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authorRobin Watts <robin.watts@artifex.com>2017-11-09 15:54:15 +0000
committerRobin Watts <robin.watts@artifex.com>2017-11-13 15:50:41 +0000
commita8047c876f7f82cbce82c5210a865991f83caa26 (patch)
treedaa1a20458823fd56f2e1c30b497635527a35a27 /platform/gl
parent97c9056b6af80e8b6703031a0ae45fe6dc0e2766 (diff)
downloadmupdf-a8047c876f7f82cbce82c5210a865991f83caa26.tar.xz
Bug 698369: Fix stroking issue when closepath is infinitessimal.
If the move due to a closepath is infinitessimal, fz_stroke_lineto skips it as it cannot accurately figure out what the direction is. It appears we have had some code in fz_stroke_closepath to cope with exactly this case, but it does the wrong thing. This dates back all the way to the initial import of the code, so presumably it worked at some point, and stopped working somewhere along the line.
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