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author | Simon Bünzli <zeniko@gmail.com> | 2014-07-18 22:26:38 +0200 |
---|---|---|
committer | Tor Andersson <tor.andersson@artifex.com> | 2014-08-19 17:09:11 +0200 |
commit | 5462659976b618a43493a09a3e5cfe043816ae94 (patch) | |
tree | 012d98b59de08a986f0cabded8bc63113735d6c5 /platform/win32/generated.vcproj | |
parent | a27c538cc3262377166251c73c9b09ff7f67192b (diff) | |
download | mupdf-5462659976b618a43493a09a3e5cfe043816ae94.tar.xz |
don't always write to Visual Studio's Output console in debug builds
We build MuPDF without NDEBUG defined in order to check assertions but
don't want Visual Studio's Output console flooded with warnings for
broken documents. So instead of always defining USE_OUTPUT_DEBUG_STRING
for debug builds under Windows, allow the VS solutions to define it
when desired and to omit it when not.
Diffstat (limited to 'platform/win32/generated.vcproj')
-rw-r--r-- | platform/win32/generated.vcproj | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/platform/win32/generated.vcproj b/platform/win32/generated.vcproj index 4cd50a8f..2243c6f3 100644 --- a/platform/win32/generated.vcproj +++ b/platform/win32/generated.vcproj @@ -26,7 +26,7 @@ ReBuildCommandLine="del /q ..\..\generated && generate.bat" CleanCommandLine="del /q ..\..\generated" Output="" - PreprocessorDefinitions="WIN32;_DEBUG" + PreprocessorDefinitions="WIN32;_DEBUG;USE_OUTPUT_DEBUG_STRING" IncludeSearchPath="" ForcedIncludes="" AssemblySearchPath="" @@ -66,7 +66,7 @@ ReBuildCommandLine="del /q ..\..\generated && generate.bat" CleanCommandLine="del /q ..\..\generated" Output="generated\cmap_cns.h" - PreprocessorDefinitions="WIN32;_DEBUG" + PreprocessorDefinitions="WIN32;_DEBUG;USE_OUTPUT_DEBUG_STRING" IncludeSearchPath="" ForcedIncludes="" AssemblySearchPath="" |