
+void fz_assert_lock_not_held(fz_context *ctx, int lock);
+void fz_lock_debug_lock(fz_context *ctx, int lock);
+void fz_lock_debug_unlock(fz_context *ctx, int lock);
+
+#else
+
+#define fz_assert_lock_held(A,B) do { } while (0)
+#define fz_assert_lock_not_held(A,B) do { } while (0)
+#define fz_lock_debug_lock(A,B) do { } while (0)
+#define fz_lock_debug_unlock(A,B) do { } while (0)
+
+#endif /* !FITZ_DEBUG_LOCKING */
+
+static inline void
+fz_lock(fz_context *ctx, int lock)
+{
+ fz_lock_debug_lock(ctx, lock);
+ ctx->locks->lock(ctx->locks->user, lock);
+}
+
+static inline void
+fz_unlock(fz_context *ctx, int lock)
+{
+ fz_lock_debug_unlock(ctx, lock);
+ ctx->locks->unlock(ctx->locks->user, lock);
+}
+
+
+/*
+ * Basic runtime and utility functions
+ */
+
+/*
+ fz_malloc_struct: Allocate storage for a structure (with scavenging),
+ clear it, and (in Memento builds) tag the pointer as belonging to a
+ struct of this type.
+
+ CTX: The context.
+
+ STRUCT: The structure type.
+
+ Returns a pointer to allocated (and cleared) structure. Throws
+ exception on failure to allocate.
+*/
+/* alloc and zero a struct, and tag it for memento */
+#define fz_malloc_struct(CTX, STRUCT) \
+ Memento_label(fz_calloc(CTX,1,sizeof(STRUCT)), #STRUCT)
+
+/* Range checking atof */
+float fz_atof(const char *s);
+
+/*
+ * Generic hash-table with fixed-length keys.
+ */
+
+typedef struct fz_hash_table_s fz_hash_table;
+
+fz_hash_table *fz_new_hash_table(fz_context *ctx, int initialsize, int keylen, int lock);
+void fz_debug_hash(fz_context *ctx, fz_hash_table *table);
+void fz_empty_hash(fz_context *ctx, fz_hash_table *table);
+void fz_free_hash(fz_context *ctx, fz_hash_table *table);
+
+void *fz_hash_find(fz_context *ctx, fz_hash_table *table, void *key);
+void *fz_hash_insert(fz_context *ctx, fz_hash_table *table, void *key, void *val);
+void fz_hash_remove(fz_context *ctx, fz_hash_table *table, void *key);
+
+int fz_hash_len(fz_context *ctx, fz_hash_table *table);
+void *fz_hash_get_key(fz_context *ctx, fz_hash_table *table, int idx);
+void *fz_hash_get_val(fz_context *ctx, fz_hash_table *table, int idx);
+
+/*
+ * Math and geometry
+ */
+
+/* Multiply scaled two integers in the 0..255 range */
+static inline int fz_mul255(int a, int b)
+{
+ /* see Jim Blinn's book "Dirty Pixels" for how this works */
+ int x = a * b + 128;
+ x += x >> 8;
+ return x >> 8;
+}
+
+/* Expand a value A from the 0...255 range to the 0..256 range */
+#define FZ_EXPAND(A) ((A)+((A)>>7))
+
+/* Combine values A (in any range) and B (in the 0..256 range),
+ * to give a single value in the same range as A was. */
+#define FZ_COMBINE(A,B) (((A)*(B))>>8)
+
+/* Combine values A and C (in the same (any) range) and B and D (in the
+ * 0..256 range), to give a single value in the same range as A and C were. */
+#define FZ_COMBINE2(A,B,C,D) (FZ_COMBINE((A), (B)) + FZ_COMBINE((C), (D)))
+
+/* Blend SRC and DST (in the same range) together according to
+ * AMOUNT (in the 0...256 range). */
+#define FZ_BLEND(SRC, DST, AMOUNT) ((((SRC)-(DST))*(AMOUNT) + ((DST)<<8))>>8)
+
+void fz_gridfit_matrix(fz_matrix *m);
+float fz_matrix_max_expansion(fz_matrix m);
+
+/*
+ * Basic crypto functions.
+ * Independent of the rest of fitz.
+ * For further encapsulation in filters, or not.
+ */
+
+/* md5 digests */
+
+typedef struct fz_md5_s fz_md5;
+
+struct fz_md5_s
+{
+ unsigned int state[4];
+ unsigned int count[2];
+ unsigned char buffer[64];
+};
+
+void fz_md5_init(fz_md5 *state);
+void fz_md5_update(fz_md5 *state, const unsigned char *input, unsigned inlen);
+void fz_md5_final(fz_md5 *state, unsigned char digest[16]);
+
+/* sha-256 digests */
+
+typedef struct fz_sha256_s fz_sha256;
+
+struct fz_sha256_s
+{
+ unsigned int state[8];
+ unsigned int count[2];
+ union {
+ unsigned char u8[64];
+ unsigned int u32[16];
+ } buffer;
+};
+
+void fz_sha256_init(fz_sha256 *state);
+void fz_sha256_update(fz_sha256 *state, const unsigned char *input, unsigned int inlen);
+void fz_sha256_final(fz_sha256 *state, unsigned char digest[32]);
+
+/* arc4 crypto */
+
+typedef struct fz_arc4_s fz_arc4;
+
+struct fz_arc4_s
+{
+ unsigned x;
+ unsigned y;
+ unsigned char state[256];
+};
+
+void fz_arc4_init(fz_arc4 *state, const unsigned char *key, unsigned len);
+void fz_arc4_encrypt(fz_arc4 *state, unsigned char *dest, const unsigned char *src, unsigned len);
+
+/* AES block cipher implementation from XYSSL */
+
+typedef struct fz_aes_s fz_aes;
+
+#define AES_DECRYPT 0
+#define AES_ENCRYPT 1
+
+struct fz_aes_s
+{
+ int nr; /* number of rounds */
+ unsigned long *rk; /* AES round keys */
+ unsigned long buf[68]; /* unaligned data */
+};
+
+void aes_setkey_enc( fz_aes *ctx, const unsigned char *key, int keysize );
+void aes_setkey_dec( fz_aes *ctx, const unsigned char *key, int keysize );
+void aes_crypt_cbc( fz_aes *ctx, int mode, int length,
+ unsigned char iv[16],
+ const unsigned char *input,
+ unsigned char *output );
+
+/*
+ Resource store
+
+ MuPDF stores decoded "objects" into a store for potential reuse.
+ If the size of the store gets too big, objects stored within it can
+ be evicted and freed to recover space. When MuPDF comes to decode
+ such an object, it will check to see if a version of this object is
+ already in the store - if it is, it will simply reuse it. If not, it
+ will decode it and place it into the store.
+
+ All objects that can be placed into the store are derived from the
+ fz_storable type (i.e. this should be the first component of the
+ objects structure). This allows for consistent (thread safe)
+ reference counting, and includes a function that will be called to
+ free the object as soon as the reference count reaches zero.
+
+ Most objects offer fz_keep_XXXX/fz_drop_XXXX functions derived
+ from fz_keep_storable/fz_drop_storable. Creation of such objects
+ includes a call to FZ_INIT_STORABLE to set up the fz_storable header.
+ */
+
+typedef struct fz_storable_s fz_storable;
+
+typedef void (fz_store_free_fn)(fz_context *, fz_storable *);
+
+struct fz_storable_s {
+ int refs;
+ fz_store_free_fn *free;
+};
+
+#define FZ_INIT_STORABLE(S_,RC,FREE) \
+ do { fz_storable *S = &(S_)->storable; S->refs = (RC); \
+ S->free = (FREE); \
+ } while (0)
+
+void *fz_keep_storable(fz_context *, fz_storable *);
+void fz_drop_storable(fz_context *, fz_storable *);
+
+/*
+ The store can be seen as a dictionary that maps keys to fz_storable
+ values. In order to allow keys of different types to be stored, we
+ have a structure full of functions for each key 'type'; this
+ fz_store_type pointer is stored with each key, and tells the store
+ how to perform certain operations (like taking/dropping a reference,
+ comparing two keys, outputting details for debugging etc).
+
+ The store uses a hash table internally for speed where possible. In
+ order for this to work, we need a mechanism for turning a generic
+ 'key' into 'a hashable string'. For this purpose the type structure
+ contains a make_hash_key function pointer that maps from a void *
+ to an fz_store_hash structure. If make_hash_key function returns 0,
+ then the key is determined not to be hashable, and the value is
+ not stored in the hash table.
+*/
+typedef struct fz_store_hash_s fz_store_hash;
+
+struct fz_store_hash_s
+{
+ fz_store_free_fn *free;
+ union
+ {
+ struct
+ {
+ int i0;
+ int i1;
+ } i;
+ struct
+ {
+ void *ptr;
+ int i;
+ } pi;
+ } u;
+};
+
+typedef struct fz_store_type_s fz_store_type;
+
+struct fz_store_type_s
+{
+ int (*make_hash_key)(fz_store_hash *, void *);
+ void *(*keep_key)(fz_context *,void *);
+ void (*drop_key)(fz_context *,void *);
+ int (*cmp_key)(void *, void *);
+ void (*debug)(void *);
+};
+
+/*
+ fz_store_new_context: Create a new store inside the context
+
+ max: The maximum size (in bytes) that the store is allowed to grow
+ to. FZ_STORE_UNLIMITED means no limit.
+*/
+void fz_new_store_context(fz_context *ctx, unsigned int max);
+
+/*
+ fz_drop_store_context: Drop a reference to the store.
+*/
+void fz_drop_store_context(fz_context *ctx);
+
+/*
+ fz_keep_store_context: Take a reference to the store.
+*/
+fz_store *fz_keep_store_context(fz_context *ctx);
+
+/*
+ fz_debug_store: Dump the contents of the store for debugging.
+*/
+void fz_debug_store(fz_context *ctx);
+
+/*
+ fz_store_item: Add an item to the store.
+
+ Add an item into the store, returning NULL for success. If an item
+ with the same key is found in the store, then our item will not be
+ inserted, and the function will return a pointer to that value
+ instead. This function takes its own reference to val, as required
+ (i.e. the caller maintains ownership of its own reference).
+
+ key: The key to use to index the item.
+
+ val: The value to store.
+
+ itemsize: The size in bytes of the value (as counted towards the
+ store size).
+
+ type: Functions used to manipulate the key.
+*/
+void *fz_store_item(fz_context *ctx, void *key, void *val, unsigned int itemsize, fz_store_type *type);
+
+/*
+ fz_find_item: Find an item within the store.
+
+ free: The function used to free the value (to ensure we get a value
+ of the correct type).
+
+ key: The key to use to index the item.
+
+ type: Functions used to manipulate the key.
+
+ Returns NULL for not found, otherwise returns a pointer to the value
+ indexed by key to which a reference has been taken.
+*/
+void *fz_find_item(fz_context *ctx, fz_store_free_fn *free, void *key, fz_store_type *type);
+
+/*
+ fz_remove_item: Remove an item from the store.
+
+ If an item indexed by the given key exists in the store, remove it.
+
+ free: The function used to free the value (to ensure we get a value
+ of the correct type).
+
+ key: The key to use to find the item to remove.
+
+ type: Functions used to manipulate the key.
+*/
+void fz_remove_item(fz_context *ctx, fz_store_free_fn *free, void *key, fz_store_type *type);
+
+/*
+ fz_empty_store: Evict everything from the store.
+*/
+void fz_empty_store(fz_context *ctx);
+
+/*
+ fz_store_scavenge: Internal function used as part of the scavenging
+ allocator; when we fail to allocate memory, before returning a
+ failure to the caller, we try to scavenge space within the store by
+ evicting at least 'size' bytes. The allocator then retries.
+
+ size: The number of bytes we are trying to have free.
+
+ phase: What phase of the scavenge we are in. Updated on exit.
+
+ Returns non zero if we managed to free any memory.
+*/
+int fz_store_scavenge(fz_context *ctx, unsigned int size, int *phase);
+
+struct fz_buffer_s
+{
+ int refs;
+ unsigned char *data;
+ int cap, len;
+};
+
+/*
+ fz_new_buffer: Create a new buffer.
+
+ capacity: Initial capacity.
+
+ Returns pointer to new buffer. Throws exception on allocation
+ failure.
+*/
+fz_buffer *fz_new_buffer(fz_context *ctx, int capacity);
+
+/*
+ fz_resize_buffer: Ensure that a buffer has a given capacity,
+ truncating data if required.
+
+ buf: The buffer to alter.
+
+ capacity: The desired capacity for the buffer. If the current size
+ of the buffer contents is smaller than capacity, it is truncated.
+
+*/
+void fz_resize_buffer(fz_context *ctx, fz_buffer *buf, int capacity);
+
+/*
+ fz_grow_buffer: Make some space within a buffer (i.e. ensure that
+ capacity > size).
+
+ buf: The buffer to grow.
+
+ May throw exception on failure to allocate.
+*/
+void fz_grow_buffer(fz_context *ctx, fz_buffer *buf);
+
+/*
+ fz_trim_buffer: Trim wasted capacity from a buffer.
+
+ buf: The buffer to trim.
+*/
+void fz_trim_buffer(fz_context *ctx, fz_buffer *buf);
+
+struct fz_stream_s
+{
+ fz_context *ctx;
+ int refs;
+ int error;
+ int eof;
+ int pos;
+ int avail;
+ int bits;
+ int locked;
+ unsigned char *bp, *rp, *wp, *ep;
+ void *state;
+ int (*read)(fz_stream *stm, unsigned char *buf, int len);
+ void (*close)(fz_context *ctx, void *state);
+ void (*seek)(fz_stream *stm, int offset, int whence);
+ unsigned char buf[4096];
+};
+
+void fz_lock_stream(fz_stream *stm);
+
+fz_stream *fz_new_stream(fz_context *ctx, void*, int(*)(fz_stream*, unsigned char*, int), void(*)(fz_context *, void *));
+fz_stream *fz_keep_stream(fz_stream *stm);
+void fz_fill_buffer(fz_stream *stm);
+
+void fz_read_line(fz_stream *stm, char *buf, int max);
+
+static inline int fz_read_byte(fz_stream *stm)
+{
+ if (stm->rp == stm->wp)
+ {
+ fz_fill_buffer(stm);
+ return stm->rp < stm->wp ? *stm->rp++ : EOF;
+ }
+ return *stm->rp++;
+}
+
+static inline int fz_peek_byte(fz_stream *stm)
+{
+ if (stm->rp == stm->wp)
+ {
+ fz_fill_buffer(stm);
+ return stm->rp < stm->wp ? *stm->rp : EOF;
+ }
+ return *stm->rp;
+}
+
+static inline void fz_unread_byte(fz_stream *stm)
+{
+ if (stm->rp > stm->bp)
+ stm->rp--;
+}
+
+static inline int fz_is_eof(fz_stream *stm)
+{
+ if (stm->rp == stm->wp)
+ {
+ if (stm->eof)
+ return 1;
+ return fz_peek_byte(stm) == EOF;
+ }
+ return 0;
+}
+
+static inline unsigned int fz_read_bits(fz_stream *stm, int n)
+{
+ unsigned int x;
+
+ if (n <= stm->avail)
+ {
+ stm->avail -= n;
+ x = (stm->bits >> stm->avail) & ((1 << n) - 1);
+ }
+ else
+ {
+ x = stm->bits & ((1 << stm->avail) - 1);
+ n -= stm->avail;
+ stm->avail = 0;
+
+ while (n > 8)
+ {
+ x = (x << 8) | fz_read_byte(stm);
+ n -= 8;
+ }
+
+ if (n > 0)
+ {
+ stm->bits = fz_read_byte(stm);
+ stm->avail = 8 - n;
+ x = (x << n) | (stm->bits >> stm->avail);
+ }
+ }
+
+ return x;
+}
+
+static inline void fz_sync_bits(fz_stream *stm)
+{
+ stm->avail = 0;
+}
+
+static inline int fz_is_eof_bits(fz_stream *stm)
+{
+ return fz_is_eof(stm) && (stm->avail == 0 || stm->bits == EOF);
+}
+
+/*
+ * Data filters.
+ */
+
+fz_stream *fz_open_copy(fz_stream *chain);
+fz_stream *fz_open_null(fz_stream *chain, int len);
+fz_stream *fz_open_arc4(fz_stream *chain, unsigned char *key, unsigned keylen);
+fz_stream *fz_open_aesd(fz_stream *chain, unsigned char *key, unsigned keylen);
+fz_stream *fz_open_a85d(fz_stream *chain);
+fz_stream *fz_open_ahxd(fz_stream *chain);
+fz_stream *fz_open_rld(fz_stream *chain);
+fz_stream *fz_open_dctd(fz_stream *chain, int color_transform);
+fz_stream *fz_open_resized_dctd(fz_stream *chain, int color_transform, int factor);
+fz_stream *fz_open_faxd(fz_stream *chain,
+ int k, int end_of_line, int encoded_byte_align,
+ int columns, int rows, int end_of_block, int black_is_1);
+fz_stream *fz_open_flated(fz_stream *chain);
+fz_stream *fz_open_lzwd(fz_stream *chain, int early_change);
+fz_stream *fz_open_predict(fz_stream *chain, int predictor, int columns, int colors, int bpc);
+fz_stream *fz_open_jbig2d(fz_stream *chain, fz_buffer *global);
+
+/*
+ * Resources and other graphics related objects.
+ */
+
+enum { FZ_MAX_COLORS = 32 };
+
+int fz_find_blendmode(char *name);
+char *fz_blendmode_name(int blendmode);
+
+struct fz_bitmap_s
+{
+ int refs;
+ int w, h, stride, n;
+ unsigned char *samples;
+};
+
+fz_bitmap *fz_new_bitmap(fz_context *ctx, int w, int h, int n);
+
+void fz_bitmap_details(fz_bitmap *bitmap, int *w, int *h, int *n, int *stride);
+
+void fz_clear_bitmap(fz_context *ctx, fz_bitmap *bit);
+
+/*
+ Pixmaps represent a set of pixels for a 2 dimensional region of a
+ plane. Each pixel has n components per pixel, the last of which is
+ always alpha. The data is in premultiplied alpha when rendering, but
+ non-premultiplied for colorspace conversions and rescaling.
+
+ x, y: The minimum x and y coord of the region in pixels.
+
+ w, h: The width and height of the region in pixels.
+
+ n: The number of color components in the image. Always
+ includes a separate alpha channel. For mask images n=1, for greyscale
+ (plus alpha) images n=2, for rgb (plus alpha) images n=3.
+
+ interpolate: A boolean flag set to non-zero if the image
+ will be drawn using linear interpolation, or set to zero if
+ image will be using nearest neighbour sampling.
+
+ xres, yres: Image resolution in dpi. Default is 96 dpi.
+
+ colorspace: Pointer to a colorspace object describing the colorspace
+ the pixmap is in. If NULL, the image is a mask.
+
+ samples: A simple block of memory w * h * n bytes of memory in which
+ the components are stored. The first n bytes are components 0 to n-1
+ for the pixel at (x,y). Each successive n bytes gives another pixel
+ in scanline order. Subsequent scanlines follow on with no padding.
+
+ free_samples: Is zero when an application has provided its own
+ buffer for pixel data through fz_new_pixmap_with_rect_and_data.
+ If not zero the buffer will be freed when fz_drop_pixmap is
+ called for the pixmap.
+*/
+struct fz_pixmap_s
+{
+ fz_storable storable;
+ int x, y, w, h, n;
+ int interpolate;
+ int xres, yres;
+ fz_colorspace *colorspace;
+ unsigned char *samples;
+ int free_samples;
+};
+
+fz_pixmap *fz_new_pixmap_with_data(fz_context *ctx, fz_colorspace *colorspace, int w, int h, unsigned char *samples);
+
+fz_pixmap *fz_new_pixmap_with_rect_and_data(fz_context *ctx, fz_colorspace *colorspace, fz_bbox bbox, unsigned char *samples);
+
+void fz_free_pixmap_imp(fz_context *ctx, fz_storable *pix);
+
+void fz_clear_pixmap_rect_with_value(fz_context *ctx, fz_pixmap *pix, int value, fz_bbox r);
+void fz_copy_pixmap_rect(fz_context *ctx, fz_pixmap *dest, fz_pixmap *src, fz_bbox r);
+void fz_premultiply_pixmap(fz_context *ctx, fz_pixmap *pix);
+fz_pixmap *fz_alpha_from_gray(fz_context *ctx, fz_pixmap *gray, int luminosity);
+unsigned int fz_pixmap_size(fz_context *ctx, fz_pixmap *pix);
+
+fz_pixmap *fz_scale_pixmap(fz_context *ctx, fz_pixmap *src, float x, float y, float w, float h, fz_bbox *clip);
+
+struct fz_image_s
+{
+ fz_storable storable;
+ int w, h;
+ fz_image *mask;
+ fz_colorspace *colorspace;
+ fz_pixmap *(*get_pixmap)(fz_context *, fz_image *, int w, int h);
+};
+
+fz_pixmap *fz_load_jpx(fz_context *ctx, unsigned char *data, int size, fz_colorspace *cs);
+fz_pixmap *fz_load_jpeg(fz_context *doc, unsigned char *data, int size);
+fz_pixmap *fz_load_png(fz_context *doc, unsigned char *data, int size);
+fz_pixmap *fz_load_tiff(fz_context *doc, unsigned char *data, int size);
+
+struct fz_halftone_s
+{
+ int refs;
+ int n;
+ fz_pixmap *comp[1];
+};
+
+fz_halftone *fz_new_halftone(fz_context *ctx, int num_comps);
+fz_halftone *fz_get_default_halftone(fz_context *ctx, int num_comps);
+void fz_drop_halftone(fz_context *ctx, fz_halftone *half);
+fz_halftone *fz_keep_halftone(fz_context *ctx, fz_halftone *half);
+
+struct fz_colorspace_s
+{
+ fz_storable storable;
+ unsigned int size;
+ char name[16];
+ int n;
+ void (*to_rgb)(fz_context *ctx, fz_colorspace *, float *src, float *rgb);
+ void (*from_rgb)(fz_context *ctx, fz_colorspace *, float *rgb, float *dst);
+ void (*free_data)(fz_context *Ctx, fz_colorspace *);
+ void *data;
+};
+
+fz_colorspace *fz_new_colorspace(fz_context *ctx, char *name, int n);
+fz_colorspace *fz_keep_colorspace(fz_context *ctx, fz_colorspace *colorspace);
+void fz_drop_colorspace(fz_context *ctx, fz_colorspace *colorspace);
+void fz_free_colorspace_imp(fz_context *ctx, fz_storable *colorspace);
+
+void fz_convert_color(fz_context *ctx, fz_colorspace *dsts, float *dstv, fz_colorspace *srcs, float *srcv);
+
+/*
+ * Fonts come in two variants:
+ * Regular fonts are handled by FreeType.
+ * Type 3 fonts have callbacks to the interpreter.
+ */
+
+char *ft_error_string(int err);
+
+struct fz_font_s
+{
+ int refs;
+ char name[32];
+
+ void *ft_face; /* has an FT_Face if used */
+ int ft_substitute; /* ... substitute metrics */
+ int ft_bold; /* ... synthesize bold */
+ int ft_italic; /* ... synthesize italic */
+ int ft_hint; /* ... force hinting for DynaLab fonts */
+
+ /* origin of font data */
+ char *ft_file;
+ unsigned char *ft_data;
+ int ft_size;
+
+ fz_matrix t3matrix;
+ void *t3resources;
+ fz_buffer **t3procs; /* has 256 entries if used */
+ float *t3widths; /* has 256 entries if used */
+ char *t3flags; /* has 256 entries if used */
+ void *t3doc; /* a pdf_document for the callback */
+ void (*t3run)(void *doc, void *resources, fz_buffer *contents, fz_device *dev, fz_matrix ctm, void *gstate);
+ void (*t3freeres)(void *doc, void *resources);
+
+ fz_rect bbox; /* font bbox is used only for t3 fonts */
+
+ /* per glyph bounding box cache */
+ int use_glyph_bbox;
+ int bbox_count;
+ fz_rect *bbox_table;
+
+ /* substitute metrics */
+ int width_count;
+ int *width_table; /* in 1000 units */
+};
+
+void fz_new_font_context(fz_context *ctx);
+fz_font_context *fz_keep_font_context(fz_context *ctx);
+void fz_drop_font_context(fz_context *ctx);
+
+fz_font *fz_new_type3_font(fz_context *ctx, char *name, fz_matrix matrix);
+
+fz_font *fz_new_font_from_memory(fz_context *ctx, unsigned char *data, int len, int index, int use_glyph_bbox);
+fz_font *fz_new_font_from_file(fz_context *ctx, char *path, int index, int use_glyph_bbox);
+
+fz_font *fz_keep_font(fz_context *ctx, fz_font *font);
+void fz_drop_font(fz_context *ctx, fz_font *font);
+
+void fz_debug_font(fz_context *ctx, fz_font *font);
+
+void fz_set_font_bbox(fz_context *ctx, fz_font *font, float xmin, float ymin, float xmax, float ymax);
+fz_rect fz_bound_glyph(fz_context *ctx, fz_font *font, int gid, fz_matrix trm);
+int fz_glyph_cacheable(fz_context *ctx, fz_font *font, int gid);
+
+/*
+ * Vector path buffer.
+ * It can be stroked and dashed, or be filled.
+ * It has a fill rule (nonzero or even_odd).
+ *
+ * When rendering, they are flattened, stroked and dashed straight
+ * into the Global Edge List.
+ */
+
+typedef struct fz_path_s fz_path;
+typedef struct fz_stroke_state_s fz_stroke_state;
+
+typedef union fz_path_item_s fz_path_item;
+
+typedef enum fz_path_item_kind_e
+{
+ FZ_MOVETO,
+ FZ_LINETO,
+ FZ_CURVETO,
+ FZ_CLOSE_PATH
+} fz_path_item_kind;
+
+typedef enum fz_linecap_e
+{
+ FZ_LINECAP_BUTT = 0,
+ FZ_LINECAP_ROUND = 1,
+ FZ_LINECAP_SQUARE = 2,
+ FZ_LINECAP_TRIANGLE = 3
+} fz_linecap;
+
+typedef enum fz_linejoin_e
+{
+ FZ_LINEJOIN_MITER = 0,
+ FZ_LINEJOIN_ROUND = 1,
+ FZ_LINEJOIN_BEVEL = 2,
+ FZ_LINEJOIN_MITER_XPS = 3
+} fz_linejoin;
+
+union fz_path_item_s
+{
+ fz_path_item_kind k;
+ float v;
+};
+
+struct fz_path_s
+{
+ int len, cap;
+ fz_path_item *items;
+ int last;
+};
+
+struct fz_stroke_state_s
+{
+ fz_linecap start_cap, dash_cap, end_cap;
+ fz_linejoin linejoin;
+ float linewidth;
+ float miterlimit;
+ float dash_phase;
+ int dash_len;
+ float dash_list[32];
+};
+
+fz_path *fz_new_path(fz_context *ctx);
+void fz_moveto(fz_context*, fz_path*, float x, float y);
+void fz_lineto(fz_context*, fz_path*, float x, float y);
+void fz_curveto(fz_context*,fz_path*, float, float, float, float, float, float);
+void fz_curvetov(fz_context*,fz_path*, float, float, float, float);
+void fz_curvetoy(fz_context*,fz_path*, float, float, float, float);
+void fz_closepath(fz_context*,fz_path*);
+void fz_free_path(fz_context *ctx, fz_path *path);
+
+void fz_transform_path(fz_context *ctx, fz_path *path, fz_matrix transform);
+
+fz_path *fz_clone_path(fz_context *ctx, fz_path *old);
+
+fz_rect fz_bound_path(fz_context *ctx, fz_path *path, fz_stroke_state *stroke, fz_matrix ctm);
+void fz_debug_path(fz_context *ctx, fz_path *, int indent);
+
+/*
+ * Glyph cache
+ */
+
+void fz_new_glyph_cache_context(fz_context *ctx);
+fz_glyph_cache *fz_keep_glyph_cache(fz_context *ctx);
+void fz_drop_glyph_cache_context(fz_context *ctx);
+void fz_purge_glyph_cache(fz_context *ctx);
+
+fz_pixmap *fz_render_ft_glyph(fz_context *ctx, fz_font *font, int cid, fz_matrix trm, int aa);
+fz_pixmap *fz_render_t3_glyph(fz_context *ctx, fz_font *font, int cid, fz_matrix trm, fz_colorspace *model);
+fz_pixmap *fz_render_ft_stroked_glyph(fz_context *ctx, fz_font *font, int gid, fz_matrix trm, fz_matrix ctm, fz_stroke_state *state);
+fz_pixmap *fz_render_glyph(fz_context *ctx, fz_font*, int, fz_matrix, fz_colorspace *model);
+fz_pixmap *fz_render_stroked_glyph(fz_context *ctx, fz_font*, int, fz_matrix, fz_matrix, fz_stroke_state *stroke);
+void fz_render_t3_glyph_direct(fz_context *ctx, fz_device *dev, fz_font *font, int gid, fz_matrix trm, void *gstate);
+
+/*
+ * Text buffer.
+ *
+ * The trm field contains the a, b, c and d coefficients.
+ * The e and f coefficients come from the individual elements,
+ * together they form the transform matrix for the glyph.
+ *
+ * Glyphs are referenced by glyph ID.
+ * The Unicode text equivalent is kept in a separate array
+ * with indexes into the glyph array.
+ */
+
+typedef struct fz_text_s fz_text;
+typedef struct fz_text_item_s fz_text_item;
+
+struct fz_text_item_s
+{
+ float x, y;
+ int gid; /* -1 for one gid to many ucs mappings */
+ int ucs; /* -1 for one ucs to many gid mappings */
+};
+
+struct fz_text_s
+{
+ fz_font *font;
+ fz_matrix trm;
+ int wmode;
+ int len, cap;
+ fz_text_item *items;
+};
+
+fz_text *fz_new_text(fz_context *ctx, fz_font *face, fz_matrix trm, int wmode);
+void fz_add_text(fz_context *ctx, fz_text *text, int gid, int ucs, float x, float y);
+void fz_free_text(fz_context *ctx, fz_text *text);
+fz_rect fz_bound_text(fz_context *ctx, fz_text *text, fz_matrix ctm);
+fz_text *fz_clone_text(fz_context *ctx, fz_text *old);
+void fz_debug_text(fz_context *ctx, fz_text*, int indent);
+
+/*
+ * The shading code uses gouraud shaded triangle meshes.
+ */
+
+enum
+{
+ FZ_LINEAR,
+ FZ_RADIAL,
+ FZ_MESH,
+};
+
+typedef struct fz_shade_s fz_shade;
+
+struct fz_shade_s
+{
+ fz_storable storable;
+
+ fz_rect bbox; /* can be fz_infinite_rect */
+ fz_colorspace *colorspace;
+
+ fz_matrix matrix; /* matrix from pattern dict */
+ int use_background; /* background color for fills but not 'sh' */
+ float background[FZ_MAX_COLORS];
+
+ int use_function;
+ float function[256][FZ_MAX_COLORS + 1];
+
+ int type; /* linear, radial, mesh */
+ int extend[2];
+
+ int mesh_len;
+ int mesh_cap;
+ float *mesh; /* [x y 0], [x y r], [x y t] or [x y c1 ... cn] */
+};
+
+fz_shade *fz_keep_shade(fz_context *ctx, fz_shade *shade);
+void fz_drop_shade(fz_context *ctx, fz_shade *shade);
+void fz_free_shade_imp(fz_context *ctx, fz_storable *shade);
+void fz_debug_shade(fz_context *ctx, fz_shade *shade);
+
+fz_rect fz_bound_shade(fz_context *ctx, fz_shade *shade, fz_matrix ctm);
+void fz_paint_shade(fz_context *ctx, fz_shade *shade, fz_matrix ctm, fz_pixmap *dest, fz_bbox bbox);
+
+/*
+ * Scan converter
+ */
+
+typedef struct fz_gel_s fz_gel;
+
+fz_gel *fz_new_gel(fz_context *ctx);
+void fz_insert_gel(fz_gel *gel, float x0, float y0, float x1, float y1);
+void fz_reset_gel(fz_gel *gel, fz_bbox clip);
+void fz_sort_gel(fz_gel *gel);
+fz_bbox fz_bound_gel(fz_gel *gel);
+void fz_free_gel(fz_gel *gel);
+int fz_is_rect_gel(fz_gel *gel);
+
+void fz_scan_convert(fz_gel *gel, int eofill, fz_bbox clip, fz_pixmap *pix, unsigned char *colorbv);
+
+void fz_flatten_fill_path(fz_gel *gel, fz_path *path, fz_matrix ctm, float flatness);
+void fz_flatten_stroke_path(fz_gel *gel, fz_path *path, fz_stroke_state *stroke, fz_matrix ctm, float flatness, float linewidth);
+void fz_flatten_dash_path(fz_gel *gel, fz_path *path, fz_stroke_state *stroke, fz_matrix ctm, float flatness, float linewidth);
+
+/*
+ * The device interface.
+ */
+
+fz_device *fz_new_draw_device_type3(fz_context *ctx, fz_pixmap *dest);
+
+enum
+{
+ /* Hints */
+ FZ_IGNORE_IMAGE = 1,
+ FZ_IGNORE_SHADE = 2,
+
+ /* Flags */
+ FZ_DEVFLAG_MASK = 1,
+ FZ_DEVFLAG_COLOR = 2,
+ FZ_DEVFLAG_UNCACHEABLE = 4,
+ FZ_DEVFLAG_FILLCOLOR_UNDEFINED = 8,
+ FZ_DEVFLAG_STROKECOLOR_UNDEFINED = 16,
+ FZ_DEVFLAG_STARTCAP_UNDEFINED = 32,
+ FZ_DEVFLAG_DASHCAP_UNDEFINED = 64,
+ FZ_DEVFLAG_ENDCAP_UNDEFINED = 128,
+ FZ_DEVFLAG_LINEJOIN_UNDEFINED = 256,
+ FZ_DEVFLAG_MITERLIMIT_UNDEFINED = 512,
+ FZ_DEVFLAG_LINEWIDTH_UNDEFINED = 1024,
+ /* Arguably we should have a bit for the dash pattern itself being
+ * undefined, but that causes problems; do we assume that it should
+ * always be set to non-dashing at the start of every glyph? */
+};
+
+struct fz_device_s
+{
+ int hints;
+ int flags;
+
+ void *user;
+ void (*free_user)(fz_device *);
+ fz_context *ctx;
+
+ void (*fill_path)(fz_device *, fz_path *, int even_odd, fz_matrix, fz_colorspace *, float *color, float alpha);
+ void (*stroke_path)(fz_device *, fz_path *, fz_stroke_state *, fz_matrix, fz_colorspace *, float *color, float alpha);
+ void (*clip_path)(fz_device *, fz_path *, fz_rect *rect, int even_odd, fz_matrix);
+ void (*clip_stroke_path)(fz_device *, fz_path *, fz_rect *rect, fz_stroke_state *, fz_matrix);
+
+ void (*fill_text)(fz_device *, fz_text *, fz_matrix, fz_colorspace *, float *color, float alpha);
+ void (*stroke_text)(fz_device *, fz_text *, fz_stroke_state *, fz_matrix, fz_colorspace *, float *color, float alpha);
+ void (*clip_text)(fz_device *, fz_text *, fz_matrix, int accumulate);
+ void (*clip_stroke_text)(fz_device *, fz_text *, fz_stroke_state *, fz_matrix);
+ void (*ignore_text)(fz_device *, fz_text *, fz_matrix);
+
+ void (*fill_shade)(fz_device *, fz_shade *shd, fz_matrix ctm, float alpha);
+ void (*fill_image)(fz_device *, fz_image *img, fz_matrix ctm, float alpha);
+ void (*fill_image_mask)(fz_device *, fz_image *img, fz_matrix ctm, fz_colorspace *, float *color, float alpha);
+ void (*clip_image_mask)(fz_device *, fz_image *img, fz_rect *rect, fz_matrix ctm);
+
+ void (*pop_clip)(fz_device *);
+
+ void (*begin_mask)(fz_device *, fz_rect, int luminosity, fz_colorspace *, float *bc);
+ void (*end_mask)(fz_device *);
+ void (*begin_group)(fz_device *, fz_rect, int isolated, int knockout, int blendmode, float alpha);
+ void (*end_group)(fz_device *);
+
+ void (*begin_tile)(fz_device *, fz_rect area, fz_rect view, float xstep, float ystep, fz_matrix ctm);
+ void (*end_tile)(fz_device *);
+};
+
+void fz_fill_path(fz_device *dev, fz_path *path, int even_odd, fz_matrix ctm, fz_colorspace *colorspace, float *color, float alpha);
+void fz_stroke_path(fz_device *dev, fz_path *path, fz_stroke_state *stroke, fz_matrix ctm, fz_colorspace *colorspace, float *color, float alpha);
+void fz_clip_path(fz_device *dev, fz_path *path, fz_rect *rect, int even_odd, fz_matrix ctm);
+void fz_clip_stroke_path(fz_device *dev, fz_path *path, fz_rect *rect, fz_stroke_state *stroke, fz_matrix ctm);
+void fz_fill_text(fz_device *dev, fz_text *text, fz_matrix ctm, fz_colorspace *colorspace, float *color, float alpha);
+void fz_stroke_text(fz_device *dev, fz_text *text, fz_stroke_state *stroke, fz_matrix ctm, fz_colorspace *colorspace, float *color, float alpha);
+void fz_clip_text(fz_device *dev, fz_text *text, fz_matrix ctm, int accumulate);
+void fz_clip_stroke_text(fz_device *dev, fz_text *text, fz_stroke_state *stroke, fz_matrix ctm);
+void fz_ignore_text(fz_device *dev, fz_text *text, fz_matrix ctm);
+void fz_pop_clip(fz_device *dev);
+void fz_fill_shade(fz_device *dev, fz_shade *shade, fz_matrix ctm, float alpha);
+void fz_fill_image(fz_device *dev, fz_image *image, fz_matrix ctm, float alpha);
+void fz_fill_image_mask(fz_device *dev, fz_image *image, fz_matrix ctm, fz_colorspace *colorspace, float *color, float alpha);
+void fz_clip_image_mask(fz_device *dev, fz_image *image, fz_rect *rect, fz_matrix ctm);
+void fz_begin_mask(fz_device *dev, fz_rect area, int luminosity, fz_colorspace *colorspace, float *bc);
+void fz_end_mask(fz_device *dev);
+void fz_begin_group(fz_device *dev, fz_rect area, int isolated, int knockout, int blendmode, float alpha);
+void fz_end_group(fz_device *dev);
+void fz_begin_tile(fz_device *dev, fz_rect area, fz_rect view, float xstep, float ystep, fz_matrix ctm);
+void fz_end_tile(fz_device *dev);
+
+fz_device *fz_new_device(fz_context *ctx, void *user);
+
+
+
+/*
+ * Plotting functions.
+ */
+
+void fz_decode_tile(fz_pixmap *pix, float *decode);
+void fz_decode_indexed_tile(fz_pixmap *pix, float *decode, int maxval);
+void fz_unpack_tile(fz_pixmap *dst, unsigned char * restrict src, int n, int depth, int stride, int scale);
+
+void fz_paint_solid_alpha(unsigned char * restrict dp, int w, int alpha);
+void fz_paint_solid_color(unsigned char * restrict dp, int n, int w, unsigned char *color);
+
+void fz_paint_span(unsigned char * restrict dp, unsigned char * restrict sp, int n, int w, int alpha);
+void fz_paint_span_with_color(unsigned char * restrict dp, unsigned char * restrict mp, int n, int w, unsigned char *color);
+
+void fz_paint_image(fz_pixmap *dst, fz_bbox scissor, fz_pixmap *shape, fz_pixmap *img, fz_matrix ctm, int alpha);
+void fz_paint_image_with_color(fz_pixmap *dst, fz_bbox scissor, fz_pixmap *shape, fz_pixmap *img, fz_matrix ctm, unsigned char *colorbv);
+
+void fz_paint_pixmap(fz_pixmap *dst, fz_pixmap *src, int alpha);
+void fz_paint_pixmap_with_mask(fz_pixmap *dst, fz_pixmap *src, fz_pixmap *msk);
+void fz_paint_pixmap_with_rect(fz_pixmap *dst, fz_pixmap *src, int alpha, fz_bbox bbox);
+
+void fz_blend_pixmap(fz_pixmap *dst, fz_pixmap *src, int alpha, int blendmode, int isolated, fz_pixmap *shape);
+void fz_blend_pixel(unsigned char dp[3], unsigned char bp[3], unsigned char sp[3], int blendmode);
+
+enum
+{
+ /* PDF 1.4 -- standard separable */
+ FZ_BLEND_NORMAL,
+ FZ_BLEND_MULTIPLY,
+ FZ_BLEND_SCREEN,
+ FZ_BLEND_OVERLAY,
+ FZ_BLEND_DARKEN,
+ FZ_BLEND_LIGHTEN,
+ FZ_BLEND_COLOR_DODGE,
+ FZ_BLEND_COLOR_BURN,
+ FZ_BLEND_HARD_LIGHT,
+ FZ_BLEND_SOFT_LIGHT,
+ FZ_BLEND_DIFFERENCE,
+ FZ_BLEND_EXCLUSION,
+
+ /* PDF 1.4 -- standard non-separable */
+ FZ_BLEND_HUE,
+ FZ_BLEND_SATURATION,
+ FZ_BLEND_COLOR,
+ FZ_BLEND_LUMINOSITY,
+
+ /* For packing purposes */
+ FZ_BLEND_MODEMASK = 15,
+ FZ_BLEND_ISOLATED = 16,
+ FZ_BLEND_KNOCKOUT = 32
+};
+
+struct fz_document_s
+{
+ void (*close)(fz_document *);
+ int (*needs_password)(fz_document *doc);
+ int (*authenticate_password)(fz_document *doc, char *password);
+ fz_outline *(*load_outline)(fz_document *doc);
+ int (*count_pages)(fz_document *doc);
+ fz_page *(*load_page)(fz_document *doc, int number);
+ fz_link *(*load_links)(fz_document *doc, fz_page *page);
+ fz_rect (*bound_page)(fz_document *doc, fz_page *page);
+ void (*run_page)(fz_document *doc, fz_page *page, fz_device *dev, fz_matrix transform, fz_cookie *cookie);
+ void (*free_page)(fz_document *doc, fz_page *page);
+};
+
+#endif