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author | Tor Andersson <tor.andersson@artifex.com> | 2015-08-21 15:22:21 +0200 |
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committer | Tor Andersson <tor.andersson@artifex.com> | 2015-10-06 11:21:23 +0200 |
commit | 83a00b0a38558e3e64f38d8a584808e323f4d706 (patch) | |
tree | ca246c1dccaa1973240f317f3a66d2104089c74e /platform/win32/mupdf-gl.vcproj | |
parent | 74e2286574a4ba6fd5a644c99033d2b1bf33d46b (diff) | |
download | mupdf-83a00b0a38558e3e64f38d8a584808e323f4d706.tar.xz |
gl: Use GLFW instead of GLUT.
Add OpenGL text rendering using textured quads, instead of using glut bitmap fonts.
Diffstat (limited to 'platform/win32/mupdf-gl.vcproj')
-rw-r--r-- | platform/win32/mupdf-gl.vcproj | 187 |
1 files changed, 187 insertions, 0 deletions
diff --git a/platform/win32/mupdf-gl.vcproj b/platform/win32/mupdf-gl.vcproj new file mode 100644 index 00000000..b1adc8c2 --- /dev/null +++ b/platform/win32/mupdf-gl.vcproj @@ -0,0 +1,187 @@ +<?xml version="1.0" encoding="Windows-1252"?> +<VisualStudioProject + ProjectType="Visual C++" + Version="8.00" + Name="mupdf-gl" + ProjectGUID="{CE3A76A8-A28F-4991-8FB9-C9453D922037}" + RootNamespace="mupdfgl" + Keyword="Win32Proj" + > + <Platforms> + <Platform + Name="Win32" + /> + </Platforms> + <ToolFiles> + </ToolFiles> + <Configurations> + <Configuration + Name="Debug|Win32" + OutputDirectory="$(SolutionDir)$(ConfigurationName)" + IntermediateDirectory="$(ConfigurationName)" + ConfigurationType="1" + CharacterSet="1" + > + <Tool + Name="VCPreBuildEventTool" + /> + <Tool + Name="VCCustomBuildTool" + /> + <Tool + Name="VCXMLDataGeneratorTool" + /> + <Tool + Name="VCWebServiceProxyGeneratorTool" + /> + <Tool + Name="VCMIDLTool" + /> + <Tool + Name="VCCLCompilerTool" + Optimization="0" + AdditionalIncludeDirectories="..\..\include;..\..\thirdparty\glfw\include;..\..\scripts\freetype;..\..\thirdparty\freetype\include" + PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS" + MinimalRebuild="true" + BasicRuntimeChecks="3" + RuntimeLibrary="3" + UsePrecompiledHeader="0" + WarningLevel="3" + Detect64BitPortabilityProblems="true" + DebugInformationFormat="4" + /> + <Tool + Name="VCManagedResourceCompilerTool" + /> + <Tool + Name="VCResourceCompilerTool" + /> + <Tool + Name="VCPreLinkEventTool" + /> + <Tool + Name="VCLinkerTool" + AdditionalOptions="opengl32.lib" + LinkIncremental="0" + GenerateDebugInformation="true" + SubSystem="1" + TargetMachine="1" + /> + <Tool + Name="VCALinkTool" + /> + <Tool + Name="VCManifestTool" + /> + <Tool + Name="VCXDCMakeTool" + /> + <Tool + Name="VCBscMakeTool" + /> + <Tool + Name="VCFxCopTool" + /> + <Tool + Name="VCAppVerifierTool" + /> + <Tool + Name="VCWebDeploymentTool" + /> + <Tool + Name="VCPostBuildEventTool" + /> + </Configuration> + <Configuration + Name="Release|Win32" + OutputDirectory="$(SolutionDir)$(ConfigurationName)" + IntermediateDirectory="$(ConfigurationName)" + ConfigurationType="1" + CharacterSet="1" + WholeProgramOptimization="1" + > + <Tool + Name="VCPreBuildEventTool" + /> + <Tool + Name="VCCustomBuildTool" + /> + <Tool + Name="VCXMLDataGeneratorTool" + /> + <Tool + Name="VCWebServiceProxyGeneratorTool" + /> + <Tool + Name="VCMIDLTool" + /> + <Tool + Name="VCCLCompilerTool" + AdditionalIncludeDirectories="..\..\include;..\..\thirdparty\glfw\include;..\..\scripts\freetype;..\..\thirdparty\freetype\include" + PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS" + RuntimeLibrary="2" + UsePrecompiledHeader="0" + WarningLevel="3" + Detect64BitPortabilityProblems="true" + DebugInformationFormat="3" + /> + <Tool + Name="VCManagedResourceCompilerTool" + /> + <Tool + Name="VCResourceCompilerTool" + /> + <Tool + Name="VCPreLinkEventTool" + /> + <Tool + Name="VCLinkerTool" + AdditionalOptions="opengl32.lib" + LinkIncremental="0" + GenerateDebugInformation="true" + SubSystem="2" + OptimizeReferences="2" + EnableCOMDATFolding="2" + TargetMachine="1" + /> + <Tool + Name="VCALinkTool" + /> + <Tool + Name="VCManifestTool" + /> + <Tool + Name="VCXDCMakeTool" + /> + <Tool + Name="VCBscMakeTool" + /> + <Tool + Name="VCFxCopTool" + /> + <Tool + Name="VCAppVerifierTool" + /> + <Tool + Name="VCWebDeploymentTool" + /> + <Tool + Name="VCPostBuildEventTool" + /> + </Configuration> + </Configurations> + <References> + </References> + <Files> + <File + RelativePath="..\gl\gl-font.c" + > + </File> + <File + RelativePath="..\gl\gl-main.c" + > + </File> + </Files> + <Globals> + </Globals> +</VisualStudioProject> |