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authorSebastian Rasmussen <sebras@gmail.com>2012-09-30 22:03:06 +0200
committerRobin Watts <robin.watts@artifex.com>2012-10-01 16:57:12 +0100
commit3f97526e5b340300a3e16214f9109615f521e7fc (patch)
treef4196473b54802324b0943ef65703c5fa2773211 /fitz/res_shade.c
parent4b0a8e2a428e38b5084e1f8d678495adbbc61504 (diff)
downloadmupdf-3f97526e5b340300a3e16214f9109615f521e7fc.tar.xz
Use malformed shading entries as far as possible
The rest of the shading code and source code for other cases already handles malformed entries in the same way.
Diffstat (limited to 'fitz/res_shade.c')
0 files changed, 0 insertions, 0 deletions