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authorRobin Watts <robin.watts@artifex.com>2013-08-23 19:24:58 +0100
committerRobin Watts <robin.watts@artifex.com>2013-08-30 16:26:39 +0100
commit2b2c67836932b1dada7f7f28e42fe4ed06c4e4ed (patch)
treebed929cca0ac26018ffbc9c98cf177da63562536 /include/mupdf/fitz.h
parent8f248600b2834fb121db4990aa756c40da8ddd0e (diff)
downloadmupdf-2b2c67836932b1dada7f7f28e42fe4ed06c4e4ed.tar.xz
Use RLE coding scheme for glyph bitmaps.
Rather than generating fz_pixmaps for glyphs, we generate fz_glyphs. fz_glyphs can either contain a pixmap, or an RLEd representation (if it's a mask, and it's smaller). Should take less memory in the cache, and should be faster to plot.
Diffstat (limited to 'include/mupdf/fitz.h')
-rw-r--r--include/mupdf/fitz.h1
1 files changed, 1 insertions, 0 deletions
diff --git a/include/mupdf/fitz.h b/include/mupdf/fitz.h
index 6edd0d3e..02c5778a 100644
--- a/include/mupdf/fitz.h
+++ b/include/mupdf/fitz.h
@@ -22,6 +22,7 @@
#include "mupdf/fitz/store.h"
#include "mupdf/fitz/colorspace.h"
#include "mupdf/fitz/pixmap.h"
+#include "mupdf/fitz/glyph.h"
#include "mupdf/fitz/bitmap.h"
#include "mupdf/fitz/image.h"
#include "mupdf/fitz/function.h"